Commit 7ce71f11 authored by mercury233's avatar mercury233

Merge branch 'fh' into sound

parents c3783925 90e14db2
......@@ -746,10 +746,10 @@ void Game::DrawSpec() {
switch(showcard) {
case 1: {
driver->draw2DImage(imageManager.GetTexture(showcardcode), position2di(574, 150));
driver->draw2DImage(imageManager.tMask, recti(574, 150, 574 + (showcarddif > 177 ? 177 : showcarddif), 404),
recti(254 - showcarddif, 0, 254 - (showcarddif > 177 ? showcarddif - 177 : 0), 254), 0, 0, true);
driver->draw2DImage(imageManager.tMask, recti(574, 150, 574 + (showcarddif > CARD_IMG_WIDTH ? CARD_IMG_WIDTH : showcarddif), 404),
recti(CARD_IMG_HEIGHT - showcarddif, 0, CARD_IMG_HEIGHT - (showcarddif > CARD_IMG_WIDTH ? showcarddif - CARD_IMG_WIDTH : 0), CARD_IMG_HEIGHT), 0, 0, true);
showcarddif += 15;
if(showcarddif >= 254) {
if(showcarddif >= CARD_IMG_HEIGHT) {
showcard = 2;
showcarddif = 0;
}
......@@ -757,9 +757,9 @@ void Game::DrawSpec() {
}
case 2: {
driver->draw2DImage(imageManager.GetTexture(showcardcode), position2di(574, 150));
driver->draw2DImage(imageManager.tMask, recti(574 + showcarddif, 150, 761, 404), recti(0, 0, 177 - showcarddif, 254), 0, 0, true);
driver->draw2DImage(imageManager.tMask, recti(574 + showcarddif, 150, 761, 404), recti(0, 0, CARD_IMG_WIDTH - showcarddif, CARD_IMG_HEIGHT), 0, 0, true);
showcarddif += 15;
if(showcarddif >= 177) {
if(showcarddif >= CARD_IMG_WIDTH) {
showcard = 0;
}
break;
......@@ -777,7 +777,7 @@ void Game::DrawSpec() {
matManager.c2d[2] = (showcarddif << 24) | 0xffffff;
matManager.c2d[3] = (showcarddif << 24) | 0xffffff;
driver->draw2DImage(imageManager.GetTexture(showcardcode), recti(574, 154, 751, 404),
recti(0, 0, 177, 254), 0, matManager.c2d, true);
recti(0, 0, CARD_IMG_WIDTH, CARD_IMG_HEIGHT), 0, matManager.c2d, true);
if(showcarddif < 255)
showcarddif += 17;
break;
......@@ -788,7 +788,7 @@ void Game::DrawSpec() {
matManager.c2d[2] = (showcarddif << 25) | 0xffffff;
matManager.c2d[3] = (showcarddif << 25) | 0xffffff;
driver->draw2DImage(imageManager.GetTexture(showcardcode), recti(662 - showcarddif * 0.69685f, 277 - showcarddif, 662 + showcarddif * 0.69685f, 277 + showcarddif),
recti(0, 0, 177, 254), 0, matManager.c2d, true);
recti(0, 0, CARD_IMG_WIDTH, CARD_IMG_HEIGHT), 0, matManager.c2d, true);
if(showcarddif < 127)
showcarddif += 9;
break;
......@@ -803,12 +803,12 @@ void Game::DrawSpec() {
}
case 7: {
core::position2d<s32> corner[4];
float y = sin(showcarddif * 3.1415926f / 180.0f) * 254;
corner[0] = core::position2d<s32>(574 - (254 - y) * 0.3f, 404 - y);
corner[1] = core::position2d<s32>(751 + (254 - y) * 0.3f, 404 - y);
float y = sin(showcarddif * 3.1415926f / 180.0f) * CARD_IMG_HEIGHT;
corner[0] = core::position2d<s32>(574 - (CARD_IMG_HEIGHT - y) * 0.3f, 404 - y);
corner[1] = core::position2d<s32>(751 + (CARD_IMG_HEIGHT - y) * 0.3f, 404 - y);
corner[2] = core::position2d<s32>(574, 404);
corner[3] = core::position2d<s32>(751, 404);
irr::gui::Draw2DImageQuad(driver, imageManager.GetTexture(showcardcode), rect<s32>(0, 0, 177, 254), corner);
irr::gui::Draw2DImageQuad(driver, imageManager.GetTexture(showcardcode), rect<s32>(0, 0, CARD_IMG_WIDTH, CARD_IMG_HEIGHT), corner);
showcardp++;
showcarddif += 9;
if(showcarddif >= 90)
......@@ -1022,8 +1022,6 @@ void Game::WaitFrameSignal(int frame) {
frameSignal.Wait();
}
void Game::DrawThumb(code_pointer cp, position2di pos, std::unordered_map<int, int>* lflist) {
const int width = 44; //standard pic size, maybe it should be defined in game.h
const int height = 64;
int code = cp->first;
int lcode = cp->second.alias;
if(lcode == 0)
......@@ -1032,7 +1030,7 @@ void Game::DrawThumb(code_pointer cp, position2di pos, std::unordered_map<int, i
if(img == NULL)
return; //NULL->getSize() will cause a crash
dimension2d<u32> size = img->getOriginalSize();
driver->draw2DImage(img, rect<s32>(pos.X, pos.Y, pos.X + width, pos.Y + height), rect<s32>(0, 0, size.Width, size.Height));
driver->draw2DImage(img, rect<s32>(pos.X, pos.Y, pos.X + CARD_THUMB_WIDTH, pos.Y + CARD_THUMB_HEIGHT), rect<s32>(0, 0, size.Width, size.Height));
if(lflist->count(lcode)) {
switch((*lflist)[lcode]) {
......
......@@ -198,10 +198,10 @@ bool Game::Initialize() {
btnHostPrepStart = env->addButton(rect<s32>(230, 280, 340, 305), wHostPrepare, BUTTON_HP_START, dataManager.GetSysString(1215));
btnHostPrepCancel = env->addButton(rect<s32>(350, 280, 460, 305), wHostPrepare, BUTTON_HP_CANCEL, dataManager.GetSysString(1210));
//img
wCardImg = env->addStaticText(L"", rect<s32>(1, 1, 199, 273), true, false, 0, -1, true);
wCardImg = env->addStaticText(L"", rect<s32>(1, 1, 1 + CARD_IMG_WIDTH + 20, 1 + CARD_IMG_HEIGHT + 18), true, false, 0, -1, true);
wCardImg->setBackgroundColor(0xc0c0c0c0);
wCardImg->setVisible(false);
imgCard = env->addImage(rect<s32>(10, 9, 187, 263), wCardImg);
imgCard = env->addImage(rect<s32>(10, 9, 10 + CARD_IMG_WIDTH, 9 + CARD_IMG_HEIGHT), wCardImg);
imgCard->setImage(imageManager.tCover[0]);
imgCard->setUseAlphaChannel(true);
//phase
......@@ -356,14 +356,14 @@ bool Game::Initialize() {
btnPSAU->setImageScale(core::vector2df(0.5, 0.5));
btnPSAD = irr::gui::CGUIImageButton::addImageButton(env, rect<s32>(155, 45, 295, 185), wPosSelect, BUTTON_POS_AD);
btnPSAD->setImageScale(core::vector2df(0.5, 0.5));
btnPSAD->setImage(imageManager.tCover[0], rect<s32>(0, 0, 177, 254));
btnPSAD->setImage(imageManager.tCover[0], rect<s32>(0, 0, CARD_IMG_WIDTH, CARD_IMG_HEIGHT));
btnPSDU = irr::gui::CGUIImageButton::addImageButton(env, rect<s32>(300, 45, 440, 185), wPosSelect, BUTTON_POS_DU);
btnPSDU->setImageScale(core::vector2df(0.5, 0.5));
btnPSDU->setImageRotation(270);
btnPSDD = irr::gui::CGUIImageButton::addImageButton(env, rect<s32>(445, 45, 585, 185), wPosSelect, BUTTON_POS_DD);
btnPSDD->setImageScale(core::vector2df(0.5, 0.5));
btnPSDD->setImageRotation(270);
btnPSDD->setImage(imageManager.tCover[0], rect<s32>(0, 0, 177, 254));
btnPSDD->setImage(imageManager.tCover[0], rect<s32>(0, 0, CARD_IMG_WIDTH, CARD_IMG_HEIGHT));
//card select
wCardSelect = env->addWindow(rect<s32>(320, 100, 1000, 400), false, L"");
wCardSelect->getCloseButton()->setVisible(false);
......@@ -820,19 +820,14 @@ void Game::LoadExpansionDB() {
#else
DIR * dir;
struct dirent * dirp;
const char *foldername = "./expansions/";
if((dir = opendir(foldername)) != NULL) {
if((dir = opendir("./expansions/")) != NULL) {
while((dirp = readdir(dir)) != NULL) {
size_t len = strlen(dirp->d_name);
if(len < 5 || strcasecmp(dirp->d_name + len - 4, ".cdb") != 0)
continue;
char *filepath = (char *)malloc(sizeof(char)*(len + strlen(foldername)));
strncpy(filepath, foldername, strlen(foldername) + 1);
strncat(filepath, dirp->d_name, len);
std::cout << "Found file " << filepath << std::endl;
if(!dataManager.LoadDB(filepath))
std::cout << "Error loading file" << std::endl;
free(filepath);
char filepath[1000];
sprintf(filepath, "./expansions/%s", dirp->d_name);
dataManager.LoadDB(filepath);
}
closedir(dir);
}
......@@ -985,6 +980,8 @@ void Game::LoadConfig() {
char strbuf[32];
char valbuf[256];
wchar_t wstr[256];
gameConf.use_d3d = 0;
gameConf.use_image_scale = 1;
gameConf.antialias = 0;
gameConf.serverport = 7911;
gameConf.textfontsize = 12;
......@@ -1022,6 +1019,8 @@ void Game::LoadConfig() {
gameConf.antialias = atoi(valbuf);
} else if(!strcmp(strbuf, "use_d3d")) {
gameConf.use_d3d = atoi(valbuf) > 0;
} else if(!strcmp(strbuf, "use_image_scale")) {
gameConf.use_image_scale = atoi(valbuf) > 0;
} else if(!strcmp(strbuf, "errorlog")) {
enable_log = atoi(valbuf);
} else if(!strcmp(strbuf, "textfont")) {
......@@ -1104,6 +1103,7 @@ void Game::SaveConfig() {
fprintf(fp, "#config file\n#nickname & gamename should be less than 20 characters\n");
char linebuf[256];
fprintf(fp, "use_d3d = %d\n", gameConf.use_d3d ? 1 : 0);
fprintf(fp, "use_image_scale = %d\n", gameConf.use_image_scale ? 1 : 0);
fprintf(fp, "antialias = %d\n", gameConf.antialias);
fprintf(fp, "errorlog = %d\n", enable_log);
BufferIO::CopyWStr(ebNickName->getText(), gameConf.nickname, 20);
......
......@@ -13,6 +13,7 @@ namespace ygo {
struct Config {
bool use_d3d;
bool use_image_scale;
unsigned short antialias;
unsigned short serverport;
unsigned char textfontsize;
......@@ -453,6 +454,11 @@ extern Game* mainGame;
}
#define CARD_IMG_WIDTH 177
#define CARD_IMG_HEIGHT 254
#define CARD_THUMB_WIDTH 44
#define CARD_THUMB_HEIGHT 64
#define UEVENT_EXIT 0x1
#define UEVENT_TOWINDOW 0x2
......
