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yks
pre-release-database-cdb
Commits
e6944b76
Commit
e6944b76
authored
Jun 10, 2024
by
Amiya
Browse files
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Plain Diff
修复
parent
4d4c549a
Changes
4
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Inline
Side-by-side
Showing
4 changed files
with
9 additions
and
12 deletions
+9
-12
script/c100222020.lua
script/c100222020.lua
+1
-1
script/c100222021.lua
script/c100222021.lua
+2
-6
script/c100222022.lua
script/c100222022.lua
+3
-3
script/c100222023.lua
script/c100222023.lua
+3
-2
No files found.
script/c100222020.lua
View file @
e6944b76
...
...
@@ -122,7 +122,7 @@ function s.splimit(e,c)
return
not
c
:
IsSetCard
(
0xc6
)
end
function
s
.
lvtg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsLevelAbove
(
3
)
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsLevelAbove
(
2
)
end
end
function
s
.
lvop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
...
...
script/c100222021.lua
View file @
e6944b76
...
...
@@ -27,8 +27,7 @@ function s.initial_effect(c)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetCode
(
EVENT_TO_DECK
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetRange
(
LOCATION_HAND
)
e3
:
SetCountLimit
(
1
,
id
+
o
*
2
)
e3
:
SetTarget
(
s
.
sptg
)
...
...
@@ -54,9 +53,6 @@ function s.ovtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
and
e
:
GetHandler
():
IsCanOverlay
()
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
SelectTarget
(
tp
,
s
.
ovfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
e
:
GetHandler
())
if
e
:
GetHandler
():
IsLocation
(
LOCATION_GRAVE
)
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
function
s
.
ovop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
...
...
@@ -110,7 +106,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
Duel
.
GetFirstTarget
()
if
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
local
mg
=
tc
:
GetOverlayGroup
()
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
local
sg
=
m
g
:
Select
(
tp
,
1
,
1
,
nil
)
if
sg
:
GetCount
()
>
0
and
Duel
.
SendtoGrave
(
sg
,
REASON_EFFECT
)
~=
0
and
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
xfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
...
...
script/c100222022.lua
View file @
e6944b76
...
...
@@ -30,7 +30,7 @@ function s.initial_effect(c)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCondition
(
s
.
atkcon
)
e4
:
SetCondition
(
s
.
atkcon
2
)
e4
:
SetTarget
(
s
.
atktg
)
e4
:
SetOperation
(
s
.
atkop
)
c
:
RegisterEffect
(
e4
)
...
...
@@ -41,7 +41,7 @@ end
function
s
.
atkcon
(
e
)
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
e
:
GetHandlerPlayer
(),
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
s
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
atkcon
2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
a
=
Duel
.
GetAttacker
()
local
d
=
Duel
.
GetAttackTarget
()
if
not
d
or
a
:
GetControler
()
==
d
:
GetControler
()
or
d
:
IsFacedown
()
or
a
:
IsFacedown
()
then
return
end
...
...
@@ -58,7 +58,7 @@ end
function
s
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
tc
:
IsControler
(
1
-
tp
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
()
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_COPY_INHERIT
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
...
...
script/c100222023.lua
View file @
e6944b76
...
...
@@ -25,10 +25,11 @@ function s.initial_effect(c)
e2
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
3
))
e3
:
SetCategory
(
CATEGORY_
ATKCHANGE
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e3
:
SetCategory
(
CATEGORY_
SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_TRIGGER_O
+
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EVENT_DETACH_MATERIAL
)
e4
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetCountLimit
(
1
,
id
+
o
)
e3
:
SetCondition
(
s
.
spcon2
)
e3
:
SetTarget
(
s
.
sptg2
)
...
...
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