Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wyykak
ygopro
Commits
4b2230a7
Commit
4b2230a7
authored
Aug 01, 2012
by
argon.sun
Browse files
Options
Browse Files
Download
Plain Diff
Merge branch 'master' of github.com:Fluorohydride/ygopro
parents
89910b3e
8d9f0195
Changes
14
Hide whitespace changes
Inline
Side-by-side
Showing
14 changed files
with
72 additions
and
70 deletions
+72
-70
ocgcore/card.cpp
ocgcore/card.cpp
+2
-1
ocgcore/operations.cpp
ocgcore/operations.cpp
+1
-1
script/c12735388.lua
script/c12735388.lua
+27
-11
script/c131182.lua
script/c131182.lua
+1
-1
script/c1412158.lua
script/c1412158.lua
+1
-1
script/c20057949.lua
script/c20057949.lua
+19
-27
script/c34029630.lua
script/c34029630.lua
+5
-1
script/c34149830.lua
script/c34149830.lua
+1
-1
script/c59509952.lua
script/c59509952.lua
+2
-2
script/c61314842.lua
script/c61314842.lua
+9
-21
script/c75923050.lua
script/c75923050.lua
+1
-1
script/c76972801.lua
script/c76972801.lua
+1
-0
script/c7935043.lua
script/c7935043.lua
+1
-1
script/c86016245.lua
script/c86016245.lua
+1
-1
No files found.
ocgcore/card.cpp
View file @
4b2230a7
...
...
@@ -1662,7 +1662,8 @@ int32 card::is_setable_mzone(uint8 playerid, uint8 ignore_count, effect* peffect
}
eset
.
clear
();
int32
res
=
filter_set_procedure
(
playerid
,
&
eset
,
ignore_count
);
if
((
peffect
&&
res
<
0
)
||
(
!
peffect
&&
(
!
res
||
res
==
-
2
)
&&
!
eset
.
count
)
)
{
if
((
peffect
&&
res
<
0
)
||
(
!
peffect
&&
(
!
res
||
res
==
-
2
)
&&
!
eset
.
count
)
||
(
peffect
&&
(
eset
.
count
==
0
)
&&
!
pduel
->
game_field
->
is_player_can_mset
(
peffect
->
get_value
(),
playerid
,
this
)))
{
pduel
->
game_field
->
restore_lp_cost
();
return
FALSE
;
}
...
...
ocgcore/operations.cpp
View file @
4b2230a7
...
...
@@ -2001,7 +2001,7 @@ int32 field::special_summon(uint16 step, effect * reason_effect, uint8 reason_pl
raise_single_event
(
*
cit
,
0
,
EVENT_SPSUMMON_SUCCESS
,
(
*
cit
)
->
current
.
reason_effect
,
0
,
(
*
cit
)
->
current
.
reason_player
,
(
*
cit
)
->
summon_player
,
0
);
int32
summontype
=
(
*
cit
)
->
summon_type
&
0xff000000
;
if
(
summontype
&&
(
*
cit
)
->
material_cards
.
size
())
{
int32
matreason
=
(
summontype
==
SUMMON_TYPE_FUSION
)
?
REASON_FUSION
:
(
summontype
==
SUMMON_TYPE_RITUAL
)
?
REASON_RITUAL
:
0
;
int32
matreason
=
(
summontype
==
SUMMON_TYPE_FUSION
)
?
REASON_FUSION
:
(
summontype
==
SUMMON_TYPE_RITUAL
)
?
REASON_RITUAL
:
(
summontype
==
SUMMON_TYPE_XYZ
)
?
REASON_XYZ
:
0
;
for
(
auto
mit
=
(
*
cit
)
->
material_cards
.
begin
();
mit
!=
(
*
cit
)
->
material_cards
.
end
();
++
mit
)
raise_single_event
(
*
mit
,
0
,
EVENT_BE_MATERIAL
,
core
.
reason_effect
,
matreason
,
core
.
reason_player
,
(
*
cit
)
->
summon_player
,
0
);
raise_event
(
&
((
*
cit
)
->
material_cards
),
EVENT_BE_MATERIAL
,
core
.
reason_effect
,
matreason
,
core
.
reason_player
,
(
*
cit
)
->
summon_player
,
0
);
...
...
script/c12735388.lua
View file @
4b2230a7
...
...
@@ -21,8 +21,8 @@ function c12735388.initial_effect(c)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_BE_BATTLE_TARGET
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetCondition
(
c12735388
.
discon
)
e3
:
SetOperation
(
c12735388
.
disop
)
e3
:
SetCondition
(
c12735388
.
discon
1
)
e3
:
SetOperation
(
c12735388
.
disop
1
)
c
:
RegisterEffect
(
e3
)
end
function
c12735388
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
...
...
@@ -38,20 +38,36 @@ function c12735388.operation(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Equip
(
tp
,
e
:
GetHandler
(),
tc
)
end
end
function
c12735388
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c12735388
.
discon
1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ec
=
e
:
GetHandler
():
GetEquipTarget
()
return
ec
and
(
ec
==
Duel
.
GetAttacker
()
or
ec
==
Duel
.
GetAttackTarget
())
and
ec
:
GetBattleTarget
():
IsFaceup
()
return
ec
and
(
ec
==
Duel
.
GetAttacker
()
or
ec
==
Duel
.
GetAttackTarget
())
end
function
c12735388
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetHandler
():
GetEquipTarget
():
GetBattleTarget
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
function
c12735388
.
disop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
c
:
GetEquipTarget
():
GetBattleTarget
()
c
:
CreateRelation
(
tc
,
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_BATTLE
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_OWNER_RELATE
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_BATTLE
)
e1
:
SetCondition
(
c12735388
.
discon2
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_BATTLE
)
tc
:
RegisterEffect
(
e2
)
e2
:
SetOperation
(
c12735388
.
disop2
)
e2
:
SetLabelObject
(
tc
)
c
:
RegisterEffect
(
e2
)
end
function
c12735388
.
discon2
(
e
)
return
e
:
GetOwner
():
IsRelateToCard
(
e
:
GetHandler
())
end
function
c12735388
.
disop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
loc
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_TRIGGERING_LOCATION
)
if
loc
==
LOCATION_MZONE
and
re
:
GetHandler
()
==
e
:
GetLabelObject
()
then
Duel
.
NegateEffect
(
ev
)
end
end
script/c131182.lua
View file @
4b2230a7
...
...
@@ -26,7 +26,7 @@ function c131182.initial_effect(c)
c
:
RegisterEffect
(
e4
)
--spsummon
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_
TRIGGER_F
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_
CONTINUOUS
)
e5
:
SetCode
(
EVENT_BATTLE_DESTROYED
)
e5
:
SetOperation
(
c131182
.
battleop
)
c
:
RegisterEffect
(
e5
)
...
...
script/c1412158.lua
View file @
4b2230a7
...
...
@@ -7,7 +7,7 @@ function c1412158.initial_effect(c)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
1412158
,
0
))
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e1
:
SetType
(
EFFECT_TYPE_
TRIGGER_F
+
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_
SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCode
(
EVENT_PRE_DAMAGE_CALCULATE
)
e1
:
SetCondition
(
c1412158
.
atkcon
)
...
...
script/c20057949.lua
View file @
4b2230a7
...
...
@@ -2,6 +2,7 @@
function
c20057949
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
...
...
@@ -45,42 +46,33 @@ function c20057949.condition(e,tp,eg,ep,ev,re,r,rp)
end
function
c20057949
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
e1
:
SetCountLimit
(
1
)
e1
:
SetLabel
(
Duel
.
GetTurnCount
())
e1
:
SetCondition
(
c20057949
.
spcon1
)
e1
:
SetOperation
(
c20057949
.
spop1
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
,
3
)
e1
:
SetCondition
(
c20057949
.
spcon
)
e1
:
SetTarget
(
c20057949
.
sptg
)
e1
:
SetOperation
(
c20057949
.
spop
)
if
Duel
.
GetTurnPlayer
()
==
tp
then
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
,
2
)
else
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
,
1
)
end
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
c20057949
.
filter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x31
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c20057949
.
spcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c20057949
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnCount
()
~=
e
:
GetLabel
()
and
Duel
.
GetTurnPlayer
()
==
tp
end
function
c20057949
.
spop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c20057949
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
20057949
,
0
))
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
20057949
,
1
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
e1
:
SetCountLimit
(
1
)
e1
:
SetTarget
(
c20057949
.
sptg2
)
e1
:
SetOperation
(
c20057949
.
spop2
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
c20057949
.
filter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x31
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c20057949
.
sptg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
2
,
tp
,
LOCATION_HAND
)
function
c20057949
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c20057949
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
end
function
c20057949
.
spop
2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c20057949
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
ft
<=
0
then
return
end
if
ft
>
2
then
ft
=
2
end
...
...
script/c34029630.lua
View file @
4b2230a7
...
...
@@ -24,6 +24,7 @@ function c34029630.initial_effect(c)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetCountLimit
(
1
)
e3
:
SetCondition
(
c34029630
.
condition
)
e3
:
SetTarget
(
c34029630
.
target2
)
e3
:
SetOperation
(
c34029630
.
operation
)
c
:
RegisterEffect
(
e3
)
...
...
@@ -46,7 +47,7 @@ function c34029630.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if
chk
==
0
then
return
true
end
local
c
=
e
:
GetHandler
()
c
:
AddCounter
(
0x3001
,
3
)
if
c
:
IsCanRemoveCounter
(
tp
,
0x3001
,
1
,
REASON_EFFECT
)
if
Duel
.
GetTurnPlayer
()
==
tp
and
c
:
IsCanRemoveCounter
(
tp
,
0x3001
,
1
,
REASON_EFFECT
)
and
Duel
.
IsExistingTarget
(
c34029630
.
filter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
e
:
GetHandler
())
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
34029630
,
0
))
then
e
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
...
...
@@ -66,6 +67,9 @@ function c34029630.operation(e,tp,eg,ep,ev,re,r,rp)
tc
:
AddCounter
(
0x3001
,
1
)
end
end
function
c34029630
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
==
tp
end
function
c34029630
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCanAddCounter
(
0x3001
,
1
)
end
...
...
script/c34149830.lua
View file @
4b2230a7
...
...
@@ -27,7 +27,7 @@ function c34149830.condition(e,tp,eg,ep,ev,re,r,rp)
and
((
tc
:
IsDefencePos
()
and
tc
:
GetDefence
()
<
bc
:
GetAttack
())
or
(
tc
:
IsAttackPos
()
and
tc
:
GetAttack
()
<=
bc
:
GetAttack
()))
end
function
c34149830
.
spfilter
(
c
,
e
,
tp
)
return
c
:
GetLevel
()
==
4
and
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsLevelBelow
(
4
)
and
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c34149830
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
not
e
:
GetHandler
():
IsStatus
(
STATUS_CHAINING
)
...
...
script/c59509952.lua
View file @
4b2230a7
...
...
@@ -21,7 +21,7 @@ function c59509952.initial_effect(c)
--redirect
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_
TO_GRAVE
_REDIRECT
)
e3
:
SetCode
(
EFFECT_
LEAVE_FIELD
_REDIRECT
)
e3
:
SetCondition
(
c59509952
.
recon
)
e3
:
SetValue
(
LOCATION_DECK
)
c
:
RegisterEffect
(
e3
)
...
...
@@ -45,7 +45,7 @@ function c59509952.spcon(e,c)
end
function
c59509952
.
recon
(
e
)
local
c
=
e
:
GetHandler
()
return
c
:
Is
OnField
()
and
c
:
IsFaceup
()
return
c
:
Is
Faceup
()
and
c
:
GetDestination
()
==
LOCATION_GRAVE
end
function
c59509952
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
GetSummonType
()
==
SUMMON_TYPE_SPECIAL
+
1
...
...
script/c61314842.lua
View file @
4b2230a7
...
...
@@ -17,28 +17,14 @@ function c61314842.xyzfilter(c,mg)
if
c
.
xyz_count
~=
2
then
return
false
end
return
c
:
IsXyzSummonable
(
mg
)
end
function
c61314842
.
mfilter1
(
c
,
exg
)
return
exg
:
IsExists
(
c61314842
.
mfilter2
,
1
,
nil
,
c
)
end
function
c61314842
.
mfilter2
(
c
,
mc
)
return
c
.
xyz_filter
(
mc
)
end
function
c61314842
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
false
end
local
mg
=
Duel
.
GetMatchingGroup
(
c61314842
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
,
e
,
tp
)
if
chk
==
0
then
return
(
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
23516703
)
or
c23516703
[
tp
]
==
0
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
1
and
mg
:
GetCount
()
>
1
and
Duel
.
IsExistingMatchingCard
(
c61314842
.
xyzfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
mg
)
end
local
exg
=
Duel
.
GetMatchingGroup
(
c61314842
.
xyzfilter
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
mg
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg1
=
mg
:
FilterSelect
(
tp
,
c61314842
.
mfilter1
,
1
,
1
,
nil
,
exg
)
local
tc1
=
sg1
:
GetFirst
()
local
exg2
=
exg
:
Filter
(
c61314842
.
mfilter2
,
nil
,
tc1
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
1
and
Duel
.
IsExistingTarget
(
c61314842
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg2
=
mg
:
FilterSelect
(
tp
,
c61314842
.
mfilter1
,
1
,
1
,
tc1
,
exg2
)
sg1
:
Merge
(
sg2
)
Duel
.
SetTargetCard
(
sg1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
sg1
,
2
,
0
,
0
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c61314842
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
2
,
nil
,
e
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
2
,
0
,
0
)
end
function
c61314842
.
filter2
(
c
,
e
,
tp
)
return
c
:
IsRelateToEffect
(
e
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
...
...
@@ -48,12 +34,14 @@ function c61314842.activate(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<
2
then
return
end
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
c61314842
.
filter2
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
<
2
then
return
end
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
BreakEffect
()
local
xyzg
=
Duel
.
GetMatchingGroup
(
c61314842
.
xyzfilter
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
g
)
if
xyzg
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
xyz
=
xyzg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
Duel
.
XyzSummon
(
tp
,
xyz
,
g
)
xyz
:
SetMaterial
(
g
)
Duel
.
Overlay
(
xyz
,
g
)
Duel
.
SpecialSummon
(
xyz
,
SUMMON_TYPE_XYZ
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
script/c75923050.lua
View file @
4b2230a7
...
...
@@ -7,7 +7,7 @@ function c75923050.initial_effect(c)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
75923050
,
0
))
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e1
:
SetType
(
EFFECT_TYPE_
TRIGGER_F
+
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_
SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCode
(
EVENT_PRE_DAMAGE_CALCULATE
)
e1
:
SetCondition
(
c75923050
.
atkcon
)
...
...
script/c76972801.lua
View file @
4b2230a7
...
...
@@ -24,5 +24,6 @@ function c76972801.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e2
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
script/c7935043.lua
View file @
4b2230a7
...
...
@@ -26,5 +26,5 @@ function c7935043.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
c7935043
.
tg
(
e
,
c
)
return
c
:
GetLevel
()
<=
3
and
c
:
IsAttribute
(
ATTRIBUTE_WATER
)
return
c
:
IsLevelBelow
(
3
)
and
c
:
IsAttribute
(
ATTRIBUTE_WATER
)
end
script/c86016245.lua
View file @
4b2230a7
...
...
@@ -23,7 +23,7 @@ function c86016245.drcon(e,tp,eg,ep,ev,re,r,rp)
local
bc
=
tc
:
GetBattleTarget
()
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_HAND
,
0
)
==
0
and
eg
:
GetCount
()
==
1
and
tc
:
IsLocation
(
LOCATION_GRAVE
)
and
tc
:
IsReason
(
REASON_BATTLE
)
and
bc
:
IsRelateToBattle
()
and
bc
:
Is
Type
(
TYPE_NORMAL
)
and
bc
:
Is
LevelBelow
(
2
)
and
bc
:
IsRelateToBattle
()
and
bc
:
IsLevelBelow
(
2
)
end
function
c86016245
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
2
)
end
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment