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wyykak
ygopro
Commits
a13c7eb7
Commit
a13c7eb7
authored
Feb 06, 2017
by
edo9300
Browse files
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Browse Files
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Email Patches
Plain Diff
Re-added ShowCancelOrFinishButton, various fixes
parent
6afd27b1
Changes
9
Expand all
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Inline
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Showing
9 changed files
with
111 additions
and
13 deletions
+111
-13
gframe/client_field.cpp
gframe/client_field.cpp
+8
-0
gframe/client_field.h
gframe/client_field.h
+1
-0
gframe/drawing.cpp
gframe/drawing.cpp
+2
-2
gframe/duelclient.cpp
gframe/duelclient.cpp
+12
-0
gframe/event_handler.cpp
gframe/event_handler.cpp
+71
-0
gframe/game.cpp
gframe/game.cpp
+8
-8
gframe/game.h
gframe/game.h
+3
-1
gframe/image_manager.cpp
gframe/image_manager.cpp
+4
-0
gframe/single_mode.cpp
gframe/single_mode.cpp
+2
-2
No files found.
gframe/client_field.cpp
View file @
a13c7eb7
...
...
@@ -1138,6 +1138,7 @@ bool ClientField::ShowSelectSum(bool panelmode) {
if
(
CheckSelectSum
())
{
if
(
selectsum_cards
.
size
()
==
0
||
selectable_cards
.
size
()
==
0
)
{
SetResponseSelectedCards
();
ShowCancelOrFinishButton
(
0
);
if
(
mainGame
->
wCardSelect
->
isVisible
())
mainGame
->
HideElement
(
mainGame
->
wCardSelect
,
true
);
else
{
...
...
@@ -1163,6 +1164,7 @@ bool ClientField::ShowSelectSum(bool panelmode) {
if
(
CheckSelectSum
())
{
if
(
selectsum_cards
.
size
()
==
0
||
selectable_cards
.
size
()
==
0
)
{
SetResponseSelectedCards
();
ShowCancelOrFinishButton
(
0
);
DuelClient
::
SendResponse
();
return
true
;
}
else
{
...
...
@@ -1177,6 +1179,12 @@ bool ClientField::ShowSelectSum(bool panelmode) {
}
else
select_ready
=
false
;
}
if
(
select_ready
)
{
ShowCancelOrFinishButton
(
1
);
}
else
{
ShowCancelOrFinishButton
(
0
);
}
return
false
;
}
bool
ClientField
::
CheckSelectSum
()
{
...
...
gframe/client_field.h
View file @
a13c7eb7
...
...
@@ -131,6 +131,7 @@ public:
void
GetHoverField
(
int
x
,
int
y
);
void
ShowMenu
(
int
flag
,
int
x
,
int
y
);
void
UpdateChainButtons
();
void
ShowCancelOrFinishButton
(
int
buttonOp
);
void
SetResponseSelectedCards
()
const
;
};
...
...
gframe/drawing.cpp
View file @
a13c7eb7
...
...
@@ -815,9 +815,9 @@ void Game::DrawSpec() {
continue
;
int
w
=
textFont
->
getDimension
(
chatMsg
[
i
].
c_str
()).
Width
;
recti
rectloc
(
305
,
mainGame
->
window_size
.
Height
-
45
,
307
+
w
,
mainGame
->
window_size
.
Height
-
25
);
recti
rectloc
(
mainGame
->
wChat
->
getRelativePosition
().
UpperLeftCorner
.
X
,
mainGame
->
window_size
.
Height
-
45
,
mainGame
->
wChat
->
getRelativePosition
().
UpperLeftCorner
.
X
+
2
+
w
,
mainGame
->
window_size
.
Height
-
25
);
rectloc
-=
position2di
(
0
,
i
*
20
);
recti
msgloc
(
305
,
mainGame
->
window_size
.
Height
-
45
,
mainGame
->
window_size
.
Width
-
4
,
mainGame
->
window_size
.
Height
-
25
);
recti
msgloc
(
mainGame
->
wChat
->
getRelativePosition
().
UpperLeftCorner
.
X
,
mainGame
->
window_size
.
Height
-
45
,
mainGame
->
wChat
->
getRelativePosition
().
UpperLeftCorner
.
X
-
4
,
mainGame
->
window_size
.
Height
-
25
);
msgloc
-=
position2di
(
0
,
i
*
20
);
recti
shadowloc
=
msgloc
+
position2di
(
1
,
1
);
...
...
gframe/duelclient.cpp
View file @
a13c7eb7
...
...
@@ -310,6 +310,7 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
mainGame
->
btnChainIgnore
->
setVisible
(
false
);
mainGame
->
btnChainAlways
->
setVisible
(
false
);
mainGame
->
btnChainWhenAvail
->
setVisible
(
false
);
mainGame
->
btnCancelOrFinish
->
setVisible
(
false
);
mainGame
->
deckBuilder
.
result_string
[
0
]
=
L'0'
;
mainGame
->
deckBuilder
.
result_string
[
1
]
=
0
;
mainGame
->
deckBuilder
.
results
.
clear
();
...
...
@@ -607,6 +608,7 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
mainGame
->
btnChainAlways
->
setVisible
(
false
);
mainGame
->
btnChainWhenAvail
->
setVisible
(
false
);
mainGame
->
stMessage
->
setText
(
dataManager
.
GetSysString
(
1500
));
mainGame
->
btnCancelOrFinish
->
setVisible
(
false
);
mainGame
->
PopupElement
(
mainGame
->
wMessage
);
mainGame
->
gMutex
.
Unlock
();
mainGame
->
actionSignal
.
Reset
();
...
...
@@ -637,6 +639,7 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
mainGame
->
btnChainIgnore
->
setVisible
(
false
);
mainGame
->
btnChainAlways
->
setVisible
(
false
);
mainGame
->
btnChainWhenAvail
->
setVisible
(
false
);
mainGame
->
btnCancelOrFinish
->
setVisible
(
false
);
time_t
nowtime
=
time
(
NULL
);
struct
tm
*
localedtime
=
localtime
(
&
nowtime
);
char
timebuf
[
40
];
...
...
@@ -1283,6 +1286,11 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
mainGame
->
stHintMsg
->
setText
(
textBuffer
);
mainGame
->
stHintMsg
->
setVisible
(
true
);
}
if
(
mainGame
->
dField
.
select_cancelable
)
{
mainGame
->
dField
.
ShowCancelOrFinishButton
(
1
);
}
else
{
mainGame
->
dField
.
ShowCancelOrFinishButton
(
0
);
}
return
false
;
}
case
MSG_SELECT_CHAIN
:
{
...
...
@@ -1537,6 +1545,9 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
mainGame
->
gMutex
.
Lock
();
mainGame
->
stHintMsg
->
setText
(
textBuffer
);
mainGame
->
stHintMsg
->
setVisible
(
true
);
if
(
mainGame
->
dField
.
select_cancelable
)
{
mainGame
->
dField
.
ShowCancelOrFinishButton
(
1
);
}
mainGame
->
gMutex
.
Unlock
();
return
false
;
}
...
...
@@ -1980,6 +1991,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
mainGame
->
btnChainIgnore
->
setVisible
(
false
);
mainGame
->
btnChainAlways
->
setVisible
(
false
);
mainGame
->
btnChainWhenAvail
->
setVisible
(
false
);
mainGame
->
btnCancelOrFinish
->
setVisible
(
false
);
}
}
if
(
mainGame
->
dInfo
.
isTag
&&
mainGame
->
dInfo
.
turn
!=
1
)
{
...
...
gframe/event_handler.cpp
View file @
a13c7eb7
This diff is collapsed.
Click to expand it.
gframe/game.cpp
View file @
a13c7eb7
...
...
@@ -286,9 +286,9 @@ bool Game::Initialize() {
chkIgnore1
->
setChecked
(
gameConf
.
chkIgnore1
!=
0
);
chkIgnore2
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
20
,
200
,
280
,
225
),
tabSystem
,
-
1
,
dataManager
.
GetSysString
(
1291
));
chkIgnore2
->
setChecked
(
gameConf
.
chkIgnore2
!=
0
);
chkEnableSound
=
env
->
addCheckBox
(
gameConf
.
enablesound
,
rect
<
s32
>
(
20
,
230
,
280
,
255
),
tabSystem
,
-
1
,
dataManager
.
GetSysString
(
1295
));
chkEnableSound
=
env
->
addCheckBox
(
gameConf
.
enablesound
,
rect
<
s32
>
(
20
,
230
,
280
,
255
),
tabSystem
,
-
1
,
dataManager
.
GetSysString
(
2046
));
chkEnableSound
->
setChecked
(
gameConf
.
enablesound
);
chkEnableMusic
=
env
->
addCheckBox
(
gameConf
.
enablemusic
,
rect
<
s32
>
(
20
,
260
,
280
,
285
),
tabSystem
,
CHECKBOX_ENABLE_MUSIC
,
dataManager
.
GetSysString
(
1296
));
chkEnableMusic
=
env
->
addCheckBox
(
gameConf
.
enablemusic
,
rect
<
s32
>
(
20
,
260
,
280
,
285
),
tabSystem
,
CHECKBOX_ENABLE_MUSIC
,
dataManager
.
GetSysString
(
2047
));
chkEnableMusic
->
setChecked
(
gameConf
.
enablemusic
);
stVolume
=
env
->
addStaticText
(
L"Volume"
,
rect
<
s32
>
(
20
,
290
,
80
,
310
),
false
,
true
,
tabSystem
,
-
1
,
false
);
srcVolume
=
env
->
addScrollBar
(
true
,
rect
<
s32
>
(
85
,
295
,
280
,
310
),
tabSystem
,
SCROLL_VOLUME
);
...
...
@@ -591,6 +591,9 @@ bool Game::Initialize() {
btnChainIgnore
->
setVisible
(
false
);
btnChainAlways
->
setVisible
(
false
);
btnChainWhenAvail
->
setVisible
(
false
);
//cancel or finish
btnCancelOrFinish
=
env
->
addButton
(
rect
<
s32
>
(
205
,
230
,
295
,
265
),
0
,
BUTTON_CANCEL_OR_FINISH
,
dataManager
.
GetSysString
(
1295
));
btnCancelOrFinish
->
setVisible
(
false
);
//leave/surrender/exit
btnLeaveGame
=
env
->
addButton
(
rect
<
s32
>
(
205
,
5
,
295
,
80
),
0
,
BUTTON_LEAVE_GAME
,
L""
);
btnLeaveGame
->
setVisible
(
false
);
...
...
@@ -983,7 +986,6 @@ void Game::LoadConfig() {
gameConf
.
enablesound
=
true
;
gameConf
.
volume
=
1.0
;
gameConf
.
enablemusic
=
true
;
gameConf
.
BGM_index
=
-
1
;
fseek
(
fp
,
0
,
SEEK_END
);
gameConf
.
draw_field_spell
=
1
;
gameConf
.
separate_clear_button
=
1
;
...
...
@@ -1047,8 +1049,6 @@ void Game::LoadConfig() {
gameConf
.
volume
=
atof
(
valbuf
)
/
100
;
}
else
if
(
!
strcmp
(
strbuf
,
"enable_music"
))
{
gameConf
.
enablemusic
=
atoi
(
valbuf
)
>
0
;
}
else
if
(
!
strcmp
(
strbuf
,
"BGM_index"
))
{
gameConf
.
BGM_index
=
atoi
(
valbuf
);
}
else
{
// options allowing multiple words
sscanf
(
linebuf
,
"%s = %240[^
\n
]"
,
strbuf
,
valbuf
);
...
...
@@ -1107,8 +1107,6 @@ void Game::SaveConfig() {
int
vol
=
gameConf
.
volume
*
100
;
if
(
vol
<
0
)
vol
=
0
;
else
if
(
vol
>
100
)
vol
=
100
;
fprintf
(
fp
,
"volume = %d
\n
"
,
vol
);
fprintf
(
fp
,
"#playing the music corresponding to the sequence(start from 0) under folder /BGM
\n
#-1 means playing one of them randomly
\n
"
);
fprintf
(
fp
,
"BGM_index = %d
\n
"
,
gameConf
.
