Commit 8e8c073c authored by gg123gg's avatar gg123gg Committed by GitHub

Add files via upload

parent 469ac6a5
--
local m=12032003
local cm=_G["c"..m]
function cm.initial_effect(c)
--
c:EnableReviveLimit()
--special summon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
c:RegisterEffect(e1)
--spsum limit
local e11=Effect.CreateEffect(c)
e11:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e11:SetCode(EVENT_SPSUMMON_SUCCESS)
e11:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():GetPreviousLocation()~=LOCATION_GRAVE then return end
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
e1:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e1,true)
end)
c:RegisterEffect(e11)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_SPSUMMON_PROC)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e2:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e2:SetCondition(cm.spcon)
e2:SetOperation(cm.spop)
c:RegisterEffect(e2)
--cannot be target/battle indestructable
--draw
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e0:SetCode(EVENT_DESTROY)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e0:SetRange(LOCATION_MZONE)
e0:SetCondition(cm.condition)
e0:SetOperation(aux.chainreg)
c:RegisterEffect(e0)
--negate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_DISABLE)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
e1:SetCountLimit(1)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return re:GetHandler():IsSetCard(0xfa1)
end
function cm.spfilter(c)
return c:IsAbleToRemoveAsCost() and c:IsLevelAbove(0)
end
function cm.spcon(e,c)
if c==nil then return true end
if c:IsHasEffect(EFFECT_NECRO_VALLEY) then return false end
local tp=c:GetControler()
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return false end
local g=Duel.GetMatchingGroup(cm.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,nil)
if not c:IsAbleToGraveAsCost() or Duel.IsPlayerAffectedByEffect(tp,EFFECT_NECRO_VALLEY) then
g:RemoveCard(c)
end
return g:CheckWithSumEqual(Card.GetLevel,8,2,99)
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp,c)
local g=Duel.GetMatchingGroup(cm.spfilter,c:GetControler(),LOCATION_HAND+LOCATION_GRAVE,0,nil)
if not c:IsAbleToGraveAsCost() or Duel.IsPlayerAffectedByEffect(tp,EFFECT_NECRO_VALLEY) then
g:RemoveCard(c)
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local sg=g:SelectWithSumEqual(tp,Card.GetLevel,8,2,99)
Duel.Remove(sg,POS_FACEUP,REASON_COST)
end
function cm.sfilter(c)
return c:IsRace(RACE_DRAGON) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsType(TYPE_SYNCHRO)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(1-tp) and chkc:IsOnField() and aux.disfilter1(chkc) end
if chk==0 then return Duel.IsExistingTarget(aux.disfilter1,tp,0,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g=Duel.SelectTarget(tp,aux.disfilter1,tp,0,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,1,0,0)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if ((tc:IsFaceup() and not tc:IsDisabled()) or tc:IsType(TYPE_TRAPMONSTER)) and tc:IsRelateToEffect(e) then
Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetValue(RESET_TURN_SET)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2)
if tc:IsType(TYPE_TRAPMONSTER) then
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetCode(EFFECT_DISABLE_TRAPMONSTER)
e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e3)
end
end
end
--
local m=12032003
local cm=_G["c"..m]
function cm.initial_effect(c)
--
c:EnableReviveLimit()
--special summon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
c:RegisterEffect(e1)
--spsum limit
local e11=Effect.CreateEffect(c)
e11:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e11:SetCode(EVENT_SPSUMMON_SUCCESS)
e11:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():GetPreviousLocation()~=LOCATION_GRAVE then return end
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
e1:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e1,true)
end)
c:RegisterEffect(e11)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_SPSUMMON_PROC)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e2:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e2:SetCondition(cm.spcon)
e2:SetOperation(cm.spop)
c:RegisterEffect(e2)
--cannot be target/battle indestructable
--draw
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e0:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e0:SetCode(EVENT_DESTROY)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e0:SetRange(LOCATION_MZONE)
e0:SetCondition(cm.condition)
e0:SetOperation(cm.droperation)
c:RegisterEffect(e0)
--negate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_DISABLE)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
e1:SetCountLimit(1)
e1:SetTarget(cm.target)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return re:GetHandler():IsSetCard(0xfa1)
end
function cm.droperation(e,tp,eg,ep,ev,re,r,rp)
Duel.Draw(tp,1,REASON_EFFECT)
end
function cm.spfilter(c)
return c:IsAbleToRemoveAsCost() and c:IsLevelAbove(0)
end
function cm.spcon(e,c)
if c==nil then return true end
if c:IsHasEffect(EFFECT_NECRO_VALLEY) then return false end
local tp=c:GetControler()
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return false end
local g=Duel.GetMatchingGroup(cm.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,nil)
if not c:IsAbleToGraveAsCost() or Duel.IsPlayerAffectedByEffect(tp,EFFECT_NECRO_VALLEY) then
g:RemoveCard(c)
end
return g:CheckWithSumEqual(Card.GetLevel,8,2,99)
end
function cm.spop(e,tp,eg,ep,ev,re,r,rp,c)
local g=Duel.GetMatchingGroup(cm.spfilter,c:GetControler(),LOCATION_HAND+LOCATION_GRAVE,0,nil)
if not c:IsAbleToGraveAsCost() or Duel.IsPlayerAffectedByEffect(tp,EFFECT_NECRO_VALLEY) then
g:RemoveCard(c)
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local sg=g:SelectWithSumEqual(tp,Card.GetLevel,8,2,99)
Duel.Remove(sg,POS_FACEUP,REASON_COST)
end
function cm.sfilter(c)
return c:IsRace(RACE_DRAGON) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsType(TYPE_SYNCHRO)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(1-tp) and chkc:IsOnField() and aux.disfilter1(chkc) end
if chk==0 then return Duel.IsExistingTarget(aux.disfilter1,tp,0,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g=Duel.SelectTarget(tp,aux.disfilter1,tp,0,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,1,0,0)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if ((tc:IsFaceup() and not tc:IsDisabled()) or tc:IsType(TYPE_TRAPMONSTER)) and tc:IsRelateToEffect(e) then
Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetValue(RESET_TURN_SET)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2)
if tc:IsType(TYPE_TRAPMONSTER) then
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetCode(EFFECT_DISABLE_TRAPMONSTER)
e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e3)
end
end
end
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