Commit 486eff66 authored by fallenstardust's avatar fallenstardust
parents bbf67858 9cc2b21b
--白の枢機竜
local s,id,o=GetID()
function s.initial_effect(c)
aux.AddCodeList(c,68468459)
--aux.AddFusionProcCodeFun(c,68468459,s.mfilter,6,true,true)
c:EnableReviveLimit()
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e0:SetCode(EFFECT_FUSION_MATERIAL)
e0:SetCondition(s.Alba_System_Drugmata_Fusion_Condition())
e0:SetOperation(s.Alba_System_Drugmata_Fusion_Operation())
c:RegisterEffect(e0)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(aux.fuslimit)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0))
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_ATTACK_ALL)
e2:SetValue(1)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,1))
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_ATTACK_COST)
e3:SetCost(s.atcost)
e3:SetOperation(s.atop)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(id,2))
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetProperty(EFFECT_FLAG_CARD_TARGET)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1)
e4:SetCondition(s.tgcon)
e4:SetTarget(s.tgtg)
e4:SetOperation(s.tgop)
c:RegisterEffect(e4)
end
function s.Alba_System_Drugmata_Fusion_Filter(c,mg,fc,tp,chkf,gc)
if not c:IsFusionCode(68468459) and not c:IsHasEffect(EFFECT_FUSION_SUBSTITUTE) then return false end
local g=mg:Filter(s.matfilter,c,tp)
aux.GCheckAdditional=aux.dncheck
local res=g:CheckSubGroup(s.Alba_System_Drugmata_Fusion_Gcheck,6,6,fc,tp,c,chkf,gc)
aux.GCheckAdditional=nil
return res
end
function s.matfilter(c,fc)
return c:IsLocation(LOCATION_GRAVE) and c:IsControler(tp) and not c:IsHasEffect(6205579)
end
function s.Alba_System_Drugmata_Fusion_Gcheck(g,fc,tp,ec,chkf,gc)
local sg=g:Clone()
sg:AddCard(ec)
if sg:IsExists(aux.TuneMagicianCheckX,1,nil,sg,EFFECT_TUNE_MAGICIAN_F) then return false end
if gc and not sg:IsContains(gc) then return false end
if aux.FCheckAdditional and not aux.FCheckAdditional(tp,sg,fc)
or aux.FGoalCheckAdditional and not aux.FGoalCheckAdditional(tp,sg,fc) then return false end
return g:GetClassCount(Card.GetFusionCode)==g:GetCount()
and (chkf==PLAYER_NONE or Duel.GetLocationCountFromEx(tp,tp,sg,fc)>0)
end
function s.Alba_System_Drugmata_Fusion_Condition()
return function(e,g,gc,chkf)
if g==nil then return aux.MustMaterialCheck(nil,e:GetHandlerPlayer(),EFFECT_MUST_BE_FMATERIAL) end
local fc=e:GetHandler()
local tp=e:GetHandlerPlayer()
if gc then
if not g:IsContains(gc) then return false end
return g:IsExists(s.Alba_System_Drugmata_Fusion_Filter,1,nil,g,fc,tp,chkf,gc)
end
return g:IsExists(s.Alba_System_Drugmata_Fusion_Filter,1,nil,g,fc,tp,chkf,nil)
end
end
function s.Alba_System_Drugmata_Fusion_Operation()
return function(e,tp,eg,ep,ev,re,r,rp,gc,chkf)
local fc=e:GetHandler()
local tp=e:GetHandlerPlayer()
local g=nil
if gc then
if s.Alba_System_Drugmata_Fusion_Filter(gc,eg,fc,tp,chkf) then
g=Group.FromCards(gc)
eg:RemoveCard(gc)
else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FMATERIAL)
g=eg:FilterSelect(tp,s.Alba_System_Drugmata_Fusion_Filter,1,1,nil,eg,fc,tp,chkf,gc)
eg:Sub(g)
end
else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FMATERIAL)
g=eg:FilterSelect(tp,s.Alba_System_Drugmata_Fusion_Filter,1,1,nil,eg,fc,tp,chkf,nil)
eg:Sub(g)
end
local sg=nil
aux.GCheckAdditional=aux.dncheck
local mg=eg:Filter(s.matfilter,c,tp)
if gc and g:IsContains(gc) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FMATERIAL)
sg=mg:SelectSubGroup(tp,s.Alba_System_Drugmata_Fusion_Gcheck,false,6,6,fc,tp,g:GetFirst(),chkf,gc)
else
if gc then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FMATERIAL)
sg=mg:SelectSubGroup(tp,s.Alba_System_Drugmata_Fusion_Gcheck,false,6,6,fc,tp,g:GetFirst(),chkf,gc)
else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FMATERIAL)
sg=mg:SelectSubGroup(tp,s.Alba_System_Drugmata_Fusion_Gcheck,true,6,6,fc,tp,g:GetFirst(),chkf,nil)
end
end
aux.GCheckAdditional=nil
while not sg do
eg:AddCard(g:GetFirst())
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FMATERIAL)
g=eg:FilterSelect(tp,s.Alba_System_Drugmata_Fusion_Filter,1,1,nil,eg,fc,tp,chkf,nil)
eg:Sub(g)
local mg=eg:Filter(s.matfilter,c,tp)
aux.GCheckAdditional=aux.dncheck
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FMATERIAL)
sg=mg:SelectSubGroup(tp,s.Alba_System_Drugmata_Fusion_Gcheck,true,6,6,fc,tp,g:GetFirst(),chkf)
aux.GCheckAdditional=nil
end
g:Merge(sg)
Duel.SetFusionMaterial(g)
end
end
function s.costfilter(c)
return c:IsAbleToGraveAsCost()
end
function s.atcost(e,c,tp)
return Duel.IsExistingMatchingCard(s.costfilter,tp,LOCATION_EXTRA,0,1,nil)
end
function s.atop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local cg=Duel.SelectMatchingCard(tp,s.costfilter,tp,LOCATION_EXTRA,0,1,1,nil)
Duel.SendtoGrave(cg,REASON_COST)
end
function s.cfilter(c)
return aux.IsMaterialListCode(c,68468459)
end
function s.tgcon(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(s.cfilter,tp,LOCATION_GRAVE,0,nil)
return e:GetHandler():IsSummonType(SUMMON_TYPE_FUSION)
and g:GetClassCount(Card.GetCode)>5
end
function s.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToGrave,tp,LOCATION_EXTRA,LOCATION_EXTRA,1,nil) end
local g=Duel.GetMatchingGroup(Card.IsAbleToGrave,tp,LOCATION_EXTRA,LOCATION_EXTRA,nil)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,g,g:GetCount(),0,0)
end
function s.tgop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsAbleToGrave,tp,LOCATION_EXTRA,LOCATION_EXTRA,nil)
Duel.SendtoGrave(g,REASON_EFFECT)
end
\ No newline at end of file
......@@ -11,15 +11,15 @@ function s.initial_effect(c)
e1:SetTarget(s.thtg)
e1:SetOperation(s.thop)
c:RegisterEffect(e1)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,1))
e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetTarget(s.atktg)
e1:SetOperation(s.atkop)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DECKDES)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetTarget(s.atktg)
e2:SetOperation(s.atkop)
c:RegisterEffect(e2)
end
function s.filter(c)
return c:IsLevelBelow(4) and c:IsRace(RACE_DRAGON) and c:IsAttribute(ATTRIBUTE_FIRE) and c:IsAbleToHand()
......@@ -40,9 +40,10 @@ function s.cfilter(c)
return c:IsFaceup() and c:IsCode(id)
end
function s.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,0,1,nil) and Duel.IsPlayerCanDiscardDeck(tp,1) end
if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_ONFIELD,0,1,nil) and Duel.IsPlayerCanDiscardDeck(tp,1) end
end
function s.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not Duel.IsPlayerCanDiscardDeck(tp,1) then return end
Duel.ConfirmDecktop(tp,1)
local g=Duel.GetDecktopGroup(tp,1)
......@@ -50,8 +51,9 @@ function s.atkop(e,tp,eg,ep,ev,re,r,rp)
if tc:IsRace(RACE_DRAGON) and tc:IsAttribute(ATTRIBUTE_FIRE) then
Duel.DisableShuffleCheck()
Duel.SendtoGrave(tc,REASON_EFFECT+REASON_REVEAL)
local atk=Duel.GetMatchingGroupCount(s.cfilter,c:GetControler(),LOCATION_MZONE,0,nil)*1000
local atk=Duel.GetMatchingGroupCount(s.cfilter,c:GetControler(),LOCATION_ONFIELD,0,nil)*1000
if c:IsRelateToEffect(e) and c:IsFaceup() and atk>0 then
Duel.BreakEffect()
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
......
......@@ -68,8 +68,9 @@ function s.drop(e,tp,eg,ep,ev,re,r,rp)
if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
if Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) and ft>0 and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_HAND,LOCATION_SZONE,1,ft,nil,e,tp)
local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_HAND,0,1,ft,nil,e,tp)
if g:GetCount()>0 then
Duel.BreakEffect()
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
......
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