Commit d09a2b39 authored by mercury233's avatar mercury233

Merge branch 'fh' into sound

parents 5600f101 d530ec2f
......@@ -1104,7 +1104,6 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
pcard->chain_code = code;
mainGame->dField.conti_cards.push_back(pcard);
mainGame->dField.conti_act = true;
pcard->cmdFlag |= COMMAND_OPERATION;
} else {
pcard->cmdFlag |= COMMAND_ACTIVATE;
if (pcard->location == LOCATION_GRAVE)
......@@ -1234,7 +1233,6 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
pcard->chain_code = code;
mainGame->dField.conti_cards.push_back(pcard);
mainGame->dField.conti_act = true;
pcard->cmdFlag |= COMMAND_OPERATION;
} else {
pcard->cmdFlag |= COMMAND_ACTIVATE;
if (pcard->location == LOCATION_GRAVE)
......
......@@ -590,6 +590,11 @@ bool Game::Initialize() {
chkBotHand = env->addCheckBox(false, rect<s32>(360, 200, 560, 220), tabBot, -1, dataManager.GetSysString(1384));
chkBotNoCheckDeck = env->addCheckBox(false, rect<s32>(360, 230, 560, 250), tabBot, -1, dataManager.GetSysString(1229));
chkBotNoShuffleDeck = env->addCheckBox(false, rect<s32>(360, 260, 560, 280), tabBot, -1, dataManager.GetSysString(1230));
} else { // avoid null pointer
btnStartBot = env->addButton(rect<s32>(0, 0, 0, 0), wSinglePlay);
btnBotCancel = env->addButton(rect<s32>(0, 0, 0, 0), wSinglePlay);
btnStartBot->setVisible(false);
btnBotCancel->setVisible(false);
}
irr::gui::IGUITab* tabSingle = wSingle->addTab(dataManager.GetSysString(1381));
lstSinglePlayList = env->addListBox(rect<s32>(10, 10, 350, 350), tabSingle, LISTBOX_SINGLEPLAY_LIST, true);
......
This diff is collapsed.
Subproject commit 74247b0dd884254a153062c2eada47264246cfbb
Subproject commit 8ffc49474903e22aa7bc013bdf76dccdc0d04253
Subproject commit 0abc46fdd0ec78371d79ea352eab2eb4e556cb4a
Subproject commit 6a41c3e80af4da50ff43a0fddab3c2e5e245314a
......@@ -524,6 +524,7 @@
!counter 0x44 指示物(弹带城壁龙)
!counter 0x1045 鳞粉指示物
!counter 0x46 指示物(刚鬼死斗)
!counter 0x47 指示物(限制代码)
#setnames, using tab for comment
!setname 0x1 正义盟军 AOJ
!setname 0x2 次世代 ジェネクス
......@@ -548,6 +549,7 @@
!setname 0xd 剑士 セイバー
!setname 0x100d X-剑士 X-セイバー
#setname 0x300d XX-剑士 XX-セイバー
!setname 0x400d 元素灵剑士 エレメントセイバー
!setname 0xe 电气 エレキ
!setname 0xf 扰乱 おジャマ
!setname 0x10 薰风 ガスタ
......@@ -878,3 +880,5 @@
!setname 0x10f 枪管 ヴァレル
!setname 0x110 眼纳祭神 アイズ・サクリファイス
!setname 0x111 武装龙 アームド・ドラゴン
!setname 0x112 幻崩 トロイメア
!setname 0x113 灵神 霊神
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