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wyykak
ygopro
Commits
5a42008b
Commit
5a42008b
authored
Dec 09, 2012
by
Fluorohydride
Browse files
Options
Browse Files
Download
Plain Diff
Merge pull request #366 from VanillaSalt/patch44
fix
parents
cf905862
c939c891
Changes
20
Hide whitespace changes
Inline
Side-by-side
Showing
20 changed files
with
65 additions
and
30 deletions
+65
-30
ocgcore/field.cpp
ocgcore/field.cpp
+1
-1
ocgcore/operations.cpp
ocgcore/operations.cpp
+4
-0
script/c23015896.lua
script/c23015896.lua
+9
-4
script/c24696097.lua
script/c24696097.lua
+2
-2
script/c2766877.lua
script/c2766877.lua
+1
-0
script/c33900648.lua
script/c33900648.lua
+1
-1
script/c3429238.lua
script/c3429238.lua
+1
-1
script/c38107923.lua
script/c38107923.lua
+1
-1
script/c50933533.lua
script/c50933533.lua
+1
-1
script/c58851034.lua
script/c58851034.lua
+1
-1
script/c61441708.lua
script/c61441708.lua
+9
-2
script/c62953041.lua
script/c62953041.lua
+9
-3
script/c69000994.lua
script/c69000994.lua
+12
-8
script/c76039636.lua
script/c76039636.lua
+6
-0
script/c82944432.lua
script/c82944432.lua
+1
-0
script/c88942504.lua
script/c88942504.lua
+1
-0
script/c96594609.lua
script/c96594609.lua
+1
-1
script/c97489701.lua
script/c97489701.lua
+2
-2
script/c97811903.lua
script/c97811903.lua
+1
-1
script/c98502113.lua
script/c98502113.lua
+1
-1
No files found.
ocgcore/field.cpp
View file @
5a42008b
...
@@ -1527,7 +1527,7 @@ int32 field::is_player_can_discard_deck_as_cost(uint8 playerid, int32 count) {
...
@@ -1527,7 +1527,7 @@ int32 field::is_player_can_discard_deck_as_cost(uint8 playerid, int32 count) {
if
(
is_player_affected_by_effect
(
playerid
,
EFFECT_CANNOT_DISCARD_DECK
))
if
(
is_player_affected_by_effect
(
playerid
,
EFFECT_CANNOT_DISCARD_DECK
))
return
FALSE
;
return
FALSE
;
if
((
count
==
1
)
&&
core
.
deck_reversed
)
if
((
count
==
1
)
&&
core
.
deck_reversed
)
return
(
*
player
[
playerid
].
list_
grave
.
rbegin
())
->
is_capable_cost_to_grave
(
playerid
);
return
(
*
player
[
playerid
].
list_
main
.
rbegin
())
->
is_capable_cost_to_grave
(
playerid
);
effect_set
eset
;
effect_set
eset
;
filter_field_effect
(
EFFECT_TO_GRAVE_REDIRECT
,
&
eset
);
filter_field_effect
(
EFFECT_TO_GRAVE_REDIRECT
,
&
eset
);
for
(
int32
i
=
0
;
i
<
eset
.
count
;
++
i
)
{
for
(
int32
i
=
0
;
i
<
eset
.
count
;
++
i
)
{
...
...
ocgcore/operations.cpp
View file @
5a42008b
...
@@ -3155,6 +3155,7 @@ int32 field::change_position(uint16 step, group * targets, effect * reason_effec
...
@@ -3155,6 +3155,7 @@ int32 field::change_position(uint16 step, group * targets, effect * reason_effec
case
0
:
{
case
0
:
{
card_set
::
iterator
cit
;
card_set
::
iterator
cit
;
card_set
equipings
;
card_set
equipings
;
card_set
flips
;
card_set
pos_changed
;
card_set
pos_changed
;
uint8
npos
,
opos
,
noflip
;
uint8
npos
,
opos
,
noflip
;
card_vector
cv
;
card_vector
cv
;
...
@@ -3193,6 +3194,7 @@ int32 field::change_position(uint16 step, group * targets, effect * reason_effec
...
@@ -3193,6 +3194,7 @@ int32 field::change_position(uint16 step, group * targets, effect * reason_effec
pcard
->
fieldid
=
infos
.
field_id
++
;
pcard
->
fieldid
=
infos
.
field_id
++
;
if
(
pcard
->
current
.
location
==
LOCATION_MZONE
)
{
if
(
pcard
->
current
.
location
==
LOCATION_MZONE
)
{
raise_single_event
(
pcard
,
0
,
EVENT_FLIP
,
reason_effect
,
0
,
reason_player
,
0
,
noflip
);
raise_single_event
(
pcard
,
0
,
EVENT_FLIP
,
reason_effect
,
0
,
reason_player
,
0
,
noflip
);
flips
.
insert
(
pcard
);
}
}
if
(
enable
)
if
(
enable
)
pcard
->
enable_field_effect
(
TRUE
);
pcard
->
enable_field_effect
(
TRUE
);
...
@@ -3229,6 +3231,8 @@ int32 field::change_position(uint16 step, group * targets, effect * reason_effec
...
@@ -3229,6 +3231,8 @@ int32 field::change_position(uint16 step, group * targets, effect * reason_effec
}
}
adjust_instant
();
adjust_instant
();
process_single_event
();
process_single_event
();
if
(
flips
.
size
())
raise_event
(
&
flips
,
EVENT_FLIP
,
reason_effect
,
0
,
reason_player
,
0
,
0
);
if
(
pos_changed
.
size
())
if
(
pos_changed
.
size
())
raise_event
(
&
pos_changed
,
EVENT_CHANGE_POS
,
reason_effect
,
0
,
reason_player
,
0
,
0
);
raise_event
(
&
pos_changed
,
EVENT_CHANGE_POS
,
reason_effect
,
0
,
reason_player
,
0
,
0
);
process_instant_event
();
process_instant_event
();
...
...
script/c23015896.lua
View file @
5a42008b
...
@@ -15,6 +15,7 @@ function c23015896.initial_effect(c)
...
@@ -15,6 +15,7 @@ function c23015896.initial_effect(c)
e2
:
SetCondition
(
c23015896
.
spcon
)
e2
:
SetCondition
(
c23015896
.
spcon
)
e2
:
SetTarget
(
c23015896
.
sptg
)
e2
:
SetTarget
(
c23015896
.
sptg
)
e2
:
SetOperation
(
c23015896
.
spop
)
e2
:
SetOperation
(
c23015896
.
spop
)
e2
:
SetLabelObject
(
e1
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--destroy
--destroy
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
...
@@ -39,13 +40,17 @@ function c23015896.initial_effect(c)
...
@@ -39,13 +40,17 @@ function c23015896.initial_effect(c)
end
end
function
c23015896
.
spreg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c23015896
.
spreg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
bit
.
band
(
r
,
0x41
)
==
0x41
then
if
bit
.
band
(
r
,
0x41
)
~=
0x41
then
return
end
c
:
RegisterFlagEffect
(
23015896
,
RESET_EVENT
+
0x1fe0000
,
0
,
1
)
if
Duel
.
GetCurrentPhase
()
==
PHASE_STANDBY
then
e
:
SetLabel
(
Duel
.
GetTurnCount
())
c
:
RegisterFlagEffect
(
23015896
,
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_STANDBY
,
0
,
2
)
else
e
:
SetLabel
(
0
)
c
:
RegisterFlagEffect
(
23015896
,
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_STANDBY
,
0
,
1
)
end
end
end
end
function
c23015896
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c23015896
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
e
:
GetLabelObject
():
GetLabel
()
~=
Duel
.
GetTurnCount
()
and
e
:
GetHandler
():
GetFlagEffect
(
23015896
)
>
0
return
c
:
GetTurnID
()
~=
Duel
.
GetTurnCount
()
and
c
:
GetFlagEffect
(
23015896
)
>
0
end
end
function
c23015896
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c23015896
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
...
...
script/c24696097.lua
View file @
5a42008b
...
@@ -87,9 +87,9 @@ function c24696097.dacon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -87,9 +87,9 @@ function c24696097.dacon(e,tp,eg,ep,ev,re,r,rp)
return
Duel
.
GetAttacker
():
GetControler
()
~=
tp
return
Duel
.
GetAttacker
():
GetControler
()
~=
tp
end
end
function
c24696097
.
datg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c24696097
.
datg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToRemove
()
and
e
:
GetHandl
er
():
IsCanBeEffectTarget
(
e
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToRemove
()
and
Duel
.
GetAttack
er
():
IsCanBeEffectTarget
(
e
)
and
not
e
:
GetHandler
():
IsStatus
(
STATUS_CHAINING
)
end
and
not
e
:
GetHandler
():
IsStatus
(
STATUS_CHAINING
)
end
Duel
.
SetTargetCard
(
e
:
GetHandl
er
())
Duel
.
SetTargetCard
(
Duel
.
GetAttack
er
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
function
c24696097
.
daop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c24696097
.
daop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
script/c2766877.lua
View file @
5a42008b
...
@@ -2,6 +2,7 @@
...
@@ -2,6 +2,7 @@
function
c2766877
.
initial_effect
(
c
)
function
c2766877
.
initial_effect
(
c
)
--xyz summon
--xyz summon
aux
.
AddXyzProcedure
(
c
,
aux
.
XyzFilterFunction
(
c
,
2
),
2
)
aux
.
AddXyzProcedure
(
c
,
aux
.
XyzFilterFunction
(
c
,
2
),
2
)
c
:
EnableReviveLimit
()
--spsummon
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
2766877
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
2766877
,
0
))
...
...
script/c33900648.lua
View file @
5a42008b
...
@@ -172,7 +172,7 @@ end
...
@@ -172,7 +172,7 @@ end
function
c33900648
.
hdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c33900648
.
hdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
if
bit
.
band
(
c33900648
[
Duel
.
GetTurnPlayer
()],
ATTRIBUTE_WATER
)
==
0
then
return
end
if
bit
.
band
(
c33900648
[
Duel
.
GetTurnPlayer
()],
ATTRIBUTE_WATER
)
==
0
then
return
end
Duel
.
DiscardHand
(
Duel
.
GetTurnPlayer
(),
nil
,
1
,
1
,
REASON_EFFECT
)
Duel
.
DiscardHand
(
Duel
.
GetTurnPlayer
(),
nil
,
1
,
1
,
REASON_EFFECT
+
REASON_DISCARD
)
end
end
function
c33900648
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c33900648
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
bit
.
band
(
c33900648
[
Duel
.
GetTurnPlayer
()],
ATTRIBUTE_FIRE
)
~=
0
return
bit
.
band
(
c33900648
[
Duel
.
GetTurnPlayer
()],
ATTRIBUTE_FIRE
)
~=
0
...
...
script/c3429238.lua
View file @
5a42008b
...
@@ -74,7 +74,7 @@ function c3429238.rmop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -74,7 +74,7 @@ function c3429238.rmop(e,tp,eg,ep,ev,re,r,rp)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
+
REASON_DISCARD
)
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
+
REASON_DISCARD
)
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEUP
,
REASON_EFFECT
)
~=
0
then
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEUP
,
REASON_EFFECT
)
~=
0
then
e
:
GetHandler
():
RegisterFlagEffect
(
3429238
,
RESET_EVENT
+
0x1fe0000
,
0
,
1
)
e
:
GetHandler
():
RegisterFlagEffect
(
3429238
,
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_STANDBY
+
RESET_SELF_TURN
,
0
,
1
)
end
end
end
end
end
end
...
...
script/c38107923.lua
View file @
5a42008b
...
@@ -52,7 +52,7 @@ function c38107923.tgop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -52,7 +52,7 @@ function c38107923.tgop(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SendtoGrave
(
c
,
REASON_EFFECT
)
Duel
.
SendtoGrave
(
c
,
REASON_EFFECT
)
c
:
RegisterFlagEffect
(
38107923
,
RESET_EVENT
+
0x1fe0000
,
0
,
1
)
c
:
RegisterFlagEffect
(
38107923
,
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_STANDBY
+
RESET_SELF_TURN
,
0
,
1
)
end
end
end
end
function
c38107923
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c38107923
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c50933533.lua
View file @
5a42008b
...
@@ -79,7 +79,7 @@ function c50933533.regop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -79,7 +79,7 @@ function c50933533.regop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetDescription
(
aux
.
Stringid
(
50933533
,
1
))
e1
:
SetDescription
(
aux
.
Stringid
(
50933533
,
1
))
e1
:
SetCategory
(
CATEGORY_DAMAGE
)
e1
:
SetCategory
(
CATEGORY_DAMAGE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetProperty
(
EFFECT_FLAG_
CARD
_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_
PLAYER
_TARGET
)
e1
:
SetCode
(
EVENT_BATTLE_DESTROYING
)
e1
:
SetCode
(
EVENT_BATTLE_DESTROYING
)
e1
:
SetTarget
(
c50933533
.
damtg2
)
e1
:
SetTarget
(
c50933533
.
damtg2
)
e1
:
SetOperation
(
c50933533
.
damop
)
e1
:
SetOperation
(
c50933533
.
damop
)
...
