- 19 Jul, 2019 2 commits
 - 15 Jul, 2019 2 commits
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DailyShana authored
 
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 - 14 Jul, 2019 3 commits
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mercury233 authored
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DailyShana authored
* use standard thread library * use standard sleep function
 
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 - 13 Jul, 2019 1 commit
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DailyShana authored
 
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 - 12 Jul, 2019 1 commit
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mercury233 authored
as long as the card name is different
 
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 - 11 Jul, 2019 1 commit
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DailyShana authored
 
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 - 09 Jul, 2019 2 commits
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DailyShana authored
移除-->取除
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DailyShana authored
 
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 - 08 Jul, 2019 6 commits
 - 07 Jul, 2019 10 commits
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mercury233 authored
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mercury233 authored
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mercury233 authored
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DailyShana authored
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mercury233 authored
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DailyShana authored
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Edoardo Lolletti authored
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mercury233 authored
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 - 06 Jul, 2019 1 commit
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DailyShana authored
This reverts commit 8d586161.
 
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 - 04 Jul, 2019 2 commits
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DailyShana authored
although these two have the same value
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DailyShana authored
server will stop when host player leaves the game * do not need stop server at duel end process * update tag_duel.cpp * add duel stage * fix * fix
 
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 - 01 Jul, 2019 2 commits
 - 30 Jun, 2019 4 commits
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nanahira authored
* really retrying one when MSG_RETRY * remove unnecessary retry paramter * retry in single mode * different hint for different action * update retry hint
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DailyShana authored
to avoid crash caused by clicking undo button twice in a very short time
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DailyShana authored
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DailyShana authored
 
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 - 29 Jun, 2019 1 commit
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Edoardo Lolletti authored
 
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 - 22 Jun, 2019 2 commits
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nanahira authored
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DailyShana authored
 
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