BGM_index
);
fclose
(
fp
);
}
void
Game
::
PlaySoundEffect
(
char
*
sound
)
{
...
...
@@ -1134,7 +1132,7 @@ void Game::PlayBGM() {
is_playing
=
false
;
if
(
!
is_playing
)
{
int
count
=
BGMList
.
size
();
int
bgm
=
(
gameConf
.
BGM_index
>=
0
)
?
gameConf
.
BGM_index
:
rand
()
%
count
;
int
bgm
=
rand
()
%
count
;
auto
name
=
BGMList
[
bgm
].
c_str
();
wchar_t
fname
[
256
];
myswprintf
(
fname
,
L"./sound/BGM/%ls"
,
name
);
...
...
@@ -1300,6 +1298,7 @@ void Game::CloseDuelWindow() {
btnChainIgnore
->
setVisible
(
false
);
btnChainAlways
->
setVisible
(
false
);
btnChainWhenAvail
->
setVisible
(
false
);
btnCancelOrFinish
->
setVisible
(
false
);
wChat
->
setVisible
(
false
);
lstLog
->
clear
();
logParam
.
clear
();
...
...
@@ -1418,6 +1417,7 @@ void Game::OnResize()
btnChainAlways
->
setRelativePosition
(
Resize
(
205
,
140
,
295
,
175
));
btnChainIgnore
->
setRelativePosition
(
Resize
(
205
,
100
,
295
,
135
));
btnChainWhenAvail
->
setRelativePosition
(
Resize
(
205
,
180
,
295
,
215
));
btnCancelOrFinish
->
setRelativePosition
(
Resize
(
205
,
230
,
295
,
265
));
}
recti
Game
::
Resize
(
s32
x
,
s32
y
,
s32
x2
,
s32
y2
)
{
...
...
gframe/game.h
View file @
a13c7eb7
...
...
@@ -40,7 +40,6 @@ struct Config {
bool
enablesound
;
double
volume
;
bool
enablemusic
;
int
BGM_index
;
int
skin_index
;
};
...
...
@@ -445,6 +444,9 @@ public:
irr
::
gui
::
IGUIButton
*
btnChainIgnore
;
irr
::
gui
::
IGUIButton
*
btnChainAlways
;
irr
::
gui
::
IGUIButton
*
btnChainWhenAvail
;
//cancel or finish
irr
::
gui
::
IGUIButton
*
btnCancelOrFinish
;
};
extern
Game
*
mainGame
;
...
...
gframe/image_manager.cpp
View file @
a13c7eb7
...
...
@@ -62,6 +62,10 @@ irr::video::ITexture* ImageManager::GetTexture(int code) {
sprintf
(
file
,
"expansions/pics/%d.jpg"
,
code
);
irr
::
video
::
ITexture
*
img
=
driver
->
getTexture
(
file
);
if
(
img
==
NULL
)
{
sprintf
(
file
,
"pics/%d.png"
,
code
);
img
=
driver
->
getTexture
(
file
);
}
if
(
img
==
NULL
)
{
sprintf
(
file
,
"pics/%d.jpg"
,
code
);
img
=
driver
->
getTexture
(
file
);
}
...
...
gframe/single_mode.cpp
View file @
a13c7eb7
...
...
@@ -11,7 +11,7 @@ long SingleMode::pduel = 0;
bool
SingleMode
::
is_closing
=
false
;
bool
SingleMode
::
is_continuing
=
false
;
byte
buffer
[
0x10000
];
byte
buffer
[
0x10000
00
];
bool
SingleMode
::
StartPlay
()
{
Thread
::
NewThread
(
SinglePlayThread
,
0
);
...
...
@@ -814,7 +814,7 @@ byte* SingleMode::ScriptReader(const char* script_name, int* slen) {
return
0
;
fseek
(
fp
,
0
,
SEEK_END
);
unsigned
int
len
=
ftell
(
fp
);
if
(
len
>
0x10000
)
{
if
(
len
>
0x10000
00
)
{
fclose
(
fp
);
return
0
;
}
...
...
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