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SK
MDPro3
Commits
1391efa8
Commit
1391efa8
authored
May 01, 2024
by
SherryChaos
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message switch
parent
e381d83f
Changes
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4 changed files
with
3073 additions
and
58 deletions
+3073
-58
Assets/Main.unity
Assets/Main.unity
+2924
-50
Assets/Scripts/MDPro3/Servants/OcgCore.cs
Assets/Scripts/MDPro3/Servants/OcgCore.cs
+37
-7
Assets/Scripts/MDPro3/Servants/Setting.cs
Assets/Scripts/MDPro3/Servants/Setting.cs
+104
-1
Data/locales/zh-CN/translation.conf
Data/locales/zh-CN/translation.conf
+8
-0
No files found.
Assets/Main.unity
View file @
1391efa8
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instead.
Assets/Scripts/MDPro3/Servants/OcgCore.cs
View file @
1391efa8
...
...
@@ -557,6 +557,14 @@ namespace MDPro3
Destroy
(
line
);
}
if
((
Input
.
GetKeyDown
(
KeyCode
.
Return
)
||
Input
.
GetKeyDown
(
KeyCode
.
KeypadEnter
))
&&
(!
Program
.
I
().
room
.
chatInput
.
isFocused
||
Program
.
I
().
room
.
chatInput
.
text
==
string
.
Empty
))
{
ToChat
();
}
if
(
Program
.
I
().
room
.
chatOn
)
return
;
...
...
@@ -582,13 +590,6 @@ namespace MDPro3
chainCondition
=
ChainCondition
.
No
;
OnTiming
();
}
if
((
Input
.
GetKeyDown
(
KeyCode
.
Return
)
||
Input
.
GetKeyDown
(
KeyCode
.
KeypadEnter
))
&&
(!
Program
.
I
().
room
.
chatInput
.
isFocused
||
Program
.
I
().
room
.
chatInput
.
text
==
string
.
Empty
))
{
ToChat
();
}
if
(
Input
.
GetKeyDown
(
KeyCode
.
Tab
))
{
OnLog
();
...
...
@@ -1688,8 +1689,37 @@ namespace MDPro3
MessageManager
.
Cast
(
content
);
}
bool
GetMessageConfig
(
int
player
)
{
bool
isPlayer
=
true
;
if
(
player
>
3
&&
player
!=
7
)
isPlayer
=
false
;
if
(
isPlayer
)
{
if
(
condition
==
Condition
.
Duel
&&
Config
.
Get
(
"DuelPlayerMessage"
,
"1"
)
==
"0"
)
return
false
;
if
(
condition
==
Condition
.
Watch
&&
Config
.
Get
(
"WatchPlayerMessage"
,
"1"
)
==
"0"
)
return
false
;
if
(
condition
==
Condition
.
Replay
&&
Config
.
Get
(
"ReplayPlayerMessage"
,
"1"
)
==
"0"
)
return
false
;
}
else
{
if
(
condition
==
Condition
.
Duel
&&
Config
.
Get
(
"DuelSystemMessage"
,
"1"
)
==
"0"
)
return
false
;
if
(
condition
==
Condition
.
Watch
&&
Config
.
Get
(
"WatchSystemMessage"
,
"1"
)
==
"0"
)
return
false
;
if
(
condition
==
Condition
.
Replay
&&
Config
.
Get
(
"ReplaySystemMessage"
,
"1"
)
==
"0"
)
return
false
;
}
return
true
;
}
public
void
Chat
(
int
player
,
string
content
)
{
if
(!
GetMessageConfig
(
player
))
return
;
var
playerName
=
Program
.
I
().
room
.
GetPlayerName
(
player
);
if
(
player
==
7
||
player
<
4
)
MessageManager
.
Cast
(
playerName
+
": "
+
content
);
...
...
Assets/Scripts/MDPro3/Servants/Setting.cs
View file @
1391efa8
...
...
@@ -56,6 +56,7 @@ namespace MDPro3
public
Text
cardLanguageValue
;
public
Button
language
;
public
Text
languageValue
;
[
Header
(
"Duel"
)]
public
Button
duelAppearance
;
public
Text
duelAppearanceValue
;
...
...
@@ -81,6 +82,10 @@ namespace MDPro3
public
Text
duelCoinValue
;
public
Button
duelAutoInfo
;
public
Text
duelAutoInfoValue
;
public
Button
duelPlayerMessage
;
public
Text
duelPlayerMessageValue
;
public
Button
duelSystemMessage
;
public
Text
duelSystemMessageValue
;
public
Button
timing
;
public
Text
timingValue
;
...
...
@@ -109,6 +114,10 @@ namespace MDPro3
public
Text
watchCoinValue
;
public
Button
watchAutoInfo
;
public
Text
watchAutoInfoValue
;
public
Button
watchPlayerMessage
;
public
Text
watchPlayerMessageValue
;
public
Button
watchSystemMessage
;
public
Text
watchSystemMessageValue
;
[
Header
(
"Replay"
)]
public
Button
replayAppearance
;
...
...
@@ -135,6 +144,11 @@ namespace MDPro3
public
Text
replayCoinValue
;
public
Button
replayAutoInfo
;
public
Text
replayAutoInfoValue
;
public
Button
replayPlayerMessage
;
public
Text
replayPlayerMessageValue
;
public
Button
replaySystemMessage
;
public
Text
replaySystemMessageValue
;
[
Header
(
"Port"
)]
public
Button
import
;
public
Button
exportDeck
;
...
...
@@ -158,7 +172,6 @@ namespace MDPro3
returnServant
=
Program
.
I
().
menu
;
base
.
Initialize
();
QualitySettings
.
vSyncCount
=
0
;
Application
.
targetFrameRate
=
60
;
...
...
@@ -214,6 +227,12 @@ namespace MDPro3
duelCoin
.
onClick
.
AddListener
(
OnDuelCoinClick
);
watchCoin
.
onClick
.
AddListener
(
OnWatchCoinClick
);
replayCoin
.
onClick
.
AddListener
(
OnReplayCoinClick
);
duelPlayerMessage
.
onClick
.
AddListener
(
OnDuelPlayerMessageClick
);
watchPlayerMessage
.
onClick
.
AddListener
(
OnWatchPlayerMessageClick
);
replayPlayerMessage
.
onClick
.
AddListener
(
OnReplayPlayerMessageClick
);
duelSystemMessage
.
onClick
.
AddListener
(
OnDuelSystemMessageClick
);
watchSystemMessage
.
onClick
.
AddListener
(
OnWatchSystemMessageClick
);
replaySystemMessage
.
onClick
.
AddListener
(
OnReplaySystemMessageClick
);
duelAutoInfo
.
onClick
.
AddListener
(
OnDuelAutoInfoClick
);
watchAutoInfo
.
onClick
.
AddListener
(
OnWatchAutoInfoClick
);
replayAutoInfo
.
onClick
.
AddListener
(
OnReplayAutoInfoClick
);
...
...
@@ -328,6 +347,12 @@ namespace MDPro3
Config
.
Set
(
"DuelAutoInfo"
,
SaveBool
(
duelAutoInfoValue
.
text
));
Config
.
Set
(
"WatchAutoInfo"
,
SaveBool
(
watchAutoInfoValue
.
text
));
Config
.
Set
(
"ReplayAutoInfo"
,
SaveBool
(
replayAutoInfoValue
.
text
));
Config
.
Set
(
"DuelPlayerMessage"
,
SaveBool
(
duelPlayerMessageValue
.
text
));
Config
.
Set
(
"WatchPlayerMessage"
,
SaveBool
(
watchPlayerMessageValue
.
text
));
Config
.
Set
(
"ReplayPlayerMessage"
,
SaveBool
(
replayPlayerMessageValue
.
text
));
Config
.
Set
(
"DuelSystemMessage"
,
SaveBool
(
duelSystemMessageValue
.
text
));
Config
.
Set
(
"WatchSystemMessage"
,
SaveBool
(
watchSystemMessageValue
.
text
));
Config
.
Set
(
"ReplaySystemMessage"
,
SaveBool
(
replaySystemMessageValue
.
text
));
Config
.
Set
(
"Timing"
,
SaveBool
(
timingValue
.
text
));
Config
.
Set
(
"Expansions"
,
SaveBool
(
supportExpansionsValue
.
text
));
...
...
@@ -979,6 +1004,38 @@ namespace MDPro3
else
replayAutoInfoValue
.
text
=
InterString
.
Get
(
"开"
);
value
=
Config
.
Get
(
"DuelPlayerMessage"
,
"1"
);
if
(
value
==
"0"
)
duelPlayerMessageValue
.
text
=
InterString
.
Get
(
"关"
);
else
duelPlayerMessageValue
.
text
=
InterString
.
Get
(
"开"
);
value
=
Config
.
Get
(
"WatchPlayerMessage"
,
"1"
);
if
(
value
==
"0"
)
watchPlayerMessageValue
.
text
=
InterString
.
Get
(
"关"
);
else
watchPlayerMessageValue
.
text
=
InterString
.
Get
(
"开"
);
value
=
Config
.
Get
(
"ReplayPlayerMessage"
,
"1"
);
if
(
value
==
"0"
)
replayPlayerMessageValue
.
text
=
InterString
.
Get
(
"关"
);
else
replayPlayerMessageValue
.
text
=
InterString
.
Get
(
"开"
);
value
=
Config
.
Get
(
"DuelSystemMessage"
,
"1"
);
if
(
value
==
"0"
)
duelSystemMessageValue
.
text
=
InterString
.
Get
(
"关"
);
else
duelSystemMessageValue
.
text
=
InterString
.
Get
(
"开"
);
value
=
Config
.
Get
(
"WatchSystemMessage"
,
"1"
);
if
(
value
==
"0"
)
watchSystemMessageValue
.
text
=
InterString
.
Get
(
"关"
);
else
watchSystemMessageValue
.
text
=
InterString
.
Get
(
"开"
);
value
=
Config
.
Get
(
"ReplaySystemMessage"
,
"1"
);
if
(
value
==
"0"
)
replaySystemMessageValue
.
text
=
InterString
.
Get
(
"关"
);
else
replaySystemMessageValue
.
text
=
InterString
.
Get
(
"开"
);
value
=
Config
.
Get
(
"Timing"
,
"0"
);
if
(
value
==
"0"
)
timingValue
.
text
=
InterString
.
Get
(
"关"
);
...
...
@@ -1246,6 +1303,7 @@ namespace MDPro3
else
replayCoinValue
.
text
=
InterString
.
Get
(
"开"
);
}
public
void
OnDuelAutoInfoClick
()
{
if
(
duelAutoInfoValue
.
text
==
InterString
.
Get
(
"开"
))
...
...
@@ -1267,6 +1325,51 @@ namespace MDPro3
else
replayAutoInfoValue
.
text
=
InterString
.
Get
(
"开"
);
}
public
void
OnDuelPlayerMessageClick
()
{
if
(
duelPlayerMessageValue
.
text
==
InterString
.
Get
(
"开"
))
duelPlayerMessageValue
.
text
=
InterString
.
Get
(
"关"
);
else
duelPlayerMessageValue
.
text
=
InterString
.
Get
(
"开"
);
}
public
void
OnWatchPlayerMessageClick
()
{
if
(
watchPlayerMessageValue
.
text
==
InterString
.
Get
(
"开"
))
watchPlayerMessageValue
.
text
=
InterString
.
Get
(
"关"
);
else
watchPlayerMessageValue
.
text
=
InterString
.
Get
(
"开"
);
}
public
void
OnReplayPlayerMessageClick
()
{
if
(
replayPlayerMessageValue
.
text
==
InterString
.
Get
(
"开"
))
replayPlayerMessageValue
.
text
=
InterString
.
Get
(
"关"
);
else
replayPlayerMessageValue
.
text
=
InterString
.
Get
(
"开"
);
}
public
void
OnDuelSystemMessageClick
()
{
if
(
duelSystemMessageValue
.
text
==
InterString
.
Get
(
"开"
))
duelSystemMessageValue
.
text
=
InterString
.
Get
(
"关"
);
else
duelSystemMessageValue
.
text
=
InterString
.
Get
(
"开"
);
}
public
void
OnWatchSystemMessageClick
()
{
if
(
watchSystemMessageValue
.
text
==
InterString
.
Get
(
"开"
))
watchSystemMessageValue
.
text
=
InterString
.
Get
(
"关"
);
else
watchSystemMessageValue
.
text
=
InterString
.
Get
(
"开"
);
}
public
void
OnReplaySystemMessageClick
()
{
if
(
replaySystemMessageValue
.
text
==
InterString
.
Get
(
"开"
))
replaySystemMessageValue
.
text
=
InterString
.
Get
(
"关"
);
else
replaySystemMessageValue
.
text
=
InterString
.
Get
(
"开"
);
}
public
void
OnTimingClick
()
{
if
(
timingValue
.
text
==
InterString
.
Get
(
"开"
))
...
...
Data/locales/zh-CN/translation.conf
View file @
1391efa8
...
...
@@ -539,3 +539,11 @@ Off->Off
查看更新内容->查看更新内容
检测到新版先行卡,请至 [游戏设置]-[扩展卡包]-[更新先行卡] 处进行更新。->检测到新版先行卡,请至 [游戏设置]-[扩展卡包]-[更新先行卡] 处进行更新。
攻击被无效->攻击被无效
玩家消息->玩家消息
决斗中的玩家消息->决斗中的玩家消息
系统消息->系统消息
决斗中的系统消息->决斗中的系统消息
观战中的玩家消息->观战中的玩家消息
观战中的系统消息->观战中的系统消息
回放中的玩家消息->回放中的玩家消息
回放中的系统消息->回放中的系统消息
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