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Clara Grace Paulsen
ygopro-rush-duel
Commits
75c1af38
Commit
75c1af38
authored
Mar 17, 2022
by
未闻皂名
Browse files
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Plain Diff
2022/3/17 KP04模块化完毕
parent
2b8de11e
Changes
24
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24 changed files
with
142 additions
and
255 deletions
+142
-255
script/RDAction.lua
script/RDAction.lua
+17
-14
script/RDFunction.lua
script/RDFunction.lua
+15
-0
script/RDTarget.lua
script/RDTarget.lua
+11
-0
script/c120151016.lua
script/c120151016.lua
+3
-3
script/c120151027.lua
script/c120151027.lua
+3
-2
script/c120155045.lua
script/c120155045.lua
+4
-13
script/c120155046.lua
script/c120155046.lua
+9
-23
script/c120155047.lua
script/c120155047.lua
+2
-7
script/c120155048.lua
script/c120155048.lua
+5
-12
script/c120155049.lua
script/c120155049.lua
+5
-14
script/c120155050.lua
script/c120155050.lua
+2
-2
script/c120155051.lua
script/c120155051.lua
+9
-22
script/c120155052.lua
script/c120155052.lua
+10
-21
script/c120155053.lua
script/c120155053.lua
+4
-13
script/c120155054.lua
script/c120155054.lua
+6
-31
script/c120155055.lua
script/c120155055.lua
+8
-17
script/c120155056.lua
script/c120155056.lua
+4
-4
script/c120155057.lua
script/c120155057.lua
+2
-7
script/c120155058.lua
script/c120155058.lua
+2
-5
script/c120155059.lua
script/c120155059.lua
+5
-8
script/c120155060.lua
script/c120155060.lua
+5
-10
script/c120160003.lua
script/c120160003.lua
+4
-10
script/c120160004.lua
script/c120160004.lua
+5
-12
script/c120160005.lua
script/c120160005.lua
+2
-5
No files found.
script/RDAction.lua
View file @
75c1af38
...
...
@@ -91,8 +91,7 @@ end
function
RushDuel
.
SelectAndSpecialSummon
(
filter
,
tp
,
s_range
,
o_range
,
min
,
max
,
expect
,
e
,
pos
,
break_effect
)
local
ct
=
RushDuel
.
GetMZoneCount
(
tp
,
max
)
if
ct
>=
min
then
local
hint_selection
=
RushDuel
.
_private_is_include_public
(
s_range
,
o_range
)
return
RushDuel
.
_private_action_select_match
(
HINTMSG_SPSUMMON
,
filter
,
tp
,
s_range
,
o_range
,
min
,
ct
,
expect
,
hint_selection
,
false
,
RushDuel
.
_special_summon
,
e
,
tp
,
pos
,
break_effect
)
return
RushDuel
.
_private_action_select_match
(
HINTMSG_SPSUMMON
,
filter
,
tp
,
s_range
,
o_range
,
min
,
ct
,
expect
,
false
,
false
,
RushDuel
.
_special_summon
,
e
,
tp
,
pos
,
break_effect
)
end
return
0
end
...
...
@@ -100,8 +99,7 @@ end
function
RushDuel
.
CanSelectAndSpecialSummon
(
desc
,
filter
,
tp
,
s_range
,
o_range
,
min
,
max
,
expect
,
e
,
pos
,
break_effect
)
local
ct
=
RushDuel
.
GetMZoneCount
(
tp
,
max
)
if
ct
>=
min
then
local
hint_selection
=
RushDuel
.
_private_is_include_public
(
s_range
,
o_range
)
return
RushDuel
.
_private_action_can_select_match
(
desc
,
HINTMSG_SPSUMMON
,
filter
,
tp
,
s_range
,
o_range
,
min
,
ct
,
expect
,
hint_selection
,
false
,
RushDuel
.
_special_summon
,
e
,
tp
,
pos
,
break_effect
)
return
RushDuel
.
