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yks
pre-release-database-cdb
Commits
3aad64b4
Commit
3aad64b4
authored
Mar 13, 2024
by
Amiya
Browse files
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Plain Diff
1205新卡修复
parent
5f48c537
Changes
5
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Showing
5 changed files
with
45 additions
and
40 deletions
+45
-40
script/c101205025.lua
script/c101205025.lua
+2
-2
script/c101205026.lua
script/c101205026.lua
+15
-8
script/c101205041.lua
script/c101205041.lua
+20
-19
script/c101205045.lua
script/c101205045.lua
+5
-4
script/c101205051.lua
script/c101205051.lua
+3
-7
No files found.
script/c101205025.lua
View file @
3aad64b4
...
@@ -7,7 +7,7 @@ function s.initial_effect(c)
...
@@ -7,7 +7,7 @@ function s.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_TO_GRAVE
)
e1
:
SetCode
(
EVENT_TO_GRAVE
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCondition
(
s
.
spcon
)
e1
:
SetCondition
(
s
.
spcon
)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetTarget
(
s
.
sptg
)
...
@@ -27,7 +27,7 @@ function s.initial_effect(c)
...
@@ -27,7 +27,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
s
.
cfilter
(
c
)
function
s
.
cfilter
(
c
)
return
c
:
Is
PreviousLocation
(
LOCATION_MZONE
+
LOCATION_HAND
)
and
c
:
GetOriginalRace
()
&
RACE_THUNDER
==
RACE_THUND
ER
return
c
:
Is
Controler
(
tp
)
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
+
LOCATION_HAND
)
and
c
:
GetOriginalRace
()
&
RACE_THUNDER
==
RACE_THUNDER
and
c
::
GetOriginalType
&
TYPE_MONSTER
==
TYPE_MONST
ER
end
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
)
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
)
...
...
script/c101205026.lua
View file @
3aad64b4
...
@@ -6,7 +6,8 @@ function s.initial_effect(c)
...
@@ -6,7 +6,8 @@ function s.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e1
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e1
:
SetRange
(
LOCATION_PZONE
)
e1
:
SetRange
(
LOCATION_PZONE
)
e1
:
SetOperation
(
s
.
disoperation
)
e1
:
SetCondition
(
s
.
discon
)
e1
:
SetOperation
(
s
.
disop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
...
@@ -21,7 +22,8 @@ function s.initial_effect(c)
...
@@ -21,7 +22,8 @@ function s.initial_effect(c)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e3
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetOperation
(
s
.
disoperation
)
e3
:
SetCondition
(
s
.
discon
)
e3
:
SetOperation
(
s
.
disop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
...
@@ -33,12 +35,17 @@ function s.initial_effect(c)
...
@@ -33,12 +35,17 @@ function s.initial_effect(c)
e4
:
SetOperation
(
s
.
penop
)
e4
:
SetOperation
(
s
.
penop
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
end
end
function
s
.
disoperation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
e
:
GetHandler
():
GetColumnGroup
()
local
c
=
e
:
GetHandler
()
local
tl
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_TRIGGERING_LOCATION
)
local
op
,
loc
,
seq2
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_TRIGGERING_CONTROLER
,
CHAININFO_TRIGGERING_LOCATION
,
CHAININFO_TRIGGERING_SEQUENCE
)
if
bit
.
band
(
tl
,
LOCATION_ONFIELD
)
~=
0
and
g
:
IsContains
(
re
:
GetHandler
())
then
local
seq1
=
aux
.
MZoneSequence
(
c
:
GetSequence
())
Duel
.
NegateEffect
(
ev
)
seq2
=
aux
.
MZoneSequence
(
seq2
)
end
return
bit
.
band
(
loc
,
LOCATION_ONFIELD
)
~=
0
and
(
op
==
1
-
tp
and
seq1
==
4
-
seq2
or
op
==
tp
and
seq1
==
seq2
)
end
function
s
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
Duel
.
NegateEffect
(
ev
)
end
end
function
s
.
hspzone
(
tp
)
function
s
.
hspzone
(
tp
)
local
zone
=
0
local
zone
=
0
...
...
script/c101205041.lua
View file @
3aad64b4
...
@@ -31,7 +31,7 @@ function s.spcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -31,7 +31,7 @@ function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_SYNCHRO
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_SYNCHRO
)
end
end
function
s
.
spfilter
(
c
,
e
,
tp
)
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsLevel
Below
(
4
)
and
c
:
IsRace
(
RACE_CYBERSE
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
return
c
:
IsLevel
(
4
)
and
c
:
IsRace
(
RACE_CYBERSE
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
@@ -40,23 +40,24 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -40,23 +40,24 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
if
tc
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
~=
0
then
if
tc
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetValue
(
RESET_TURN_SET
)
e2
:
SetValue
(
RESET_TURN_SET
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e2
)
tc
:
RegisterEffect
(
e2
)
Duel
.
SpecialSummonComplete
()
Duel
.
SpecialSummonComplete
()
end
end
end
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
...
@@ -72,7 +73,7 @@ function s.splimit(e,c)
...
@@ -72,7 +73,7 @@ function s.splimit(e,c)
end
end
function
s
.
cfilter
(
c
,
tp
)
function
s
.
cfilter
(
c
,
tp
)
local
bc
=
c
:
GetBattleTarget
()
local
bc
=
c
:
GetBattleTarget
()
return
c
:
IsRace
(
RACE_CYBERSE
)
and
c
:
IsControler
(
tp
)
or
(
bc
and
bc
:
IsRace
(
RACE_CYBERSE
)
and
c
:
IsControler
(
tp
))
return
(
c
:
IsRace
(
RACE_CYBERSE
)
and
c
:
IsControler
(
tp
)
or
(
bc
and
bc
:
IsRace
(
RACE_CYBERSE
)
and
bc
:
IsControler
(
tp
)))
and
(
not
bc
or
c
:
GetControler
()
~=
bc
:
GetControler
(
))
end
end
function
s
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ep
~=
tp
and
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
tp
)
return
ep
~=
tp
and
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
tp
)
...
...
script/c101205045.lua
View file @
3aad64b4
...
@@ -52,24 +52,25 @@ function s.disop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -52,24 +52,25 @@ function s.disop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetValue
(
RESET_TURN_SET
)
e2
:
SetValue
(
RESET_TURN_SET
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e2
)
tc
:
RegisterEffect
(
e2
)
if
tc
:
IsType
(
TYPE_TRAPMONSTER
)
then
if
tc
:
IsType
(
TYPE_TRAPMONSTER
)
then
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetCode
(
EFFECT_DISABLE_TRAPMONSTER
)
e3
:
SetCode
(
EFFECT_DISABLE_TRAPMONSTER
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e3
)
tc
:
RegisterEffect
(
e3
)
end
end
if
tc
:
GetBattledGroupCount
()
>
0
and
c
:
IsControlerCanBeChanged
()
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
if
tc
:
GetBattledGroupCount
()
>
0
and
not
tc
:
IsType
(
TYPE_TRAP
)
and
c
:
IsControlerCanBeChanged
()
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
Duel
.
BreakEffect
()
Duel
.
GetControl
(
tc
,
tp
,
PHASE_END
,
1
)
Duel
.
GetControl
(
tc
,
tp
,
PHASE_END
,
1
)
end
end
end
end
...
...
script/c101205051.lua
View file @
3aad64b4
...
@@ -44,12 +44,9 @@ end
...
@@ -44,12 +44,9 @@ end
function
s
.
cfilter
(
c
,
sp
)
function
s
.
cfilter
(
c
,
sp
)
return
c
:
IsSummonPlayer
(
sp
)
and
c
:
IsFaceup
()
return
c
:
IsSummonPlayer
(
sp
)
and
c
:
IsFaceup
()
end
end
function
s
.
lpcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
(
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
or
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
)
and
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
1
-
tp
)
end
function
s
.
lpcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
lpcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
(
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
or
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
)
return
(
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
or
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
)
and
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
1
-
tp
)
and
(
not
re
:
IsHasType
(
EFFECT_TYPE_ACTIONS
)
or
re
:
IsHasType
(
EFFECT_TYPE_CONTINUOUS
))
and
(
not
re
:
IsHasType
(
EFFECT_TYPE_ACTIONS
)
or
re
:
IsHasType
(
EFFECT_TYPE_CONTINUOUS
))
end
end
function
s
.
lpop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
lpop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
@@ -59,6 +56,7 @@ function s.lpop1(e,tp,eg,ep,ev,re,r,rp)
...
@@ -59,6 +56,7 @@ function s.lpop1(e,tp,eg,ep,ev,re,r,rp)
end
end
function
s
.
regcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
regcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
(
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
or
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
)
return
(
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
or
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
)
and
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
1
-
tp
)
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIONS
)
and
not
re
:
IsHasType
(
EFFECT_TYPE_CONTINUOUS
)
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIONS
)
and
not
re
:
IsHasType
(
EFFECT_TYPE_CONTINUOUS
)
end
end
function
s
.
regop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
regop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
@@ -78,6 +76,7 @@ end
...
@@ -78,6 +76,7 @@ end
function
s
.
lpop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
lpop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e
:
GetHandler
():
ResetFlagEffect
(
id
)
e
:
GetHandler
():
ResetFlagEffect
(
id
)
local
lg
=
e
:
GetLabelObject
():
GetLabelObject
()
local
lg
=
e
:
GetLabelObject
():
GetLabelObject
()
lg
=
lg
:
Filter
(
Card
.
IsLocation
,
nil
,
LOCATION_MZONE
)
local
rnum
=
lg
:
GetSum
(
Card
.
GetAttack
)
local
rnum
=
lg
:
GetSum
(
Card
.
GetAttack
)
local
g
=
Group
.
CreateGroup
()
local
g
=
Group
.
CreateGroup
()
g
:
KeepAlive
()
g
:
KeepAlive
()
...
@@ -111,8 +110,5 @@ function s.atkop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -111,8 +110,5 @@ function s.atkop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetValue
(
e
:
GetLabel
())
e1
:
SetValue
(
e
:
GetLabel
())
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
c
:
RegisterEffect
(
e2
)
end
end
end
end
\ No newline at end of file
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