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wyykak
ygopro
Commits
f65a36ce
Commit
f65a36ce
authored
Feb 28, 2012
by
argon.sun
Browse files
Options
Browse Files
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Email Patches
Plain Diff
fix
parent
d1b1bc79
Changes
21
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Showing
21 changed files
with
114 additions
and
120 deletions
+114
-120
gframe/deck_con.cpp
gframe/deck_con.cpp
+16
-2
gframe/drawing.cpp
gframe/drawing.cpp
+12
-8
gframe/duelclient.cpp
gframe/duelclient.cpp
+6
-2
gframe/game.h
gframe/game.h
+1
-1
script/c2561856.lua
script/c2561856.lua
+0
-25
script/c30920352.lua
script/c30920352.lua
+0
-19
script/c31829185.lua
script/c31829185.lua
+2
-2
script/c3900605.lua
script/c3900605.lua
+1
-0
script/c41639001.lua
script/c41639001.lua
+1
-1
script/c45247637.lua
script/c45247637.lua
+2
-2
script/c45986603.lua
script/c45986603.lua
+2
-2
script/c4722253.lua
script/c4722253.lua
+5
-0
script/c48582558.lua
script/c48582558.lua
+9
-4
script/c48868994.lua
script/c48868994.lua
+6
-0
script/c51549976.lua
script/c51549976.lua
+1
-1
script/c52497105.lua
script/c52497105.lua
+6
-3
script/c53610653.lua
script/c53610653.lua
+2
-2
script/c66066482.lua
script/c66066482.lua
+1
-1
script/c85709845.lua
script/c85709845.lua
+21
-13
script/c9817297.lua
script/c9817297.lua
+0
-19
script/c99004752.lua
script/c99004752.lua
+20
-13
No files found.
gframe/deck_con.cpp
View file @
f65a36ce
...
...
@@ -444,7 +444,6 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
case
irr
:
:
EMIE_LMOUSE_LEFT_UP
:
{
if
(
!
is_draging
)
break
;
is_draging
=
false
;
if
(
!
mainGame
->
is_siding
)
{
if
((
hovered_pos
==
1
&&
(
draging_pointer
->
second
.
type
&
0x802040
))
||
(
hovered_pos
==
2
&&
!
(
draging_pointer
->
second
.
type
&
0x802040
)))
hovered_pos
=
0
;
...
...
@@ -452,32 +451,47 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
if
(
hovered_seq
<
deckManager
.
current_deck
.
main
.
size
()
&&
hovered_pos
)
deckManager
.
current_deck
.
main
.
insert
(
deckManager
.
current_deck
.
main
.
begin
()
+
hovered_seq
,
draging_pointer
);
else
deckManager
.
current_deck
.
main
.
push_back
(
draging_pointer
);
is_draging
=
false
;
}
else
if
((
hovered_pos
==
2
||
(
hovered_pos
==
0
&&
click_pos
==
2
))
&&
deckManager
.
current_deck
.
extra
.
size
()
<
15
)
{
if
(
hovered_seq
<
deckManager
.
current_deck
.
extra
.
size
()
&&
hovered_pos
)
deckManager
.
current_deck
.
extra
.
insert
(
deckManager
.
current_deck
.
extra
.
begin
()
+
hovered_seq
,
draging_pointer
);
else
deckManager
.
current_deck
.
extra
.
push_back
(
draging_pointer
);
is_draging
=
false
;
}
else
if
((
hovered_pos
==
3
||
(
hovered_pos
==
0
&&
click_pos
==
3
))
&&
deckManager
.
current_deck
.
side
.
size
()
<
15
)
{
if
(
hovered_seq
<
deckManager
.
current_deck
.
side
.
size
()
&&
hovered_pos
)
deckManager
.
current_deck
.
side
.
insert
(
deckManager
.
current_deck
.
side
.
begin
()
+
hovered_seq
,
draging_pointer
);
else
deckManager
.
current_deck
.
side
.
push_back
(
draging_pointer
);
is_draging
=
false
;
}
}
else
{
if
((
hovered_pos
==
1
&&
(
draging_pointer
->
second
.
type
&
0x802040
))
||
(
hovered_pos
==
2
&&
!