_private_action_can_select_match
(
desc
,
HINTMSG_SPSUMMON
,
filter
,
tp
,
s_range
,
o_range
,
min
,
ct
,
expect
,
false
,
false
,
RushDuel
.
_special_summon
,
e
,
tp
,
pos
,
break_effect
)
end
return
0
end
...
...
@@ -109,8 +107,7 @@ end
function
RushDuel
.
SelectGroupAndSpecialSummon
(
filter
,
check
,
tp
,
s_range
,
o_range
,
min
,
max
,
expect
,
e
,
pos
,
break_effect
)
local
ct
=
RushDuel
.
GetMZoneCount
(
tp
,
max
)
if
ct
>=
min
then
local
hint_selection
=
RushDuel
.
_private_is_include_public
(
s_range
,
o_range
)
return
RushDuel
.
_private_action_select_group
(
HINTMSG_SPSUMMON
,
filter
,
check
,
tp
,
s_range
,
o_range
,
min
,
ct
,
expect
,
hint_selection
,
false
,
RushDuel
.
_special_summon
,
e
,
tp
,
pos
,
break_effect
)
return
RushDuel
.
_private_action_select_group
(
HINTMSG_SPSUMMON
,
filter
,
check
,
tp
,
s_range
,
o_range
,
min
,
ct
,
expect
,
false
,
false
,
RushDuel
.
_special_summon
,
e
,
tp
,
pos
,
break_effect
)
end
return
0
end
...
...
@@ -118,8 +115,7 @@ end
function
RushDuel
.
SelectAndSet
(
filter
,
e
,
tp
,
s_range
,
o_range
,
min
,
max
,
expect
,
break_effect
)
local
ct
=
RushDuel
.
GetSZoneCount
(
tp
,
max
)
if
ct
>=
min
then
local
hint_selection
=
RushDuel
.
_private_is_include_public
(
s_range
,
o_range
)
return
RushDuel
.
_private_action_select_match
(
HINTMSG_SET
,
filter
,
tp
,
s_range
,
o_range
,
min
,
ct
,
expect
,
hint_selection
,
false
,
RushDuel
.
_set_spell_trap
,
e
,
tp
,
break_effect
)
return
RushDuel
.
_private_action_select_match
(
HINTMSG_SET
,
filter
,
tp
,
s_range
,
o_range
,
min
,
ct
,
expect
,
false
,
false
,
RushDuel
.
_set_spell_trap
,
e
,
tp
,
break_effect
)
end
return
0
end
...
...
@@ -127,8 +123,7 @@ end
function
RushDuel
.
CanSelectAndSet
(
desc
,
filter
,
e
,
tp
,
s_range
,
o_range
,
min
,
max
,
expect
,
break_effect
)
local
ct
=
RushDuel
.
GetSZoneCount
(
tp
,
max
)
if
ct
>=
min
then
local
hint_selection
=
RushDuel
.
_private_is_include_public
(
s_range
,
o_range
)
return
RushDuel
.
_private_action_can_select_match
(
desc
,
HINTMSG_SET
,
filter
,
tp
,
s_range
,
o_range
,
min
,
ct
,
expect
,
hint_selection
,
false
,
RushDuel
.
_set_spell_trap
,
e
,
tp
,
break_effect
)
return
RushDuel
.
_private_action_can_select_match
(
desc
,
HINTMSG_SET
,
filter
,
tp
,
s_range
,
o_range
,
min
,
ct
,
expect
,
false
,
false
,
RushDuel
.
_set_spell_trap
,
e
,
tp
,
break_effect
)
end
return
0
end
...
...
@@ -136,8 +131,7 @@ end
function
RushDuel
.
CanSelectGroupAndSet
(
filter
,
check
,
e
,
tp
,
s_range
,
o_range
,
min
,
max
,
expect
,
break_effect
)
local
ct
=
RushDuel
.
GetSZoneCount
(
tp
,
max
)
if
ct
>=
min
then
local
hint_selection
=
RushDuel
.
_private_is_include_public
(
s_range
,
o_range
)
return
RushDuel
.
_private_action_select_group
(
HINTMSG_SET
,
filter
,
check
,
tp
,
s_range
,
o_range
,
min
,
ct
,
expect
,
hint_selection
,
false
,
RushDuel
.
_set_spell_trap
,
e
,
tp
,
break_effect
)
return
RushDuel
.
_private_action_select_group
(
HINTMSG_SET
,
filter
,
check
,
tp
,
s_range
,
o_range
,
min
,
ct
,
expect
,
false
,
false
,
RushDuel
.
_set_spell_trap
,
e
,
tp
,
break_effect
)
end
return
0
end
...
...
@@ -145,8 +139,7 @@ end
function
RushDuel
.
CanSelectGroupAndSet
(
desc
,
filter
,
check
,
e
,
tp
,
s_range
,
o_range
,
min
,
max
,
expect
,
break_effect
)
local
ct
=
RushDuel
.
GetSZoneCount
(
tp
,
max
)
if
ct
>=
min
then
local
hint_selection
=
RushDuel
.
_private_is_include_public
(
s_range
,
o_range
)
return
RushDuel
.
_private_action_can_select_group
(
desc
,
HINTMSG_SET
,
filter
,
check
,
tp
,
s_range
,
o_range
,
min
,
ct
,
expect
,
hint_selection
,
false
,
RushDuel
.
_set_spell_trap
,
e
,
tp
,
break_effect
)
return
RushDuel
.
_private_action_can_select_group
(
desc
,
HINTMSG_SET
,
filter
,
check
,
tp
,
s_range
,
o_range
,
min
,
ct
,
expect
,
false
,
false
,
RushDuel
.
_set_spell_trap
,
e
,
tp
,
break_effect
)
end
return
0
end
...
...
@@ -264,3 +257,13 @@ function RushDuel.CanDraw(desc, player, count, break_effect)
Duel
.
Draw
(
player
,
count
,
REASON_EFFECT
)
end
end
-- 可选操作: 盲堆
function
RushDuel
.
CanDiscardDeck
(
desc
,
player
,
count
,
break_effect
)
if
Duel
.
IsPlayerCanDiscardDeck
(
player
,
count
)
and
Duel
.
SelectYesNo
(
player
,
desc
)
then
if
break_effect
then
Duel
.
BreakEffect
()
end
Duel
.
DiscardDeck
(
player
,
count
,
REASON_EFFECT
)
end
end
script/RDFunction.lua
View file @
75c1af38
-- Rush Duel 辅助函数
RushDuel
=
RushDuel
or
{}
-- 设置Cost标签, 无视Cost发动效果需做额外判断时使用
function
RushDuel
.
SetCostLabel
(
e
)
e
:
SetLabel
(
1
)
end
-- 重置Cost标签, 无视Cost发动效果需做额外判断时使用
function
RushDuel
.
ResetCostLabel
(
e
)
e
:
SetLabel
(
0
)
end
-- 是否设置了Cost标签
function
RushDuel
.
IsCostLabel
(
e
)
return
e
:
GetLabel
()
==
1
end
-- 为效果设置标签
function
RushDuel
.
SetLabelAndObject
(
effect
,
target
,
set_label
,
set_object
)
if
effect
~=
nil
and
target
~=
nil
then
...
...
script/RDTarget.lua
View file @
75c1af38
...
...
@@ -19,6 +19,12 @@ function RushDuel.TargetDamage(player, damage)
Duel
.
SetTargetParam
(
damage
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
player
,
damage
)
end
-- 对玩家效果: 盲堆 - 对象
function
RushDuel
.
TargetDiscardDeck
(
player
,
count
)
Duel
.
SetTargetPlayer
(
player
)
Duel
.
SetTargetParam
(
count
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DECKDES
,
nil
,
0
,
player
,
count
)
end
-- 对玩家效果: 抽卡 - 结算
function
RushDuel
.
Draw
(
player
,
count
)
...
...
@@ -35,3 +41,8 @@ function RushDuel.Damage(player, damage)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
return
Duel
.
Damage
(
player
or
p
,
damage
or
d
,
REASON_EFFECT
)
end
-- 对玩家效果: 盲堆 - 结算
function
RushDuel
.
