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wyykak
ygopro
Commits
c3a6e944
Commit
c3a6e944
authored
Jan 17, 2015
by
salix5
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
chain attack
parent
7e9657c9
Changes
24
Hide whitespace changes
Inline
Side-by-side
Showing
24 changed files
with
368 additions
and
43 deletions
+368
-43
script/c10032958.lua
script/c10032958.lua
+16
-1
script/c17286057.lua
script/c17286057.lua
+16
-1
script/c17313545.lua
script/c17313545.lua
+16
-1
script/c21435914.lua
script/c21435914.lua
+3
-1
script/c23118924.lua
script/c23118924.lua
+16
-1
script/c30314994.lua
script/c30314994.lua
+16
-1
script/c31632536.lua
script/c31632536.lua
+15
-3
script/c33823832.lua
script/c33823832.lua
+15
-1
script/c35514096.lua
script/c35514096.lua
+14
-1
script/c35638627.lua
script/c35638627.lua
+16
-1
script/c35884610.lua
script/c35884610.lua
+16
-1
script/c40225398.lua
script/c40225398.lua
+15
-3
script/c46427957.lua
script/c46427957.lua
+16
-1
script/c49202331.lua
script/c49202331.lua
+16
-1
script/c57274196.lua
script/c57274196.lua
+17
-1
script/c58272005.lua
script/c58272005.lua
+21
-5
script/c62315111.lua
script/c62315111.lua
+16
-1
script/c65260293.lua
script/c65260293.lua
+16
-1
script/c69069911.lua
script/c69069911.lua
+18
-4
script/c69757518.lua
script/c69757518.lua
+17
-4
script/c70194827.lua
script/c70194827.lua
+20
-5
script/c72989439.lua
script/c72989439.lua
+3
-1
script/c80367387.lua
script/c80367387.lua
+16
-1
script/c88301393.lua
script/c88301393.lua
+18
-2
No files found.
script/c10032958.lua
View file @
c3a6e944
...
@@ -71,7 +71,22 @@ function c10032958.atcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -71,7 +71,22 @@ function c10032958.atcon(e,tp,eg,ep,ev,re,r,rp)
return
bc
and
bc
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
c
:
IsChainAttackable
()
return
bc
and
bc
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
c
:
IsChainAttackable
()
end
end
function
c10032958
.
atop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c10032958
.
atop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
ChainAttack
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToBattle
()
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_BATTLE
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e2
:
SetLabelObject
(
e1
)
e2
:
SetOperation
(
aux
.
atrst
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
function
c10032958
.
damtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c10032958
.
damtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
...
...
script/c17286057.lua
View file @
c3a6e944
...
@@ -87,5 +87,20 @@ function c17286057.atcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -87,5 +87,20 @@ function c17286057.atcon(e,tp,eg,ep,ev,re,r,rp)
return
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsChainAttackable
()
return
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsChainAttackable
()
end
end
function
c17286057
.
atop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c17286057
.
atop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
ChainAttack
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToBattle
()
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_BATTLE
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e2
:
SetLabelObject
(
e1
)
e2
:
SetOperation
(
aux
.
atrst
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
script/c17313545.lua
View file @
c3a6e944
...
@@ -27,5 +27,20 @@ function c17313545.atcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -27,5 +27,20 @@ function c17313545.atcon(e,tp,eg,ep,ev,re,r,rp)
and
bc
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
bc
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
end
end
function
c17313545
.
atop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c17313545
.
atop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
ChainAttack
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToBattle
()
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_BATTLE
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e2
:
SetLabelObject
(
e1
)
e2
:
SetOperation
(
aux
.
atrst
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
script/c21435914.lua
View file @
c3a6e944
...
@@ -32,10 +32,12 @@ end
...
@@ -32,10 +32,12 @@ end
function
c21435914
.
atcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c21435914
.
atcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
bc
=
c
:
GetBattleTarget
()
local
bc
=
c
:
GetBattleTarget
()
return
bc
:
IsLocation
(
LOCATION_GRAVE
)
and
bc
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsChainAttackable
(
2
,
true
)
and
not
c
:
IsHasEffect
(
EFFECT_EXTRA_ATTACK
)
return
bc
:
IsLocation
(
LOCATION_GRAVE
)
and
bc
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsChainAttackable
(
2
,
true
)
and
not
c
:
IsHasEffect
(
EFFECT_EXTRA_ATTACK
)
and
not
c
:
IsStatus
(
STATUS_SELF_BATTLE
)
end
end
function
c21435914
.
atop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c21435914
.
atop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToBattle
()
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
...
...
script/c23118924.lua
View file @
c3a6e944
...
@@ -46,5 +46,20 @@ function c23118924.atcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -46,5 +46,20 @@ function c23118924.atcon(e,tp,eg,ep,ev,re,r,rp)
and
not
c
:
IsDisabled
()
and
Duel
.
IsExistingMatchingCard
(
c23118924
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
ATTRIBUTE_WIND
)
and
not
c
:
IsDisabled
()
and
Duel
.
IsExistingMatchingCard
(
c23118924
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
ATTRIBUTE_WIND
)
end
end
function
c23118924
.
atop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c23118924
.
atop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
ChainAttack
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToBattle
()
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_BATTLE
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e2
:
SetLabelObject
(
e1
)
e2
:
SetOperation
(
aux
.
atrst
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
script/c30314994.lua
View file @
c3a6e944
...
@@ -31,5 +31,20 @@ function c30314994.atcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -31,5 +31,20 @@ function c30314994.atcon(e,tp,eg,ep,ev,re,r,rp)
and
not
c
:
IsDisabled
()
and
Duel
.
IsExistingMatchingCard
(
c30314994
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
ATTRIBUTE_WIND
)
and
not
c
:
IsDisabled
()
and
Duel
.
IsExistingMatchingCard
(
c30314994
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
ATTRIBUTE_WIND
)
end
end
function
c30314994
.
atop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c30314994
.
atop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
ChainAttack
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToBattle
()
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_BATTLE
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e2
:
SetLabelObject
(
e1
)
e2
:
SetOperation
(
aux
.
atrst
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
script/c31632536.lua
View file @
c3a6e944
...
@@ -31,9 +31,21 @@ end
...
@@ -31,9 +31,21 @@ end
function
c31632536
.
caop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c31632536
.
caop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
e
:
GetLabelObject
():
GetLabel
()
==
1
and
c
:
IsRelateToBattle
()
and
c
:
IsChainAttackable
()
if
e
:
GetLabelObject
():
GetLabel
()
==
1
and
c
:
IsRelateToBattle
()
and
c
:
IsChainAttackable
()
and
Duel
.
GetMatchingGroupCount
(
Card
.
IsSetCard
,
tp
,
LOCATION_GRAVE
,
0
,
nil
,
0x39
)
>=
2
and
Duel
.
GetMatchingGroupCount
(
Card
.
IsSetCard
,
tp
,
LOCATION_GRAVE
,
0
,
nil
,
0x39
)
>=
2
then
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
31632536
,
0
))
then
local
e1
=
Effect
.
CreateEffect
(
c
)
Duel
.
ChainAttack
()
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_BATTLE
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e2
:
SetLabelObject
(
e1
)
e2
:
SetOperation
(
aux
.
atrst
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
end
end
function
c31632536
.
pcon
(
e
)
function
c31632536
.
pcon
(
e
)
...
...
script/c33823832.lua
View file @
c3a6e944
...
@@ -59,6 +59,7 @@ function c33823832.cacon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -59,6 +59,7 @@ function c33823832.cacon(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c33823832
.
caop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c33823832
.
caop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetLabelObject
()
local
tc
=
e
:
GetLabelObject
()
local
c
=
e
:
GetHandler
()
if
tc
:
IsFaceup
()
and
tc
:
IsControler
(
tp
)
and
tc
:
IsRelateToBattle
()
then
if
tc
:
IsFaceup
()
and
tc
:
IsControler
(
tp
)
and
tc
:
IsRelateToBattle
()
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
@@ -68,7 +69,20 @@ function c33823832.caop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -68,7 +69,20 @@ function c33823832.caop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_BATTLE
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_BATTLE
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
if
tc
:
IsChainAttackable
()
then
if
tc
:
IsChainAttackable
()
then
Duel
.
ChainAttack
()
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e2
:
SetValue
(
1
)
e2
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_BATTLE
)
tc
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e3
:
SetLabelObject
(
e2
)
e3
:
SetOperation
(
aux
.
atrst
)
e3
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE
)
Duel
.
RegisterEffect
(
e3
,
tp
)
end
end
end
end
end
end
script/c35514096.lua
View file @
c3a6e944
...