#include "image_manager.h"
#include "game.h"
namespace ygo {
......@@ -63,6 +64,100 @@ void ImageManager::RemoveTexture(int code) {
tMap.erase(tit);
}
}
// function by Warr1024, from https://github.com/minetest/minetest/issues/2419 , modified
void imageScaleNNAA(irr::video::IImage *src, irr::video::IImage *dest)
{
double sx, sy, minsx, maxsx, minsy, maxsy, area, ra, ga, ba, aa, pw, ph, pa;
u32 dy, dx;
irr::video::SColor pxl;
// Cache rectsngle boundaries.
double sw = src->getDimension().Width * 1.0;
double sh = src->getDimension().Height * 1.0;
// Walk each destination image pixel.
// Note: loop y around x for better cache locality.
irr::core::dimension2d<u32> dim = dest->getDimension();
for(dy = 0; dy < dim.Height; dy++)
for(dx = 0; dx < dim.Width; dx++) {
// Calculate floating-point source rectangle bounds.
minsx = dx * sw / dim.Width;
maxsx = minsx + sw / dim.Width;
minsy = dy * sh / dim.Height;
maxsy = minsy + sh / dim.Height;
// Total area, and integral of r, g, b values over that area,
// initialized to zero, to be summed up in next loops.
area = 0;
ra = 0;
ga = 0;
ba = 0;
aa = 0;
// Loop over the integral pixel positions described by those bounds.
for(sy = floor(minsy); sy < maxsy; sy++)
for(sx = floor(minsx); sx < maxsx; sx++) {
// Calculate width, height, then area of dest pixel
// that's covered by this source pixel.
pw = 1;
if(minsx > sx)
pw += sx - minsx;
if(maxsx < (sx + 1))
pw += maxsx - sx - 1;
ph = 1;
if(minsy > sy)
ph += sy - minsy;
if(maxsy < (sy + 1))
ph += maxsy - sy - 1;
pa = pw * ph;
// Get source pixel and add it to totals, weighted
// by covered area and alpha.
pxl = src->getPixel((u32)sx, (u32)sy);
area += pa;
ra += pa * pxl.getRed();
ga += pa * pxl.getGreen();
ba += pa * pxl.getBlue();
aa += pa * pxl.getAlpha();
}
// Set the destination image pixel to the average color.
if(area > 0) {
pxl.setRed(ra / area + 0.5);
pxl.setGreen(ga / area + 0.5);
pxl.setBlue(ba / area + 0.5);
pxl.setAlpha(aa / area + 0.5);
} else {
pxl.setRed(0);
pxl.setGreen(0);
pxl.setBlue(0);
pxl.setAlpha(0);
}
dest->setPixel(dx, dy, pxl);
}
}
irr::video::ITexture* ImageManager::GetTextureFromFile(char* file, s32 width, s32 height) {
if(mainGame->gameConf.use_image_scale) {
irr::video::ITexture* texture;
irr::video::IImage* srcimg = driver->createImageFromFile(file);
if(srcimg == NULL)
return NULL;
if(srcimg->getDimension() == irr::core::dimension2d<u32>(width, height)) {
texture = driver->addTexture(file, srcimg);
} else {
video::IImage *destimg = driver->createImage(srcimg->getColorFormat(), irr::core::dimension2d<u32>(width, height));
imageScaleNNAA(srcimg, destimg);
texture = driver->addTexture(file, destimg);
destimg->drop();
}
srcimg->drop();
return texture;
} else {
return driver->getTexture(file);
}
}
irr::video::ITexture* ImageManager::GetTexture(int code) {
if(code == 0)
return tUnknown;
......@@ -70,23 +165,22 @@ irr::video::ITexture* ImageManager::GetTexture(int code) {
if(tit == tMap.end()) {
char file[256];
sprintf(file, "expansions/pics/%d.jpg", code);
irr::video::ITexture* img = driver->getTexture(file);
irr::video::ITexture* img = GetTextureFromFile(file, CARD_IMG_WIDTH, CARD_IMG_HEIGHT);
if(img == NULL) {
sprintf(file, "pics/%d.jpg", code);
img = driver->getTexture(file);
img = GetTextureFromFile(file, CARD_IMG_WIDTH, CARD_IMG_HEIGHT);
}
if(img == NULL) {
if(img == NULL && !mainGame->gameConf.use_image_scale) {
tMap[code] = NULL;
return GetTextureThumb(code);
} else {
tMap[code] = img;
return img;
}
tMap[code] = img;
return (img == NULL) ? tUnknown : img;
}
if(tit->second)
return tit->second;
else
return GetTextureThumb(code);
return mainGame->gameConf.use_image_scale ? tUnknown : GetTextureThumb(code);
}
irr::video::ITexture* ImageManager::GetTextureThumb(int code) {
if(code == 0)
......@@ -95,18 +189,21 @@ irr::video::ITexture* ImageManager::GetTextureThumb(int code) {
if(tit == tThumb.end()) {
char file[256];
sprintf(file, "expansions/pics/thumbnail/%d.jpg", code);
irr::video::ITexture* img = driver->getTexture(file);
irr::video::ITexture* img = GetTextureFromFile(file, CARD_THUMB_WIDTH, CARD_THUMB_HEIGHT);
if(img == NULL) {
sprintf(file, "pics/thumbnail/%d.jpg", code);
img = driver->getTexture(file);
img = GetTextureFromFile(file, CARD_THUMB_WIDTH, CARD_THUMB_HEIGHT);
}
if(img == NULL) {
tThumb[code] = NULL;
return tUnknown;
} else {
tThumb[code] = img;
return img;
if(img == NULL && mainGame->gameConf.use_image_scale) {
sprintf(file, "expansions/pics/%d.jpg", code);
img = GetTextureFromFile(file, CARD_THUMB_WIDTH, CARD_THUMB_HEIGHT);
if(img == NULL) {
sprintf(file, "pics/%d.jpg", code);
img = GetTextureFromFile(file, CARD_THUMB_WIDTH, CARD_THUMB_HEIGHT);
}
}
tThumb[code] = img;
return (img == NULL) ? tUnknown : img;
}
if(tit->second)
return tit->second;
......@@ -120,18 +217,18 @@ irr::video::ITexture* ImageManager::GetTextureField(int code) {
if(tit == tFields.end()) {
char file[256];
sprintf(file, "expansions/pics/field/%d.png", code);
irr::video::ITexture* img = driver->getTexture(file);
irr::video::ITexture* img = GetTextureFromFile(file, 512, 512);
if(img == NULL) {
sprintf(file, "expansions/pics/field/%d.jpg", code);
img = driver->getTexture(file);
img = GetTextureFromFile(file, 512, 512);
}
if(img == NULL) {
sprintf(file, "pics/field/%d.png", code);
img = driver->getTexture(file);
img = GetTextureFromFile(file, 512, 512);
}
if(img == NULL) {
sprintf(file, "pics/field/%d.jpg", code);
img = driver->getTexture(file);
img = GetTextureFromFile(file, 512, 512);
if(img == NULL) {
tFields[code] = NULL;
return NULL;
......
......@@ -13,6 +13,7 @@ public:
void SetDevice(irr::IrrlichtDevice* dev);
void ClearTexture();
void RemoveTexture(int code);
irr::video::ITexture* GetTextureFromFile(char* file, s32 width, s32 height);
irr::video::ITexture* GetTexture(int code);
irr::video::ITexture* GetTextureThumb(int code);
irr::video::ITexture* GetTextureField(int code);
......
......@@ -306,11 +306,11 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
myswprintf(infobuf, L"%d/%d/%d %02d:%02d:%02d\n", st->tm_year + 1900, st->tm_mon + 1, st->tm_mday, st->tm_hour, st->tm_min, st->tm_sec);
repinfo.append(infobuf);
wchar_t namebuf[4][20];
BufferIO::CopyWStr((unsigned short*)&ReplayMode::cur_replay.replay_data[0], namebuf[0], 20);
BufferIO::CopyWStr((unsigned short*)&ReplayMode::cur_replay.replay_data[40], namebuf[1], 20);
ReplayMode::cur_replay.ReadName(namebuf[0]);
ReplayMode::cur_replay.ReadName(namebuf[1]);
if(ReplayMode::cur_replay.pheader.flag & REPLAY_TAG) {
BufferIO::CopyWStr((unsigned short*)&ReplayMode::cur_replay.replay_data[80], namebuf[2], 20);
BufferIO::CopyWStr((unsigned short*)&ReplayMode::cur_replay.replay_data[120], namebuf[3], 20);
ReplayMode::cur_replay.ReadName(namebuf[2]);
ReplayMode::cur_replay.ReadName(namebuf[3]);
}
if(ReplayMode::cur_replay.pheader.flag & REPLAY_TAG)
myswprintf(infobuf, L"%ls\n%ls\n===VS===\n%ls\n%ls\n", namebuf[0], namebuf[1], namebuf[2], namebuf[3]);
......
......@@ -202,6 +202,13 @@ bool Replay::ReadNextResponse(unsigned char resp[64]) {
pdata += len;
return true;
}
void Replay::ReadName(wchar_t* data) {
if(!is_replaying)
return;
unsigned short buffer[20];
ReadData(buffer, 40);
BufferIO::CopyWStr(buffer, data, 20);
}
void Replay::ReadData(void* data, unsigned int length) {
if(!is_replaying)
return;
......
......@@ -36,6 +36,7 @@ public:
bool OpenReplay(const wchar_t* name);
static bool CheckReplay(const wchar_t* name);
bool ReadNextResponse(unsigned char resp[64]);
void ReadName(wchar_t* data);
void ReadHeader(ReplayHeader& header);
void ReadData(void* data, unsigned int length);
int ReadInt32();
......
......@@ -61,16 +61,16 @@ int ReplayMode::ReplayThread(void* param) {
int seed = rh.seed;
rnd.reset(seed);
if(rh.flag & REPLAY_TAG) {
cur_replay.ReadData(mainGame->dInfo.hostname, 40);
cur_replay.ReadData(mainGame->dInfo.hostname_tag, 40);
cur_replay.ReadData(mainGame->dInfo.clientname_tag, 40);
cur_replay.ReadData(mainGame->dInfo.clientname, 40);
cur_replay.ReadName(mainGame->dInfo.hostname);
cur_replay.ReadName(mainGame->dInfo.hostname_tag);
cur_replay.ReadName(mainGame->dInfo.clientname_tag);
cur_replay.ReadName(mainGame->dInfo.clientname);
mainGame->dInfo.isTag = true;
mainGame->dInfo.tag_player[0] = false;
mainGame->dInfo.tag_player[1] = false;
} else {
cur_replay.ReadData(mainGame->dInfo.hostname, 40);
cur_replay.ReadData(mainGame->dInfo.clientname, 40);
cur_replay.ReadName(mainGame->dInfo.hostname);
cur_replay.ReadName(mainGame->dInfo.clientname);
}
set_script_reader(default_script_reader);
set_card_reader((card_reader)DataManager::CardReader);
......@@ -209,16 +209,16 @@ void ReplayMode::Restart(bool refresh) {
int seed = rh.seed;
rnd.reset(seed);
if(rh.flag & REPLAY_TAG) {
cur_replay.ReadData(mainGame->dInfo.hostname, 40);
cur_replay.ReadData(mainGame->dInfo.hostname_tag, 40);
cur_replay.ReadData(mainGame->dInfo.clientname_tag, 40);
cur_replay.ReadData(mainGame->dInfo.clientname, 40);
cur_replay.ReadName(mainGame->dInfo.hostname);
cur_replay.ReadName(mainGame->dInfo.hostname_tag);
cur_replay.ReadName(mainGame->dInfo.clientname_tag);
cur_replay.ReadName(mainGame->dInfo.clientname);
mainGame->dInfo.isTag = true;
mainGame->dInfo.tag_player[0] = false;
mainGame->dInfo.tag_player[1] = false;
} else {
cur_replay.ReadData(mainGame->dInfo.hostname, 40);
cur_replay.ReadData(mainGame->dInfo.clientname, 40);
cur_replay.ReadName(mainGame->dInfo.hostname);
cur_replay.ReadName(mainGame->dInfo.clientname);
}
//set_card_reader((card_reader)DataManager::CardReader);
//set_message_handler((message_handler)MessageHandler);
......
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