DiscardDeck
(
player
,
count
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
return
Duel
.
DiscardDeck
(
player
or
p
,
count
or
d
,
REASON_EFFECT
)
end
script/c120151016.lua
View file @
75c1af38
...
...
@@ -21,7 +21,7 @@ function cm.spfilter(c,e,tp)
return
c
:
IsLevelAbove
(
5
)
and
c
:
IsRace
(
RACE_DINOSAUR
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
e
:
SetLabel
(
1
)
RD
.
SetCostLabel
(
e
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
tp
)
...
...
@@ -29,9 +29,9 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
res
=
e
:
GetLabel
()
==
1
or
Duel
.
GetMZoneCount
(
tp
)
>
0
local
res
=
RD
.
IsCostLabel
(
e
)
or
Duel
.
GetMZoneCount
(
tp
)
>
0
if
chk
==
0
then
e
:
SetLabel
(
0
)
RD
.
ResetCostLabel
(
)
return
res
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
...
...
script/c120151027.lua
View file @
75c1af38
...
...
@@ -29,7 +29,7 @@ function cm.excheck(g)
return
g
:
GetClassCount
(
Card
.
GetCode
,
nil
)
==
1
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
e
:
SetLabel
(
1
)
RD
.
SetCostLabel
(
e
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
costfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
if
chk
==
0
then
return
g
:
CheckSubGroup
(
cm
.
costcheck
,
3
,
3
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
...
...
@@ -39,10 +39,11 @@ end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
res
=
e
:
GetLabel
()
==
1
or
Duel
.
GetMZoneCount
(
tp
)
>
0
if
chk
==
0
then
e
:
SetLabel
(
0
)
RD
.
ResetCostLabel
(
e
)
return
res
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
RD
.
ResetCostLabel
(
e
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
)
~=
0
then
...
...
script/c120155045.lua
View file @
75c1af38
...
...
@@ -17,7 +17,7 @@ function cm.confilter(c)
return
c
:
IsFaceup
()
and
c
:
IsAttribute
(
ATTRIBUTE_WIND
)
and
c
:
IsRace
(
RACE_WARRIOR
)
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsLevelBelow
(
6
)
and
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsLevelBelow
(
6
)
and
c
:
IsRace
(
RACE_WARRIOR
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetMatchingGroupCount
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
==
2
...
...
@@ -28,17 +28,8 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
tc
=
g
:
GetFirst
()
if
tc
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CANNOT_DIRECT_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
if
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
)
~=
0
then
local
tc
=
Duel
.
GetOperatedGroup
():
GetFirst
()
RD
.
AttachCannotDirectAttack
(
e
,
tc
,
aux
.
Stringid
(
m
,
1
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
end
\ No newline at end of file
script/c120155046.lua
View file @
75c1af38
...
...
@@ -19,10 +19,10 @@ function cm.costfilter(c,tp)
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_EFFECT
)
and
c
:
IsAttribute
(
ATTRIBUTE_EARTH
)
and
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
e
:
SetLabel
(
1
)
RD
.
SetCostLabel
(
e
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
tp
)
...
...
@@ -31,32 +31,18 @@ end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
res
=
e
:
GetLabel
()
==
1
or
Duel
.
GetMZoneCount
(
tp
)
>
0
if
chk
==
0
then
e
:
SetLabel
(
0
)
RD
.
ResetCostLabel
(
e
)
return
res
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
RD
.
ResetCostLabel
(
e
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
and
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_ATTACK
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetTarget
(
cm
.
atktg
)
e1
:
SetLabel
(
g
:
GetFirst
():
GetFieldID
())
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
--Hint
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CLIENT_HINT
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
if
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
)
~=
0
then
RD
.
CreateHintEffect
(
e
,
aux
.
Stringid
(
m
,
1
),
tp
,
1
,
0
,
RESET_PHASE
+
PHASE_END
)
local
tc
=
Duel
.
GetOperatedGroup
():
GetFirst
()
local
e1
=
RD
.
