Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
P
pre-release-database-cdb
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
zengshangxing
pre-release-database-cdb
Commits
926955e1
Commit
926955e1
authored
Oct 10, 2023
by
八宫一月
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
--暗之守护神
parent
e479463c
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
83 additions
and
0 deletions
+83
-0
c101203013.lua
c101203013.lua
+83
-0
No files found.
c101203013.lua
0 → 100644
View file @
926955e1
--暗之守护神
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
25955164
,
62340868
,
98434877
)
c
:
EnableReviveLimit
()
--Cannot special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e1
:
SetValue
(
aux
.
FALSE
)
c
:
RegisterEffect
(
e1
)
--special summon rule
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetRange
(
LOCATION_HAND
+
LOCATION_GRAVE
)
e2
:
SetCondition
(
s
.
spcon
)
e2
:
SetTarget
(
s
.
sptg
)
e2
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e2
)
--battle indestructable
local
e12
=
Effect
.
CreateEffect
(
c
)
e12
:
SetType
(
EFFECT_TYPE_SINGLE
)
e12
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e12
:
SetValue
(
1
)
c
:
RegisterEffect
(
e12
)
--summon success
local
e13
=
Effect
.
CreateEffect
(
c
)
e13
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e13
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e13
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e13
:
SetCondition
(
s
.
regcon
)
e13
:
SetOperation
(
s
.
regop
)
c
:
RegisterEffect
(
e13
)
end
function
s
.
mfilter
(
c
)
return
c
:
IsFaceupEx
()
and
c
:
IsAbleToDeckAsCost
()
and
c
:
IsCode
(
25955164
,
62340868
,
98434877
)
end
function
s
.
fselect
(
g
,
c
,
tp
)
return
Duel
.
GetMZoneCount
(
tp
,
g
)
>
0
and
g
:
GetClassCount
(
Card
.
GetCode
)
==
3
end
function
s
.
spcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
g
=
Duel
.
GetMatchingGroup
(
s
.
mfilter
,
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
+
LOCATION_HAND
+
LOCATION_REMOVED
,
0
,
nil
)
return
g
:
CheckSubGroup
(
s
.
fselect
,
3
,
3
,
c
,
tp
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
c
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
mfilter
,
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
+
LOCATION_HAND
+
LOCATION_REMOVED
,
0
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
s
.
fselect
,
true
,
3
,
3
,
c
,
tp
)
if
sg
then
sg
:
KeepAlive
()
e
:
SetLabelObject
(
sg
)
return
true
else
return
false
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g
=
e
:
GetLabelObject
()
Duel
.
SendtoDeck
(
g
,
tp
,
SEQ_DECKSHUFFLE
,
REASON_COST
)
g
:
DeleteGroup
()
end
function
s
.
regcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
and
re
:
GetHandler
():
IsCode
(
101203063
)
end
function
s
.
regop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetValue
(
s
.
efilter
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
)
end
function
s
.
efilter
(
e
,
te
)
return
(
te
:
IsActiveType
(
TYPE_MONSTER
)
and
te
:
GetOwner
()
~=
e
:
GetOwner
())
or
(
te
:
GetOwnerPlayer
()
~=
e
:
GetOwnerPlayer
()
and
te
:
IsActivated
()
and
te
:
IsActiveType
(
TYPE_SPELL
))
end
\ No newline at end of file
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment