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Ai
ygopro-222DIY-cards
Commits
ef022b7a
Commit
ef022b7a
authored
Dec 31, 2019
by
TanakaKotoha
Browse files
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fix gray
parent
ae92a56d
Changes
43
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43 changed files
with
45 additions
and
44 deletions
+45
-44
expansions/script/c65020160.lua
expansions/script/c65020160.lua
+1
-1
expansions/script/c65020162.lua
expansions/script/c65020162.lua
+3
-3
expansions/script/c65030011.lua
expansions/script/c65030011.lua
+1
-1
expansions/script/c65030012.lua
expansions/script/c65030012.lua
+1
-1
expansions/script/c65030013.lua
expansions/script/c65030013.lua
+1
-1
expansions/script/c65030014.lua
expansions/script/c65030014.lua
+1
-1
expansions/script/c65030015.lua
expansions/script/c65030015.lua
+1
-1
expansions/script/c65030016.lua
expansions/script/c65030016.lua
+1
-1
expansions/script/c65030017.lua
expansions/script/c65030017.lua
+1
-1
expansions/script/c65030018.lua
expansions/script/c65030018.lua
+1
-1
expansions/script/c65030019.lua
expansions/script/c65030019.lua
+1
-1
expansions/script/c65030020.lua
expansions/script/c65030020.lua
+1
-1
expansions/script/c65030075.lua
expansions/script/c65030075.lua
+1
-1
expansions/script/c65030076.lua
expansions/script/c65030076.lua
+1
-1
expansions/script/c65030077.lua
expansions/script/c65030077.lua
+1
-1
expansions/script/c65030078.lua
expansions/script/c65030078.lua
+1
-1
expansions/script/c65030079.lua
expansions/script/c65030079.lua
+1
-1
expansions/script/c65030080.lua
expansions/script/c65030080.lua
+1
-1
expansions/script/c65030081.lua
expansions/script/c65030081.lua
+1
-1
expansions/script/c65030082.lua
expansions/script/c65030082.lua
+1
-1
expansions/script/c65030083.lua
expansions/script/c65030083.lua
+1
-1
expansions/script/c65030084.lua
expansions/script/c65030084.lua
+1
-1
expansions/script/c65030085.lua
expansions/script/c65030085.lua
+1
-1
expansions/script/c65030086.lua
expansions/script/c65030086.lua
+1
-1
expansions/script/c65030087.lua
expansions/script/c65030087.lua
+1
-1
expansions/script/c65030088.lua
expansions/script/c65030088.lua
+1
-1
expansions/script/c65030089.lua
expansions/script/c65030089.lua
+1
-1
expansions/script/c65030090.lua
expansions/script/c65030090.lua
+1
-1
expansions/script/c65072000.lua
expansions/script/c65072000.lua
+1
-1
expansions/script/c65072001.lua
expansions/script/c65072001.lua
+1
-1
expansions/script/c65072002.lua
expansions/script/c65072002.lua
+1
-1
expansions/script/c65072003.lua
expansions/script/c65072003.lua
+1
-1
expansions/script/c65072004.lua
expansions/script/c65072004.lua
+1
-1
expansions/script/c65072005.lua
expansions/script/c65072005.lua
+1
-1
expansions/script/c65072006.lua
expansions/script/c65072006.lua
+1
-1
expansions/script/c65072007.lua
expansions/script/c65072007.lua
+1
-1
expansions/script/c65072008.lua
expansions/script/c65072008.lua
+1
-1
expansions/script/c65072009.lua
expansions/script/c65072009.lua
+1
-1
expansions/script/c65072010.lua
expansions/script/c65072010.lua
+1
-1
expansions/script/c65072011.lua
expansions/script/c65072011.lua
+1
-1
expansions/script/c65072012.lua
expansions/script/c65072012.lua
+1
-1
expansions/script/c65072013.lua
expansions/script/c65072013.lua
+1
-1
expansions/script/c65072014.lua
expansions/script/c65072014.lua
+1
-0
No files found.
expansions/script/c65020160.lua
View file @
ef022b7a
...
@@ -72,7 +72,7 @@ function c65020160.rop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -72,7 +72,7 @@ function c65020160.rop(e,tp,eg,ep,ev,re,r,rp)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c65020160
.
rfil
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c65020160
.
rfil
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SendtoHand
(
g
,
tp
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
end
end
...
...
expansions/script/c65020162.lua
View file @
ef022b7a
...
@@ -19,15 +19,15 @@ function c65020162.initial_effect(c)
...
@@ -19,15 +19,15 @@ function c65020162.initial_effect(c)
e2
:
SetOperation
(
c65020162
.
op
)
e2
:
SetOperation
(
c65020162
.
op
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
c65020162
.
costfil
(
c
)
function
c65020162
.
costfil
(
c
,
tp
)
return
c
:
IsSetCard
(
0xada8
)
and
not
c
:
IsPublic
()
and
Duel
.
IsExistingMatchingCard
(
c65020162
.
thfil
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
c
:
GetCode
())
return
c
:
IsSetCard
(
0xada8
)
and
not
c
:
IsPublic
()
and
Duel
.
IsExistingMatchingCard
(
c65020162
.
thfil
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
c
:
GetCode
())
end
end
function
c65020162
.
thfil
(
c
,
code
)
function
c65020162
.
thfil
(
c
,
code
)
return
(
c
:
GetCode
()
==
code
+
4
or
c
:
GetCode
()
==
code
-
4
)
and
c
:
IsSetCard
(
0xada8
)
and
c
:
IsAbleToHand
()
return
(
c
:
GetCode
()
==
code
+
4
or
c
:
GetCode
()
==
code
-
4
)
and
c
:
IsSetCard
(
0xada8
)
and
c
:
IsAbleToHand
()
end
end
function
c65020162
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c65020162
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c65020162
.
costfil
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c65020162
.
costfil
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
tp
)
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c65020162
.
costfil
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c65020162
.
costfil
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
tp
)
local
gc
=
g
:
GetFirst
()
local
gc
=
g
:
GetFirst
()
Duel
.
ConfirmCards
(
1
-
tp
,
gc
)
Duel
.
ConfirmCards
(
1
-
tp
,
gc
)
Duel
.
ShuffleHand
(
tp
)
Duel
.
ShuffleHand
(
tp
)
...
...
expansions/script/c65030011.lua
View file @
ef022b7a
--城镇与平和的白云
--城镇与平和的白云
function
c65030011
.
initial_effect
(
c
)
function
c65030011
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030020
)
--Activate
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
@@ -30,7 +31,6 @@ function c65030011.initial_effect(c)
...
@@ -30,7 +31,6 @@ function c65030011.initial_effect(c)
e2
:
SetOperation
(
c65030011
.
edop
)
e2
:
SetOperation
(
c65030011
.
edop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
c65030011
.
card_code_list
=
{
65030020
}
function
c65030011
.
ntfil
(
c
)
function
c65030011
.
ntfil
(
c
)
return
not
c
:
IsType
(
TYPE_SPELL
)
return
not
c
:
IsType
(
TYPE_SPELL
)
end
end
...
...
expansions/script/c65030012.lua
View file @
ef022b7a
--树荫围绕的遥远耀光
--树荫围绕的遥远耀光
function
c65030012
.
initial_effect
(
c
)
function
c65030012
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030020
)
--Activate
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
@@ -27,7 +28,6 @@ function c65030012.initial_effect(c)
...
@@ -27,7 +28,6 @@ function c65030012.initial_effect(c)
e2
:
SetOperation
(
c65030012
.
edop
)
e2
:
SetOperation
(
c65030012
.
edop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
c65030012
.
card_code_list
=
{
65030020
}
function
c65030012
.
ntfil
(
c
)
function
c65030012
.
ntfil
(
c
)
return
not
c
:
IsType
(
TYPE_SPELL
)
return
not
c
:
IsType
(
TYPE_SPELL
)
end
end
...
...
expansions/script/c65030013.lua
View file @
ef022b7a
--晴朗海滨的高远天空
--晴朗海滨的高远天空
function
c65030013
.
initial_effect
(
c
)
function
c65030013
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030020
)
--Activate
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
@@ -29,7 +30,6 @@ function c65030013.initial_effect(c)
...
@@ -29,7 +30,6 @@ function c65030013.initial_effect(c)
e2
:
SetOperation
(
c65030013
.
atkop
)
e2
:
SetOperation
(
c65030013
.
atkop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
c65030013
.
card_code_list
=
{
65030020
}
function
c65030013
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c65030013
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
b
=
Duel
.
GetAttacker
()
local
b
=
Duel
.
GetAttacker
()
local
ph
=
Duel
.
GetCurrentPhase
()
local
ph
=
Duel
.
GetCurrentPhase
()
...
...
expansions/script/c65030014.lua
View file @
ef022b7a
--残雪与尽头的落日
--残雪与尽头的落日
function
c65030014
.
initial_effect
(
c
)
function
c65030014
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030020
)
--Activate
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
@@ -30,7 +31,6 @@ function c65030014.initial_effect(c)
...
@@ -30,7 +31,6 @@ function c65030014.initial_effect(c)
e2
:
SetOperation
(
c65030014
.
atkop
)
e2
:
SetOperation
(
c65030014
.
atkop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
c65030014
.
card_code_list
=
{
65030020
}
function
c65030014
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c65030014
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
b
=
Duel
.
GetAttacker
()
local
b
=
Duel
.
GetAttacker
()
local
ph
=
Duel
.
GetCurrentPhase
()
local
ph
=
Duel
.
GetCurrentPhase
()
...
...
expansions/script/c65030015.lua
View file @
ef022b7a
--云上的高远星座
--云上的高远星座
function
c65030015
.
initial_effect
(
c
)
function
c65030015
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030020
)
--Activate
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
@@ -30,7 +31,6 @@ function c65030015.initial_effect(c)
...
@@ -30,7 +31,6 @@ function c65030015.initial_effect(c)
e2
:
SetOperation
(
c65030015
.
atkop
)
e2
:
SetOperation
(
c65030015
.
atkop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
c65030015
.
card_code_list
=
{
65030020
}
function
c65030015
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c65030015
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
b
=
Duel
.
GetAttacker
()
local
b
=
Duel
.
GetAttacker
()
local
ph
=
Duel
.
GetCurrentPhase
()
local
ph
=
Duel
.
GetCurrentPhase
()
...
...
expansions/script/c65030016.lua
View file @
ef022b7a
--伤痛的晦暗云层
--伤痛的晦暗云层
function
c65030016
.
initial_effect
(
c
)
function
c65030016
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030020
)
--Activate
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
@@ -27,7 +28,6 @@ function c65030016.initial_effect(c)
...
@@ -27,7 +28,6 @@ function c65030016.initial_effect(c)
e2
:
SetOperation
(
c65030016
.
atkop
)
e2
:
SetOperation
(
c65030016
.
atkop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
c65030016
.
card_code_list
=
{
65030020
}
function
c65030016
.
costfil
(
c
)
function
c65030016
.
costfil
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_SPELL
)
and
c
:
IsType
(
TYPE_CONTINUOUS
)
and
c
:
IsReleasable
()
and
aux
.
IsCodeListed
(
c
,
65030020
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_SPELL
)
and
c
:
IsType
(
TYPE_CONTINUOUS
)
and
c
:
IsReleasable
()
and
aux
.
IsCodeListed
(
c
,
65030020
)
end
end
...
...
expansions/script/c65030017.lua
View file @
ef022b7a
--星间牵落的银丝
--星间牵落的银丝
function
c65030017
.
initial_effect
(
c
)
function
c65030017
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030020
)
--Activate
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
@@ -28,7 +29,6 @@ function c65030017.initial_effect(c)
...
@@ -28,7 +29,6 @@ function c65030017.initial_effect(c)
e2
:
SetOperation
(
c65030017
.
atkop
)
e2
:
SetOperation
(
c65030017
.
atkop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
c65030017
.
card_code_list
=
{
65030020
}
function
c65030017
.
costfil
(
c
)
function
c65030017
.
costfil
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_SPELL
)
and
c
:
IsType
(
TYPE_CONTINUOUS
)
and
c
:
IsReleasable
()
and
aux
.
IsCodeListed
(
c
,
65030020
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_SPELL
)
and
c
:
IsType
(
TYPE_CONTINUOUS
)
and
c
:
IsReleasable
()
and
aux
.
IsCodeListed
(
c
,
65030020
)
end
end
...
...
expansions/script/c65030018.lua
View file @
ef022b7a
--现实与幻想的丛林
--现实与幻想的丛林
function
c65030018
.
initial_effect
(
c
)
function
c65030018
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030020
)
--Activate
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
@@ -26,7 +27,6 @@ function c65030018.initial_effect(c)
...
@@ -26,7 +27,6 @@ function c65030018.initial_effect(c)
e2
:
SetOperation
(
c65030018
.
edop
)
e2
:
SetOperation
(
c65030018
.
edop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
c65030018
.
card_code_list
=
{
65030020
}
function
c65030018
.
costfil
(
c
)
function
c65030018
.
costfil
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_SPELL
)
and
c
:
IsType
(
TYPE_CONTINUOUS
)
and
c
:
IsReleasable
()
and
aux
.
IsCodeListed
(
c
,
65030020
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_SPELL
)
and
c
:
IsType
(
TYPE_CONTINUOUS
)
and
c
:
IsReleasable
()
and
aux
.
IsCodeListed
(
c
,
65030020
)
end
end
...
...
expansions/script/c65030019.lua
View file @
ef022b7a
--眼前与远方的世界
--眼前与远方的世界
function
c65030019
.
initial_effect
(
c
)
function
c65030019
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030020
)
--Activate
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
@@ -28,7 +29,6 @@ function c65030019.initial_effect(c)
...
@@ -28,7 +29,6 @@ function c65030019.initial_effect(c)
e2
:
SetOperation
(
c65030019
.
edop
)
e2
:
SetOperation
(
c65030019
.
edop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
c65030019
.
card_code_list
=
{
65030020
}
function
c65030019
.
costfil
(
c
)
function
c65030019
.
costfil
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_SPELL
)
and
c
:
IsType
(
TYPE_CONTINUOUS
)
and
c
:
IsReleasable
()
and
aux
.
IsCodeListed
(
c
,
65030020
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_SPELL
)
and
c
:
IsType
(
TYPE_CONTINUOUS
)
and
c
:
IsReleasable
()
and
aux
.
IsCodeListed
(
c
,
65030020
)
end
end
...
...
expansions/script/c65030020.lua
View file @
ef022b7a
--眩耀奇景
--眩耀奇景
function
c65030020
.
initial_effect
(
c
)
function
c65030020
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030020
)
--Activate
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
@@ -28,7 +29,6 @@ function c65030020.initial_effect(c)
...
@@ -28,7 +29,6 @@ function c65030020.initial_effect(c)
e2
:
SetOperation
(
c65030020
.
edop
)
e2
:
SetOperation
(
c65030020
.
edop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
c65030020
.
card_code_list
=
{
65030020
}
function
c65030020
.
aclimit
(
e
,
re
,
tp
)
function
c65030020
.
aclimit
(
e
,
re
,
tp
)
return
not
re
:
GetHandler
():
IsImmuneToEffect
(
e
)
return
not
re
:
GetHandler
():
IsImmuneToEffect
(
e
)
end
end
...
...
expansions/script/c65030075.lua
View file @
ef022b7a
--安宁无人的海滨
--安宁无人的海滨
function
c65030075
.
initial_effect
(
c
)
function
c65030075
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030086
)
--pendulum summon
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
aux
.
EnablePendulumAttribute
(
c
)
--Tuner
--Tuner
...
@@ -22,7 +23,6 @@ function c65030075.initial_effect(c)
...
@@ -22,7 +23,6 @@ function c65030075.initial_effect(c)
e2
:
SetOperation
(
c65030075
.
scop
)
e2
:
SetOperation
(
c65030075
.
scop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
c65030075
.
card_code_list
=
{
65030086
}
function
c65030075
.
confil
(
c
)
function
c65030075
.
confil
(
c
)
return
c
:
IsLocation
(
LOCATION_MZONE
)
and
aux
.
IsCodeListed
(
c
,
65030086
)
and
not
c
:
IsType
(
TYPE_TUNER
)
return
c
:
IsLocation
(
LOCATION_MZONE
)
and
aux
.
IsCodeListed
(
c
,
65030086
)
and
not
c
:
IsType
(
TYPE_TUNER
)
end
end
...
...
expansions/script/c65030076.lua
View file @
ef022b7a
--雨后的寂寥街道
--雨后的寂寥街道
function
c65030076
.
initial_effect
(
c
)
function
c65030076
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030086
)
--pendulum summon
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
aux
.
EnablePendulumAttribute
(
c
)
--merry-go-round
--merry-go-round
...
@@ -17,7 +18,6 @@ function c65030076.initial_effect(c)
...
@@ -17,7 +18,6 @@ function c65030076.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
Duel
.
AddCustomActivityCounter
(
65030076
,
ACTIVITY_CHAIN
,
c65030076
.
chainfilter
)
Duel
.
AddCustomActivityCounter
(
65030076
,
ACTIVITY_CHAIN
,
c65030076
.
chainfilter
)
end
end
c65030076
.
card_code_list
=
{
65030086
}
function
c65030076
.
chainfilter
(
re
,
tp
,
cid
)
function
c65030076
.
chainfilter
(
re
,
tp
,
cid
)
local
rc
=
re
:
GetHandler
()
local
rc
=
re
:
GetHandler
()
return
not
(
rc
:
IsType
(
TYPE_MONSTER
)
and
not
aux
.
IsCodeListed
(
rc
,
65030086
))
return
not
(
rc
:
IsType
(
TYPE_MONSTER
)
and
not
aux
.
IsCodeListed
(
rc
,
65030086
))
...
...
expansions/script/c65030077.lua
View file @
ef022b7a
--人工世界的穹顶
--人工世界的穹顶
function
c65030077
.
initial_effect
(
c
)
function
c65030077
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030086
)
--pendulum summon
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
aux
.
EnablePendulumAttribute
(
c
)
--Tuner
--Tuner
...
@@ -22,7 +23,6 @@ function c65030077.initial_effect(c)
...
@@ -22,7 +23,6 @@ function c65030077.initial_effect(c)
e2
:
SetOperation
(
c65030077
.
scop
)
e2
:
SetOperation
(
c65030077
.
scop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
c65030077
.
card_code_list
=
{
65030086
}
function
c65030077
.
confil
(
c
)
function
c65030077
.
confil
(
c
)
return
c
:
IsLocation
(
LOCATION_MZONE
)
and
aux
.
IsCodeListed
(
c
,
65030086
)
and
not
c
:
IsType
(
TYPE_TUNER
)
return
c
:
IsLocation
(
LOCATION_MZONE
)
and
aux
.
IsCodeListed
(
c
,
65030086
)
and
not
c
:
IsType
(
TYPE_TUNER
)
end
end
...
...
expansions/script/c65030078.lua
View file @
ef022b7a
--飘散自由的天台
--飘散自由的天台
function
c65030078
.
initial_effect
(
c
)
function
c65030078
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030086
)
--pendulum summon
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
aux
.
EnablePendulumAttribute
(
c
)
--merry-go-round
--merry-go-round
...
@@ -17,7 +18,6 @@ function c65030078.initial_effect(c)
...
@@ -17,7 +18,6 @@ function c65030078.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
Duel
.
AddCustomActivityCounter
(
65030078
,
ACTIVITY_CHAIN
,
c65030078
.
chainfilter
)
Duel
.
AddCustomActivityCounter
(
65030078
,
ACTIVITY_CHAIN
,
c65030078
.
chainfilter
)
end
end
c65030078
.
card_code_list
=
{
65030086
}
function
c65030078
.
chainfilter
(
re
,
tp
,
cid
)
function
c65030078
.
chainfilter
(
re
,
tp
,
cid
)
local
rc
=
re
:
GetHandler
()
local
rc
=
re
:
GetHandler
()
return
not
(
rc
:
IsType
(
TYPE_MONSTER
)
and
not
aux
.
IsCodeListed
(
rc
,
65030086
))
return
not
(
rc
:
IsType
(
TYPE_MONSTER
)
and
not
aux
.
IsCodeListed
(
rc
,
65030086
))
...
...
expansions/script/c65030079.lua
View file @
ef022b7a
--诉说的灿烂阳光
--诉说的灿烂阳光
function
c65030079
.
initial_effect
(
c
)
function
c65030079
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030086
)
--pendulum summon
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
aux
.
EnablePendulumAttribute
(
c
)
--Tuner
--Tuner
...
@@ -22,7 +23,6 @@ function c65030079.initial_effect(c)
...
@@ -22,7 +23,6 @@ function c65030079.initial_effect(c)
e2
:
SetOperation
(
c65030079
.
scop
)
e2
:
SetOperation
(
c65030079
.
scop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
c65030079
.
card_code_list
=
{
65030086
}
function
c65030079
.
confil
(
c
)
function
c65030079
.
confil
(
c
)
return
c
:
IsLocation
(
LOCATION_MZONE
)
and
aux
.
IsCodeListed
(
c
,
65030086
)
and
not
c
:
IsType
(
TYPE_TUNER
)
return
c
:
IsLocation
(
LOCATION_MZONE
)
and
aux
.
IsCodeListed
(
c
,
65030086
)
and
not
c
:
IsType
(
TYPE_TUNER
)
end
end
...
...
expansions/script/c65030080.lua
View file @
ef022b7a
--青蓝青色的踏步
--青蓝青色的踏步
function
c65030080
.
initial_effect
(
c
)
function
c65030080
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030086
)
--pendulum summon
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
aux
.
EnablePendulumAttribute
(
c
)
--merry-go-round
--merry-go-round
...
@@ -17,7 +18,6 @@ function c65030080.initial_effect(c)
...
@@ -17,7 +18,6 @@ function c65030080.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
Duel
.
AddCustomActivityCounter
(
65030080
,
ACTIVITY_CHAIN
,
c65030080
.
chainfilter
)
Duel
.
AddCustomActivityCounter
(
65030080
,
ACTIVITY_CHAIN
,
c65030080
.
chainfilter
)
end
end
c65030080
.
card_code_list
=
{
65030086
}
function
c65030080
.
chainfilter
(
re
,
tp
,
cid
)
function
c65030080
.
chainfilter
(
re
,
tp
,
cid
)
local
rc
=
re
:
GetHandler
()
local
rc
=
re
:
GetHandler
()
return
not
(
rc
:
IsType
(
TYPE_MONSTER
)
and
not
aux
.
IsCodeListed
(
rc
,
65030086
))
return
not
(
rc
:
IsType
(
TYPE_MONSTER
)
and
not
aux
.
IsCodeListed
(
rc
,
65030086
))
...
...
expansions/script/c65030081.lua
View file @
ef022b7a
--相遇的瞬间
--相遇的瞬间
function
c65030081
.
initial_effect
(
c
)
function
c65030081
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030086
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
aux
.
EnablePendulumAttribute
(
c
,
false
)
aux
.
EnablePendulumAttribute
(
c
,
false
)
aux
.
AddSynchroProcedure
(
c
,
nil
,
aux
.
NonTuner
(
c65030081
.
synfil
),
1
)
aux
.
AddSynchroProcedure
(
c
,
nil
,
aux
.
NonTuner
(
c65030081
.
synfil
),
1
)
...
@@ -32,7 +33,6 @@ function c65030081.initial_effect(c)
...
@@ -32,7 +33,6 @@ function c65030081.initial_effect(c)
e6
:
SetOperation
(
c65030081
.
penop
)
e6
:
SetOperation
(
c65030081
.
penop
)
c
:
RegisterEffect
(
e6
)
c
:
RegisterEffect
(
e6
)
end
end
c65030081
.
card_code_list
=
{
65030086
}
function
c65030081
.
synfil
(
c
)
function
c65030081
.
synfil
(
c
)
return
aux
.
IsCodeListed
(
c
,
65030086
)
return
aux
.
IsCodeListed
(
c
,
65030086
)
end
end
...
...
expansions/script/c65030082.lua
View file @
ef022b7a
--无人知晓的角落
--无人知晓的角落
function
c65030082
.
initial_effect
(
c
)
function
c65030082
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030086
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
aux
.
EnablePendulumAttribute
(
c
,
false
)
aux
.
EnablePendulumAttribute
(
c
,
false
)
aux
.
AddSynchroProcedure
(
c
,
nil
,
aux
.
NonTuner
(
c65030082
.
synfil
),
1
)
aux
.
AddSynchroProcedure
(
c
,
nil
,
aux
.
NonTuner
(
c65030082
.
synfil
),
1
)
...
@@ -33,7 +34,6 @@ function c65030082.initial_effect(c)
...
@@ -33,7 +34,6 @@ function c65030082.initial_effect(c)
e6
:
SetOperation
(
c65030082
.
penop
)
e6
:
SetOperation
(
c65030082
.
penop
)
c
:
RegisterEffect
(
e6
)
c
:
RegisterEffect
(
e6
)
end
end
c65030082
.
card_code_list
=
{
65030086
}
function
c65030082
.
synfil
(
c
)
function
c65030082
.
synfil
(
c
)
return
aux
.
IsCodeListed
(
c
,
65030086
)
return
aux
.
IsCodeListed
(
c
,
65030086
)
end
end
...
...
expansions/script/c65030083.lua
View file @
ef022b7a
--霞色的华美青空
--霞色的华美青空
function
c65030083
.
initial_effect
(
c
)
function
c65030083
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030086
)
--synchro summon
--synchro summon
aux
.
AddSynchroMixProcedure
(
c
,
aux
.
NonTuner
(
c65030083
.
synfil
),
nil
,
nil
,
aux
.
Tuner
(
nil
),
2
,
99
)
aux
.
AddSynchroMixProcedure
(
c
,
aux
.
NonTuner
(
c65030083
.
synfil
),
nil
,
nil
,
aux
.
Tuner
(
nil
),
2
,
99
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
...
@@ -35,7 +36,6 @@ function c65030083.initial_effect(c)
...
@@ -35,7 +36,6 @@ function c65030083.initial_effect(c)
e5
:
SetOperation
(
c65030083
.
op
)
e5
:
SetOperation
(
c65030083
.
op
)
c
:
RegisterEffect
(
e5
)
c
:
RegisterEffect
(
e5
)
end
end
c65030083
.
card_code_list
=
{
65030086
}
function
c65030083
.
synfil
(
c
)
function
c65030083
.
synfil
(
c
)
return
aux
.
IsCodeListed
(
c
,
65030086
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
return
aux
.
IsCodeListed
(
c
,
65030086
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
end
end
...
...
expansions/script/c65030084.lua
View file @
ef022b7a
--辉煌的旋转碎片
--辉煌的旋转碎片
function
c65030084
.
initial_effect
(
c
)
function
c65030084
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030086
)
--synchro summon
--synchro summon
aux
.
AddSynchroProcedure
(
c
,
nil
,
aux
.
NonTuner
(
c65030084
.
synfil
),
2
)
aux
.
AddSynchroProcedure
(
c
,
nil
,
aux
.
NonTuner
(
c65030084
.
synfil
),
2
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
...
@@ -48,7 +49,6 @@ function c65030084.initial_effect(c)
...
@@ -48,7 +49,6 @@ function c65030084.initial_effect(c)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
Duel
.
AddCustomActivityCounter
(
65030084
,
ACTIVITY_CHAIN
,
c65030084
.
chainfilter
)
Duel
.
AddCustomActivityCounter
(
65030084
,
ACTIVITY_CHAIN
,
c65030084
.
chainfilter
)
end
end
c65030084
.
card_code_list
=
{
65030086
}
function
c65030084
.
synfil
(
c
)
function
c65030084
.
synfil
(
c
)
return
aux
.
IsCodeListed
(
c
,
65030086
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
return
aux
.
IsCodeListed
(
c
,
65030086
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
end
end
...
...
expansions/script/c65030085.lua
View file @
ef022b7a
--揭露幻想的黄昏
--揭露幻想的黄昏
function
c65030085
.
initial_effect
(
c
)
function
c65030085
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030086
)
--link summon
--link summon
aux
.
AddLinkProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsLinkType
,
TYPE_EFFECT
),
3
,
3
,
c65030085
.
lcheck
)
aux
.
AddLinkProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsLinkType
,
TYPE_EFFECT
),
3
,
3
,
c65030085
.
lcheck
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
...
@@ -29,7 +30,6 @@ function c65030085.initial_effect(c)
...
@@ -29,7 +30,6 @@ function c65030085.initial_effect(c)
e3
:
SetOperation
(
c65030085
.
op3
)
e3
:
SetOperation
(
c65030085
.
op3
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
c65030085
.
card_code_list
=
{
65030086
}
function
c65030085
.
lcheck
(
g
,
lc
)
function
c65030085
.
lcheck
(
g
,
lc
)
return
g
:
IsExists
(
Card
.
IsLinkType
,
1
,
nil
,
TYPE_SYNCHRO
)
return
g
:
IsExists
(
Card
.
IsLinkType
,
1
,
nil
,
TYPE_SYNCHRO
)
end
end
...
...
expansions/script/c65030086.lua
View file @
ef022b7a
--现实坠落
--现实坠落
function
c65030086
.
initial_effect
(
c
)
function
c65030086
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030086
)
--Activate
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e0
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
@@ -28,7 +29,6 @@ function c65030086.initial_effect(c)
...
@@ -28,7 +29,6 @@ function c65030086.initial_effect(c)
e2
:
SetOperation
(
c65030086
.
tfop
)
e2
:
SetOperation
(
c65030086
.
tfop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
c65030086
.
card_code_list
=
{
65030086
}
function
c65030086
.
egfil
(
c
,
tp
)
function
c65030086
.
egfil
(
c
,
tp
)
return
c
:
GetPreviousControler
()
==
tp
and
c
:
IsLocation
(
LOCATION_DECK
)
return
c
:
GetPreviousControler
()
==
tp
and
c
:
IsLocation
(
LOCATION_DECK
)
end
end
...
...
expansions/script/c65030087.lua
View file @
ef022b7a
--郁蓝色的望窗
--郁蓝色的望窗
function
c65030087
.
initial_effect
(
c
)
function
c65030087
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030086
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
@@ -10,7 +11,6 @@ function c65030087.initial_effect(c)
...
@@ -10,7 +11,6 @@ function c65030087.initial_effect(c)
e1
:
SetOperation
(
c65030087
.
op
)
e1
:
SetOperation
(
c65030087
.
op
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
c65030087
.
card_code_list
=
{
65030086
}
function
c65030087
.
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c65030087
.
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsChainNegatable
(
ev
)
and
re
:
IsActiveType
(
TYPE_MONSTER
)
return
Duel
.
IsChainNegatable
(
ev
)
and
re
:
IsActiveType
(
TYPE_MONSTER
)
end
end
...
...
expansions/script/c65030088.lua
View file @
ef022b7a
--分断的转折
--分断的转折
function
c65030088
.
initial_effect
(
c
)
function
c65030088
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030086
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_DRAW
)
e1
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_DRAW
)
...
@@ -12,7 +13,6 @@ function c65030088.initial_effect(c)
...
@@ -12,7 +13,6 @@ function c65030088.initial_effect(c)
e1
:
SetOperation
(
c65030088
.
op
)
e1
:
SetOperation
(
c65030088
.
op
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
c65030088
.
card_code_list
=
{
65030086
}
function
c65030088
.
egfil
(
c
,
tp
)
function
c65030088
.
egfil
(
c
,
tp
)
return
aux
.
IsCodeListed
(
c
,
65030086
)
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
GetPreviousControler
()
==
tp
and
c
:
IsLocation
(
LOCATION_DECK
)
return
aux
.
IsCodeListed
(
c
,
65030086
)
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
GetPreviousControler
()
==
tp
and
c
:
IsLocation
(
LOCATION_DECK
)
end
end
...
...
expansions/script/c65030089.lua
View file @
ef022b7a
--锈色的独行前路
--锈色的独行前路
function
c65030089
.
initial_effect
(
c
)
function
c65030089
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030086
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
@@ -9,7 +10,6 @@ function c65030089.initial_effect(c)
...
@@ -9,7 +10,6 @@ function c65030089.initial_effect(c)
e1
:
SetOperation
(
c65030089
.
op
)
e1
:
SetOperation
(
c65030089
.
op
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
c65030089
.
card_code_list
=
{
65030086
}
function
c65030089
.
b1fil
(
c
,
e
,
tp
)
function
c65030089
.
b1fil
(
c
,
e
,
tp
)
return
aux
.
IsCodeListed
(
c
,
65030086
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
return
aux
.
IsCodeListed
(
c
,
65030086
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
end
end
...
...
expansions/script/c65030090.lua
View file @
ef022b7a
--无可逃离的终焉
--无可逃离的终焉
function
c65030090
.
initial_effect
(
c
)
function
c65030090
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65030086
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DISABLE
)
e1
:
SetCategory
(
CATEGORY_DISABLE
)
...
@@ -11,7 +12,6 @@ function c65030090.initial_effect(c)
...
@@ -11,7 +12,6 @@ function c65030090.initial_effect(c)
e1
:
SetOperation
(
c65030090
.
activate
)
e1
:
SetOperation
(
c65030090
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
c65030090
.
card_code_list
=
{
65030086
}
function
c65030090
.
costfil
(
c
)
function
c65030090
.
costfil
(
c
)
return
aux
.
IsCodeListed
(
c
,
65030086
)
and
c
:
IsFaceup
()
and
c
:
IsAbleToDeck
()
return
aux
.
IsCodeListed
(
c
,
65030086
)
and
c
:
IsFaceup
()
and
c
:
IsAbleToDeck
()
end
end
...
...
expansions/script/c65072000.lua
View file @
ef022b7a
--渺奏迷景-仙境
--渺奏迷景-仙境
function
c65072000
.
initial_effect
(
c
)
function
c65072000
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65072000
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
...
@@ -8,7 +9,6 @@ function c65072000.initial_effect(c)
...
@@ -8,7 +9,6 @@ function c65072000.initial_effect(c)
e1
:
SetOperation
(
c65072000
.
op
)
e1
:
SetOperation
(
c65072000
.
op
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
c65072000
.
card_code_list
=
{
65072000
}
function
c65072000
.
fil1
(
c
)
function
c65072000
.
fil1
(
c
)
return
aux
.
IsCodeListed
(
c
,
65072000
)
and
not
c
:
IsForbidden
()
and
c
:
IsType
(
TYPE_FIELD
)
return
aux
.
IsCodeListed
(
c
,
65072000
)
and
not
c
:
IsForbidden
()
and
c
:
IsType
(
TYPE_FIELD
)
end
end
...
...
expansions/script/c65072001.lua
View file @
ef022b7a
--渺奏迷景-幻想之风
--渺奏迷景-幻想之风
function
c65072001
.
initial_effect
(
c
)
function
c65072001
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65072000
)
--change field
--change field
local
e0
=
Effect
.
CreateEffect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetCategory
(
CATEGORY_TOGRAVE
)
e0
:
SetCategory
(
CATEGORY_TOGRAVE
)
...
@@ -42,7 +43,6 @@ function c65072001.initial_effect(c)
...