CreateAttackLimitEffect
(
e
,
cm
.
atktg
,
tp
,
LOCATION_MZONE
,
0
,
RESET_PHASE
+
PHASE_END
)
e1
:
SetLabel
(
tc
:
GetFieldID
())
end
end
function
cm
.
atktg
(
e
,
c
)
...
...
script/c120155047.lua
View file @
75c1af38
...
...
@@ -17,7 +17,7 @@ function cm.confilter(c)
return
c
:
IsFaceup
()
and
c
:
IsLevelAbove
(
7
)
and
c
:
IsRace
(
RACE_BEASTWARRIOR
)
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsLevelBelow
(
4
)
and
c
:
IsRace
(
RACE_BEASTWARRIOR
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
return
c
:
IsLevelBelow
(
4
)
and
c
:
IsRace
(
RACE_BEASTWARRIOR
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP_DEFENSE
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
...
...
@@ -28,10 +28,5 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP_DEFENSE
)
end
\ No newline at end of file
script/c120155048.lua
View file @
75c1af38
...
...
@@ -25,20 +25,13 @@ function cm.condition(e,tp,eg,ep,ev,re,r,rp)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetTargetPlayer
(
1
-
tp
)
Duel
.
SetTargetParam
(
300
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
300
)
RD
.
TargetDamage
(
1
-
tp
,
300
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
if
Duel
.
Damage
(
p
,
d
,
REASON_EFFECT
)
~=
0
and
p
==
1
-
tp
and
Duel
.
IsExistingMatchingCard
(
cm
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
local
p
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
)
if
RD
.
Damage
()
~=
0
and
p
==
1
-
tp
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_DESTROY
,
cm
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
,
function
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
)
end
end
\ No newline at end of file
script/c120155049.lua
View file @
75c1af38
...
...
@@ -13,7 +13,7 @@ function cm.initial_effect(c)
end
--Activate
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsRace
(
RACE_FISH
+
RACE_SEASERPENT
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsRace
(
RACE_FISH
+
RACE_SEASERPENT
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
function
cm
.
tdfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToDeck
()
...
...
@@ -24,18 +24,9 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
and
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
tdfilter
),
tp
,
0
,
LOCATION_GRAVE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
tdfilter
),
tp
,
0
,
LOCATION_GRAVE
,
1
,
5
,
nil
)
if
sg
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
Duel
.
SendtoDeck
(
sg
,
nil
,
2
,
REASON_EFFECT
)
end
if
RD
.
SelectAndSpecialSummon
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
)
~=
0
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_TODECK
,
aux
.
NecroValleyFilter
(
cm
.
tdfilter
),
tp
,
0
,
LOCATION_GRAVE
,
1
,
5
,
nil
,
function
(
g
)
RD
.
SendToDeckAndExists
(
g
)
end
)
end
end
\ No newline at end of file
script/c120155050.lua
View file @
75c1af38
...
...
@@ -13,7 +13,7 @@ function cm.initial_effect(c)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e2
:
SetTarget
(
cm
.
ad
tg
)
e2
:
SetTarget
(
cm
.
up
tg
)
e2
:
SetValue
(
200
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
...
...
@@ -21,6 +21,6 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e3
)
end
--Atk & Def
function
cm
.
ad
tg
(
e
,
c
)
function
cm
.
up
tg
(
e
,
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_WARRIOR
+
RACE_BEASTWARRIOR
)
end
\ No newline at end of file
script/c120155051.lua
View file @
75c1af38
...
...
@@ -16,40 +16,27 @@ end
function
cm
.
confilter
(
c
,
tp
)
return
c
:
GetSummonPlayer
()
==
tp
end
function
cm
.
td
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToDeck
()
end
function
cm
.
td
check
(
g
)
function
cm
.
check
(
g
)
return
g
:
GetClassCount
(
Card
.
GetRace
)
==
1
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsLevelBelow
(
7
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsLevelBelow
(
7
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
cm
.
confilter
,
1
,
nil
,
1
-
tp
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
td
filter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
if
chk
==
0
then
return
g
:
CheckSubGroup
(
cm
.
td
check
,
3
,
3
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
if
chk
==
0
then
return
g
:
CheckSubGroup
(
cm
.
check
,
3
,
3
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
3
,
0
,
0
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
if
not
g
:
CheckSubGroup
(
cm
.
tdcheck
,
3
,
3
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
cm
.
tdcheck
,
false
,
3
,
3
)
if
sg
:
GetCount
()
>
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
if
Duel
.
SendtoDeck
(
sg
,
nil
,
2
,
REASON_EFFECT
)
~=
0
and
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsAttackPos
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
spg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
spg
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
spg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
RD
.
SelectGroupAndDoAction
(
HINTMSG_TODECK
,
cm
.
filter
,
cm
.
check
,
tp
,
LOCATION_GRAVE
,
0
,
3
,
3
,
nil
,
function
(
g
)
if
RD
.
SendToDeckAndExists
(
g
)
and
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsAttackPos
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
RD
.
CanSelectAndSpecialSummon
(
aux
.
Stringid
(
m
,
1
),
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
)
end
end
end
)
end
\ No newline at end of file
script/c120155052.lua
View file @
75c1af38
...
...
@@ -15,35 +15,24 @@ function cm.initial_effect(c)
end
--Activate
function
cm
.
thfilter
(
c
)
return
R
ushDuel
.
IsLegendCode
(
c
,
list
[
1
])
and
c
:
IsAbleToHand
()
return
R
D
.
IsLegendCode
(
c
,
list
[
1
])
and
c
:
IsAbleToHand
()
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetAttacker
()
local
bc
=
Duel
.
GetAttackTarget
()
return
tc
:
IsControler
(
1
-
tp
)
and
tc
:
IsLevelBelow
(
9
)
and
R
ushDuel
.
IsHasDefense
(
tc
)
and
bc
and
bc
:
IsAttackPos
()
and
R
ushDuel
.
IsHasDefense
(
bc
)
return
tc
:
IsControler
(
1
-
tp
)
and
tc
:
IsLevelBelow
(
9
)
and
R
D
.
IsCanChangeDef
(
tc
)
and
bc
and
bc
:
IsAttackPos
()
and
R
D
.
IsCanChangeDef
(
bc
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetAttacker
()
local
bc
=
Duel
.
GetAttackTarget
()
if
tc
:
IsRelateToBattle
()
and
tc
:
IsFaceup
()
and
RushDuel
.
IsHasDefense
(
tc
)
and
bc
:
IsRelateToBattle
()
and
bc
:
IsFaceup
()
and
RushDuel
.
IsHasDefense
(
bc
)
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SWAP_BASE_AD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
bc
:
RegisterEffect
(
e2
)
if
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
if
tc
:
IsRelateToBattle
()
and
tc
:
IsFaceup
()
and
RD
.
IsCanChangeDef
(
tc
)
and
bc
:
IsRelateToBattle
()
and
bc
:
IsFaceup
()
and
RD
.
IsCanChangeDef
(
bc
)
then
RD
.
SwapBaseAtkDef
(
e
,
tc
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
RD
.
SwapBaseAtkDef
(
e
,
bc
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
g
)
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
RD
.
SendToHandAndExists
(
g
,
1
-
tp
)
end
)
end
end
\ No newline at end of file
script/c120155053.lua
View file @
75c1af38
...
...
@@ -21,22 +21,13 @@ function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
and
c
and
c
:
IsControler
(
tp
)
and
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_WYRM
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
e
:
SetLabel
(
g
:
GetFirst
():
GetAttack
())
end
cm
.
cost
=
RD
.
CostSendHandToGrave
(
cm
.
costfilter
,
1
,
1
,
nil
,
nil
,
function
(
g
)
return
g
:
GetFirst
():
GetAttack
()
end
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetAttacker
()
local
atk
=
e
:
GetLabel
()
if
atk
>
0
and
tc
:
IsFaceup
()
and
tc
:
IsRelateToBattle
()
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
atk
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
RD
.
AttachAtkDef
(
e
,
tc
,
-
atk
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
end
\ No newline at end of file
script/c120155054.lua
View file @
75c1af38
...
...
@@ -22,41 +22,16 @@ end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
cm
.
confilter
,
1
,
nil
,
1
-
tp
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendMZoneToGrave
(
cm
.
costfilter
,
1
,
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e1
:
SetTarget
(
cm
.
atktg
)
e1
:
SetLabel
(
tc
:
GetRace
())
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
Hint
(
HINT_RACE
,
1
-
tp
,
tc
:
GetRace
())
--Hint
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CLIENT_HINT
)
e2
:
SetTargetRange
(
0
,
1
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
CreateHintEffect
(
e
,
aux
.
Stringid
(
m
,
2
),
tp
,
0
,
1
,
RESET_PHASE
+
PHASE_END
)
local
e1
=
RD
.
CreateAttackLimitEffect
(
e
,
cm
.
atktg
,
tp
,
0
,
LOCATION_MZONE
,
RESET_PHASE
+
PHASE_END
)
e1
:
SetLabel
(
g
:
GetFirst
():
GetRace
())
end
)
end
function
cm
.
atktg
(
e
,
c
)
return
c
:
IsRace
(
e
:
GetLabel
())
...
...
script/c120155055.lua
View file @
75c1af38
...
...
@@ -16,30 +16,21 @@ end
function
cm
.
confilter
(
c
,
tp
)
return
c
:
GetSummonPlayer
()
==
tp
and
c
:
IsLevelAbove
(
5
)
end
function
cm
.
pos
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
IsCanChangePosition
()
and
RushDuel
.
IsHasDefense
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_MACHINE
)
and
RD
.
IsCanChangePosition
(
c
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
cm
.
confilter
,
1
,
nil
,
1
-
tp
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
pos
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
pos
filter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
posfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
if
tc
then
Duel
.
HintSelection
(
g
)
if
Duel
.
ChangePosition
(
tc
,
POS_FACEUP_DEFENSE
,
POS_FACEUP_DEFENSE
,
POS_FACEUP_ATTACK
,
POS_FACEUP_ATTACK
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
1500
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
)
~=
0
then
RD
.
AttachAtkDef
(
e
,
g
:
GetFirst
(),
1500
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
end
end
)
end
\ No newline at end of file
script/c120155056.lua
View file @
75c1af38
...
...
@@ -16,7 +16,7 @@ end
function
cm
.
confilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_INSECT
)
and
c
:
IsAttackBelow
(
100
)
end
function
cm
.
des
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsLevelBelow
(
8
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
@@ -24,12 +24,12 @@ function cm.condition(e,tp,eg,ep,ev,re,r,rp)
and
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
des
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
des
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
des
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
...
...
script/c120155057.lua
View file @
75c1af38
...
...
@@ -21,7 +21,7 @@ function cm.confilter(c,tp)
return
c
:
GetSummonPlayer
()
==
tp
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsRace
(
RACE_INSECT
)
and
c
:
IsAttackBelow
(
100
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsRace
(
RACE_INSECT
)
and
c
:
IsAttackBelow
(
100
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
cm
.
confilter
,
1
,
nil
,
1
-
tp
)
...
...
@@ -32,10 +32,5 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
)
end
\ No newline at end of file
script/c120155058.lua
View file @
75c1af38
...
...
@@ -24,7 +24,7 @@ function cm.confilter(c,tp,re,rp)
)
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
list
[
1
],
list
[
2
])
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsCode
(
list
[
1
],
list
[
2
])
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
function
cm
.
exfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_EARTH
)
and
c
:
IsRace
(
RACE_PYRO
)
...
...
@@ -38,10 +38,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
and
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
if
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
then
Duel
.
Recover
(
tp
,
1000
,
REASON_EFFECT
)
end
...
...
script/c120155059.lua
View file @
75c1af38
...
...
@@ -23,7 +23,7 @@ end
function
cm
.
confilter2
(
c
,
tp
)
return
c
:
GetSummonPlayer
()
==
tp
end
function
cm
.
des
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsLevelBelow
(
8
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
@@ -31,15 +31,12 @@ function cm.condition(e,tp,eg,ep,ev,re,r,rp)
and
eg
:
IsExists
(
cm
.
confilter2
,
1
,
nil
,
1
-
tp
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
des
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
des
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_DESTROY
,
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
)
end
\ No newline at end of file
script/c120155060.lua
View file @
75c1af38
...
...
@@ -24,21 +24,16 @@ function cm.condition(e,tp,eg,ep,ev,re,r,rp)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
tc
=
Duel
.
GetAttacker
()
if
chk
==
0
then
return
tc
:
IsAttackPos
()
and
tc
:
IsCanChangePosition
()
and
RushDuel
.
IsHasDefense
(
tc
)
end
if
chk
==
0
then
return
tc
:
IsAttackPos
()
and
RD
.
IsCanChangePosition
(
tc
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
tc
,
1
,
0
,
0
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetAttacker
()
if
tc
:
IsRelateToBattle
()
and
tc
:
IsAttackPos
()
and
Duel
.
ChangePosition
(
tc
,
POS_FACEUP_DEFENSE
)
~=
0
and
tc
:
IsRace
(
RACE_DRAGON
+
RACE_SPELLCASTER
+
RACE_FAIRY
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
and
RD
.
ChangePosition
(
tc
,
POS_FACEUP_DEFENSE
)
~=
0
and
tc
:
IsRace
(
RACE_DRAGON
+
RACE_SPELLCASTER
+
RACE_FAIRY
)
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_DESTROY
,
cm
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
,
function
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
)
end
end
\ No newline at end of file
script/c120160003.lua
View file @
75c1af38
...
...
@@ -17,10 +17,7 @@ end
function
cm
.
tdfilter
(
c
)
return
c
:
IsLevel
(
7
)
and
c
:
IsAbleToDeck
()
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendSelfToGrave
()
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
IsPlayerCanDraw
(
tp
,
2
)
end
...
...
@@ -29,12 +26,9 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
2
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
tdfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
if
Duel
.
SendtoDeck
(
g
,
nil
,
1
,
REASON_EFFECT
)
~=
0
then
RD
.
SelectAndDoAction
(
HINTMSG_TODECK
,
aux
.
NecroValleyFilter
(
cm
.
tdfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
SendToDeckBottom
(
g
)
~=
0
then
Duel
.
Draw
(
tp
,
2
,
REASON_EFFECT
)
end
end
end
)
end
\ No newline at end of file
script/c120160004.lua
View file @
75c1af38
...
...
@@ -14,21 +14,14 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e1
)
end
--Activate
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckLPCost
(
tp
,
1000
)
end
Duel
.
PayLPCost
(
tp
,
1000
)
end
cm
.
cost
=
RD
.
CostPayLP
(
1000
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeck
(
tp
,
2
)
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
2
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DECKDES
,
nil
,
0
,
tp
,
2
)
RD
.
TargetDiscardDeck
(
tp
,
2
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
DiscardDeck
(
p
,
d
,
REASON_EFFECT
)
if
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
==
3
and
Duel
.
IsPlayerCanDiscardDeck
(
tp
,
1
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_EFFECT
)
RD
.
DiscardDeck
()
if
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
==
3
then
RD
.
CanDiscardDeck
(
aux
.
Stringid
(
m
,
1
),
tp
,
1
)
end
end
\ No newline at end of file
script/c120160005.lua
View file @
75c1af38
...
...
@@ -23,13 +23,10 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
filter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
aux
.
NecroValleyFilter
(
cm
.
filter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
g
)
local
lv
=
g
:
GetFirst
():
GetLevel
()
Duel
.
Recover
(
tp
,
lv
*
100
,
REASON_EFFECT
,
true
)
Duel
.
Damage
(
1
-
tp
,
lv
*
100
,
REASON_EFFECT
,
true
)
Duel
.
RDComplete
()
end
end
)
end
\ No newline at end of file
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