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wyykak
ygopro
Commits
a56e464e
Commit
a56e464e
authored
Dec 07, 2011
by
argon.sun
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
bug fix
parent
8eccc80f
Changes
22
Hide whitespace changes
Inline
Side-by-side
Showing
22 changed files
with
118 additions
and
38 deletions
+118
-38
gframe/client_card.cpp
gframe/client_card.cpp
+0
-2
gframe/client_field.cpp
gframe/client_field.cpp
+1
-2
gframe/client_field.h
gframe/client_field.h
+2
-1
gframe/config.h
gframe/config.h
+1
-0
gframe/deck_con.cpp
gframe/deck_con.cpp
+0
-2
gframe/deck_manager.cpp
gframe/deck_manager.cpp
+0
-2
gframe/drawing.cpp
gframe/drawing.cpp
+0
-2
gframe/event_handler.cpp
gframe/event_handler.cpp
+0
-2
gframe/g_ime.cpp
gframe/g_ime.cpp
+59
-0
gframe/g_ime.h
gframe/g_ime.h
+31
-0
gframe/game.cpp
gframe/game.cpp
+4
-2
gframe/game.h
gframe/game.h
+5
-0
gframe/gframe.cpp
gframe/gframe.cpp
+3
-5
gframe/image_manager.cpp
gframe/image_manager.cpp
+0
-2
gframe/message.cpp
gframe/message.cpp
+0
-2
gframe/network.cpp
gframe/network.cpp
+2
-2
gframe/network.h
gframe/network.h
+2
-2
gframe/replay.cpp
gframe/replay.cpp
+0
-2
script/c13361027.lua
script/c13361027.lua
+2
-2
script/c70083723.lua
script/c70083723.lua
+1
-1
script/c8062132.lua
script/c8062132.lua
+3
-3
script/c93717133.lua
script/c93717133.lua
+2
-2
No files found.
gframe/client_card.cpp
View file @
a56e464e
#include "client_card.h"
#include "client_card.h"
#include "game.h"
#include "game.h"
extern
ygo
::
Game
*
mainGame
;
namespace
ygo
{
namespace
ygo
{
ClientCard
::
ClientCard
()
{
ClientCard
::
ClientCard
()
{
...
...
gframe/client_field.cpp
View file @
a56e464e
#include "client_field.h"
#include "client_field.h"
#include "client_card.h"
#include "game.h"
#include "game.h"
extern
ygo
::
Game
*
mainGame
;
namespace
ygo
{
namespace
ygo
{
ClientField
::
ClientField
()
{
ClientField
::
ClientField
()
{
...
...
gframe/client_field.h
View file @
a56e464e
...
@@ -2,11 +2,12 @@
...
@@ -2,11 +2,12 @@
#define CLIENT_FIELD_H
#define CLIENT_FIELD_H
#include "config.h"
#include "config.h"
#include "client_card.h"
#include <vector>
#include <vector>
namespace
ygo
{
namespace
ygo
{
class
ClientCard
;
struct
ChainInfo
{
struct
ChainInfo
{
irr
::
core
::
vector3df
chain_pos
;
irr
::
core
::
vector3df
chain_pos
;
ClientCard
*
chain_card
;
ClientCard
*
chain_card
;
...
...
gframe/config.h
View file @
a56e464e
...
@@ -24,6 +24,7 @@
...
@@ -24,6 +24,7 @@
#ifdef _WIN32
#ifdef _WIN32
#include <windows.h>
#include <windows.h>
#include <imm.h>
#define myswprintf swprintf
#define myswprintf swprintf
#else
#else
...
...
gframe/deck_con.cpp
View file @
a56e464e
...
@@ -3,8 +3,6 @@
...
@@ -3,8 +3,6 @@
#include "game.h"
#include "game.h"
#include <algorithm>
#include <algorithm>
extern
ygo
::
Game
*
mainGame
;
namespace
ygo
{
namespace
ygo
{
bool
DeckBuilder
::
OnEvent
(
const
irr
::
SEvent
&
event
)
{
bool
DeckBuilder
::
OnEvent
(
const
irr
::
SEvent
&
event
)
{
...
...
gframe/deck_manager.cpp
View file @
a56e464e
...
@@ -3,8 +3,6 @@
...
@@ -3,8 +3,6 @@
#include "game.h"
#include "game.h"
#include <algorithm>
#include <algorithm>
extern
ygo
::
Game
*
mainGame
;
namespace
ygo
{
namespace
ygo
{
void
DeckManager
::
LoadLFList
()
{
void
DeckManager
::
LoadLFList
()
{
...
...
gframe/drawing.cpp
View file @
a56e464e
#include "game.h"
#include "game.h"
extern
ygo
::
Game
*
mainGame
;
namespace
ygo
{
namespace
ygo
{
void
Game
::
DrawSelectionLine
(
irr
::
video
::
S3DVertex
*
vec
,
bool
strip
,
int
width
,
float
*
cv
)
{
void
Game
::
DrawSelectionLine
(
irr
::
video
::
S3DVertex
*
vec
,
bool
strip
,
int
width
,
float
*
cv
)
{
...
...
gframe/event_handler.cpp
View file @
a56e464e
...
@@ -3,8 +3,6 @@
...
@@ -3,8 +3,6 @@
#include "network.h"
#include "network.h"
#include "game.h"
#include "game.h"
extern
ygo
::
Game
*
mainGame
;
namespace
ygo
{
namespace
ygo
{
bool
ClientField
::
OnEvent
(
const
irr
::
SEvent
&
event
)
{
bool
ClientField
::
OnEvent
(
const
irr
::
SEvent
&
event
)
{
...
...
gframe/g_ime.cpp
0 → 100644
View file @
a56e464e
#include "g_ime.h"
namespace
ygo
{
#ifdef _WIN32
HIMC
G_IME
::
hIMC
;
HWND
G_IME
::
hWindow
;
HHOOK
G_IME
::
hHook
;
void
G_IME
::
Init
(
irr
::
video
::
SExposedVideoData
&
vdata
)
{
hWindow
=
(
HWND
)
vdata
.
OpenGLWin32
.
HWnd
;
hHook
=
SetWindowsHookEx
(
WH_GETMESSAGE
,
CharHookProc
,
NULL
,
GetCurrentThreadId
());
hIMC
=
ImmGetContext
(
hWindow
);
ImmAssociateContext
(
hWindow
,
hIMC
);
}
LRESULT
CALLBACK
G_IME
::
CharHookProc
(
int
nCode
,
WPARAM
wParam
,
LPARAM
lParam
)
{
if
(
nCode
<
0
)
return
CallNextHookEx
(
hHook
,
nCode
,
wParam
,
lParam
);
if
(
!
ImmIsIME
(
GetKeyboardLayout
(
0
)))
return
CallNextHookEx
(
hHook
,
nCode
,
wParam
,
lParam
);
MSG
*
msg
=
(
MSG
*
)
lParam
;
switch
(
msg
->
message
)
{
case
WM_IME_CHAR
:
{
break
;
}
/* case WM_CHAR: {
switch(msg->wParam) {
case VK_RETURN:
break;
default: {
input_count ++;
if(msg->wParam > 128) {
if(input_count == 1)
input_buffer[1] = msg->wParam;
else if(input_count == 2) {
input_buffer[0] = msg->wParam;
input_count = 0;
}
} else {
input_count = 0;
}
return true;
}
break;
}
}*/
}
return
CallNextHookEx
(
hHook
,
nCode
,
wParam
,
lParam
);
}
#else
void
G_IME
::
Init
(
irr
::
video
::
SExposedVideoData
&
)
{
}
#endif
}
gframe/g_ime.h
0 → 100644
View file @
a56e464e
#ifndef G_IME_H
#define G_IME_H
#include "config.h"
namespace
ygo
{
#ifdef _WIN32
class
G_IME
{
public:
void
Init
(
irr
::
video
::
SExposedVideoData
&
);
static
LRESULT
CALLBACK
CharHookProc
(
int
nCode
,
WPARAM
wParam
,
LPARAM
lParam
);
private:
static
HIMC
hIMC
;
static
HWND
hWindow
;
static
HHOOK
hHook
;
};
#else
class
G_IME
{
void
Init
(
irr
::
video
::
SExposedVideoData
&
);
};
#endif
}
#endif //G_IME_H
gframe/game.cpp
View file @
a56e464e
...
