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ygopro2
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Xu Chenxi
ygopro2
Commits
587ea0fa
Commit
587ea0fa
authored
Apr 29, 2019
by
Unicorn369
Browse files
Options
Browse Files
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Plain Diff
Merge branch 'Test' of
https://github.com/Unicorn369/YGOPro2_Droid
into Android
parents
1febaa84
7b18346f
Changes
8
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8 changed files
with
730 additions
and
75 deletions
+730
-75
Assets/SibylSystem/MonoHelpers/UIHelper.cs
Assets/SibylSystem/MonoHelpers/UIHelper.cs
+1
-1
Assets/SibylSystem/Program.cs
Assets/SibylSystem/Program.cs
+3
-3
Assets/SibylSystem/ResourceManagers/HttpDldFile.cs
Assets/SibylSystem/ResourceManagers/HttpDldFile.cs
+4
-0
Assets/SibylSystem/Servant.cs
Assets/SibylSystem/Servant.cs
+29
-2
Assets/SibylSystem/selectServer/SelectServer.cs
Assets/SibylSystem/selectServer/SelectServer.cs
+15
-0
Assets/transUI/prefab/selectServerWithRoomlist.prefab
Assets/transUI/prefab/selectServerWithRoomlist.prefab
+283
-55
Assets/transUI/prefab/trans_ES_face.prefab
Assets/transUI/prefab/trans_ES_face.prefab
+393
-12
ProjectSettings/ProjectSettings.asset
ProjectSettings/ProjectSettings.asset
+2
-2
No files found.
Assets/SibylSystem/MonoHelpers/UIHelper.cs
View file @
587ea0fa
...
@@ -792,7 +792,7 @@ public static class UIHelper
...
@@ -792,7 +792,7 @@ public static class UIHelper
{
{
if
(
fileInfos
[
i
].
Name
.
Length
>
4
)
if
(
fileInfos
[
i
].
Name
.
Length
>
4
)
{
{
if
(
fileInfos
[
i
].
Name
.
Substring
(
fileInfos
[
i
].
Name
.
Length
-
4
,
4
)
==
".png"
)
if
(
fileInfos
[
i
].
Name
.
Substring
(
fileInfos
[
i
].
Name
.
Length
-
4
,
4
)
==
".png"
||
fileInfos
[
i
].
Name
.
Substring
(
fileInfos
[
i
].
Name
.
Length
-
4
,
4
)
==
".jpg"
)
{
{
string
name
=
fileInfos
[
i
].
Name
.
Substring
(
0
,
fileInfos
[
i
].
Name
.
Length
-
4
);
string
name
=
fileInfos
[
i
].
Name
.
Substring
(
0
,
fileInfos
[
i
].
Name
.
Length
-
4
);
if
(!
faces
.
ContainsKey
(
name
))
if
(!
faces
.
ContainsKey
(
name
))
...
...
Assets/SibylSystem/Program.cs
View file @
587ea0fa
...
@@ -320,8 +320,8 @@ public class Program : MonoBehaviour
...
@@ -320,8 +320,8 @@ public class Program : MonoBehaviour
byte
[]
bytes
=
www
.
bytes
;
byte
[]
bytes
=
www
.
bytes
;
ExtractZipFile
(
bytes
,
ANDROID_GAME_PATH
);
ExtractZipFile
(
bytes
,
ANDROID_GAME_PATH
);
}
}
/* //选择性更新
/* //选择性更新
(用于额外打补丁)
if (!File.Exists(ANDROID_GAME_PATH + "updates/
image_version1.3
.txt"))
if (!File.Exists(ANDROID_GAME_PATH + "updates/
version2.3.1
.txt"))
{
{
string filePath = Application.streamingAssetsPath + "/update.zip";
string filePath = Application.streamingAssetsPath + "/update.zip";
var www = new WWW(filePath);
var www = new WWW(filePath);
...
@@ -1019,7 +1019,7 @@ public class Program : MonoBehaviour
...
@@ -1019,7 +1019,7 @@ public class Program : MonoBehaviour
_padScroll
=
0
;
_padScroll
=
0
;
}
}
GUI
.
Label
(
new
Rect
(
10
,
5
,
200
,
200
),
"[Ver 2.3.
0
] "
+
"FPS: "
+
m_FPS
);
GUI
.
Label
(
new
Rect
(
10
,
5
,
200
,
200
),
"[Ver 2.3.
1
] "
+
"FPS: "
+
m_FPS
);
}
}
void
Update
()
void
Update
()
...
...
Assets/SibylSystem/ResourceManagers/HttpDldFile.cs
View file @
587ea0fa
...
@@ -54,6 +54,10 @@ public class HttpDldFile
...
@@ -54,6 +54,10 @@ public class HttpDldFile
}
}
catch
(
Exception
)
catch
(
Exception
)
{
{
if
(
File
.
Exists
(
filename
+
".tmp"
))
{
File
.
Delete
(
filename
+
".tmp"
);
}
flag
=
false
;
flag
=
false
;
}
}
return
flag
;
return
flag
;
...
...
Assets/SibylSystem/Servant.cs
View file @
587ea0fa
using
UnityEngine
;
using
UnityEngine
;
using
System
;
using
System
;
using
System.Collections.Generic
;
using
System.Collections.Generic
;
using
System.IO
;
using
YGOSharp.OCGWrapper.Enums
;
using
YGOSharp.OCGWrapper.Enums
;
public
class
Servant
public
class
Servant
...
@@ -391,8 +392,12 @@ public class Servant
...
@@ -391,8 +392,12 @@ public class Servant
public
string
currentMShash
;
public
string
currentMShash
;
public
string
nameFace
;
private
GameObject
currentMSwindow
=
null
;
private
GameObject
currentMSwindow
=
null
;
private
GameObject
currentMSwindow_Face
=
null
;
public
class
messageSystemValue
public
class
messageSystemValue
{
{
public
string
value
=
""
;
public
string
value
=
""
;
...
@@ -779,10 +784,32 @@ public class Servant
...
@@ -779,10 +784,32 @@ public class Servant
true
,
true
,
new
Vector3
(((
float
)
Screen
.
height
)
/
700f
,
((
float
)
Screen
.
height
)
/
700f
,
((
float
)
Screen
.
height
)
/
700f
)
new
Vector3
(((
float
)
Screen
.
height
)
/
700f
,
((
float
)
Screen
.
height
)
/
700f
,
((
float
)
Screen
.
height
)
/
700f
)
);
);
nameFace
=
name
;
currentMSwindow_Face
=
currentMSwindow
;
UIHelper
.
InterGameObject
(
currentMSwindow
);
UIHelper
.
InterGameObject
(
currentMSwindow
);
UIHelper
.
getByName
<
UITexture
>(
currentMSwindow
,
"face_"
).
mainTexture
=
UIHelper
.
getFace
(
name
);
UIHelper
.
getByName
<
UITexture
>(
currentMSwindow
,
"face_"
).
mainTexture
=
UIHelper
.
getFace
(
name
);
UIHelper
.
registEvent
(
currentMSwindow
,
"yes_"
,
ES_RMSpremono
,
new
messageSystemValue
());
UIHelper
.
registEvent
(
currentMSwindow
,
"exit_"
,
ES_RMSpremono
,
new
messageSystemValue
());
UIHelper
.
registEvent
(
currentMSwindow
,
"yes_"
,
DownloadFace
);
}
public
void
DownloadFace
()
{
//获取QQ号
UIInput
inputHttp
=
UIHelper
.
getByName
<
UIInput
>(
currentMSwindow_Face
,
"input_"
);
//如果使用自定义url,而不是QQ头像,请修改url,改为:string url = inputHttp.value;
string
url
=
"http://q1.qlogo.cn/headimg_dl?dst_uin="
+
inputHttp
.
value
+
"&spec=100"
;
string
face
=
"texture/face/"
+
nameFace
+
".jpg"
;
//开始下载
HttpDldFile
df
=
new
HttpDldFile
();
df
.
Download
(
url
,
face
);
//刷新头像
if
(
File
.
Exists
(
face
))
{
Texture2D
Face
=
UIHelper
.
getTexture2D
(
face
);
UIHelper
.
faces
.
Remove
(
nameFace
);
//防止bug,先删除再添加
UIHelper
.
faces
.
Add
(
nameFace
,
Face
);
UIHelper
.
getByName
<
UITexture
>(
currentMSwindow_Face
,
"face_"
).
mainTexture
=
Face
;
}
}
}
#
endregion
#
endregion
}
}
Assets/SibylSystem/selectServer/SelectServer.cs
View file @
587ea0fa
...
@@ -23,6 +23,7 @@ public class SelectServer : WindowServantSP
...
@@ -23,6 +23,7 @@ public class SelectServer : WindowServantSP
UIHelper
.
registEvent
(
gameObject
,
"exit_"
,
onClickExit
);
UIHelper
.
registEvent
(
gameObject
,
"exit_"
,
onClickExit
);
UIHelper
.
registEvent
(
gameObject
,
"face_"
,
onClickFace
);
UIHelper
.
registEvent
(
gameObject
,
"face_"
,
onClickFace
);
UIHelper
.
registEvent
(
gameObject
,
"join_"
,
onClickJoin
);
UIHelper
.
registEvent
(
gameObject
,
"join_"
,
onClickJoin
);
UIHelper
.
registEvent
(
gameObject
,
"clearPsw_"
,
onClearPsw
);
serversList
=
UIHelper
.
getByName
<
UIPopupList
>(
gameObject
,
"server"
);
serversList
=
UIHelper
.
getByName
<
UIPopupList
>(
gameObject
,
"server"
);
//serversList.fontSize = 30;
//serversList.fontSize = 30;
if
(
Application
.
systemLanguage
==
SystemLanguage
.
Chinese
||
Application
.
systemLanguage
==
SystemLanguage
.
ChineseSimplified
||
Application
.
systemLanguage
==
SystemLanguage
.
ChineseTraditional
)
if
(
Application
.
systemLanguage
==
SystemLanguage
.
Chinese
||
Application
.
systemLanguage
==
SystemLanguage
.
ChineseSimplified
||
Application
.
systemLanguage
==
SystemLanguage
.
ChineseTraditional
)
...
@@ -199,6 +200,20 @@ public class SelectServer : WindowServantSP
...
@@ -199,6 +200,20 @@ public class SelectServer : WindowServantSP
//inputVersion.value = version;
//inputVersion.value = version;
}
}
void
onClearPsw
()
{
string
PswString
=
File
.
ReadAllText
(
"config/passwords.conf"
);
string
[]
lines
=
PswString
.
Replace
(
"\r"
,
""
).
Split
(
"\n"
);
for
(
int
i
=
0
;
i
<
lines
.
Length
;
i
++)
{
list
.
RemoveItem
(
lines
[
i
]);
//清空list
}
FileStream
stream
=
new
FileStream
(
"config/passwords.conf"
,
FileMode
.
Truncate
,
FileAccess
.
ReadWrite
);
//清空文件内容
stream
.
Close
();
inputPsw
.
value
=
""
;
Program
.
PrintToChat
(
InterString
.
Get
(
"房间密码已清空"
));
}
public
override
void
show
()
public
override
void
show
()
{
{
base
.
show
();
base
.
show
();
...
...
Assets/transUI/prefab/selectServerWithRoomlist.prefab
View file @
587ea0fa
This diff is collapsed.
Click to expand it.
Assets/transUI/prefab/trans_ES_face.prefab
View file @
587ea0fa
This diff is collapsed.
Click to expand it.
ProjectSettings/ProjectSettings.asset
View file @
587ea0fa
...
@@ -123,7 +123,7 @@ PlayerSettings:
...
@@ -123,7 +123,7 @@ PlayerSettings:
16:10:
1
16:10:
1
16:9:
1
16:9:
1
Others
:
1
Others
:
1
bundleVersion
:
2.3.
0
(1.034.9)
bundleVersion
:
2.3.
1
(1.034.9)
preloadedAssets
:
[]
preloadedAssets
:
[]
metroInputSource
:
0
metroInputSource
:
0
m_HolographicPauseOnTrackingLoss
:
1
m_HolographicPauseOnTrackingLoss
:
1
...
@@ -148,7 +148,7 @@ PlayerSettings:
...
@@ -148,7 +148,7 @@ PlayerSettings:
tvOS
:
cn.ygopro2.ygopro2android
tvOS
:
cn.ygopro2.ygopro2android
buildNumber
:
buildNumber
:
iOS
:
iOS
:
AndroidBundleVersionCode
:
1
5
AndroidBundleVersionCode
:
1
6
AndroidMinSdkVersion
:
16
AndroidMinSdkVersion
:
16
AndroidTargetSdkVersion
:
0
AndroidTargetSdkVersion
:
0
AndroidPreferredInstallLocation
:
0
AndroidPreferredInstallLocation
:
0
...
...
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