Commit a78e0dd1 authored by salix5's avatar salix5

EFFECT_ADD_SETCODE

parent c8aae359
...@@ -377,7 +377,7 @@ public: ...@@ -377,7 +377,7 @@ public:
#define EFFECT_LEFT_SPSUMMON_COUNT 331 #define EFFECT_LEFT_SPSUMMON_COUNT 331
#define EFFECT_CANNOT_SELECT_BATTLE_TARGET 332 #define EFFECT_CANNOT_SELECT_BATTLE_TARGET 332
#define EFFECT_CANNOT_SELECT_EFFECT_TARGET 333 #define EFFECT_CANNOT_SELECT_EFFECT_TARGET 333
#define EFFECT_ADD_SET_CODE 334 #define EFFECT_ADD_SETCODE 334
#define EVENT_STARTUP 1000 #define EVENT_STARTUP 1000
#define EVENT_FLIP 1001 #define EVENT_FLIP 1001
......
...@@ -29,7 +29,7 @@ function c21521304.initial_effect(c) ...@@ -29,7 +29,7 @@ function c21521304.initial_effect(c)
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE) e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e3:SetCode(EFFECT_ADD_SET_CODE) e3:SetCode(EFFECT_ADD_SETCODE)
e3:SetValue(0x7f) e3:SetValue(0x7f)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
......
...@@ -35,7 +35,7 @@ function c23204029.initial_effect(c) ...@@ -35,7 +35,7 @@ function c23204029.initial_effect(c)
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE) e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e4:SetCode(EFFECT_ADD_SET_CODE) e4:SetCode(EFFECT_ADD_SETCODE)
e4:SetValue(0x3008) e4:SetValue(0x3008)
c:RegisterEffect(e4) c:RegisterEffect(e4)
end end
......
...@@ -15,7 +15,7 @@ function c34566435.initial_effect(c) ...@@ -15,7 +15,7 @@ function c34566435.initial_effect(c)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e2:SetCode(EFFECT_ADD_SET_CODE) e2:SetCode(EFFECT_ADD_SETCODE)
e2:SetValue(0xad) e2:SetValue(0xad)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
......
...@@ -22,7 +22,7 @@ function c36953371.initial_effect(c) ...@@ -22,7 +22,7 @@ function c36953371.initial_effect(c)
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE) e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e3:SetCode(EFFECT_ADD_SET_CODE) e3:SetCode(EFFECT_ADD_SETCODE)
e3:SetValue(0x9a) e3:SetValue(0x9a)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
......
...@@ -25,7 +25,7 @@ function c494922.initial_effect(c) ...@@ -25,7 +25,7 @@ function c494922.initial_effect(c)
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE) e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e3:SetCode(EFFECT_ADD_SET_CODE) e3:SetCode(EFFECT_ADD_SETCODE)
e3:SetValue(0x9a) e3:SetValue(0x9a)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
......
...@@ -473,7 +473,7 @@ EFFECT_SPSUMMON_COUNT_LIMIT =330 --特殊召唤次数限制 ...@@ -473,7 +473,7 @@ EFFECT_SPSUMMON_COUNT_LIMIT =330 --特殊召唤次数限制
EFFECT_LEFT_SPSUMMON_COUNT =331 --剩餘召喚次數(召喚限制網) EFFECT_LEFT_SPSUMMON_COUNT =331 --剩餘召喚次數(召喚限制網)
EFFECT_CANNOT_SELECT_BATTLE_TARGET =332 --對手不能選擇為攻擊對象 EFFECT_CANNOT_SELECT_BATTLE_TARGET =332 --對手不能選擇為攻擊對象
EFFECT_CANNOT_SELECT_EFFECT_TARGET =333 --對手不能選擇為效果對象 EFFECT_CANNOT_SELECT_EFFECT_TARGET =333 --對手不能選擇為效果對象
EFFECT_ADD_SET_CODE =334 --规则上视为「XX」字段 EFFECT_ADD_SETCODE =334 --规则上视为「XX」字段
--下面是诱发效果的诱发事件、时点 (如果是TYPE_SINGLE则自己发生以下事件后触发,如果TYPE_FIELD则场上任何卡发生以下事件都触发) --下面是诱发效果的诱发事件、时点 (如果是TYPE_SINGLE则自己发生以下事件后触发,如果TYPE_FIELD则场上任何卡发生以下事件都触发)
EVENT_STARTUP =1000 --游戏开始时 EVENT_STARTUP =1000 --游戏开始时
......
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