@@ -66,7 +66,20 @@ function c35514096.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -66,7 +66,20 @@ function c35514096.operation(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SpecialSummon
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
elseif
e
:
GetLabel
()
==
1
then
elseif
e
:
GetLabel
()
==
1
then
if
c
:
IsRelateToBattle
()
then
if
c
:
IsRelateToBattle
()
then
Duel
.
ChainAttack
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_BATTLE
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e2
:
SetLabelObject
(
e1
)
e2
:
SetOperation
(
aux
.
atrst
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
end
end
end
end
script/c35638627.lua
View file @
c3a6e944
...
@@ -44,5 +44,20 @@ function c35638627.atcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -44,5 +44,20 @@ function c35638627.atcon(e,tp,eg,ep,ev,re,r,rp)
return
bc
and
bc
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
c
:
IsChainAttackable
()
return
bc
and
bc
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
c
:
IsChainAttackable
()
end
end
function
c35638627
.
atop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c35638627
.
atop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
ChainAttack
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToBattle
()
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_BATTLE
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e2
:
SetLabelObject
(
e1
)
e2
:
SetOperation
(
aux
.
atrst
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
script/c35884610.lua
View file @
c3a6e944
...
@@ -96,7 +96,22 @@ function c35884610.atcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -96,7 +96,22 @@ function c35884610.atcon(e,tp,eg,ep,ev,re,r,rp)
return
bc
and
bc
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
c
:
IsChainAttackable
()
return
bc
and
bc
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
c
:
IsChainAttackable
()
end
end
function
c35884610
.
atop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c35884610
.
atop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
ChainAttack
()
local
c
=
e
:
GetHandler
()
local
tc
=
e
:
GetHandler
():
GetEquipTarget
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_BATTLE
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e2
:
SetLabelObject
(
e1
)
e2
:
SetOperation
(
aux
.
atrst
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
function
c35884610
.
rmcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c35884610
.
rmcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
==
tp
return
Duel
.
GetTurnPlayer
()
==
tp
...
...
script/c40225398.lua
View file @
c3a6e944
...
@@ -14,8 +14,20 @@ end
...
@@ -14,8 +14,20 @@ end
function
c40225398
.
caop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c40225398
.
caop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
bc
=
c
:
GetBattleTarget
()
local
bc
=
c
:
GetBattleTarget
()
if
Duel
.
GetAttacker
()
==
c
and
bc
and
bit
.
band
(
bc
:
GetBattlePosition
(),
POS_DEFENCE
)
~=
0
and
c
:
IsRelateToBattle
()
and
c
:
IsChainAttackable
()
if
Duel
.
GetAttacker
()
==
c
and
bc
and
bit
.
band
(
bc
:
GetBattlePosition
(),
POS_DEFENCE
)
~=
0
and
c
:
IsRelateToBattle
()
and
c
:
IsChainAttackable
()
then
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
40225398
,
0
))
then
local
e1
=
Effect
.
CreateEffect
(
c
)
Duel
.
ChainAttack
()
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_BATTLE
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e2
:
SetLabelObject
(
e1
)
e2
:
SetOperation
(
aux
.
atrst
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
end
end
script/c46427957.lua
View file @
c3a6e944
...
@@ -16,5 +16,20 @@ function c46427957.atcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -16,5 +16,20 @@ function c46427957.atcon(e,tp,eg,ep,ev,re,r,rp)
return
bc
and
bc
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
c
:
IsChainAttackable
()
return
bc
and
bc
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
c
:
IsChainAttackable
()
end
end
function
c46427957
.
atop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c46427957
.
atop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
ChainAttack
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToBattle
()
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_BATTLE
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e2
:
SetLabelObject
(
e1
)
e2
:
SetOperation
(
aux
.
atrst
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
script/c49202331.lua
View file @
c3a6e944
...
@@ -59,5 +59,20 @@ function c49202331.atcost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -59,5 +59,20 @@ function c49202331.atcost(e,tp,eg,ep,ev,re,r,rp,chk)
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
end
end
function
c49202331
.
atop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c49202331
.
atop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
ChainAttack
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToBattle
()
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_BATTLE
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e2
:
SetLabelObject
(
e1
)
e2
:
SetOperation
(
aux
.
atrst
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
script/c57274196.lua
View file @
c3a6e944
...
@@ -32,5 +32,21 @@ function c57274196.cost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -32,5 +32,21 @@ function c57274196.cost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
RegisterEffect
(
e3
,
tp
)
Duel
.
RegisterEffect
(
e3
,
tp
)
end
end
function
c57274196
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c57274196
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
ChainAttack
()
local
c
=
e
:
GetHandler
()
local
tc
=
eg
:
GetFirst
()
if
not
tc
:
IsRelateToBattle
()
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_BATTLE
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e2
:
SetLabelObject
(
e1
)
e2
:
SetOperation
(
aux
.
atrst
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
script/c58272005.lua
View file @
c3a6e944
...
@@ -69,11 +69,27 @@ function c58272005.atcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -69,11 +69,27 @@ function c58272005.atcon(e,tp,eg,ep,ev,re,r,rp)
return
bc
:
IsReason
(
REASON_BATTLE
)
and
bc
:
IsLocation
(
LOCATION_GRAVE
)
and
ec
:
IsChainAttackable
(
2
,
true
)
return
bc
:
IsReason
(
REASON_BATTLE
)
and
bc
:
IsLocation
(
LOCATION_GRAVE
)
and
ec
:
IsChainAttackable
(
2
,
true
)
end
end
function
c58272005
.
atop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c58272005
.
atop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
ChainAttack
()
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
ec
=
e
:
GetHandler
():
GetEquipTarget
()
if
not
ec
:
IsRelateToBattle
()
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CANNOT_DIRECT_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e
:
GetHandler
():
RegisterEffect
(
e1
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_BATTLE
)
ec
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_CANNOT_DIRECT_ATTACK
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_BATTLE
)
ec
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e3
:
SetLabelObject
(
e1
)
e3
:
SetOperation
(
aux
.
atrst
)
e3
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE
)
Duel
.
RegisterEffect
(
e3
,
tp
)
end
end
script/c62315111.lua
View file @
c3a6e944
...
@@ -16,5 +16,20 @@ function c62315111.atcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -16,5 +16,20 @@ function c62315111.atcon(e,tp,eg,ep,ev,re,r,rp)
and
bc
:
GetCounter
(
0xe
)
>
0
and
bc
:
GetCounter
(
0xe
)
>
0
end
end
function
c62315111
.
atop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c62315111
.
atop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
ChainAttack
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToBattle
()
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_BATTLE
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e2
:
SetLabelObject
(
e1
)
e2
:
SetOperation
(
aux
.
atrst
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
script/c65260293.lua
View file @
c3a6e944
...
@@ -30,5 +30,20 @@ function c65260293.atcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -30,5 +30,20 @@ function c65260293.atcon(e,tp,eg,ep,ev,re,r,rp)
and
not
c
:
IsDisabled
()
and
Duel
.
IsExistingMatchingCard
(
c65260293
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
ATTRIBUTE_WIND
)
and
not
c
:
IsDisabled
()
and
Duel
.
IsExistingMatchingCard
(
c65260293
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
ATTRIBUTE_WIND
)
end
end
function
c65260293
.
atop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c65260293
.
atop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
ChainAttack
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToBattle
()
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_BATTLE
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e2
:
SetLabelObject
(
e1
)
e2
:
SetOperation
(
aux
.
atrst
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
script/c69069911.lua
View file @
c3a6e944
...
@@ -16,14 +16,28 @@ end
...
@@ -16,14 +16,28 @@ end
function
c69069911
.
atcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c69069911
.
atcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
bc
=
c
:
GetBattleTarget
()
local
bc
=
c
:
GetBattleTarget
()
return
bc
:
IsLocation
(
LOCATION_GRAVE
)
and
bc
:
IsReason
(
REASON_BATTLE
)
and
bc
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsChainAttackable
()
return
bc
:
IsLocation
(
LOCATION_GRAVE
)
and
bc
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsChainAttackable
()
and
not
c
:
IsHasEffect
(
EFFECT_EXTRA_ATTACK
)
and
not
c
:
IsStatus
(
STATUS_SELF_BATTLE
)
end
end
function
c69069911
.
atcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c69069911
.
atcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_COST
)
end
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_COST
)
end
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
end
end
function
c69069911
.
atop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c69069911
.
atop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsRelateToBattle
()
then
local
c
=
e
:
GetHandler
()
Duel
.
ChainAttack
()
if
not
c
:
IsRelateToBattle
()
then
return
end
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_BATTLE
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e2
:
SetLabelObject
(
e1
)
e2
:
SetOperation
(
aux
.
atrst
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
script/c69757518.lua
View file @
c3a6e944
...
@@ -46,14 +46,27 @@ function c69757518.atcost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -46,14 +46,27 @@ function c69757518.atcost(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
c69757518
.
atop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c69757518
.
atop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
Duel
.
ChainAttack
()
if
not
c
:
IsRelateToBattle
()
then
return
end
if
c
:
IsHasEffect
(
EFFECT_CANNOT_DIRECT_ATTACK
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CANNOT_DIRECT_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_BATTLE
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_CANNOT_DIRECT_ATTACK
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_BATTLE
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e3
:
SetLabelObject
(
e1
)
e3
:
SetOperation
(
aux
.
atrst
)
e3
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE
)
Duel
.
RegisterEffect
(
e3
,
tp
)
end
end
function
c69757518
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c69757518
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
...
...
script/c70194827.lua
View file @
c3a6e944
...
@@ -20,11 +20,26 @@ function c70194827.atcost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -20,11 +20,26 @@ function c70194827.atcost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
)
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
)
end
end
function
c70194827
.
atop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c70194827
.
atop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
ChainAttack
()
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
if
not
c
:
IsRelateToBattle
()
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CANNOT_DIRECT_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e
:
GetHandler
():
RegisterEffect
(
e1
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_BATTLE
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_CANNOT_DIRECT_ATTACK
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_BATTLE
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e3
:
SetLabelObject
(
e1
)
e3
:
SetOperation
(
aux
.
atrst
)
e3
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE
)
Duel
.
RegisterEffect
(
e3
,
tp
)
end
end
script/c72989439.lua
View file @
c3a6e944
...
@@ -77,10 +77,12 @@ end
...
@@ -77,10 +77,12 @@ end
function
c72989439
.
atcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c72989439
.
atcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
bc
=
c
:
GetBattleTarget
()
local
bc
=
c
:
GetBattleTarget
()
return
bc
and
bc
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
c
:
GetFlagEffect
(
72989439
)
==
0
and
c
:
IsChainAttackable
()
return
bc
and
bc
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
c
:
GetFlagEffect
(
72989439
)
==
0
and
c
:
IsChainAttackable
()
and
not
c
:
IsHasEffect
(
EFFECT_EXTRA_ATTACK
)
and
not
c
:
IsStatus
(
STATUS_SELF_BATTLE
)
end
end
function
c72989439
.
atop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c72989439
.
atop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToBattle
()
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
...
...
script/c80367387.lua
View file @
c3a6e944
...
@@ -61,5 +61,20 @@ function c80367387.atcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -61,5 +61,20 @@ function c80367387.atcon(e,tp,eg,ep,ev,re,r,rp)
return
bc
and
bc
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
c
:
IsChainAttackable
()
return
bc
and
bc
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
c
:
IsChainAttackable
()
end
end
function
c80367387
.
atop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c80367387
.
atop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
ChainAttack
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToBattle
()
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_BATTLE
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e2
:
SetLabelObject
(
e1
)
e2
:
SetOperation
(
aux
.
atrst
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
script/c88301393.lua
View file @
c3a6e944
...
@@ -93,10 +93,26 @@ end
...
@@ -93,10 +93,26 @@ end
function
c88301393
.
atcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c88301393
.
atcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
bc
=
c
:
GetBattleTarget
()
local
bc
=
c
:
GetBattleTarget
()
return
bc
:
IsReason
(
REASON_BATTLE
)
and
bc
:
IsLocation
(
LOCATION_GRAVE
)
and
c
:
IsChainAttackable
()
return
bc
:
IsLocation
(
LOCATION_GRAVE
)
and
bc
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsChainAttackable
()
and
not
c
:
IsHasEffect
(
EFFECT_EXTRA_ATTACK
)
and
not
c
:
IsStatus
(
STATUS_SELF_BATTLE
)
end
end
function
c88301393
.
atop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c88301393
.
atop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
ChainAttack
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToBattle
()
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_BATTLE
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e2
:
SetLabelObject
(
e1
)
e2
:
SetOperation
(
aux
.
atrst
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
function
c88301393
.
rmcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c88301393
.
rmcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckReleaseGroup
(
tp
,
Card
.
IsReleasable
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
CheckReleaseGroup
(
tp
,
Card
.
IsReleasable
,
1
,
nil
)
end
...
...
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