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yks
pre-release-database-cdb
Commits
41260c66
Commit
41260c66
authored
Apr 11, 2024
by
zengsxing
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Update c101204088.lua
parent
533e5d7c
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script/c101204088.lua
script/c101204088.lua
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script/c101204088.lua
View file @
41260c66
...
@@ -49,7 +49,7 @@ function s.ctop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -49,7 +49,7 @@ function s.ctop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetValue
(
1
)
e1
:
SetValue
(
1
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
local
e2
=
e1
:
Clone
()
e
1
:
SetValue
(
s
.
fuslimit
)
e
2
:
SetValue
(
s
.
fuslimit
)
e2
:
SetCode
(
EFFECT_CANNOT_BE_FUSION_MATERIAL
)
e2
:
SetCode
(
EFFECT_CANNOT_BE_FUSION_MATERIAL
)
tc
:
RegisterEffect
(
e2
)
tc
:
RegisterEffect
(
e2
)
local
e3
=
e1
:
Clone
()
local
e3
=
e1
:
Clone
()
...
@@ -71,7 +71,7 @@ function s.descon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -71,7 +71,7 @@ function s.descon(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
bc
=
c
:
GetBattleTarget
()
local
bc
=
c
:
GetBattleTarget
()
e
:
SetLabelObject
(
bc
)
e
:
SetLabelObject
(
bc
)
return
bc
and
bc
:
GetCounter
(
0x106b
)
>
0
and
bc
:
IsRelateToBattle
()
return
bc
and
bc
:
IsControler
(
1
-
tp
)
and
bc
:
GetCounter
(
0x106b
)
>
0
and
bc
:
IsRelateToBattle
()
end
end
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
bc
=
e
:
GetLabelObject
()
local
bc
=
e
:
GetLabelObject
()
...
@@ -84,23 +84,23 @@ end
...
@@ -84,23 +84,23 @@ end
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
bc
=
e
:
GetHandler
():
GetBattleTarget
()
local
bc
=
e
:
GetHandler
():
GetBattleTarget
()
if
bc
:
IsRelateToBattle
()
and
Duel
.
Destroy
(
bc
,
REASON_EFFECT
)
then
if
bc
:
IsRelateToBattle
()
and
bc
:
IsType
(
TYPE_MONSTER
)
and
bc
:
IsControler
(
1
-
tp
)
and
Duel
.
Destroy
(
bc
,
REASON_EFFECT
)
>
0
then
Duel
.
Damage
(
1
-
tp
,
bc
:
GetTextAttack
(),
REASON_EFFECT
,
true
)
Duel
.
Damage
(
1
-
tp
,
bc
:
GetTextAttack
(),
REASON_EFFECT
,
true
)
Duel
.
Damage
(
tp
,
bc
:
GetTextAttack
(),
REASON_EFFECT
,
true
)
Duel
.
Damage
(
tp
,
bc
:
GetTextAttack
(),
REASON_EFFECT
,
true
)
Duel
.
RDComplete
()
Duel
.
RDComplete
()
local
fid
=
e
:
GetHandler
():
GetFieldID
()
c
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
0x47c0000
+
RESET_PHASE
+
PHASE_BATTLE
,
0
,
1
,
fid
)
local
de
=
Effect
.
CreateEffect
(
c
)
de
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
de
:
SetCode
(
EVENT_PHASE
+
PHASE_BATTLE
)
de
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE
)
de
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
de
:
SetCountLimit
(
1
)
de
:
SetLabel
(
fid
)
de
:
SetLabelObject
(
c
)
de
:
SetOperation
(
s
.
desop2
)
Duel
.
RegisterEffect
(
de
,
tp
)
end
end
local
fid
=
e
:
GetHandler
():
GetFieldID
()
c
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
0x47c0000
+
RESET_PHASE
+
PHASE_BATTLE
,
0
,
1
,
fid
)
local
de
=
Effect
.
CreateEffect
(
c
)
de
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
de
:
SetCode
(
EVENT_PHASE
+
PHASE_BATTLE
)
de
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE
)
de
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
de
:
SetCountLimit
(
1
)
de
:
SetLabel
(
fid
)
de
:
SetLabelObject
(
c
)
de
:
SetOperation
(
s
.
desop2
)
Duel
.
RegisterEffect
(
de
,
tp
)
end
end
function
s
.
desop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
desop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetLabelObject
()
local
tc
=
e
:
GetLabelObject
()
...
...
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