Commit 57a2f678 authored by mercury233's avatar mercury233

update loading databases

parent f6803f7c
...@@ -41,7 +41,6 @@ unsigned char draw_count; ...@@ -41,7 +41,6 @@ unsigned char draw_count;
void Game::MainServerLoop(int bDuel_mode, int lflist) { void Game::MainServerLoop(int bDuel_mode, int lflist) {
deckManager.LoadLFList(); deckManager.LoadLFList();
dataManager.LoadDB("cards.cdb");
//load expansions //load expansions
DIR * dir; DIR * dir;
...@@ -61,6 +60,8 @@ void Game::MainServerLoop(int bDuel_mode, int lflist) { ...@@ -61,6 +60,8 @@ void Game::MainServerLoop(int bDuel_mode, int lflist) {
closedir(dir); closedir(dir);
} }
dataManager.LoadDB("cards.cdb");
aServerPort = NetServer::StartServer(aServerPort); aServerPort = NetServer::StartServer(aServerPort);
NetServer::Initduel(bDuel_mode, lflist); NetServer::Initduel(bDuel_mode, lflist);
printf("%u\n", aServerPort); printf("%u\n", aServerPort);
......
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