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ygopro2
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Xu Chenxi
ygopro2
Commits
96c8ecb7
Commit
96c8ecb7
authored
Apr 27, 2019
by
Unicorn369
Browse files
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update
parent
bad48231
Changes
7
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7 changed files
with
9 additions
and
77 deletions
+9
-77
Assets/Plugins/Android/library-release.aar
Assets/Plugins/Android/library-release.aar
+0
-0
Assets/Plugins/Android/libs/armeabi-v7a/libX11.so
Assets/Plugins/Android/libs/armeabi-v7a/libX11.so
+0
-0
Assets/Plugins/Android/libs/armeabi-v7a/libX11.so.meta
Assets/Plugins/Android/libs/armeabi-v7a/libX11.so.meta
+0
-34
Assets/Plugins/Android/libs/x86/libX11.so
Assets/Plugins/Android/libs/x86/libX11.so
+0
-0
Assets/Plugins/Android/libs/x86/libX11.so.meta
Assets/Plugins/Android/libs/x86/libX11.so.meta
+0
-34
Assets/SibylSystem/Program.cs
Assets/SibylSystem/Program.cs
+6
-6
Assets/SibylSystem/ResourceManagers/GameTextureManager.cs
Assets/SibylSystem/ResourceManagers/GameTextureManager.cs
+3
-3
No files found.
Assets/Plugins/Android/library-release.aar
View file @
96c8ecb7
No preview for this file type
Assets/Plugins/Android/libs/armeabi-v7a/libX11.so
deleted
100644 → 0
View file @
bad48231
File deleted
Assets/Plugins/Android/libs/armeabi-v7a/libX11.so.meta
deleted
100644 → 0
View file @
bad48231
fileFormatVersion: 2
guid: aef8232f55cbd1047a2deb17e26e6954
timeCreated: 1552877172
licenseType: Free
PluginImporter:
serializedVersion: 2
iconMap: {}
executionOrder: {}
isPreloaded: 0
isOverridable: 0
platformData:
data:
first:
Android: Android
second:
enabled: 1
settings:
CPU: ARMv7
data:
first:
Any:
second:
enabled: 0
settings: {}
data:
first:
Editor: Editor
second:
enabled: 0
settings:
DefaultValueInitialized: true
userData:
assetBundleName:
assetBundleVariant:
Assets/Plugins/Android/libs/x86/libX11.so
deleted
100644 → 0
View file @
bad48231
File deleted
Assets/Plugins/Android/libs/x86/libX11.so.meta
deleted
100644 → 0
View file @
bad48231
fileFormatVersion: 2
guid: eff93f730b327d447a926733335b0170
timeCreated: 1552877172
licenseType: Free
PluginImporter:
serializedVersion: 2
iconMap: {}
executionOrder: {}
isPreloaded: 0
isOverridable: 0
platformData:
data:
first:
Android: Android
second:
enabled: 1
settings:
CPU: x86
data:
first:
Any:
second:
enabled: 0
settings: {}
data:
first:
Editor: Editor
second:
enabled: 0
settings:
DefaultValueInitialized: true
userData:
assetBundleName:
assetBundleVariant:
Assets/SibylSystem/Program.cs
View file @
96c8ecb7
...
...
@@ -278,9 +278,9 @@ public class Program : MonoBehaviour
public
static
string
ANDROID_GAME_PATH
=
"/storage/emulated/0/ygopro2/"
;
#if UNITY_EDITOR || UNITY_STANDALONE_WIN //编译器、Windows
public
static
bool
ANDROID_API_
M
=
true
;
public
static
bool
ANDROID_API_
N
=
true
;
#elif UNITY_ANDROID || UNITY_IPHONE //Mobile Platform
public
static
bool
ANDROID_API_
M
=
false
;
public
static
bool
ANDROID_API_
N
=
false
;
#endif
void
initialize
()
...
...
@@ -438,10 +438,10 @@ public class Program : MonoBehaviour
/**
* 使用Termux编译生成的:libgdiplus.so (https://github.com/Unicorn369/libgdiplus-Android)
* 经测试,只有Android 6.0以上才能正常使用。为了让Android 6.0以下的也能凑合使用立绘效果,需做判断
*
部分6.0机型可能无法正常使用,如需支持需要额外判断型号:华为、OPPO、VIVO、乐视等机型
*
由于部分国产手机系统不够原生,就算是Android 6.0也用不起,只好抛弃能正常使用的手机,改为只支持:Android 7.+
*
* public boolean APIVersion() {
* if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.
M
) {
* if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.
N
) {
* return true;
* } else {
* return false;
...
...
@@ -451,9 +451,9 @@ public class Program : MonoBehaviour
bool
API_SUPPORT
=
jo
.
Call
<
bool
>(
"APIVersion"
);
if
(
API_SUPPORT
==
true
)
{
ANDROID_API_
M
=
true
;
ANDROID_API_
N
=
true
;
}
else
{
ANDROID_API_
M
=
false
;
ANDROID_API_
N
=
false
;
}
#endif
});
...
...
Assets/SibylSystem/ResourceManagers/GameTextureManager.cs
View file @
96c8ecb7
...
...
@@ -261,7 +261,7 @@ public class GameTextureManager
if
(
File
.
Exists
(
"picture/closeup/"
+
pic
.
code
.
ToString
()
+
".png"
))
{
string
path
=
"picture/closeup/"
+
pic
.
code
.
ToString
()
+
".png"
;
if
(
Program
.
ANDROID_API_
M
)
{
if
(
Program
.
ANDROID_API_
N
)
{
BitmapHelper
bitmap
=
new
BitmapHelper
(
path
);
int
left
;
int
right
;
...
...
@@ -587,7 +587,7 @@ public class GameTextureManager
string
path
=
"picture/closeup/"
+
pic
.
code
.
ToString
()
+
".png"
;
if
(!
File
.
Exists
(
path
))
{
if
(
Program
.
ANDROID_API_
M
)
{
if
(
Program
.
ANDROID_API_
N
)
{
path
=
"picture/card/"
+
pic
.
code
.
ToString
()
+
".png"
;
if
(!
File
.
Exists
(
path
))
{
...
...
@@ -669,7 +669,7 @@ public class GameTextureManager
{
try
{
if
(
Program
.
ANDROID_API_
M
)
{
if
(
Program
.
ANDROID_API_
N
)
{
BitmapHelper
bitmap
=
new
BitmapHelper
(
path
);
int
left
;
int
right
;
...
...
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