(
draging_pointer
->
second
.
type
&
0x802040
))
||
hovered_pos
==
4
)
hovered_pos
=
0
;
if
((
hovered_pos
==
1
||
(
hovered_pos
==
0
&&
click_pos
==
1
))
&&
deckManager
.
current_deck
.
main
.
size
()
<
6
4
)
{
if
((
hovered_pos
==
1
||
(
hovered_pos
==
0
&&
click_pos
==
1
))
&&
deckManager
.
current_deck
.
main
.
size
()
<
6
5
)
{
if
(
hovered_seq
<
deckManager
.
current_deck
.
main
.
size
()
&&
hovered_pos
)
deckManager
.
current_deck
.
main
.
insert
(
deckManager
.
current_deck
.
main
.
begin
()
+
hovered_seq
,
draging_pointer
);
else
deckManager
.
current_deck
.
main
.
push_back
(
draging_pointer
);
is_draging
=
false
;
}
else
if
((
hovered_pos
==
2
||
(
hovered_pos
==
0
&&
click_pos
==
2
))
&&
deckManager
.
current_deck
.
extra
.
size
()
<
20
)
{
if
(
hovered_seq
<
deckManager
.
current_deck
.
extra
.
size
()
&&
hovered_pos
)
deckManager
.
current_deck
.
extra
.
insert
(
deckManager
.
current_deck
.
extra
.
begin
()
+
hovered_seq
,
draging_pointer
);
else
deckManager
.
current_deck
.
extra
.
push_back
(
draging_pointer
);
is_draging
=
false
;
}
else
if
((
hovered_pos
==
3
||
(
hovered_pos
==
0
&&
click_pos
==
3
))
&&
deckManager
.
current_deck
.
side
.
size
()
<
20
)
{
if
(
hovered_seq
<
deckManager
.
current_deck
.
side
.
size
()
&&
hovered_pos
)
deckManager
.
current_deck
.
side
.
insert
(
deckManager
.
current_deck
.
side
.
begin
()
+
hovered_seq
,
draging_pointer
);
else
deckManager
.
current_deck
.
side
.
push_back
(
draging_pointer
);
is_draging
=
false
;
}
}
if
(
is_draging
)
{
if
(
click_pos
==
1
)
deckManager
.
current_deck
.
main
.
push_back
(
draging_pointer
);
else
if
(
click_pos
==
2
)
deckManager
.
current_deck
.
extra
.
push_back
(
draging_pointer
);
else
if
(
click_pos
==
3
)
deckManager
.
current_deck
.
side
.
push_back
(
draging_pointer
);
}
is_draging
=
false
;
break
;
}
case
irr
:
:
EMIE_RMOUSE_LEFT_UP
:
{
...
...
gframe/drawing.cpp
View file @
f65a36ce
...
...
@@ -702,10 +702,14 @@ void Game::WaitFrameSignal(int frame) {
signalFrame
=
frame
;
frameSignal
.
Wait
();
}
void
Game
::
DrawThumb
(
int
code
,
position2di
pos
,
std
::
unordered_map
<
int
,
int
>*
lflist
)
{
void
Game
::
DrawThumb
(
code_pointer
cp
,
position2di
pos
,
std
::
unordered_map
<
int
,
int
>*
lflist
)
{
int
code
=
cp
->
first
;
int
lcode
=
cp
->
second
.
alias
;
if
(
lcode
==
0
)
lcode
=
code
;
driver
->
draw2DImage
(
imageManager
.
GetTextureThumb
(
code
),
pos
);
if
(
lflist
->
count
(
code
))
{
switch
((
*
lflist
)[
code
])
{
if
(
lflist
->
count
(
l
code
))
{
switch
((
*
lflist
)[
l
code
])
{
case
0
:
driver
->
draw2DImage
(
imageManager
.
tLim
,
recti
(
pos
.
X
,
pos
.
Y
,
pos
.
X
+
20
,
pos
.
Y
+
20
),
recti
(
0
,
0
,
64
,
64
),
0
,
0
,
true
);
break
;
...
...
@@ -739,7 +743,7 @@ void Game::DrawDeckBd() {
dx
=
436.0
f
/
(
lx
-
1
);
}
for
(
int
i
=
0
;
i
<
deckManager
.
current_deck
.
main
.
size
();
++
i
)
{
DrawThumb
(
deckManager
.
current_deck
.
main
[
i
]
->
first
,
position2di
(
314
+
(
i
%
lx
)
*
dx
,
164
+
(
i
/
lx
)
*
68
),
deckBuilder
.
filterList
);
DrawThumb
(
deckManager
.
current_deck
.
main
[
i
],
position2di
(
314
+
(
i
%
lx
)
*
dx
,
164
+
(
i
/
lx
)
*
68
),
deckBuilder
.
filterList
);
if
(
deckBuilder
.
hovered_pos
==
1
&&
deckBuilder
.
hovered_seq
==
i
)
driver
->
draw2DRectangleOutline
(
recti
(
313
+
(
i
%
lx
)
*
dx
,
163
+
(
i
/
lx
)
*
68
,
359
+
(
i
%
lx
)
*
dx
,
228
+
(
i
/
lx
)
*
68
));
}
...
...
@@ -756,7 +760,7 @@ void Game::DrawDeckBd() {
dx
=
436.0
f
/
9
;
else
dx
=
436.0
f
/
(
deckManager
.
current_deck
.
extra
.
size
()
-
1
);
for
(
int
i
=
0
;
i
<
deckManager
.
current_deck
.
extra
.
size
();
++
i
)
{
DrawThumb
(
deckManager
.
current_deck
.
extra
[
i
]
->
first
,
position2di
(
314
+
i
*
dx
,
466
),
deckBuilder
.
filterList
);
DrawThumb
(
deckManager
.
current_deck
.
extra
[
i
],
position2di
(
314
+
i
*
dx
,
466
),
deckBuilder
.
filterList
);
if
(
deckBuilder
.
hovered_pos
==
2
&&
deckBuilder
.
hovered_seq
==
i
)
driver
->
draw2DRectangleOutline
(
recti
(
313
+
i
*
dx
,
465
,
359
+
i
*
dx
,
531
));
}
...
...
@@ -773,7 +777,7 @@ void Game::DrawDeckBd() {
dx
=
436.0
f
/
9
;
else
dx
=
436.0
f
/
(
deckManager
.
current_deck
.
side
.
size
()
-
1
);
for
(
int
i
=
0
;
i
<
deckManager
.
current_deck
.
side
.
size
();
++
i
)
{
DrawThumb
(
deckManager
.
current_deck
.
side
[
i
]
->
first
,
position2di
(
314
+
i
*
dx
,
564
),
deckBuilder
.
filterList
);
DrawThumb
(
deckManager
.
current_deck
.
side
[
i
],
position2di
(
314
+
i
*
dx
,
564
),
deckBuilder
.
filterList
);
if
(
deckBuilder
.
hovered_pos
==
3
&&
deckBuilder
.
hovered_seq
==
i
)
driver
->
draw2DRectangleOutline
(
recti
(
313
+
i
*
dx
,
563
,
359
+
i
*
dx
,
629
));
}
...
...
@@ -789,7 +793,7 @@ void Game::DrawDeckBd() {
code_pointer
ptr
=
deckBuilder
.
results
[
i
+
mainGame
->
scrFilter
->
getPos
()];
if
(
deckBuilder
.
hovered_pos
==
4
&&
deckBuilder
.
hovered_seq
==
i
)
driver
->
draw2DRectangle
(
0x80000000
,
recti
(
806
,
164
+
i
*
66
,
1019
,
230
+
i
*
66
));
DrawThumb
(
ptr
->
first
,
position2di
(
810
,
165
+
i
*
66
),
deckBuilder
.
filterList
);
DrawThumb
(
ptr
,
position2di
(
810
,
165
+
i
*
66
),
deckBuilder
.
filterList
);
if
(
ptr
->
second
.
type
&
TYPE_MONSTER
)
{
myswprintf
(
textBuffer
,
L"%ls"
,
dataManager
.
GetName
(
ptr
->
first
));
textFont
->
draw
(
textBuffer
,
recti
(
859
,
164
+
i
*
66
,
955
,
185
+
i
*
66
),
0xff000000
,
false
,
false
);
...
...
@@ -827,7 +831,7 @@ void Game::DrawDeckBd() {
}
}
if
(
deckBuilder
.
is_draging
)
{
DrawThumb
(
deckBuilder
.
draging_pointer
->
first
,
position2di
(
deckBuilder
.
dragx
-
22
,
deckBuilder
.
dragy
-
32
),
deckBuilder
.
filterList
);
DrawThumb
(
deckBuilder
.
draging_pointer
,
position2di
(
deckBuilder
.
dragx
-
22
,
deckBuilder
.
dragy
-
32
),
deckBuilder
.
filterList
);
}
}
}
gframe/duelclient.cpp
View file @
f65a36ce
...
...
@@ -2447,6 +2447,7 @@ void DuelClient::BeginRefreshHost() {
if
(
is_refreshing
)
return
;
is_refreshing
=
true
;
mainGame
->
btnLanRefresh
->
setEnabled
(
false
);
mainGame
->
lstHostList
->
clear
();
remotes
.
clear
();
hosts
.
clear
();
...
...
@@ -2466,7 +2467,7 @@ void DuelClient::BeginRefreshHost() {
closesocket
(
reply
);
return
;
}
timeval
timeout
=
{
5
,
0
};
timeval
timeout
=
{
3
,
0
};
resp_event
=
event_new
(
broadev
,
reply
,
EV_TIMEOUT
|
EV_READ
|
EV_PERSIST
,
BroadcastReply
,
broadev
);
event_add
(
resp_event
,
&
timeout
);
Thread
::
NewThread
(
RefreshThread
,
broadev
);
...
...
@@ -2510,7 +2511,10 @@ int DuelClient::RefreshThread(void* arg) {
}
void
DuelClient
::
BroadcastReply
(
evutil_socket_t
fd
,
short
events
,
void
*
arg
)
{
if
(
events
&
EV_TIMEOUT
)
{
evutil_closesocket
(
fd
);
event_base_loopbreak
((
event_base
*
)
arg
);
if
(
!
is_closing
)
mainGame
->
btnLanRefresh
->
setEnabled
(
true
);
}
else
if
(
events
&
EV_READ
)
{
sockaddr_in
bc_addr
;
int
sz
=
sizeof
(
sockaddr_in
);
...
...
@@ -2518,7 +2522,7 @@ void DuelClient::BroadcastReply(evutil_socket_t fd, short events, void* arg) {
int
ret
=
recvfrom
(
fd
,
buf
,
256
,
0
,
(
sockaddr
*
)
&
bc_addr
,
&
sz
);
unsigned
int
ipaddr
=
bc_addr
.
sin_addr
.
s_addr
;
HostPacket
*
pHP
=
(
HostPacket
*
)
buf
;
if
(
pHP
->
identifier
==
NETWORK_SERVER_ID
&&
pHP
->
version
==
PRO_VERSION
&&
remotes
.
find
(
ipaddr
)
==
remotes
.
end
()
)
{
if
(
!
is_closing
&&
pHP
->
identifier
==
NETWORK_SERVER_ID
&&
pHP
->
version
==
PRO_VERSION
&&
remotes
.
find
(
ipaddr
)
==
remotes
.
end
()
)
{
mainGame
->
gMutex
.
Lock
();
remotes
.
insert
(
ipaddr
);
pHP
->
ipaddr
=
ipaddr
;
...
...
gframe/game.h
View file @
f65a36ce
...
...
@@ -75,7 +75,7 @@ public:
void
HideElement
(
irr
::
gui
::
IGUIElement
*
element
,
bool
set_action
=
false
);
void
PopupElement
(
irr
::
gui
::
IGUIElement
*
element
,
int
hideframe
=
0
);
void
WaitFrameSignal
(
int
frame
);
void
DrawThumb
(
int
code
,
position2di
pos
,
std
::
unordered_map
<
int
,
int
>*
lflist
);
void
DrawThumb
(
code_pointer
cp
,
position2di
pos
,
std
::
unordered_map
<
int
,
int
>*
lflist
);
void
DrawDeckBd
();
void
LoadConfig
();
void
SaveConfig
();
...
...
script/c2561856.lua
deleted
100644 → 0
View file @
d1b1bc79
--侵食細胞「A」
function
c2561856
.
initial_effect
(
c
)
--counter
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_COUNTER
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetTarget
(
c2561856
.
target
)
e1
:
SetOperation
(
c2561856
.
operation
)
c
:
RegisterEffect
(
e1
)
end
function
c2561856
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsFaceup
()
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
g
,
1
,
0xe
,
1
)
end
function
c2561856
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
tc
:
AddCounter
(
0xe
,
1
)
end
end
script/c30920352.lua
deleted
100644 → 0
View file @
d1b1bc79
--M·HERO ヴェイパー
function
c30920352
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
--spsummon condition
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e1
:
SetValue
(
aux
.
FALSE
)
c
:
RegisterEffect
(
e1
)
--indes
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e2
:
SetValue
(
1
)
c
:
RegisterEffect
(
e2
)
end
script/c31829185.lua
View file @
f65a36ce
...
...
@@ -83,11 +83,11 @@ function c31829185.eqop(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetValue
(
tp
)
e2
:
SetReset
(
RESET_EVENT
+
0x1fc0000
)
e2
:
SetCondition
(
c31829185
.
con
)
tc
:
RegisterEffect
(
e2
)
tc
:
RegisterEffect
(
e2
,
true
)
end
end
function
c31829185
.
con
(
e
)
local
c
=
e
:
GetOwner
()
local
h
=
e
:
GetHandler
()
return
not
c
:
IsDisabled
()
and
c
:
IsHasCardTarget
(
h
)
return
not
c
:
IsDisabled
()
and
c
:
IsHasCardTarget
(
h
)
and
not
c
:
IsImmuneToEffect
(
e
)
end
script/c3900605.lua
View file @
f65a36ce
...
...
@@ -22,6 +22,7 @@ function c3900605.operation(e,tp,eg,ep,ev,re,r,rp)
local
dg
=
Duel
.
GetOperatedGroup
()
local
ct1
=
dg
:
FilterCount
(
Card
.
IsControler
,
nil
,
tp
)
local
ct2
=
dg
:
GetCount
()
-
ct1
Duel
.
BreakEffect
()
if
ct1
~=
0
then
Duel
.
Draw
(
tp
,
ct1
,
REASON_EFFECT
)
end
if
ct2
~=
0
then
Duel
.
Draw
(
1
-
tp
,
ct2
,
REASON_EFFECT
)
end
--cannot set
...
...
script/c41639001.lua
View file @
f65a36ce
...
...
@@ -3,7 +3,7 @@ function c41639001.initial_effect(c)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
41639001
,
0
))
e1
:
SetType
(
EFFECT_TYPE_QUICK_
O
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_
F
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCode
(
EVENT_BECOME_TARGET
)
e1
:
SetRange
(
LOCATION_MZONE
)
...
...
script/c45247637.lua
View file @
f65a36ce
...
...
@@ -71,14 +71,14 @@ function c45247637.operation(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetValue
(
tp
)
e2
:
SetReset
(
RESET_EVENT
+
0x1fc0000
)
e2
:
SetCondition
(
c45247637
.
con
)
tc
:
RegisterEffect
(
e2
)
tc
:
RegisterEffect
(
e2
,
true
)
e
:
SetLabelObject
(
e2
)
end
end
function
c45247637
.
con
(
e
)
local
c
=
e
:
GetOwner
()
local
h
=
e
:
GetHandler
()
return
not
c
:
IsDisabled
()
and
c
:
IsHasCardTarget
(
h
)
return
not
c
:
IsDisabled
()
and
c
:
IsHasCardTarget
(
h
)
and
not
c
:
IsImmuneToEffect
(
e
)
end
function
c45247637
.
ccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
tp
==
Duel
.
GetTurnPlayer
()
...
...
script/c45986603.lua
View file @
f65a36ce
...
...
@@ -56,13 +56,13 @@ function c45986603.operation(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetValue
(
tp
)
e2
:
SetReset
(
RESET_EVENT
+
0x1fc0000
)
e2
:
SetCondition
(
c45986603
.
con
)
tc
:
RegisterEffect
(
e2
)
tc
:
RegisterEffect
(
e2
,
true
)
end
end
function
c45986603
.
con
(
e
)
local
c
=
e
:
GetOwner
()
local
h
=
e
:
GetHandler
()
return
not
c
:
IsDisabled
()
and
c
:
IsHasCardTarget
(
h
)
return
not
c
:
IsDisabled
()
and
c
:
IsHasCardTarget
(
h
)
and
not
c
:
IsImmuneToEffect
(
e
)
end
function
c45986603
.
reccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
tp
~=
Duel
.
GetTurnPlayer
()
...
...
script/c4722253.lua
View file @
f65a36ce
...
...
@@ -60,7 +60,12 @@ function c4722253.negtg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
eg
,
1
,
0
,
0
)
end
end
function
c4722253
.
cfilter3
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_WARRIOR
)
end
function
c4722253
.
negop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
IsExistingMatchingCard
(
c4722253
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
or
not
Duel
.
IsExistingMatchingCard
(
c4722253
.
cfilter3
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
return
end
Duel
.
NegateActivation
(
ev
)
if
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
...
...
script/c48582558.lua
View file @
f65a36ce
...
...
@@ -37,14 +37,19 @@ function c48582558.activate(e,tp,eg,ep,ev,re,r,rp)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e3
:
SetCode
(
EFFECT_CANNOT_BE_BATTLE_TARGET
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e3
:
SetCondition
(
c48582558
.
atkcon
)
e3
:
SetTarget
(
c48582558
.
atktg
)
e3
:
SetValue
(
1
)
e3
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e3
)
e3
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e3
:
SetLabelObject
(
tc
)
e3
:
SetLabel
(
tc
:
GetRealFieldID
())
Duel
.
RegisterEffect
(
e3
,
tp
)
end
end
function
c48582558
.
atkcon
(
e
)
return
e
:
GetLabelObject
():
GetRealFieldID
()
==
e
:
GetLabel
()
end
function
c48582558
.
atktg
(
e
,
c
)
return
c
~=
e
:
GetHandler
()
return
c
:
GetRealFieldID
()
~=
e
:
GetLabel
()
end
script/c48868994.lua
View file @
f65a36ce
...
...
@@ -47,6 +47,7 @@ function c48868994.opa(e,tp,eg,ep,ev,re,r,rp)
end
function
c48868994
.
cond
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
e
:
GetHandler
():
IsDisabled
()
and
e
:
GetHandler
():
IsDefence
()
and
not
e
:
GetHandler
():
IsHasEffect
(
48868994
)
end
function
c48868994
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsAttack
()
and
c
:
IsAbleToChangeControler
()
...
...
@@ -77,6 +78,11 @@ function c48868994.opd(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
e1
:
SetValue
(
c48868994
.
eqlimit
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_EQUIP
)
e2
:
SetCode
(
48868994
)
e2
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
tc
:
RegisterEffect
(
e2
)
else
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
)
end
end
end
script/c51549976.lua
View file @
f65a36ce
...
...
@@ -20,7 +20,7 @@ function c51549976.cost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
c51549976
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDestructable
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
if
chk
==
0
then
return
true
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsDestructable
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
end
...
...
script/c52497105.lua
View file @
f65a36ce
...
...
@@ -15,11 +15,14 @@ end
function
c52497105
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentPhase
()
~=
PHASE_DAMAGE
or
not
Duel
.
IsDamageCalculated
()
end
function
c52497105
.
filter
(
c
)
return
c
:
IsFaceup
()
and
(
Duel
.
GetCurrentPhase
()
~=
PHASE_DAMAGE
or
c
~=
Duel
.
GetAttacker
()
or
Duel
.
GetAttackTarget
())
end
function
c52497105
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c
hkc
:
IsFaceup
(
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c
52497105
.
filter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c52497105
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SelectTarget
(
tp
,
c52497105
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
end
function
c52497105
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
...
...
script/c53610653.lua
View file @
f65a36ce
...
...
@@ -35,10 +35,10 @@ function c53610653.initial_effect(c)
c
:
RegisterEffect
(
e4
)
end
function
c53610653
.
eqlimit
(
e
,
c
)
return
c
:
IsRace
(
RACE_SPELLCASTER
)
return
c
:
IsRace
(
RACE_SPELLCASTER
)
and
not
c
:
IsType
(
TYPE_XYZ
)
end
function
c53610653
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_SPELLCASTER
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_SPELLCASTER
)
and
not
c
:
IsType
(
TYPE_XYZ
)
end
function
c53610653
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c53610653
.
filter
(
chkc
)
end
...
...
script/c66066482.lua
View file @
f65a36ce
...
...
@@ -31,7 +31,7 @@ function c66066482.initial_effect(c)
e3
:
SetDescription
(
aux
.
Stringid
(
66066482
,
1
))
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_EQUIP
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCondition
(
c66066482
.
cfcon
)
e3
:
SetTarget
(
c66066482
.
cftg
)
...
...
script/c85709845.lua
View file @
f65a36ce
...
...
@@ -18,23 +18,31 @@ function c85709845.activate(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsDefence
()
then
Duel
.
ChangePosition
(
tc
,
POS_FACEUP_ATTACK
)
local
a
=
Duel
.
GetAttacker
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetDescription
(
aux
.
Stringid
(
85709845
,
0
))
e1
:
SetCategory
(
CATEGORY_DAMAGE
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetCode
(
EVENT_BATTLE_DESTROYED
)
e1
:
SetCondition
(
c85709845
.
damcon
)
e1
:
SetTarget
(
c85709845
.
damtg
)
e1
:
SetOperation
(
c85709845
.
damop
)
e1
:
SetLabel
(
1
-
tp
)
e1
:
SetReset
(
RESET_EVENT
+
0x17a0000
+
RESET_PHASE
+
PHASE_DAMAGE
)
a
:
RegisterEffect
(
e1
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_DAMAGE
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
function
c85709845
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
atk
=
c
:
GetAttack
()
function
c85709845
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
eg
:
GetFirst
()
return
tc
==
Duel
.
GetAttacker
()
and
tc
:
IsLocation
(
LOCATION_GRAVE
)
and
tc
:
IsReason
(
REASON_BATTLE
)
end
function
c85709845
.
damtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
atk
=
eg
:
GetFirst
():
GetBaseAttack
()
if
atk
<
0
then
atk
=
0
end
if
atk
>
0
then
Duel
.
Hint
(
HINT_CARD
,
tp
,
99004752
)
Duel
.
Hint
(
HINT_CARD
,
1
-
tp
,
99004752
)
Duel
.
Damage
(
e
:
GetLabel
(),
atk
,
REASON_EFFECT
)
end
Duel
.
SetTargetPlayer
(
1
-
tp
)
Duel
.
SetTargetParam
(
atk
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
atk
)
end
function
c85709845
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Damage
(
p
,
d
,
REASON_EFFECT
)
end
script/c9817297.lua
deleted
100644 → 0
View file @
d1b1bc79
--逆ギレパンダ
function
c9817297
.
initial_effect
(
c
)
--atk
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
c9817297
.
val
)
c
:
RegisterEffect
(
e1
)
--pierce
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_PIERCE
)
c
:
RegisterEffect
(
e2
)
end
function
c9817297
.
val
(
e
,
c
)
return
Duel
.
GetFieldGroupCount
(
c
:
GetControler
(),
0
,
LOCATION_MZONE
)
*
500
end
script/c99004752.lua
View file @
f65a36ce
...
...
@@ -32,25 +32,32 @@ function c99004752.activate(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetDescription
(
aux
.
Stringid
(
99004752
,
0
))
e2
:
SetCategory
(
CATEGORY_DAMAGE
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetCode
(
EVENT_BATTLE_DESTROYED
)
e2
:
SetCondition
(
c99004752
.
damcon
)
e2
:
SetTarget
(
c99004752
.
damtg
)
e2
:
SetOperation
(
c99004752
.
damop
)
e2
:
SetReset
(
RESET_EVENT
+
0x17a0000
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e2
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e2
:
SetLabelObject
(
tc
)
Duel
.
RegisterEffect
(
e2
,
tp
)
tc
:
RegisterFlagEffect
(
99004752
,
RESET_EVENT
+
0x17a0000
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
function
c99004752
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
GetPreviousControler
()
==
c
:
GetControler
()
local
tc
=
eg
:
GetFirst
()
return
tc
==
e
:
GetLabelObject
()
and
tc
:
GetFlagEffect
(
99004752
)
~=
0
end
function
c99004752
.
dam
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
atk
=
c
:
Get
Attack
()
function
c99004752
.
dam
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
atk
=
eg
:
GetFirst
():
GetBase
Attack
()
if
atk
<
0
then
atk
=
0
end
if
atk
>
0
then
Duel
.
Hint
(
HINT_CARD
,
tp
,
99004752
)
Duel
.
Hint
(
HINT_CARD
,
1
-
tp
,
99004752
)
Duel
.
Damage
(
tp
,
atk
,
REASON_EFFECT
)
end
Duel
.
SetTargetPlayer
(
1
-
tp
)
Duel
.
SetTargetParam
(
atk
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
atk
)
end
function
c99004752
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Damage
(
p
,
d
,
REASON_EFFECT
)
end
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