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wyykak
ygopro
Commits
bb830c38
Commit
bb830c38
authored
Jun 21, 2017
by
edo9300
Browse files
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Plain Diff
Fix
parent
220864e2
Changes
1
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Showing
1 changed file
with
25 additions
and
26 deletions
+25
-26
gframe/drawing.cpp
gframe/drawing.cpp
+25
-26
No files found.
gframe/drawing.cpp
View file @
bb830c38
...
@@ -202,24 +202,32 @@ void Game::DrawLinkedZones(ClientCard* pcard) {
...
@@ -202,24 +202,32 @@ void Game::DrawLinkedZones(ClientCard* pcard) {
if
(
dField
.
hovered_sequence
<
5
)
{
if
(
dField
.
hovered_sequence
<
5
)
{
if
(
mark
&
LINK_MARKER_LEFT
&&
dField
.
hovered_sequence
>
0
)
{
if
(
mark
&
LINK_MARKER_LEFT
&&
dField
.
hovered_sequence
>
0
)
{
pcard2
=
mainGame
->
dField
.
mzone
[
dField
.
hovered_controler
][
dField
.
hovered_sequence
-
1
];
pcard2
=
mainGame
->
dField
.
mzone
[
dField
.
hovered_controler
][
dField
.
hovered_sequence
-
1
];
CheckMutual
(
pcard2
,
LINK_MARKER_
LEF
T
);
CheckMutual
(
pcard2
,
LINK_MARKER_
RIGH
T
);
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
dField
.
hovered_controler
][
dField
.
hovered_sequence
-
1
],
4
,
matManager
.
iRectangle
,
2
);
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
dField
.
hovered_controler
][
dField
.
hovered_sequence
-
1
],
4
,
matManager
.
iRectangle
,
2
);
}
}
if
(
mark
&
LINK_MARKER_RIGHT
&&
dField
.
hovered_sequence
<
4
)
{
if
(
mark
&
LINK_MARKER_RIGHT
&&
dField
.
hovered_sequence
<
4
)
{
pcard2
=
mainGame
->
dField
.
mzone
[
dField
.
hovered_controler
][
dField
.
hovered_sequence
+
1
];
pcard2
=
mainGame
->
dField
.
mzone
[
dField
.
hovered_controler
][
dField
.
hovered_sequence
+
1
];
CheckMutual
(
pcard2
,
LINK_MARKER_
RIGH
T
);
CheckMutual
(
pcard2
,
LINK_MARKER_
LEF
T
);
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
dField
.
hovered_controler
][
dField
.
hovered_sequence
+
1
],
4
,
matManager
.
iRectangle
,
2
);
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
dField
.
hovered_controler
][
dField
.
hovered_sequence
+
1
],
4
,
matManager
.
iRectangle
,
2
);
}
}
if
(
dInfo
.
duel_rule
>=
4
)
{
if
(
dInfo
.
duel_rule
>=
4
)
{
if
((
mark
&
LINK_MARKER_TOP_LEFT
&&
dField
.
hovered_sequence
==
2
)
||
(
mark
&
LINK_MARKER_TOP
&&
dField
.
hovered_sequence
==
1
)
||
(
mark
&
LINK_MARKER_TOP_RIGHT
&&
dField
.
hovered_sequence
==
0
))
{
if
((
mark
&
LINK_MARKER_TOP_LEFT
&&
dField
.
hovered_sequence
==
2
)
||
(
mark
&
LINK_MARKER_TOP
&&
dField
.
hovered_sequence
==
1
)
||
(
mark
&
LINK_MARKER_TOP_RIGHT
&&
dField
.
hovered_sequence
==
0
))
{
int
mark
=
(
dField
.
hovered_sequence
==
2
)
?
LINK_MARKER_
TOP_LEFT
:
(
dField
.
hovered_sequence
==
1
)
?
LINK_MARKER_TOP
:
LINK_MARKER_TOP_RIGH
T
;
int
mark
=
(
dField
.
hovered_sequence
==
2
)
?
LINK_MARKER_
BOTTOM_RIGHT
:
(
dField
.
hovered_sequence
==
1
)
?
LINK_MARKER_BOTTOM
:
LINK_MARKER_BOTTOM_LEF
T
;
pcard2
=
mainGame
->
dField
.
mzone
[
dField
.
hovered_controler
][
5
];
pcard2
=
mainGame
->
dField
.
mzone
[
dField
.
hovered_controler
][
5
];
if
(
!
pcard2
)
{
pcard2
=
mainGame
->
dField
.
mzone
[
1
-
dField
.
hovered_controler
][
6
];
mark
=
(
dField
.
hovered_sequence
==
2
)
?
LINK_MARKER_TOP_LEFT
:
(
dField
.
hovered_sequence
==
1
)
?
LINK_MARKER_TOP
:
LINK_MARKER_TOP_RIGHT
;
}
CheckMutual
(
pcard2
,
mark
);
CheckMutual
(
pcard2
,
mark
);
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
dField
.
hovered_controler
][
5
],
4
,
matManager
.
iRectangle
,
2
);
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
dField
.
hovered_controler
][
5
],
4
,
matManager
.
iRectangle
,
2
);
}
}
if
((
mark
&
LINK_MARKER_TOP_LEFT
&&
dField
.
hovered_sequence
==
4
)
||
(
mark
&
LINK_MARKER_TOP
&&
dField
.
hovered_sequence
==
3
)
||
(
mark
&
LINK_MARKER_TOP_RIGHT
&&
dField
.
hovered_sequence
==
2
))
{
if
((
mark
&
LINK_MARKER_TOP_LEFT
&&
dField
.
hovered_sequence
==
4
)
||
(
mark
&
LINK_MARKER_TOP
&&
dField
.
hovered_sequence
==
3
)
||
(
mark
&
LINK_MARKER_TOP_RIGHT
&&
dField
.
hovered_sequence
==
2
))
{
int
mark
=
(
dField
.
hovered_sequence
==
4
)
?
LINK_MARKER_TOP_LEFT
:
(
dField
.
hovered_sequence
==
3
)
?
LINK_MARKER_TOP
:
LINK_MARKER_TOP_RIGHT
;
int
mark
=
(
dField
.
hovered_sequence
==
4
)
?
LINK_MARKER_BOTTOM_RIGHT
:
(
dField
.
hovered_sequence
==
3
)
?
LINK_MARKER_BOTTOM
:
LINK_MARKER_BOTTOM_LEFT
;
pcard2
=
mainGame
->
dField
.
mzone
[
dField
.
hovered_controler
][
5
];
pcard2
=
mainGame
->
dField
.
mzone
[
dField
.
hovered_controler
][
6
];
if
(
!
pcard2
)
{
pcard2
=
mainGame
->
dField
.
mzone
[
1
-
dField
.
hovered_controler
][
5
];
mark
=
(
dField
.
hovered_sequence
==
4
)
?
LINK_MARKER_TOP_LEFT
:
(
dField
.
hovered_sequence
==
3
)
?
LINK_MARKER_TOP
:
LINK_MARKER_TOP_RIGHT
;
}
CheckMutual
(
pcard2
,
mark
);
CheckMutual
(
pcard2
,
mark
);
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
dField
.
hovered_controler
][
6
],
4
,
matManager
.
iRectangle
,
2
);
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
dField
.
hovered_controler
][
6
],
4
,
matManager
.
iRectangle
,
2
);
}
}
...
@@ -228,51 +236,42 @@ void Game::DrawLinkedZones(ClientCard* pcard) {
...
@@ -228,51 +236,42 @@ void Game::DrawLinkedZones(ClientCard* pcard) {
int
swap
=
(
dField
.
hovered_sequence
==
5
)
?
0
:
2
;
int
swap
=
(
dField
.
hovered_sequence
==
5
)
?
0
:
2
;
if
(
mark
&
LINK_MARKER_BOTTOM_LEFT
)
{
if
(
mark
&
LINK_MARKER_BOTTOM_LEFT
)
{
pcard2
=
mainGame
->
dField
.
mzone
[
dField
.
hovered_controler
][
0
+
swap
];
pcard2
=
mainGame
->
dField
.
mzone
[
dField
.
hovered_controler
][
0
+
swap
];
CheckMutual
(
pcard2
,
LINK_MARKER_
BOTTOM_LEF
T
);
CheckMutual
(
pcard2
,
LINK_MARKER_
TOP_RIGH
T
);
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
dField
.
hovered_controler
][
0
+
swap
],
4
,
matManager
.
iRectangle
,
2
);
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
dField
.
hovered_controler
][
0
+
swap
],
4
,
matManager
.
iRectangle
,
2
);
}
}
if
(
mark
&
LINK_MARKER_BOTTOM
)
{
if
(
mark
&
LINK_MARKER_BOTTOM
)
{
pcard2
=
mainGame
->
dField
.
mzone
[
dField
.
hovered_controler
][
1
+
swap
];
pcard2
=
mainGame
->
dField
.
mzone
[
dField
.
hovered_controler
][
1
+
swap
];
CheckMutual
(
pcard2
,
LINK_MARKER_
BOTTOM
);
CheckMutual
(
pcard2
,
LINK_MARKER_
TOP
);
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
dField
.
hovered_controler
][
1
+
swap
],
4
,
matManager
.
iRectangle
,
2
);
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
dField
.
hovered_controler
][
1
+
swap
],
4
,
matManager
.
iRectangle
,
2
);
}
}
if
(
mark
&
LINK_MARKER_BOTTOM_RIGHT
)
{
if
(
mark
&
LINK_MARKER_BOTTOM_RIGHT
)
{
pcard2
=
mainGame
->
dField
.
mzone
[
dField
.
hovered_controler
][
2
+
swap
];
pcard2
=
mainGame
->
dField
.
mzone
[
dField
.
hovered_controler
][
2
+
swap
];
CheckMutual
(
pcard2
,
LINK_MARKER_
BOTTOM_RIGH
T
);
CheckMutual
(
pcard2
,
LINK_MARKER_
TOP_LEF
T
);
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
dField
.
hovered_controler
][
2
+
swap
],
4
,
matManager
.
