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zengshangxing
pre-release-database-cdb
Commits
cf828b7b
Commit
cf828b7b
authored
Oct 13, 2023
by
fallenstardust
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Merge branch 'master' into 'master'
fix复原次世代控制员 See merge request
!5
parents
1be87dc3
ea930342
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script/c100211051.lua
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script/c100211051.lua
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cf828b7b
--リペア・ジェネクス・コントローラー
--リペア・ジェネクス・コントローラー
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
--link summon
--link summon
aux
.
AddLinkProcedure
(
c
,
s
.
mfilter
,
1
,
1
)
aux
.
AddLinkProcedure
(
c
,
s
.
mfilter
,
1
,
1
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
c
:
SetSPSummonOnce
(
id
)
c
:
SetSPSummonOnce
(
id
)
--tohand
--tohand
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_LEAVE_GRAVE
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_LEAVE_GRAVE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCondition
(
s
.
thcon
)
e1
:
SetCondition
(
s
.
thcon
)
e1
:
SetTarget
(
s
.
thtg
)
e1
:
SetTarget
(
s
.
thtg
)
e1
:
SetOperation
(
s
.
thop
)
e1
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--summon
--summon
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCode
(
EVENT_TO_HAND
)
e2
:
SetCode
(
EVENT_TO_HAND
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCondition
(
s
.
smcon
)
e2
:
SetCondition
(
s
.
smcon
)
e2
:
SetTarget
(
s
.
smtg
)
e2
:
SetTarget
(
s
.
smtg
)
e2
:
SetOperation
(
s
.
smop
)
e2
:
SetOperation
(
s
.
smop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
s
.
mfilter
(
c
)
function
s
.
mfilter
(
c
)
return
c
:
IsLevelBelow
(
4
)
and
c
:
IsSetCard
(
0x2
)
return
c
:
IsLevelBelow
(
4
)
and
c
:
IsSetCard
(
0x2
)
end
end
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_LINK
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_LINK
)
end
end
function
s
.
thfilter
(
c
)
function
s
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x2
)
and
c
:
IsAbleToHand
()
return
c
:
IsSetCard
(
0x2
)
and
c
:
IsAbleToHand
()
end
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
end
end
function
s
.
smfilter
(
c
)
function
s
.
smfilter
(
c
)
return
c
:
IsSetCard
(
0x2
)
and
c
:
IsSummonable
(
true
,
nil
)
return
c
:
IsSetCard
(
0x2
)
and
c
:
IsSummonable
(
true
,
nil
)
end
end
function
s
.
trigfilter
(
c
,
tp
)
function
s
.
trigfilter
(
c
,
tp
)
return
c
:
IsSetCard
(
0x2
)
and
c
:
IsControler
(
tp
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
not
c
:
IsReason
(
REASON_DRAW
)
return
c
:
IsSetCard
(
0x2
)
and
c
:
IsControler
(
tp
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
not
c
:
IsReason
(
REASON_DRAW
)
end
end
function
s
.
smcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
smcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
s
.
trigfilter
,
1
,
nil
,
tp
)
return
eg
:
IsExists
(
s
.
trigfilter
,
1
,
nil
,
tp
)
end
end
function
s
.
smtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
smtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
smfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
smfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
and
c
:
GetFlagEffect
(
id
)
==
0
end
and
c
:
GetFlagEffect
(
id
)
==
0
end
c
:
RegisterFlagEffect
(
id
,
RESET_CHAIN
,
0
,
1
)
c
:
RegisterFlagEffect
(
id
,
RESET_CHAIN
,
0
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SUMMON
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SUMMON
,
nil
,
1
,
0
,
0
)
end
end
function
s
.
smop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
smop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
--splimit
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SUMMON
)
local
e0
=
Effect
.
CreateEffect
(
c
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
smfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
e0
:
SetType
(
EFFECT_TYPE_FIELD
)
if
g
:
GetCount
()
>
0
then
e0
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
Duel
.
Summon
(
tp
,
g
:
GetFirst
(),
true
,
nil
)
e0
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
end
e0
:
SetTargetRange
(
1
,
0
)
--splimit
e0
:
SetTarget
(
s
.
splimit
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e0
:
SetType
(
EFFECT_TYPE_FIELD
)
Duel
.
RegisterEffect
(
e0
,
tp
)
e0
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SUMMON
)
e0
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e0
:
SetTargetRange
(
1
,
0
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e0
:
SetTarget
(
s
.
splimit
)
e1
:
SetCode
(
EFFECT_CANNOT_BE_SYNCHRO_MATERIAL
)
e0
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
+
EFFECT_FLAG_IGNORE_IMMUNE
)
Duel
.
RegisterEffect
(
e0
,
tp
)
e1
:
SetTargetRange
(
0xff
,
0xff
)
--synchro level
e1
:
SetTarget
(
s
.
sptg2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e1
:
SetValue
(
s
.
splimit2
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e3
:
SetCode
(
EFFECT_SYNCHRO_MATERIAL_CUSTOM
)
Duel
.
RegisterEffect
(
e1
,
tp
)
e3
:
SetTarget
(
s
.
syntg
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
smfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
e3
:
SetValue
(
1
)
if
g
:
GetCount
()
>
0
then
e3
:
SetOperation
(
s
.
synop
)
Duel
.
Summon
(
tp
,
g
:
GetFirst
(),
true
,
nil
)
local
e31
=
Effect
.
CreateEffect
(
c
)
end
e31
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_GRANT
)
end
e31
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
function
s
.
splimit
(
e
,
c
)
e31
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
return
not
c
:
IsType
(
TYPE_SYNCHRO
)
and
c
:
IsLocation
(
LOCATION_EXTRA
)
e31
:
SetLabelObject
(
e3
)
end
Duel
.
RegisterEffect
(
e31
,
tp
)
function
s
.
splimit2
(
e
,
c
)
end
if
not
c
then
return
false
end
function
s
.
splimit
(
e
,
c
,
sump
,
sumtype
,
sumpos
,
targetp
,
se
)
return
c
:
IsControler
(
e
:
GetHandlerPlayer
())
return
se
:
IsHasType
(
EFFECT_TYPE_ACTIONS
)
and
c
:
IsLocation
(
LOCATION_EXTRA
)
and
bit
.
band
(
sumtype
,
SUMMON_TYPE_SYNCHRO
)
~=
SUMMON_TYPE_SYNCHRO
end
end
function
s
.
sptg2
(
e
,
c
)
function
s
.
smcfilter
(
c
)
return
not
((
c
:
IsSetCard
(
0x2
)
and
c
:
IsType
(
TYPE_TUNER
))
or
(
not
c
:
IsType
(
TYPE_TUNER
)))
return
c
:
IsSetCard
(
0x2
)
and
c
:
IsType
(
TYPE_TUNER
)
end
function
s
.
synfilter
(
c
,
syncard
,
tuner
,
f
)
return
c
:
IsFaceupEx
()
and
c
:
IsCanBeSynchroMaterial
(
syncard
,
tuner
)
and
(
f
==
nil
or
f
(
c
,
syncard
))
end
function
s
.
syncheck
(
c
,
g
,
mg
,
tp
,
lv
,
syncard
,
minc
,
maxc
)
g
:
AddCard
(
c
)
local
ct
=
g
:
GetCount
()
local
res
=
s
.
syngoal
(
g
,
tp
,
lv
,
syncard
,
minc
,
ct
)
or
(
ct
<
maxc
and
mg
:
IsExists
(
s
.
syncheck
,
1
,
g
,
g
,
mg
,
tp
,
lv
,
syncard
,
minc
,
maxc
))
g
:
RemoveCard
(
c
)
return
res
end
function
s
.
syngoal
(
g
,
tp
,
lv
,
syncard
,
minc
,
ct
)
return
ct
>=
minc
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
g
,
syncard
)
>
0
and
g
:
CheckWithSumEqual
(
Card
.
GetSynchroLevel
,
lv
,
ct
,
ct
,
syncard
)
and
aux
.
MustMaterialCheck
(
g
,
tp
,
EFFECT_MUST_BE_SMATERIAL
)
and
g
:
IsExists
(
s
.
smcfilter
,
1
,
nil
)
end
function
s
.
syntg
(
e
,
syncard
,
f
,
min
,
max
)
local
minc
=
min
+
1
local
maxc
=
max
+
1
local
c
=
e
:
GetHandler
()
local
tp
=
syncard
:
GetControler
()
local
lv
=
syncard
:
GetLevel
()
if
lv
<=
c
:
GetLevel
()
then
return
false
end
local
g
=
Group
.
FromCards
(
c
)
local
mg
=
Duel
.
GetSynchroMaterial
(
tp
):
Filter
(
s
.
synfilter
,
c
,
syncard
,
c
,
f
)
return
mg
:
IsExists
(
s
.
syncheck
,
1
,
g
,
g
,
mg
,
tp
,
lv
,
syncard
,
minc
,
maxc
)
end
function
s
.
synop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
syncard
,
f
,
min
,
max
)
local
minc
=
min
+
1
local
maxc
=
max
+
1
local
c
=
e
:
GetHandler
()
local
lv
=
syncard
:
GetLevel
()
local
g
=
Group
.
FromCards
(
c
)
local
mg
=
Duel
.
GetSynchroMaterial
(
tp
):
Filter
(
s
.
synfilter
,
c
,
syncard
,
c
,
f
)
for
i
=
1
,
maxc
do
local
cg
=
mg
:
Filter
(
s
.
syncheck
,
g
,
g
,
mg
,
tp
,
lv
,
syncard
,
minc
,
maxc
)
if
cg
:
GetCount
()
==
0
then
break
end
local
minct
=
1
if
s
.
syngoal
(
g
,
tp
,
lv
,
syncard
,
minc
,
i
)
then
minct
=
0
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SMATERIAL
)
local
sg
=
cg
:
Select
(
tp
,
minct
,
1
,
nil
)
if
sg
:
GetCount
()
==
0
then
break
end
g
:
Merge
(
sg
)
end
Duel
.
SetSynchroMaterial
(
g
)
end
end
\ No newline at end of file
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