@@ -42,7 +43,6 @@ function c65072001.initial_effect(c)
e4
:
SetValue
(
TYPE_NORMAL
)
e4
:
SetValue
(
TYPE_NORMAL
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
end
end
c65072001
.
card_code_list
=
{
65072000
}
function
c65072001
.
ccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c65072001
.
ccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
~=
tp
return
Duel
.
GetTurnPlayer
()
~=
tp
end
end
...
...
expansions/script/c65072002.lua
View file @
ef022b7a
--渺奏迷景-少女奇境
--渺奏迷景-少女奇境
function
c65072002
.
initial_effect
(
c
)
function
c65072002
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65072000
)
--spsummon
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
...
@@ -10,7 +11,6 @@ function c65072002.initial_effect(c)
...
@@ -10,7 +11,6 @@ function c65072002.initial_effect(c)
e1
:
SetOperation
(
c65072002
.
activate
)
e1
:
SetOperation
(
c65072002
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
c65072002
.
card_code_list
=
{
65072000
}
function
c65072002
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c65072002
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
65071999
,
0
,
0x4011
,
2100
,
2100
,
6
,
RACE_FAIRY
,
ATTRIBUTE_LIGHT
,
POS_FACEUP
)
end
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
65071999
,
0
,
0x4011
,
2100
,
2100
,
6
,
RACE_FAIRY
,
ATTRIBUTE_LIGHT
,
POS_FACEUP
)
end
...
...
expansions/script/c65072003.lua
View file @
ef022b7a
--渺奏迷景-秘密群星
--渺奏迷景-秘密群星
function
c65072003
.
initial_effect
(
c
)
function
c65072003
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65072000
)
--change field
--change field
local
e0
=
Effect
.
CreateEffect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetCategory
(
CATEGORY_TOGRAVE
)
e0
:
SetCategory
(
CATEGORY_TOGRAVE
)
...
@@ -40,7 +41,6 @@ function c65072003.initial_effect(c)
...
@@ -40,7 +41,6 @@ function c65072003.initial_effect(c)
e4
:
SetValue
(
TYPE_NORMAL
)
e4
:
SetValue
(
TYPE_NORMAL
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
end
end
c65072003
.
card_code_list
=
{
65072000
}
function
c65072003
.
ccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c65072003
.
ccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
~=
tp
return
Duel
.
GetTurnPlayer
()
~=
tp
end
end
...
...
expansions/script/c65072004.lua
View file @
ef022b7a
--渺奏迷景-舒软晨光
--渺奏迷景-舒软晨光
function
c65072004
.
initial_effect
(
c
)
function
c65072004
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65072000
)
--change field
--change field
local
e0
=
Effect
.
CreateEffect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetCategory
(
CATEGORY_TOGRAVE
)
e0
:
SetCategory
(
CATEGORY_TOGRAVE
)
...
@@ -42,7 +43,6 @@ function c65072004.initial_effect(c)
...
@@ -42,7 +43,6 @@ function c65072004.initial_effect(c)
e4
:
SetValue
(
TYPE_NORMAL
)
e4
:
SetValue
(
TYPE_NORMAL
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
end
end
c65072004
.
card_code_list
=
{
65072000
}
function
c65072004
.
ccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c65072004
.
ccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
~=
tp
return
Duel
.
GetTurnPlayer
()
~=
tp
end
end
...
...
expansions/script/c65072005.lua
View file @
ef022b7a
--渺奏迷景曲-心上仙子
--渺奏迷景曲-心上仙子
function
c65072005
.
initial_effect
(
c
)
function
c65072005
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65072000
)
--spsummon
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
...
@@ -10,7 +11,6 @@ function c65072005.initial_effect(c)
...
@@ -10,7 +11,6 @@ function c65072005.initial_effect(c)
e1
:
SetOperation
(
c65072005
.
activate
)
e1
:
SetOperation
(
c65072005
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
c65072005
.
card_code_list
=
{
65072000
}
function
c65072005
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c65072005
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
65071999
,
0
,
0x4011
,
2100
,
2100
,
6
,
RACE_FAIRY
,
ATTRIBUTE_LIGHT
,
POS_FACEUP
)
end
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
65071999
,
0
,
0x4011
,
2100
,
2100
,
6
,
RACE_FAIRY
,
ATTRIBUTE_LIGHT
,
POS_FACEUP
)
end
...
...
expansions/script/c65072006.lua
View file @
ef022b7a
--渺奏迷景-魔幻时刻
--渺奏迷景-魔幻时刻
function
c65072006
.
initial_effect
(
c
)
function
c65072006
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65072000
)
--change field
--change field
local
e0
=
Effect
.
CreateEffect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetCategory
(
CATEGORY_TOGRAVE
)
e0
:
SetCategory
(
CATEGORY_TOGRAVE
)
...
@@ -43,7 +44,6 @@ function c65072006.initial_effect(c)
...
@@ -43,7 +44,6 @@ function c65072006.initial_effect(c)
e4
:
SetValue
(
TYPE_NORMAL
)
e4
:
SetValue
(
TYPE_NORMAL
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
end
end
c65072006
.
card_code_list
=
{
65072000
}
function
c65072006
.
ccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c65072006
.
ccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
~=
tp
return
Duel
.
GetTurnPlayer
()
~=
tp
end
end
...
...
expansions/script/c65072007.lua
View file @
ef022b7a
--渺奏迷景曲-凝望至高
--渺奏迷景曲-凝望至高
function
c65072007
.
initial_effect
(
c
)
function
c65072007
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65072000
)
--tohand
--tohand
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e1
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
...
@@ -10,7 +11,6 @@ function c65072007.initial_effect(c)
...
@@ -10,7 +11,6 @@ function c65072007.initial_effect(c)
e1
:
SetOperation
(
c65072007
.
activate
)
e1
:
SetOperation
(
c65072007
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
c65072007
.
card_code_list
=
{
65072000
}
function
c65072007
.
filter
(
c
)
function
c65072007
.
filter
(
c
)
return
aux
.
IsCodeListed
(
c
,
65072000
)
and
c
:
IsAbleToHand
()
return
aux
.
IsCodeListed
(
c
,
65072000
)
and
c
:
IsAbleToHand
()
...
...
expansions/script/c65072008.lua
View file @
ef022b7a
--渺奏迷景-蜜糖时光
--渺奏迷景-蜜糖时光
function
c65072008
.
initial_effect
(
c
)
function
c65072008
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65072000
)
--change field
--change field
local
e0
=
Effect
.
CreateEffect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetCategory
(
CATEGORY_TOGRAVE
)
e0
:
SetCategory
(
CATEGORY_TOGRAVE
)
...
@@ -42,7 +43,6 @@ function c65072008.initial_effect(c)
...
@@ -42,7 +43,6 @@ function c65072008.initial_effect(c)
e4
:
SetValue
(
TYPE_NORMAL
)
e4
:
SetValue
(
TYPE_NORMAL
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
end
end
c65072008
.
card_code_list
=
{
65072000
}
function
c65072008
.
ccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c65072008
.
ccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
~=
tp
return
Duel
.
GetTurnPlayer
()
~=
tp
end
end
...
...
expansions/script/c65072009.lua
View file @
ef022b7a
--渺奏迷景-馨纯繁香
--渺奏迷景-馨纯繁香
function
c65072009
.
initial_effect
(
c
)
function
c65072009
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65072000
)
--change field
--change field
local
e0
=
Effect
.
CreateEffect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetCategory
(
CATEGORY_TOGRAVE
)
e0
:
SetCategory
(
CATEGORY_TOGRAVE
)
...
@@ -42,7 +43,6 @@ function c65072009.initial_effect(c)
...
@@ -42,7 +43,6 @@ function c65072009.initial_effect(c)
e4
:
SetValue
(
TYPE_NORMAL
)
e4
:
SetValue
(
TYPE_NORMAL
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
end
end
c65072009
.
card_code_list
=
{
65072000
}
function
c65072009
.
ccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c65072009
.
ccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
~=
tp
return
Duel
.
GetTurnPlayer
()
~=
tp
end
end
...
...
expansions/script/c65072010.lua
View file @
ef022b7a
--渺奏迷景-少女水天
--渺奏迷景-少女水天
function
c65072010
.
initial_effect
(
c
)
function
c65072010
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65072000
)
--spsummon
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
...
@@ -10,7 +11,6 @@ function c65072010.initial_effect(c)
...
@@ -10,7 +11,6 @@ function c65072010.initial_effect(c)
e1
:
SetOperation
(
c65072010
.
activate
)
e1
:
SetOperation
(
c65072010
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
c65072010
.
card_code_list
=
{
65072000
}
function
c65072010
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c65072010
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
65071999
,
0
,
0x4011
,
2100
,
2100
,
6
,
RACE_FAIRY
,
ATTRIBUTE_LIGHT
,
POS_FACEUP
)
end
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
65071999
,
0
,
0x4011
,
2100
,
2100
,
6
,
RACE_FAIRY
,
ATTRIBUTE_LIGHT
,
POS_FACEUP
)
end
...
...
expansions/script/c65072011.lua
View file @
ef022b7a
--渺奏迷景-三重世界
--渺奏迷景-三重世界
function
c65072011
.
initial_effect
(
c
)
function
c65072011
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65072000
)
--change field
--change field
local
e0
=
Effect
.
CreateEffect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetCategory
(
CATEGORY_TOGRAVE
)
e0
:
SetCategory
(
CATEGORY_TOGRAVE
)
...
@@ -42,7 +43,6 @@ function c65072011.initial_effect(c)
...
@@ -42,7 +43,6 @@ function c65072011.initial_effect(c)
e4
:
SetValue
(
TYPE_NORMAL
)
e4
:
SetValue
(
TYPE_NORMAL
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
end
end
c65072011
.
card_code_list
=
{
65072000
}
function
c65072011
.
ccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c65072011
.
ccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
~=
tp
return
Duel
.
GetTurnPlayer
()
~=
tp
end
end
...
...
expansions/script/c65072012.lua
View file @
ef022b7a
--渺奏迷景曲-钟爱一生
--渺奏迷景曲-钟爱一生
function
c65072012
.
initial_effect
(
c
)
function
c65072012
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65072000
)
--give effect
--give effect
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
...
@@ -10,7 +11,6 @@ function c65072012.initial_effect(c)
...
@@ -10,7 +11,6 @@ function c65072012.initial_effect(c)
e1
:
SetOperation
(
c65072012
.
op
)
e1
:
SetOperation
(
c65072012
.
op
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
c65072012
.
card_code_list
=
{
65072000
}
function
c65072012
.
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c65072012
.
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsCode
(
65071999
)
end
if
chkc
then
return
chkc
:
IsCode
(
65071999
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsCode
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
65071999
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsCode
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
65071999
)
end
...
...
expansions/script/c65072013.lua
View file @
ef022b7a
--渺奏迷景曲-少女之歌
--渺奏迷景曲-少女之歌
function
c65072013
.
initial_effect
(
c
)
function
c65072013
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65072000
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
)
...
@@ -13,7 +14,6 @@ function c65072013.initial_effect(c)
...
@@ -13,7 +14,6 @@ function c65072013.initial_effect(c)
e1
:
SetOperation
(
c65072013
.
activate
)
e1
:
SetOperation
(
c65072013
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
c65072013
.
card_code_list
=
{
65072000
}
function
c65072013
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c65072013
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentPhase
()
~=
PHASE_DAMAGE
or
not
Duel
.
IsDamageCalculated
()
return
Duel
.
GetCurrentPhase
()
~=
PHASE_DAMAGE
or
not
Duel
.
IsDamageCalculated
()
end
end
...
...
expansions/script/c65072014.lua
View file @
ef022b7a
--渺奏迷景曲-地久天长
--渺奏迷景曲-地久天长
function
c65072014
.
initial_effect
(
c
)
function
c65072014
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
65072000
)
--destroy
--destroy
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_DESTROY
)
e2
:
SetCategory
(
CATEGORY_DESTROY
)
...
...
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