Commit 9db46431 authored by argon's avatar argon

fix

parent fca24f48
--ギミック・パペット-シザー・アーム --ギミック・パペット-シザー・アーム
function c29216957.initial_effect(c) function c29216967.initial_effect(c)
--send to grave --send to grave
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(29216957,0)) e1:SetDescription(aux.Stringid(29216967,0))
e1:SetCategory(CATEGORY_TOGRAVE) e1:SetCategory(CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetTarget(c29216957.target) e1:SetTarget(c29216967.target)
e1:SetOperation(c29216957.operation) e1:SetOperation(c29216967.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c29216957.tgfilter(c) function c29216967.tgfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsSetCard(0x83) and c:IsAbleToGrave() return c:IsType(TYPE_MONSTER) and c:IsSetCard(0x83) and c:IsAbleToGrave()
end end
function c29216957.target(e,tp,eg,ep,ev,re,r,rp,chk) function c29216967.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c29216957.tgfilter,tp,LOCATION_DECK,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(c29216967.tgfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end end
function c29216957.operation(e,tp,eg,ep,ev,re,r,rp) function c29216967.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c29216957.tgfilter,tp,LOCATION_DECK,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,c29216967.tgfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.SendtoGrave(g,REASON_EFFECT) Duel.SendtoGrave(g,REASON_EFFECT)
end end
......
--ݤݤ --ݤݤ
function c82725410.initial_effect(c) function c92729410.initial_effect(c)
--spsummon --spsummon
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(82725410,0)) e2:SetDescription(aux.Stringid(92729410,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SUMMON_SUCCESS) e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetCost(c82725410.spcost) e2:SetCost(c92729410.spcost)
e2:SetTarget(c82725410.sptg) e2:SetTarget(c92729410.sptg)
e2:SetOperation(c82725410.spop) e2:SetOperation(c92729410.spop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
if not c82725410.global_check then if not c92729410.global_check then
c82725410.global_check=true c92729410.global_check=true
local ge1=Effect.CreateEffect(c) local ge1=Effect.CreateEffect(c)
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_SPSUMMON_SUCCESS) ge1:SetCode(EVENT_SPSUMMON_SUCCESS)
ge1:SetOperation(c82725410.checkop) ge1:SetOperation(c92729410.checkop)
Duel.RegisterEffect(ge1,0) Duel.RegisterEffect(ge1,0)
local ge2=Effect.CreateEffect(c) local ge2=Effect.CreateEffect(c)
ge2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) ge2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge2:SetCode(EVENT_PHASE_START+PHASE_DRAW) ge2:SetCode(EVENT_PHASE_START+PHASE_DRAW)
ge2:SetOperation(c82725410.clear) ge2:SetOperation(c92729410.clear)
Duel.RegisterEffect(ge2,0) Duel.RegisterEffect(ge2,0)
end end
end end
function c82725410.checkop(e,tp,eg,ep,ev,re,r,rp) function c92729410.checkop(e,tp,eg,ep,ev,re,r,rp)
local tc=eg:GetFirst() local tc=eg:GetFirst()
while tc do while tc do
if not tc:IsRace(RACE_BEAST) then if not tc:IsRace(RACE_BEAST) then
c82725410[tc:GetSummonPlayer()]=false c92729410[tc:GetSummonPlayer()]=false
end end
tc=eg:GetNext() tc=eg:GetNext()
end end
end end
function c82725410.clear(e,tp,eg,ep,ev,re,r,rp) function c92729410.clear(e,tp,eg,ep,ev,re,r,rp)
c82725410[0]=true c92729410[0]=true
c82725410[1]=true c92729410[1]=true
end end
function c82725410.spcost(e,tp,eg,ep,ev,re,r,rp,chk) function c92729410.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return c82725410[tp] end if chk==0 then return c92729410[tp] end
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetReset(RESET_PHASE+PHASE_END) e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetTargetRange(1,0) e1:SetTargetRange(1,0)
e1:SetTarget(c82725410.splimit) e1:SetTarget(c92729410.splimit)
Duel.RegisterEffect(e1,tp) Duel.RegisterEffect(e1,tp)
end end
function c82725410.splimit(e,c) function c92729410.splimit(e,c)
return not c:IsRace(RACE_BEAST) return not c:IsRace(RACE_BEAST)
end end
function c82725410.filter(c,e,tp) function c92729410.filter(c,e,tp)
return c:GetCode()~=82725410 and c:GetLevel()==2 and c:IsRace(RACE_BEAST) return c:GetCode()~=92729410 and c:GetLevel()==2 and c:IsRace(RACE_BEAST)
and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEDOWN) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEDOWN)
end end
function c82725410.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function c92729410.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c82725410.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end and Duel.IsExistingMatchingCard(c92729410.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end end
function c82725410.spop(e,tp,eg,ep,ev,re,r,rp) function c92729410.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c82725410.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,c92729410.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEDOWN_DEFENCE) Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEDOWN_DEFENCE)
Duel.ConfirmCards(1-tp,g) Duel.ConfirmCards(1-tp,g)
......
--暗躍のドルイド・ウィド --暗躍のドルイド・ウィド
function c97074649.initial_effect(c) function c97064649.initial_effect(c)
--set --set
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(97074649,0)) e1:SetDescription(aux.Stringid(97064649,0))
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_CHAIN_UNIQUE) e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_CHAIN_UNIQUE)
e1:SetCode(EVENT_TO_GRAVE) e1:SetCode(EVENT_TO_GRAVE)
e1:SetCondition(c97074649.setcon) e1:SetCondition(c97064649.setcon)
e1:SetCost(c97074649.setcost) e1:SetCost(c97064649.setcost)
e1:SetTarget(c97074649.settg) e1:SetTarget(c97064649.settg)
e1:SetOperation(c97074649.setop) e1:SetOperation(c97064649.setop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c97074649.setcon(e,tp,eg,ep,ev,re,r,rp) function c97064649.setcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD) return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end end
function c97074649.setcost(e,tp,eg,ep,ev,re,r,rp,chk) function c97064649.setcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFlagEffect(tp,97074649)==0 end if chk==0 then return Duel.GetFlagEffect(tp,97064649)==0 end
Duel.RegisterFlagEffect(tp,97074649,RESET_PHASE+PHASE_END,0,1) Duel.RegisterFlagEffect(tp,97064649,RESET_PHASE+PHASE_END,0,1)
end end
function c97074649.filter(c) function c97064649.filter(c)
return c:GetType()==TYPE_SPELL+TYPE_CONTINUOUS and c:IsSSetable() return c:GetType()==TYPE_SPELL+TYPE_CONTINUOUS and c:IsSSetable()
end end
function c97074649.settg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c97064649.settg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c97074649.filter(chkc) end if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c97064649.filter(chkc) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingTarget(c97074649.filter,tp,LOCATION_GRAVE,0,1,nil) end and Duel.IsExistingTarget(c97064649.filter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
Duel.SelectTarget(tp,c97074649.filter,tp,LOCATION_GRAVE,0,1,1,nil) Duel.SelectTarget(tp,c97064649.filter,tp,LOCATION_GRAVE,0,1,1,nil)
end end
function c97074649.setop(e,tp,eg,ep,ev,re,r,rp) function c97064649.setop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsSSetable() and Duel.GetLocationCount(tp,LOCATION_SZONE)>0 then if tc:IsRelateToEffect(e) and tc:IsSSetable() and Duel.GetLocationCount(tp,LOCATION_SZONE)>0 then
Duel.SSet(tp,tc) Duel.SSet(tp,tc)
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment