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pre-release-database-cdb
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yks
pre-release-database-cdb
Commits
b23f70d9
Commit
b23f70d9
authored
Jan 26, 2024
by
wind2009
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Fix 仇すれば通図
parent
5ab961a7
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1
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script/c101204067.lua
script/c101204067.lua
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script/c101204067.lua
View file @
b23f70d9
...
@@ -46,13 +46,14 @@ function s.drop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -46,13 +46,14 @@ function s.drop(e,tp,eg,ep,ev,re,r,rp)
local
ct
=
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_ONFIELD
)
local
ct
=
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_ONFIELD
)
local
dt
=
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
local
dt
=
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
ct
=
math.min
(
ct
,
dt
)
ct
=
math.min
(
ct
,
dt
)
if
ct
==
0
then
return
end
local
t
=
{}
local
t
=
{}
for
i
=
1
,
ct
do
t
[
i
]
=
i
end
for
i
=
1
,
ct
do
t
[
i
]
=
i
end
local
ac
=
Duel
.
AnnounceNumber
(
tp
,
table.unpack
(
t
))
local
ac
=
Duel
.
AnnounceNumber
(
tp
,
table.unpack
(
t
))
local
p
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
)
local
p
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
)
Duel
.
ConfirmDecktop
(
p
,
ac
)
Duel
.
ConfirmDecktop
(
p
,
ac
)
local
g
=
Duel
.
GetDecktopGroup
(
p
,
ac
)
local
g
=
Duel
.
GetDecktopGroup
(
p
,
ac
)
if
g
:
GetCount
()
>
0
then
if
#
g
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
HINTMSG_ATOHAND
)
local
sg
=
g
:
Select
(
p
,
1
,
1
,
nil
)
local
sg
=
g
:
Select
(
p
,
1
,
1
,
nil
)
if
sg
:
GetFirst
():
IsAbleToHand
()
then
if
sg
:
GetFirst
():
IsAbleToHand
()
then
...
@@ -100,7 +101,7 @@ end
...
@@ -100,7 +101,7 @@ end
function
s
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToDeck
,
tp
,
0
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToDeck
,
tp
,
0
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
nil
)
if
aux
.
NecroValleyNegateCheck
(
g
)
then
return
end
if
aux
.
NecroValleyNegateCheck
(
g
)
then
return
end
if
g
:
GetCount
()
>
0
then
if
#
g
>
0
then
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
end
end
end
end
\ No newline at end of file
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