@@ -7,10 +7,10 @@
...
@@ -7,10 +7,10 @@
#include <dirent.h>
#include <dirent.h>
#endif
#endif
extern
ygo
::
Game
*
mainGame
;
namespace
ygo
{
namespace
ygo
{
Game
*
mainGame
;
Game
::
Game
()
{
Game
::
Game
()
{
}
}
Game
::~
Game
()
{
Game
::~
Game
()
{
...
@@ -43,6 +43,8 @@ bool Game::Initialize() {
...
@@ -43,6 +43,8 @@ bool Game::Initialize() {
deckManager
.
LoadLFList
();
deckManager
.
LoadLFList
();
driver
=
device
->
getVideoDriver
();
driver
=
device
->
getVideoDriver
();
driver
->
setTextureCreationFlag
(
irr
::
video
::
ETCF_CREATE_MIP_MAPS
,
false
);
driver
->
setTextureCreationFlag
(
irr
::
video
::
ETCF_CREATE_MIP_MAPS
,
false
);
vdata
=
driver
->
getExposedVideoData
();
ime
.
Init
(
vdata
);
imageManager
.
SetDevice
(
device
);
imageManager
.
SetDevice
(
device
);
if
(
!
dataManager
.
LoadDates
(
"cards.cdb"
))
if
(
!
dataManager
.
LoadDates
(
"cards.cdb"
))
return
false
;
return
false
;
...
...
gframe/game.h
View file @
a56e464e
...
@@ -11,6 +11,7 @@
...
@@ -11,6 +11,7 @@
#include "network.h"
#include "network.h"
#include "deck_manager.h"
#include "deck_manager.h"
#include "replay.h"
#include "replay.h"
#include "g_ime.h"
#include <string>
#include <string>
#include "../ocgcore/mtrandom.h"
#include "../ocgcore/mtrandom.h"
#include <unordered_map>
#include <unordered_map>
...
@@ -124,6 +125,7 @@ public:
...
@@ -124,6 +125,7 @@ public:
DeckManager
deckManager
;
DeckManager
deckManager
;
Materials
matManager
;
Materials
matManager
;
Replay
lastReplay
;
Replay
lastReplay
;
G_IME
ime
;
std
::
vector
<
int
>
logParam
;
std
::
vector
<
int
>
logParam
;
unsigned
short
linePattern
;
unsigned
short
linePattern
;
int
waitFrame
;
int
waitFrame
;
...
@@ -161,6 +163,7 @@ public:
...
@@ -161,6 +163,7 @@ public:
DeckBuilder
deckBuilder
;
DeckBuilder
deckBuilder
;
irr
::
IrrlichtDevice
*
device
;
irr
::
IrrlichtDevice
*
device
;
irr
::
video
::
IVideoDriver
*
driver
;
irr
::
video
::
IVideoDriver
*
driver
;
irr
::
video
::
SExposedVideoData
vdata
;
irr
::
scene
::
ISceneManager
*
smgr
;
irr
::
scene
::
ISceneManager
*
smgr
;
irr
::
scene
::
ICameraSceneNode
*
camera
;
irr
::
scene
::
ICameraSceneNode
*
camera
;
//GUI
//GUI
...
@@ -330,6 +333,8 @@ public:
...
@@ -330,6 +333,8 @@ public:
};
};
extern
Game
*
mainGame
;
}
}
#define COMMAND_ACTIVATE 0x0001
#define COMMAND_ACTIVATE 0x0001
...
...
gframe/gframe.cpp
View file @
a56e464e
#include "config.h"
#include "config.h"
#include "game.h"
#include "game.h"
ygo
::
Game
*
mainGame
;
int
main
()
{
int
main
()
{
#ifdef _WIN32
#ifdef _WIN32
WORD
wVersionRequested
;
WORD
wVersionRequested
;
...
@@ -13,10 +11,10 @@ int main() {
...
@@ -13,10 +11,10 @@ int main() {
#else
#else
#endif //_WIN32
#endif //_WIN32
ygo
::
Game
_game
;
ygo
::
Game
_game
;
mainGame
=
&
_game
;
ygo
::
mainGame
=
&
_game
;
if
(
!
mainGame
->
Initialize
())
if
(
!
ygo
::
mainGame
->
Initialize
())
return
0
;
return
0
;
mainGame
->
MainLoop
();
ygo
::
mainGame
->
MainLoop
();
#ifdef _WIN32
#ifdef _WIN32
timeEndPeriod
(
1
);
timeEndPeriod
(
1
);
WSACleanup
();
WSACleanup
();
...
...
gframe/image_manager.cpp
View file @
a56e464e
#include "image_manager.h"
#include "image_manager.h"
#include "game.h"
#include "game.h"
extern
ygo
::
Game
*
mainGame
;
namespace
ygo
{
namespace
ygo
{
bool
ImageManager
::
Initial
()
{
bool
ImageManager
::
Initial
()
{
...
...
gframe/message.cpp
View file @
a56e464e
...
@@ -4,8 +4,6 @@
...
@@ -4,8 +4,6 @@
#include <sys/time.h>
#include <sys/time.h>
#include <algorithm>
#include <algorithm>
extern
ygo
::
Game
*
mainGame
;
#define MSG_REPLAY 0xf0
#define MSG_REPLAY 0xf0
#define MSG_DUEL_END 0xf1
#define MSG_DUEL_END 0xf1
...
...
gframe/network.cpp
View file @
a56e464e
#include "network.h"
#include "network.h"
#include "game.h"
#include "game.h"
extern
ygo
::
Game
*
mainGame
;
namespace
ygo
{
namespace
ygo
{
const
unsigned
short
PROTO_VERSION
=
0x1011
;
bool
NetManager
::
CreateHost
()
{
bool
NetManager
::
CreateHost
()
{
wchar_t
*
pstr
;
wchar_t
*
pstr
;
int
wp
;
int
wp
;
...
...
gframe/network.h
View file @
a56e464e
...
@@ -5,8 +5,6 @@
...
@@ -5,8 +5,6 @@
#include <set>
#include <set>
#include <vector>
#include <vector>
#define PROTO_VERSION 0x1011
namespace
ygo
{
namespace
ygo
{
struct
HostInfo
{
struct
HostInfo
{
...
@@ -99,6 +97,8 @@ public:
...
@@ -99,6 +97,8 @@ public:
};
};
extern
const
unsigned
short
PROTO_VERSION
;
}
}
#define NETWORK_SERVER_ID 0x7428
#define NETWORK_SERVER_ID 0x7428
...
...
gframe/replay.cpp
View file @
a56e464e
...
@@ -5,8 +5,6 @@
...
@@ -5,8 +5,6 @@
#include <algorithm>
#include <algorithm>
#include "lzma/LzmaLib.h"
#include "lzma/LzmaLib.h"
extern
ygo
::
Game
*
mainGame
;
namespace
ygo
{
namespace
ygo
{
Replay
::
Replay
()
{
Replay
::
Replay
()
{
...
...
script/c13361027.lua
View file @
a56e464e
...
@@ -25,8 +25,8 @@ function c13361027.filter(c,e,sp)
...
@@ -25,8 +25,8 @@ function c13361027.filter(c,e,sp)
return
c
:
IsLevelBelow
(
4
)
and
c
:
IsRace
(
RACE_WINDBEAST
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
sp
,
false
,
false
)
return
c
:
IsLevelBelow
(
4
)
and
c
:
IsRace
(
RACE_WINDBEAST
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
sp
,
false
,
false
)
end
end
function
c13361027
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c13361027
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
GetLocation
()
==
LOCATION_GRAVE
and
chkc
:
GetControler
()
==
tp
and
c48964966
.
filter2
(
chkc
,
e
,
tp
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
c48964966
.
filter2
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c13361027
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
\
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c13361027
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c13361027
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c13361027
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
...
...
script/c70083723.lua
View file @
a56e464e
...
@@ -22,5 +22,5 @@ function c70083723.filter(c)
...
@@ -22,5 +22,5 @@ function c70083723.filter(c)
return
c
:
IsSetCard
(
0x2a
)
and
c
:
IsType
(
TYPE_MONSTER
)
return
c
:
IsSetCard
(
0x2a
)
and
c
:
IsType
(
TYPE_MONSTER
)
end
end
function
c70083723
.
atkval
(
e
,
c
)
function
c70083723
.
atkval
(
e
,
c
)
return
Duel
.
GetMatchingGroupCount
(
c70083723
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
*
200
return
Duel
.
GetMatchingGroupCount
(
c70083723
.
filter
,
c
:
GetControler
()
,
LOCATION_GRAVE
,
0
,
nil
)
*
200
end
end
script/c8062132.lua
View file @
a56e464e
...
@@ -37,7 +37,7 @@ function c8062132.initial_effect(c)
...
@@ -37,7 +37,7 @@ function c8062132.initial_effect(c)
local
e5
=
e4
:
Clone
()
local
e5
=
e4
:
Clone
()
e5
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e5
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
c
:
RegisterEffect
(
e5
)
c
:
RegisterEffect
(
e5
)
--
special summo
n
--
wi
n
local
e6
=
Effect
.
CreateEffect
(
c
)
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetDescription
(
aux
.
Stringid
(
8062132
,
1
))
e6
:
SetDescription
(
aux
.
Stringid
(
8062132
,
1
))
e6
:
SetCategory
(
CATEGORY_COUNTER
)
e6
:
SetCategory
(
CATEGORY_COUNTER
)
...
@@ -63,12 +63,12 @@ function c8062132.cost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -63,12 +63,12 @@ function c8062132.cost(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
c8062132
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c8062132
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
fals
e
)
end
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
tru
e
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
function
c8062132
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c8062132
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
e
:
GetHandler
(),
0
,
tp
,
tp
,
true
,
fals
e
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
e
:
GetHandler
(),
0
,
tp
,
tp
,
true
,
tru
e
,
POS_FACEUP
)
end
end
end
end
function
c8062132
.
ctop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c8062132
.
ctop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c93717133.lua
View file @
a56e464e
...
@@ -24,10 +24,10 @@ function c93717133.initial_effect(c)
...
@@ -24,10 +24,10 @@ function c93717133.initial_effect(c)
end
end
function
c93717133
.
spcon
(
e
,
c
)
function
c93717133
.
spcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
return
Duel
.
CheckReleaseGroup
(
c
:
GetControler
(),
Card
.
IsAttackAbove
,
2
,
nil
,
1
000
)
return
Duel
.
CheckReleaseGroup
(
c
:
GetControler
(),
Card
.
IsAttackAbove
,
2
,
nil
,
2
000
)
end
end
function
c93717133
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
function
c93717133
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g
=
Duel
.
SelectReleaseGroup
(
c
:
GetControler
(),
Card
.
IsAttackAbove
,
2
,
2
,
nil
,
1
000
)
local
g
=
Duel
.
SelectReleaseGroup
(
c
:
GetControler
(),
Card
.
IsAttackAbove
,
2
,
2
,
nil
,
2
000
)
Duel
.
Release
(
g
,
REASON_COST
)
Duel
.
Release
(
g
,
REASON_COST
)
end
end
function
c93717133
.
rmcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c93717133
.
rmcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
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