...
script/c58851034.lua
View file @
5a42008b
...
@@ -19,7 +19,7 @@ function c58851034.cfilter(c)
...
@@ -19,7 +19,7 @@ function c58851034.cfilter(c)
end
end
function
c58851034
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c58851034
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c58851034
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c58851034
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
DiscardHand
(
tp
,
c58851034
.
cfilter
,
1
,
1
,
REASON_COST
,
nil
)
Duel
.
DiscardHand
(
tp
,
c58851034
.
cfilter
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
,
nil
)
end
end
function
c58851034
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c58851034
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
...
...
script/c61441708.lua
View file @
5a42008b
...
@@ -15,6 +15,7 @@ function c61441708.initial_effect(c)
...
@@ -15,6 +15,7 @@ function c61441708.initial_effect(c)
e2
:
SetCondition
(
c61441708
.
spcon
)
e2
:
SetCondition
(
c61441708
.
spcon
)
e2
:
SetTarget
(
c61441708
.
sptg
)
e2
:
SetTarget
(
c61441708
.
sptg
)
e2
:
SetOperation
(
c61441708
.
spop
)
e2
:
SetOperation
(
c61441708
.
spop
)
e2
:
SetLabelObject
(
e1
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--destroy
--destroy
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
...
@@ -30,11 +31,17 @@ end
...
@@ -30,11 +31,17 @@ end
function
c61441708
.
spr
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c61441708
.
spr
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
bit
.
band
(
r
,
0x41
)
~=
0x41
or
c
:
IsPreviousLocation
(
LOCATION_SZONE
)
then
return
end
if
bit
.
band
(
r
,
0x41
)
~=
0x41
or
c
:
IsPreviousLocation
(
LOCATION_SZONE
)
then
return
end
c
:
RegisterFlagEffect
(
61441708
,
RESET_EVENT
+
0x1fe0000
,
0
,
1
)
if
Duel
.
GetTurnPlayer
()
==
tp
and
Duel
.
GetCurrentPhase
()
==
PHASE_STANDBY
then
e
:
SetLabel
(
Duel
.
GetTurnCount
())
c
:
RegisterFlagEffect
(
61441708
,
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_STANDBY
+
RESET_SELF_TURN
,
0
,
2
)
else
e
:
SetLabel
(
0
)
c
:
RegisterFlagEffect
(
61441708
,
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_STANDBY
+
RESET_SELF_TURN
,
0
,
1
)
end
end
end
function
c61441708
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c61441708
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
return
c
:
GetTurnID
()
~=
Duel
.
GetTurnCount
()
and
tp
==
Duel
.
GetTurnPlayer
()
and
c
:
GetFlagEffect
(
61441708
)
>
0
return
e
:
GetLabelObject
():
GetLabel
()
~=
Duel
.
GetTurnCount
()
and
tp
==
Duel
.
GetTurnPlayer
()
and
c
:
GetFlagEffect
(
61441708
)
>
0
end
end
function
c61441708
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c61441708
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
...
...
script/c62953041.lua
View file @
5a42008b
...
@@ -23,6 +23,7 @@ function c62953041.initial_effect(c)
...
@@ -23,6 +23,7 @@ function c62953041.initial_effect(c)
e2
:
SetCondition
(
c62953041
.
spcon
)
e2
:
SetCondition
(
c62953041
.
spcon
)
e2
:
SetTarget
(
c62953041
.
sptg
)
e2
:
SetTarget
(
c62953041
.
sptg
)
e2
:
SetOperation
(
c62953041
.
spop
)
e2
:
SetOperation
(
c62953041
.
spop
)
e2
:
SetLabelObject
(
e1
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--only 1 can exists
--only 1 can exists
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
...
@@ -56,13 +57,18 @@ function c62953041.hspcon(e,c)
...
@@ -56,13 +57,18 @@ function c62953041.hspcon(e,c)
end
end
function
c62953041
.
spreg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c62953041
.
spreg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
bit
.
band
(
r
,
0x41
)
==
0x41
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
then
if
bit
.
band
(
r
,
0x41
)
~=
0x41
or
not
c
:
IsPreviousPosition
(
POS_FACEUP
)
then
return
end
c
:
RegisterFlagEffect
(
62953041
,
RESET_EVENT
+
0x1fe0000
,
0
,
1
)
if
Duel
.
GetTurnPlayer
()
==
tp
and
Duel
.
GetCurrentPhase
()
==
PHASE_STANDBY
then
e
:
SetLabel
(
Duel
.
GetTurnCount
())
c
:
RegisterFlagEffect
(
61441708
,
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_STANDBY
+
RESET_SELF_TURN
,
0
,
2
)
else
e
:
SetLabel
(
0
)
c
:
RegisterFlagEffect
(
61441708
,
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_STANDBY
+
RESET_SELF_TURN
,
0
,
1
)
end
end
end
end
function
c62953041
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c62953041
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
return
c
:
GetTurnID
()
~=
Duel
.
GetTurnCount
()
and
tp
==
Duel
.
GetTurnPlayer
()
and
c
:
GetFlagEffect
(
62953041
)
>
0
return
e
:
GetLabelObject
():
GetLabel
()
~=
Duel
.
GetTurnCount
()
and
tp
==
Duel
.
GetTurnPlayer
()
and
c
:
GetFlagEffect
(
62953041
)
>
0
end
end
function
c62953041
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c62953041
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
...
...
script/c69000994.lua
View file @
5a42008b
...
@@ -27,6 +27,7 @@ function c69000994.initial_effect(c)
...
@@ -27,6 +27,7 @@ function c69000994.initial_effect(c)
e3
:
SetCondition
(
c69000994
.
thcon
)
e3
:
SetCondition
(
c69000994
.
thcon
)
e3
:
SetTarget
(
c69000994
.
thtg
)
e3
:
SetTarget
(
c69000994
.
thtg
)
e3
:
SetOperation
(
c69000994
.
thop
)
e3
:
SetOperation
(
c69000994
.
thop
)
e3
:
SetLabelObject
(
e2
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
function
c69000994
.
cfilter
(
c
,
tp
)
function
c69000994
.
cfilter
(
c
,
tp
)
...
@@ -50,22 +51,25 @@ function c69000994.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -50,22 +51,25 @@ function c69000994.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c69000994
.
threg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c69000994
.
threg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
bit
.
band
(
r
,
0x41
)
==
0x41
then
if
bit
.
band
(
r
,
0x41
)
~=
0x41
then
return
end
c
:
RegisterFlagEffect
(
69000994
,
RESET_EVENT
+
0x1fe0000
,
0
,
1
)
if
Duel
.
GetCurrentPhase
()
==
PHASE_STANDBY
then
e
:
SetLabel
(
Duel
.
GetTurnCount
())
c
:
RegisterFlagEffect
(
69000994
,
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_STANDBY
,
0
,
2
)
else
e
:
SetLabel
(
0
)
c
:
RegisterFlagEffect
(
69000994
,
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_STANDBY
,
0
,
1
)
end
end
end
end
function
c69000994
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c69000994
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
e
:
GetLabelObject
():
GetLabel
()
~=
Duel
.
GetTurnCount
()
and
e
:
GetHandler
():
GetFlagEffect
(
69000994
)
>
0
return
c
:
GetTurnID
()
~=
Duel
.
GetTurnCount
()
and
c
:
GetFlagEffect
(
69000994
)
>
0
end
end
function
c69000994
.
thfilter
(
c
,
e
,
tp
)
function
c69000994
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x81
)
and
c
:
GetCode
()
~=
69000994
and
c
:
IsAbleToHand
()
return
c
:
IsSetCard
(
0x81
)
and
c
:
GetCode
()
~=
69000994
and
c
:
IsAbleToHand
()
end
end
function
c69000994
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c69000994
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
local
c
=
e
:
GetHandler
()
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
c
,
1
,
0
,
0
)
e
:
GetHandler
():
ResetFlagEffect
(
69000994
)
c
:
ResetFlagEffect
(
69000994
)
end
end
function
c69000994
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c69000994
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
...
...
script/c76039636.lua
View file @
5a42008b
--デビルドーザー
--デビルドーザー
function
c76039636
.
initial_effect
(
c
)
function
c76039636
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--cannot special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
c
:
RegisterEffect
(
e1
)
--special summon
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
...
...
script/c82944432.lua
View file @
5a42008b
...
@@ -2,6 +2,7 @@
...
@@ -2,6 +2,7 @@
function
c82944432
.
initial_effect
(
c
)
function
c82944432
.
initial_effect
(
c
)
--xyz summon
--xyz summon
aux
.
AddXyzProcedure
(
c
,
aux
.
XyzFilterFunctionF
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsRace
,
RACE_WARRIOR
),
4
),
2
)
aux
.
AddXyzProcedure
(
c
,
aux
.
XyzFilterFunctionF
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsRace
,
RACE_WARRIOR
),
4
),
2
)
c
:
EnableReviveLimit
()
--spsummon
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
82944432
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
82944432
,
0
))
...
...
script/c88942504.lua
View file @
5a42008b
...
@@ -2,6 +2,7 @@
...
@@ -2,6 +2,7 @@
function
c88942504
.
initial_effect
(
c
)
function
c88942504
.
initial_effect
(
c
)
--xyz summon
--xyz summon
aux
.
AddXyzProcedure
(
c
,
aux
.
XyzFilterFunction
(
c
,
3
),
2
)
aux
.
AddXyzProcedure
(
c
,
aux
.
XyzFilterFunction
(
c
,
3
),
2
)
c
:
EnableReviveLimit
()
--spsummon
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
88942504
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
88942504
,
0
))
...
...
script/c96594609.lua
View file @
5a42008b
...
@@ -46,7 +46,7 @@ end
...
@@ -46,7 +46,7 @@ end
function
c96594609
.
tgcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c96594609
.
tgcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsReason
(
REASON_DESTROY
)
return
e
:
GetHandler
():
IsReason
(
REASON_DESTROY
)
end
end
function
c96594609
.
tgfilter
(
c
,
e
,
tp
)
function
c96594609
.
tgfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsAbleToGrave
()
return
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsAbleToGrave
()
end
end
function
c96594609
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c96594609
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
script/c97489701.lua
View file @
5a42008b
...
@@ -137,9 +137,9 @@ function c97489701.nacon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -137,9 +137,9 @@ function c97489701.nacon(e,tp,eg,ep,ev,re,r,rp)
return
Duel
.
GetAttacker
():
GetControler
()
~=
tp
return
Duel
.
GetAttacker
():
GetControler
()
~=
tp
end
end
function
c97489701
.
natg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c97489701
.
natg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToRemove
()
and
e
:
GetHandl
er
():
IsCanBeEffectTarget
(
e
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToRemove
()
and
Duel
.
GetAttack
er
():
IsCanBeEffectTarget
(
e
)
and
not
e
:
GetHandler
():
IsStatus
(
STATUS_CHAINING
)
end
and
not
e
:
GetHandler
():
IsStatus
(
STATUS_CHAINING
)
end
Duel
.
SetTargetCard
(
e
:
GetHandl
er
())
Duel
.
SetTargetCard
(
Duel
.
GetAttack
er
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
function
c97489701
.
naop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c97489701
.
naop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
script/c97811903.lua
View file @
5a42008b
...
@@ -37,7 +37,7 @@ function c97811903.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -37,7 +37,7 @@ function c97811903.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
not
c
:
IsReason
(
REASON_REPLACE
)
and
c
:
IsReason
(
REASON_EFFECT
)
and
c
:
GetReasonPlayer
()
~=
tp
if
chk
==
0
then
return
not
c
:
IsReason
(
REASON_REPLACE
)
and
c
:
IsReason
(
REASON_EFFECT
)
and
c
:
GetReasonPlayer
()
~=
tp
and
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_HAND
,
0
)
>
0
end
and
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_HAND
,
0
)
>
0
end
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
97811903
,
0
))
then
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
97811903
,
0
))
then
Duel
.
DiscardHand
(
tp
,
nil
,
1
,
1
,
REASON_EFFECT
)
Duel
.
DiscardHand
(
tp
,
nil
,
1
,
1
,
REASON_EFFECT
+
REASON_DISCARD
)
return
true
return
true
else
return
false
end
else
return
false
end
end
end
script/c98502113.lua
View file @
5a42008b
...
@@ -47,7 +47,7 @@ function c98502113.discon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -47,7 +47,7 @@ function c98502113.discon(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c98502113
.
discost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c98502113
.
discost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_COST
,
nil
)
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
,
nil
)
end
end
function
c98502113
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c98502113
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
...
...
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