Commit d9602e29 authored by SherryChaos's avatar SherryChaos

Card Effect: Droll & Lock Bird

parent a8e8d2dc
...@@ -20690,7 +20690,7 @@ MonoBehaviour: ...@@ -20690,7 +20690,7 @@ MonoBehaviour:
m_HandleRect: {fileID: 2453243968722375538} m_HandleRect: {fileID: 2453243968722375538}
m_Direction: 0 m_Direction: 0
m_MinValue: 1 m_MinValue: 1
m_MaxValue: 50 m_MaxValue: 5
m_WholeNumbers: 0 m_WholeNumbers: 0
m_Value: 2 m_Value: 2
m_OnValueChanged: m_OnValueChanged:
...@@ -76634,10 +76634,10 @@ RectTransform: ...@@ -76634,10 +76634,10 @@ RectTransform:
m_Children: [] m_Children: []
m_Father: {fileID: 1093411532816603320} m_Father: {fileID: 1093411532816603320}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1} m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 280.5, y: -32.5} m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 220, y: 65} m_SizeDelta: {x: 0, y: 65}
m_Pivot: {x: 1, y: 0.5} m_Pivot: {x: 1, y: 0.5}
--- !u!114 &8785525400512752497 --- !u!114 &8785525400512752497
MonoBehaviour: MonoBehaviour:
...@@ -105631,10 +105631,10 @@ RectTransform: ...@@ -105631,10 +105631,10 @@ RectTransform:
m_Children: [] m_Children: []
m_Father: {fileID: 1093411532816603320} m_Father: {fileID: 1093411532816603320}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1} m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 7.5, y: -32.5} m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 48, y: 48} m_SizeDelta: {x: 0, y: 48}
m_Pivot: {x: 0, y: 0.5} m_Pivot: {x: 0, y: 0.5}
--- !u!222 &619789329790613390 --- !u!222 &619789329790613390
CanvasRenderer: CanvasRenderer:
...@@ -131371,10 +131371,10 @@ RectTransform: ...@@ -131371,10 +131371,10 @@ RectTransform:
m_Children: [] m_Children: []
m_Father: {fileID: 7906247530264476602} m_Father: {fileID: 7906247530264476602}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1} m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 280.5, y: -32.5} m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 220, y: 65} m_SizeDelta: {x: 0, y: 65}
m_Pivot: {x: 1, y: 0.5} m_Pivot: {x: 1, y: 0.5}
--- !u!114 &7904579191069854560 --- !u!114 &7904579191069854560
MonoBehaviour: MonoBehaviour:
...@@ -172909,10 +172909,10 @@ RectTransform: ...@@ -172909,10 +172909,10 @@ RectTransform:
m_Children: [] m_Children: []
m_Father: {fileID: 7906247530264476602} m_Father: {fileID: 7906247530264476602}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1} m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 7.5, y: -32.5} m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 48, y: 48} m_SizeDelta: {x: 0, y: 48}
m_Pivot: {x: 0, y: 0.5} m_Pivot: {x: 0, y: 0.5}
--- !u!222 &4874165024367689755 --- !u!222 &4874165024367689755
CanvasRenderer: CanvasRenderer:
...@@ -7991,7 +7991,7 @@ RectTransform: ...@@ -7991,7 +7991,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 0} m_AnchorMin: {x: 1, y: 0}
m_AnchorMax: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 599.99994, y: 0} m_AnchoredPosition: {x: 600.0001, y: 0}
m_SizeDelta: {x: 600, y: 0} m_SizeDelta: {x: 600, y: 0}
m_Pivot: {x: 1, y: 0.5} m_Pivot: {x: 1, y: 0.5}
--- !u!114 &1850716665 --- !u!114 &1850716665
......
...@@ -1794,6 +1794,26 @@ namespace MDPro3.Duel ...@@ -1794,6 +1794,26 @@ namespace MDPro3.Duel
} }
return; return;
} }
// 小丑与锁鸟
else if (code == 94145021)
{
AudioManager.PlaySE("SE_EV_EF09279_v1");
effect = GetCardEffectPrefab("Ef09279_Act01");
var manager = effect.GetComponent<ElementObjectManager>();
if (card.p.InMyControl())
{
UnityEngine.Object.Destroy(manager.GetElement("MainDeck"));
DuelEffectUtil.SetDeckModelAppearance(manager.GetElement<ElementObjectManager>("EnMainDeck")
, Core.GetLocationCardCount(CardLocation.Deck, 1), opDeck);
}
else
{
UnityEngine.Object.Destroy(manager.GetElement("EnMainDeck"));
DuelEffectUtil.SetDeckModelAppearance(manager.GetElement<ElementObjectManager>("MainDeck")
, Core.GetLocationCardCount(CardLocation.Deck, 0), myDeck);
}
}
var director = effect.GetComponent<PlayableDirector>(); var director = effect.GetComponent<PlayableDirector>();
await director.WaitAsync(); await director.WaitAsync();
......
...@@ -1294,9 +1294,9 @@ namespace MDPro3 ...@@ -1294,9 +1294,9 @@ namespace MDPro3
await CutinViewer.Play(data.Id, (int)p.controller); await CutinViewer.Play(data.Id, (int)p.controller);
} }
if (data.IsHighLevel()) if (data.IsHighLevel())
await SequenceStrongSummon(sequence, position, rotation, 0).WaitAsync(); await SequenceStrongSummon(sequence, position, rotation, 0, timePassed).WaitAsync();
else else
await SequenceNormalSummon(sequence, position, rotation, 0).WaitAsync(); await SequenceNormalSummon(sequence, position, rotation, 0, timePassed).WaitAsync();
return; return;
} }
} }
...@@ -1312,9 +1312,9 @@ namespace MDPro3 ...@@ -1312,9 +1312,9 @@ namespace MDPro3
if (cutin) if (cutin)
await CutinViewer.Play(data.Id, (int)p.controller); await CutinViewer.Play(data.Id, (int)p.controller);
if (data.IsHighLevel()) if (data.IsHighLevel())
await SequenceStrongSummon(sequence, position, rotation, 0).WaitAsync(); await SequenceStrongSummon(sequence, position, rotation, 0, timePassed).WaitAsync();
else else
await SequenceNormalSummon(sequence, position, rotation, 0).WaitAsync(); await SequenceNormalSummon(sequence, position, rotation, 0, timePassed).WaitAsync();
return; return;
} }
...@@ -1475,7 +1475,7 @@ namespace MDPro3 ...@@ -1475,7 +1475,7 @@ namespace MDPro3
return u * u * p0 + 2 * u * t * p1 + t * t * p2; return u * u * p0 + 2 * u * t * p1 + t * t * p2;
} }
public Sequence StartCardSequence(Vector3 fromPosition, Vector3 fromRotation, float waitTime = 0f) public Sequence StartCardSequence(Vector3 fromPosition, Vector3 fromRotation, float interval = 0f)
{ {
if (model == null) if (model == null)
return null; return null;
...@@ -1486,13 +1486,13 @@ namespace MDPro3 ...@@ -1486,13 +1486,13 @@ namespace MDPro3
var position = GetCardPosition(p); var position = GetCardPosition(p);
var rotaion = GetCardRotation(p); var rotaion = GetCardRotation(p);
var sequence = DOTween.Sequence(); var sequence = DOTween.Sequence();
if(data.IsHighLevel()) if (data.IsHighLevel())
return SequenceStrongSummon(sequence, position, rotaion, waitTime); return SequenceStrongSummon(sequence, position, rotaion, interval, 0f);
else else
return SequenceNormalSummon(sequence, position, rotaion, waitTime); return SequenceNormalSummon(sequence, position, rotaion, interval, 0f);
} }
private Sequence SequenceStrongSummon(Sequence sequence, Vector3 position, Vector3 angle, float interval) private Sequence SequenceStrongSummon(Sequence sequence, Vector3 position, Vector3 angle, float interval, float timePassed)
{ {
var cardPlane = manager.GetElement<Transform>("CardPlane"); var cardPlane = manager.GetElement<Transform>("CardPlane");
var pivot = manager.GetElement<Transform>("Pivot"); var pivot = manager.GetElement<Transform>("Pivot");
...@@ -1516,14 +1516,14 @@ namespace MDPro3 ...@@ -1516,14 +1516,14 @@ namespace MDPro3
sequence.Join(pivot.DOLocalMove(Vector3.zero, 0.26f).SetEase(Ease.InOutSine)); sequence.Join(pivot.DOLocalMove(Vector3.zero, 0.26f).SetEase(Ease.InOutSine));
sequence.Join(pivot.DOLocalRotate(Vector3.zero, 0.26f).SetEase(Ease.InOutSine)); sequence.Join(pivot.DOLocalRotate(Vector3.zero, 0.26f).SetEase(Ease.InOutSine));
sequence.Insert(interval + 0.26f, pivot.DOLocalMoveY(10, 0.5f).SetEase(Ease.InOutQuart));
sequence.Insert(interval + 0.26f, pivot.DOLocalRotate(new Vector3(-35, 0, 0), 0.5f).SetEase(Ease.InOutQuart));
sequence.Join(offset.DOLocalMove(Vector3.zero, 0.5f).SetEase(Ease.InOutSine)); sequence.Join(offset.DOLocalMove(Vector3.zero, 0.5f).SetEase(Ease.InOutSine));
sequence.Join(offset.DOLocalRotate(Vector3.zero, 0.5f).SetEase(Ease.InOutSine)); sequence.Join(offset.DOLocalRotate(Vector3.zero, 0.5f).SetEase(Ease.InOutSine));
sequence.Join(turn.DOLocalRotate(new Vector3(0, (angle.y == 0) || (angle.y == 180) ? 0 : 270, angle.z), 0.3f).SetEase(Ease.InOutSine)); sequence.Join(turn.DOLocalRotate(new Vector3(0, (angle.y == 0) || (angle.y == 180) ? 0 : 270, angle.z), 0.3f).SetEase(Ease.InOutSine));
sequence.AppendInterval(0.26f); sequence.AppendInterval(0.26f);
sequence.Insert(timePassed + interval + 0.26f, pivot.DOLocalMoveY(10, 0.5f).SetEase(Ease.InOutQuart));
sequence.Insert(timePassed + interval + 0.26f, pivot.DOLocalRotate(new Vector3(-35, 0, 0), 0.5f).SetEase(Ease.InOutQuart));
sequence.Append(pivot.DOLocalRotate(Vector3.zero, 0.14f).SetEase(Ease.InQuart)); sequence.Append(pivot.DOLocalRotate(Vector3.zero, 0.14f).SetEase(Ease.InQuart));
sequence.Join(pivot.DOLocalMoveY(0, 0.14f).SetEase(Ease.InQuart)); sequence.Join(pivot.DOLocalMoveY(0, 0.14f).SetEase(Ease.InQuart));
sequence.Join(manager.transform.DOMove(position, 0.14f).SetEase(Ease.InQuart)); sequence.Join(manager.transform.DOMove(position, 0.14f).SetEase(Ease.InQuart));
...@@ -1544,7 +1544,7 @@ namespace MDPro3 ...@@ -1544,7 +1544,7 @@ namespace MDPro3
return sequence; return sequence;
} }
private Sequence SequenceNormalSummon(Sequence sequence, Vector3 position, Vector3 angle, float interval) private Sequence SequenceNormalSummon(Sequence sequence, Vector3 position, Vector3 angle, float interval, float timePassed)
{ {
var cardPlane = manager.GetElement<Transform>("CardPlane"); var cardPlane = manager.GetElement<Transform>("CardPlane");
var pivot = manager.GetElement<Transform>("Pivot"); var pivot = manager.GetElement<Transform>("Pivot");
...@@ -1567,14 +1567,13 @@ namespace MDPro3 ...@@ -1567,14 +1567,13 @@ namespace MDPro3
sequence.Join(pivot.DOLocalMove(Vector3.zero, 0.16f).SetEase(Ease.InOutSine)); sequence.Join(pivot.DOLocalMove(Vector3.zero, 0.16f).SetEase(Ease.InOutSine));
sequence.Join(pivot.DOLocalRotate(Vector3.zero, 0.16f).SetEase(Ease.InOutSine)); sequence.Join(pivot.DOLocalRotate(Vector3.zero, 0.16f).SetEase(Ease.InOutSine));
sequence.Insert(interval + 0.16f, pivot.DOLocalMoveY(5, 0.4f).SetEase(Ease.InOutQuart));
sequence.Insert(interval + 0.16f, pivot.DOLocalRotate(new Vector3(-15, 0, 0), 0.4f).SetEase(Ease.InOutQuart));
sequence.Join(offset.DOLocalMove(Vector3.zero, 0.4f).SetEase(Ease.InOutSine)); sequence.Join(offset.DOLocalMove(Vector3.zero, 0.4f).SetEase(Ease.InOutSine));
sequence.Join(offset.DOLocalRotate(Vector3.zero, 0.4f).SetEase(Ease.InOutSine)); sequence.Join(offset.DOLocalRotate(Vector3.zero, 0.4f).SetEase(Ease.InOutSine));
sequence.Join(turn.DOLocalRotate(new Vector3(0, (angle.y == 0) || (angle.y == 180) ? 0 : 270, angle.z), 0.2f).SetEase(Ease.InOutSine)); sequence.Join(turn.DOLocalRotate(new Vector3(0, (angle.y == 0) || (angle.y == 180) ? 0 : 270, angle.z), 0.2f).SetEase(Ease.InOutSine));
sequence.AppendInterval(0.16f); sequence.AppendInterval(0.16f);
sequence.Insert(timePassed + interval + 0.16f, pivot.DOLocalMoveY(5, 0.4f).SetEase(Ease.InOutQuart));
sequence.Insert(timePassed + interval + 0.16f, pivot.DOLocalRotate(new Vector3(-15, 0, 0), 0.4f).SetEase(Ease.InOutQuart));
sequence.Append(pivot.DOLocalRotate(Vector3.zero, 0.14f).SetEase(Ease.InQuart)); sequence.Append(pivot.DOLocalRotate(Vector3.zero, 0.14f).SetEase(Ease.InQuart));
sequence.Join(pivot.DOLocalMoveY(0, 0.14f).SetEase(Ease.InQuart)); sequence.Join(pivot.DOLocalMoveY(0, 0.14f).SetEase(Ease.InQuart));
......
...@@ -603,10 +603,10 @@ namespace MDPro3 ...@@ -603,10 +603,10 @@ namespace MDPro3
OcgCore.summonCard.UpdateExDeckTop(); OcgCore.summonCard.UpdateExDeckTop();
var waitTime = 0.5f; var interval = 0.5f;
if (CutinViewer.HasCutin(code)) if (CutinViewer.HasCutin(code))
waitTime = 1f; interval = 1f;
await OcgCore.summonCard.StartCardSequence(position, angle, waitTime).WaitAsync(); await OcgCore.summonCard.StartCardSequence(position, angle, interval).WaitAsync();
dummyCard = null; dummyCard = null;
OcgCore.summonCard = null; OcgCore.summonCard = null;
} }
......
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