Commit 8e8c073c authored by gg123gg's avatar gg123gg Committed by GitHub

Add files via upload

parent 469ac6a5
-- --
local m=12032003 local m=12032003
local cm=_G["c"..m] local cm=_G["c"..m]
function cm.initial_effect(c) function cm.initial_effect(c)
-- --
c:EnableReviveLimit() c:EnableReviveLimit()
--special summon condition --special summon condition
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetCode(EFFECT_SPSUMMON_CONDITION)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--spsum limit --spsum limit
local e11=Effect.CreateEffect(c) local e11=Effect.CreateEffect(c)
e11:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e11:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e11:SetCode(EVENT_SPSUMMON_SUCCESS) e11:SetCode(EVENT_SPSUMMON_SUCCESS)
e11:SetOperation(function(e,tp,eg,ep,ev,re,r,rp) e11:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():GetPreviousLocation()~=LOCATION_GRAVE then return end if e:GetHandler():GetPreviousLocation()~=LOCATION_GRAVE then return end
local c=e:GetHandler() local c=e:GetHandler()
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT) e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_REDIRECT) e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
e1:SetValue(LOCATION_REMOVED) e1:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e1,true) c:RegisterEffect(e1,true)
end) end)
c:RegisterEffect(e11) c:RegisterEffect(e11)
--special summon --special summon
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD) e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_SPSUMMON_PROC) e2:SetCode(EFFECT_SPSUMMON_PROC)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e2:SetRange(LOCATION_HAND+LOCATION_GRAVE) e2:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e2:SetCondition(cm.spcon) e2:SetCondition(cm.spcon)
e2:SetOperation(cm.spop) e2:SetOperation(cm.spop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--cannot be target/battle indestructable --cannot be target/battle indestructable
--draw --draw
local e0=Effect.CreateEffect(c) local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e0:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e0:SetCode(EVENT_DESTROY) e0:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e0:SetCode(EVENT_DESTROY)
e0:SetRange(LOCATION_MZONE) e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e0:SetCondition(cm.condition) e0:SetRange(LOCATION_MZONE)
e0:SetOperation(aux.chainreg) e0:SetCondition(cm.condition)
c:RegisterEffect(e0) e0:SetOperation(cm.droperation)
--negate c:RegisterEffect(e0)
local e1=Effect.CreateEffect(c) --negate
e1:SetDescription(aux.Stringid(m,0)) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DISABLE) e1:SetDescription(aux.Stringid(m,0))
e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCategory(CATEGORY_DISABLE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_MZONE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER) e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
e1:SetTarget(cm.target) e1:SetCountLimit(1)
e1:SetOperation(cm.operation) e1:SetTarget(cm.target)
c:RegisterEffect(e1) e1:SetOperation(cm.operation)
end c:RegisterEffect(e1)
function cm.condition(e,tp,eg,ep,ev,re,r,rp) end
return re:GetHandler():IsSetCard(0xfa1) function cm.condition(e,tp,eg,ep,ev,re,r,rp)
end return re:GetHandler():IsSetCard(0xfa1)
function cm.spfilter(c) end
return c:IsAbleToRemoveAsCost() and c:IsLevelAbove(0) function cm.droperation(e,tp,eg,ep,ev,re,r,rp)
end Duel.Draw(tp,1,REASON_EFFECT)
function cm.spcon(e,c) end
if c==nil then return true end function cm.spfilter(c)
if c:IsHasEffect(EFFECT_NECRO_VALLEY) then return false end return c:IsAbleToRemoveAsCost() and c:IsLevelAbove(0)
local tp=c:GetControler() end
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return false end function cm.spcon(e,c)
local g=Duel.GetMatchingGroup(cm.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,nil) if c==nil then return true end
if not c:IsAbleToGraveAsCost() or Duel.IsPlayerAffectedByEffect(tp,EFFECT_NECRO_VALLEY) then if c:IsHasEffect(EFFECT_NECRO_VALLEY) then return false end
g:RemoveCard(c) local tp=c:GetControler()
end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return false end
return g:CheckWithSumEqual(Card.GetLevel,8,2,99) local g=Duel.GetMatchingGroup(cm.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,nil)
end if not c:IsAbleToGraveAsCost() or Duel.IsPlayerAffectedByEffect(tp,EFFECT_NECRO_VALLEY) then
function cm.spop(e,tp,eg,ep,ev,re,r,rp,c) g:RemoveCard(c)
local g=Duel.GetMatchingGroup(cm.spfilter,c:GetControler(),LOCATION_HAND+LOCATION_GRAVE,0,nil) end
if not c:IsAbleToGraveAsCost() or Duel.IsPlayerAffectedByEffect(tp,EFFECT_NECRO_VALLEY) then return g:CheckWithSumEqual(Card.GetLevel,8,2,99)
g:RemoveCard(c) end
end function cm.spop(e,tp,eg,ep,ev,re,r,rp,c)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.GetMatchingGroup(cm.spfilter,c:GetControler(),LOCATION_HAND+LOCATION_GRAVE,0,nil)
local sg=g:SelectWithSumEqual(tp,Card.GetLevel,8,2,99) if not c:IsAbleToGraveAsCost() or Duel.IsPlayerAffectedByEffect(tp,EFFECT_NECRO_VALLEY) then
Duel.Remove(sg,POS_FACEUP,REASON_COST) g:RemoveCard(c)
end end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
function cm.sfilter(c) local sg=g:SelectWithSumEqual(tp,Card.GetLevel,8,2,99)
return c:IsRace(RACE_DRAGON) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsType(TYPE_SYNCHRO) Duel.Remove(sg,POS_FACEUP,REASON_COST)
end end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(1-tp) and chkc:IsOnField() and aux.disfilter1(chkc) end function cm.sfilter(c)
if chk==0 then return Duel.IsExistingTarget(aux.disfilter1,tp,0,LOCATION_ONFIELD,1,nil) end return c:IsRace(RACE_DRAGON) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsType(TYPE_SYNCHRO)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) end
local g=Duel.SelectTarget(tp,aux.disfilter1,tp,0,LOCATION_ONFIELD,1,1,nil) function cm.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,1,0,0) if chkc then return chkc:IsControler(1-tp) and chkc:IsOnField() and aux.disfilter1(chkc) end
end if chk==0 then return Duel.IsExistingTarget(aux.disfilter1,tp,0,LOCATION_ONFIELD,1,nil) end
function cm.operation(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local c=e:GetHandler() local g=Duel.SelectTarget(tp,aux.disfilter1,tp,0,LOCATION_ONFIELD,1,1,nil)
local tc=Duel.GetFirstTarget() Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,1,0,0)
if ((tc:IsFaceup() and not tc:IsDisabled()) or tc:IsType(TYPE_TRAPMONSTER)) and tc:IsRelateToEffect(e) then end
Duel.NegateRelatedChain(tc,RESET_TURN_SET) function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local c=e:GetHandler()
e1:SetType(EFFECT_TYPE_SINGLE) local tc=Duel.GetFirstTarget()
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) if ((tc:IsFaceup() and not tc:IsDisabled()) or tc:IsType(TYPE_TRAPMONSTER)) and tc:IsRelateToEffect(e) then
e1:SetCode(EFFECT_DISABLE) Duel.NegateRelatedChain(tc,RESET_TURN_SET)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) local e1=Effect.CreateEffect(c)
tc:RegisterEffect(e1) e1:SetType(EFFECT_TYPE_SINGLE)
local e2=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DISABLE)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e2:SetCode(EFFECT_DISABLE_EFFECT) tc:RegisterEffect(e1)
e2:SetValue(RESET_TURN_SET) local e2=Effect.CreateEffect(c)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e2:SetType(EFFECT_TYPE_SINGLE)
tc:RegisterEffect(e2) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
if tc:IsType(TYPE_TRAPMONSTER) then e2:SetCode(EFFECT_DISABLE_EFFECT)
local e3=Effect.CreateEffect(c) e2:SetValue(RESET_TURN_SET)
e3:SetType(EFFECT_TYPE_SINGLE) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) tc:RegisterEffect(e2)
e3:SetCode(EFFECT_DISABLE_TRAPMONSTER) if tc:IsType(TYPE_TRAPMONSTER) then
e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) local e3=Effect.CreateEffect(c)
tc:RegisterEffect(e3) e3:SetType(EFFECT_TYPE_SINGLE)
end e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
end e3:SetCode(EFFECT_DISABLE_TRAPMONSTER)
end e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e3)
end
end
end
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