Commit 83016aa3 authored by sidschingis's avatar sidschingis

new

new cards from bp03
parent 4d3b677a
--Typhoon
function c14883228.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMING_END_PHASE)
e1:SetTarget(c14883228.target)
e1:SetOperation(c14883228.activate)
c:RegisterEffect(e1)
--act in hand
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_TRAP_ACT_IN_HAND)
e2:SetCondition(c14883228.handcon)
c:RegisterEffect(e2)
end
function c14883228.filter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP)
end
function c14883228.handcon(e,tp,eg,ep,ev,re,r,rp)
return not Duel.IsExistingMatchingCard(c14883228.filter,tp,LOCATION_ONFIELD,0,1,nil)
and Duel.IsExistingMatchingCard(c14883228.filter,tp,0,LOCATION_ONFIELD,2,nil)
end
function c14883228.filter(c)
return c:IsFaceup() and c:IsDestructable() and c:IsType(TYPE_SPELL+TYPE_TRAP)
end
function c14883228.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and c14883228.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c14883228.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,c14883228.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c14883228.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
--Inspiration
function c25005816.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(TIMING_DAMAGE_STEP)
e1:SetCondition(c25005816.condition)
e1:SetTarget(c25005816.target)
e1:SetOperation(c25005816.activate)
c:RegisterEffect(e1)
end
function c25005816.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()~=PHASE_DAMAGE or not Duel.IsDamageCalculated()
end
function c25005816.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() and chkc:IsControler(tp) end
if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,0,1,1,nil)
end
function c25005816.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END)
e1:SetValue(700)
tc:RegisterEffect(e1)
end
end
--Master Craftsman Gamil
--TCG Version
function c25727454.initial_effect(c)
--atkup
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetDescription(aux.Stringid(25727454,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(TIMING_DAMAGE_STEP)
e1:SetRange(LOCATION_HAND)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e1:SetCondition(c25727454.condition)
e1:SetCost(c25727454.cost)
e1:SetOperation(c25727454.operation)
c:RegisterEffect(e1)
end
function c25727454.condition(e,tp,eg,ep,ev,re,r,rp)
local phase=Duel.GetCurrentPhase()
if phase~=PHASE_DAMAGE or Duel.IsDamageCalculated() then return false end
local a=Duel.GetAttacker()
local d=Duel.GetAttackTarget()
return (a:GetControler()==tp and a:IsRelateToBattle())
or (d and d:GetControler()==tp and d:IsRelateToBattle())
end
function c25727454.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToGraveAsCost() end
Duel.SendtoGrave(e:GetHandler(),REASON_COST)
end
function c25727454.operation(e,tp,eg,ep,ev,re,r,rp,chk)
local a=Duel.GetAttacker()
if Duel.GetTurnPlayer()~=tp then a=Duel.GetAttackTarget() end
if not a:IsRelateToBattle() then return end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
e1:SetValue(300)
a:RegisterEffect(e1)
end
--Swamp Mirrorer
function c50277973.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c50277973.target)
e1:SetOperation(c50277973.activate)
c:RegisterEffect(e1)
--dummy effect
local e2=Effect.CreateEffect(c)
c:RegisterEffect(e2)
e1:SetLabelObject(e2)
end
function c50277973.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,50277973,0,0x11,1800,1000,4,nil,nil) end
Duel.Hint(HINT_SELECTMSG,tp,0)
local att = 0x1
local aat = 0x0
while att<0x80 do
if Duel.IsPlayerCanSpecialSummonMonster(tp,50277973,0,0x11,1800,1000,4,nil,att) then
aat=bit.bor(aat,att)
end
att=bit.lshift(att, 1)
end
aat=Duel.AnnounceAttribute(tp,1,aat)
e:SetLabel(aat)
local rcc= 0x1
local rc = 0x0
while rcc<0x1000000 do
if Duel.IsPlayerCanSpecialSummonMonster(tp,50277973,0,0x11,1800,1000,4,rcc,nil) then
rc=bit.bor(rc,rcc)
end
rcc=bit.lshift(rcc, 1)
end
Duel.Hint(HINT_SELECTMSG,tp,563)
rc=Duel.AnnounceRace(tp,1,rc)
e:GetLabelObject():SetLabel(rc)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c50277973.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
local att=e:GetLabel()
local race=e:GetLabelObject():GetLabel()
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0
or not Duel.IsPlayerCanSpecialSummonMonster(tp,50277973,0,0x11,1800,1000,4,race,att) then return end
c:AddTrapMonsterAttribute(TYPE_NORMAL,att,race,4,1800,1000)
Duel.SpecialSummon(c,1,tp,tp,true,false,POS_FACEUP)
c:TrapMonsterBlock()
end
\ No newline at end of file
--Ghosts From the Past
function c51099515.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCost(c51099515.cost)
e1:SetTarget(c51099515.target)
e1:SetOperation(c51099515.activate)
c:RegisterEffect(e1)
end
function c51099515.cfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost()
end
function c51099515.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c51099515.cfilter,tp,LOCATION_GRAVE,0,2,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local cg=Duel.SelectMatchingCard(tp,c51099515.cfilter,tp,LOCATION_GRAVE,0,2,2,nil)
Duel.Remove(cg,POS_FACEUP,REASON_COST)
end
function c51099515.tfilter(c)
return c:IsFaceup() and c:GetAttack()>0
end
function c51099515.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and c51099515.tfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c51099515.tfilter,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,c51099515.tfilter,tp,0,LOCATION_MZONE,1,1,nil)
end
function c51099515.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsFaceup() and tc:IsRelateToEffect(e) and not tc:IsImmuneToEffect(e) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetValue(0)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
end
end
\ No newline at end of file
--Quantum Cat
function c87772572.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c87772572.target)
e1:SetOperation(c87772572.activate)
c:RegisterEffect(e1)
--dummy effect
local e2=Effect.CreateEffect(c)
c:RegisterEffect(e2)
e1:SetLabelObject(e2)
end
function c87772572.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,87772572,0,0x11,0,2200,4,nil,nil) end
Duel.Hint(HINT_SELECTMSG,tp,0)
local att = 0x1
local aat = 0x0
while att<0x80 do
if Duel.IsPlayerCanSpecialSummonMonster(tp,87772572,0,0x11,0,2200,4,nil,att) then
aat=bit.bor(aat,att)
end
att=bit.lshift(att, 1)
end
aat=Duel.AnnounceAttribute(tp,1,aat)
e:SetLabel(aat)
local rcc= 0x1
local rc = 0x0
while rcc<0x1000000 do
if Duel.IsPlayerCanSpecialSummonMonster(tp,87772572,0,0x11,0,2200,4,rcc,nil) then
rc=bit.bor(rc,rcc)
end
rcc=bit.lshift(rcc, 1)
end
Duel.Hint(HINT_SELECTMSG,tp,563)
rc=Duel.AnnounceRace(tp,1,rc)
e:GetLabelObject():SetLabel(rc)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c87772572.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
local att=e:GetLabel()
local race=e:GetLabelObject():GetLabel()
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0
or not Duel.IsPlayerCanSpecialSummonMonster(tp,87772572,0,0x11,0,2200,4,race,att) then return end
c:AddTrapMonsterAttribute(TYPE_NORMAL,att,race,4,0,2200)
Duel.SpecialSummon(c,1,tp,tp,true,false,POS_FACEUP)
c:TrapMonsterBlock()
end
\ No newline at end of file
--Unbreakable Spirit
function c88494120.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(TIMING_DAMAGE_STEP)
e1:SetCondition(c88494120.condition)
e1:SetTarget(c88494120.target)
e1:SetOperation(c88494120.activate)
c:RegisterEffect(e1)
end
function c88494120.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()~=PHASE_DAMAGE or not Duel.IsDamageCalculated()
and Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0,nil)==1
and Duel.GetFieldGroupCount(1-tp,LOCATION_MZONE,0,nil)>0
end
function c88494120.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end
if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,0,1,1,nil)
end
function c88494120.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() then
local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,0,LOCATION_MZONE,nil)
if g:GetCount()>0 then
local atk=0
local tg=g:GetMinGroup(Card.GetAttack)
if tg:GetCount()>1 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local sg=tg:Select(tp,1,1,nil)
Duel.HintSelection(sg)
atk=sg:GetFirst():GetAttack()
else atk=tg:GetFirst():GetAttack() end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END)
e1:SetValue(atk)
tc:RegisterEffect(e1)
end
end
end
--Bashing Shield
function c88610708.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetTarget(c88610708.target)
e1:SetOperation(c88610708.operation)
c:RegisterEffect(e1)
--no dam
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_EQUIP)
e2:SetCode(EFFECT_AVOID_BATTLE_DAMAGE)
e2:SetCondition(c88610708.damcon)
e2:SetValue(1)
c:RegisterEffect(e2)
--Equip limit
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_EQUIP_LIMIT)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetValue(c88610708.eqlimit)
c:RegisterEffect(e3)
--Atk up
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_EQUIP)
e4:SetCode(EFFECT_UPDATE_ATTACK)
e4:SetValue(1000)
c:RegisterEffect(e4)
end
function c88610708.eqlimit(e,c)
return bit.band(c:GetSummonType(),SUMMON_TYPE_NORMAL)==SUMMON_TYPE_NORMAL
end
function c88610708.filter(c)
return c:IsFaceup() and bit.band(c:GetSummonType(),SUMMON_TYPE_NORMAL)==SUMMON_TYPE_NORMAL
end
function c88610708.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetLocation()==LOCATION_MZONE and c88610708.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c88610708.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
Duel.SelectTarget(tp,c88610708.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
end
function c88610708.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() then
Duel.Equip(tp,c,tc)
end
end
function c88610708.damcon(e)
return Duel.GetAttacker()==e:GetHandler():GetEquipTarget()
end
--Stegocyber
function c99733359.initial_effect(c)
--no damage
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(99733359,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O+EFFECT_TYPE_FIELD)
e1:SetRange(LOCATION_GRAVE)
e1:SetCode(EVENT_PRE_BATTLE_DAMAGE)
e1:SetCountLimit(1,99733359)
e1:SetCondition(c99733359.con)
e1:SetCost(c99733359.cost)
e1:SetTarget(c99733359.tg)
e1:SetOperation(c99733359.op)
c:RegisterEffect(e1)
end
function c99733359.con(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()~=tp
end
function c99733359.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLPCost(tp,1000) end
Duel.PayLPCost(tp,1000)
end
function c99733359.tg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c99733359.op(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)>0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+0x47e0000)
e1:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e1,true)
Duel.ChangeBattleDamage(tp,0)
end
end
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment