Commit d2105ced authored by wind2009's avatar wind2009

Fix クリアー・ワールド

parent 0e01e804
--清净世界 --クリアー・ワールド
function c33900648.initial_effect(c) function c33900648.initial_effect(c)
--activate --activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -154,7 +154,7 @@ function c33900648.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -154,7 +154,7 @@ function c33900648.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end end
Duel.Hint(HINT_OPSELECTED,1-tp,aux.Stringid(id,1)) Duel.Hint(HINT_OPSELECTED,1-tp,aux.Stringid(33900648,1))
end end
function c33900648.desop(e,tp,eg,ep,ev,re,r,rp) function c33900648.desop(e,tp,eg,ep,ev,re,r,rp)
if bit.band(c33900648[Duel.GetTurnPlayer()],ATTRIBUTE_EARTH)==0 if bit.band(c33900648[Duel.GetTurnPlayer()],ATTRIBUTE_EARTH)==0
...@@ -171,7 +171,7 @@ function c33900648.hdtg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -171,7 +171,7 @@ function c33900648.hdtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return true end
local turnp=Duel.GetTurnPlayer() local turnp=Duel.GetTurnPlayer()
Duel.SetOperationInfo(0,CATEGORY_HANDES,nil,0,turnp,1) Duel.SetOperationInfo(0,CATEGORY_HANDES,nil,0,turnp,1)
Duel.Hint(HINT_OPSELECTED,1-tp,aux.Stringid(id,2)) Duel.Hint(HINT_OPSELECTED,1-tp,aux.Stringid(33900648,2))
end end
function c33900648.hdop(e,tp,eg,ep,ev,re,r,rp) function c33900648.hdop(e,tp,eg,ep,ev,re,r,rp)
if bit.band(c33900648[Duel.GetTurnPlayer()],ATTRIBUTE_WATER)==0 if bit.band(c33900648[Duel.GetTurnPlayer()],ATTRIBUTE_WATER)==0
...@@ -185,7 +185,7 @@ function c33900648.damtg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -185,7 +185,7 @@ function c33900648.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return true end
local turnp=Duel.GetTurnPlayer() local turnp=Duel.GetTurnPlayer()
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,turnp,1000) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,turnp,1000)
Duel.Hint(HINT_OPSELECTED,1-tp,aux.Stringid(id,3)) Duel.Hint(HINT_OPSELECTED,1-tp,aux.Stringid(33900648,3))
end end
function c33900648.damop(e,tp,eg,ep,ev,re,r,rp) function c33900648.damop(e,tp,eg,ep,ev,re,r,rp)
if bit.band(c33900648[Duel.GetTurnPlayer()],ATTRIBUTE_FIRE)==0 if bit.band(c33900648[Duel.GetTurnPlayer()],ATTRIBUTE_FIRE)==0
......
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