iRectangle
,
2
);
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
dField
.
hovered_controler
][
2
+
swap
],
4
,
matManager
.
iRectangle
,
2
);
}
}
if
(
mark
&
LINK_MARKER_TOP_LEFT
)
{
if
(
mark
&
LINK_MARKER_TOP_LEFT
)
{
pcard2
=
mainGame
->
dField
.
mzone
[
dField
.
hovered_controler
][
4
-
swap
];
pcard2
=
mainGame
->
dField
.
mzone
[
1
-
dField
.
hovered_controler
][
4
-
swap
];
CheckMutual
(
pcard2
,
LINK_MARKER_TOP_LEFT
);
CheckMutual
(
pcard2
,
LINK_MARKER_TOP_LEFT
);
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
dField
.
hovered_controler
][
4
-
swap
],
4
,
matManager
.
iRectangle
,
2
);
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
1
-
dField
.
hovered_controler
][
4
-
swap
],
4
,
matManager
.
iRectangle
,
2
);
}
}
if
(
mark
&
LINK_MARKER_TOP
)
{
if
(
mark
&
LINK_MARKER_TOP
)
{
pcard2
=
mainGame
->
dField
.
mzone
[
dField
.
hovered_controler
][
3
-
swap
];
pcard2
=
mainGame
->
dField
.
mzone
[
1
-
dField
.
hovered_controler
][
3
-
swap
];
CheckMutual
(
pcard2
,
LINK_MARKER_TOP
);
CheckMutual
(
pcard2
,
LINK_MARKER_TOP
);
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
dField
.
hovered_controler
][
3
-
swap
],
4
,
matManager
.
iRectangle
,
2
);
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
1
-
dField
.
hovered_controler
][
3
-
swap
],
4
,
matManager
.
iRectangle
,
2
);
}
}
if
(
mark
&
LINK_MARKER_TOP_RIGHT
)
{
if
(
mark
&
LINK_MARKER_TOP_RIGHT
)
{
pcard2
=
mainGame
->
dField
.
mzone
[
dField
.
hovered_controler
][
2
-
swap
];
pcard2
=
mainGame
->
dField
.
mzone
[
1
-
dField
.
hovered_controler
][
2
-
swap
];
CheckMutual
(
pcard2
,
LINK_MARKER_TOP_RIGHT
);
CheckMutual
(
pcard2
,
LINK_MARKER_TOP_RIGHT
);
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
dField
.
hovered_controler
][
2
-
swap
],
4
,
matManager
.
iRectangle
,
2
);
driver
->
drawVertexPrimitiveList
(
&
matManager
.
vFieldMzone
[
1
-
dField
.
hovered_controler
][
2
-
swap
],
4
,
matManager
.
iRectangle
,
2
);
}
}
}
}
}
}
void
Game
::
CheckMutual
(
ClientCard
*
pcard
,
int
mark
)
{
void
Game
::
CheckMutual
(
ClientCard
*
pcard
,
int
mark
)
{
matManager
.
mSelField
.
AmbientColor
=
0xff0261a2
;
matManager
.
mSelField
.
AmbientColor
=
0xff0261a2
;
driver
->
setMaterial
(
matManager
.
mSelField
);
driver
->
setMaterial
(
matManager
.
mSelField
);
if
(
pcard
&&
pcard
->
type
&
TYPE_LINK
)
{
if
(
pcard
&&
pcard
->
type
&
TYPE_LINK
&&
pcard
->
link_marker
&
mark
)
{
if
((
mark
==
LINK_MARKER_BOTTOM_LEFT
&&
pcard
->
link_marker
&
LINK_MARKER_TOP_RIGHT
)
||
matManager
.
mSelField
.
AmbientColor
=
0xff009900
;
(
mark
==
LINK_MARKER_BOTTOM
&&
pcard
->
link_marker
&
LINK_MARKER_TOP
)
||
driver
->
setMaterial
(
matManager
.
mSelField
);
(
mark
==
LINK_MARKER_BOTTOM_RIGHT
&&
pcard
->
link_marker
&
LINK_MARKER_TOP_LEFT
)
||
(
mark
==
LINK_MARKER_LEFT
&&
pcard
->
link_marker
&
LINK_MARKER_RIGHT
)
||
(
mark
==
LINK_MARKER_RIGHT
&&
pcard
->
link_marker
&
LINK_MARKER_LEFT
)
||
(
mark
==
LINK_MARKER_TOP_LEFT
&&
pcard
->
link_marker
&
LINK_MARKER_BOTTOM_RIGHT
)
||
(
mark
==
LINK_MARKER_TOP
&&
pcard
->
link_marker
&
LINK_MARKER_BOTTOM
)
||
(
mark
==
LINK_MARKER_TOP_RIGHT
&&
pcard
->
link_marker
&
LINK_MARKER_BOTTOM_LEFT
))
{
matManager
.
mSelField
.
AmbientColor
=
0xff009900
;
driver
->
setMaterial
(
matManager
.
mSelField
);
}
}
}
}
}
void
Game
::
DrawCards
()
{
void
Game
::
DrawCards
()
{
...
...
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