Commit 31564384 authored by mercury233's avatar mercury233

Merge branch 'resize' into test

parents c0b512ea 0a025936
...@@ -18,7 +18,7 @@ ClientCard::ClientCard() { ...@@ -18,7 +18,7 @@ ClientCard::ClientCard() {
is_showtarget = false; is_showtarget = false;
is_showchaintarget = false; is_showchaintarget = false;
is_highlighting = false; is_highlighting = false;
is_disabled = false; status = 0;
is_reversed = false; is_reversed = false;
cmdFlag = 0; cmdFlag = 0;
code = 0; code = 0;
...@@ -164,10 +164,8 @@ void ClientCard::UpdateInfo(char* buf) { ...@@ -164,10 +164,8 @@ void ClientCard::UpdateInfo(char* buf) {
} }
if(flag & QUERY_OWNER) if(flag & QUERY_OWNER)
owner = BufferIO::ReadInt32(buf); owner = BufferIO::ReadInt32(buf);
if(flag & QUERY_IS_DISABLED) if(flag & QUERY_STATUS)
is_disabled = BufferIO::ReadInt32(buf); status = BufferIO::ReadInt32(buf);
if(flag & QUERY_IS_PUBLIC)
is_public = BufferIO::ReadInt32(buf);
if(flag & QUERY_LSCALE) { if(flag & QUERY_LSCALE) {
lscale = BufferIO::ReadInt32(buf); lscale = BufferIO::ReadInt32(buf);
myswprintf(lscstring, L"%d", lscale); myswprintf(lscstring, L"%d", lscale);
......
...@@ -89,8 +89,7 @@ public: ...@@ -89,8 +89,7 @@ public:
u8 location; u8 location;
u8 sequence; u8 sequence;
u8 position; u8 position;
u8 is_disabled; u32 status;
u8 is_public;
u8 cHint; u8 cHint;
u32 chValue; u32 chValue;
u32 opParam; u32 opParam;
......
...@@ -382,7 +382,8 @@ void Game::DrawCard(ClientCard* pcard) { ...@@ -382,7 +382,8 @@ void Game::DrawCard(ClientCard* pcard) {
matManager.mTexture.setTexture(0, imageManager.tChainTarget); matManager.mTexture.setTexture(0, imageManager.tChainTarget);
driver->setMaterial(matManager.mTexture); driver->setMaterial(matManager.mTexture);
driver->drawVertexPrimitiveList(matManager.vSymbol, 4, matManager.iRectangle, 2); driver->drawVertexPrimitiveList(matManager.vSymbol, 4, matManager.iRectangle, 2);
} else if(pcard->is_disabled && (pcard->location & LOCATION_ONFIELD) && (pcard->position & POS_FACEUP)) { } else if((pcard->status & (STATUS_DISABLED | STATUS_FORBIDDEN))
&& (pcard->location & LOCATION_ONFIELD) && (pcard->position & POS_FACEUP)) {
matManager.mTexture.setTexture(0, imageManager.tNegated); matManager.mTexture.setTexture(0, imageManager.tNegated);
driver->setMaterial(matManager.mTexture); driver->setMaterial(matManager.mTexture);
driver->drawVertexPrimitiveList(matManager.vNegate, 4, matManager.iRectangle, 2); driver->drawVertexPrimitiveList(matManager.vNegate, 4, matManager.iRectangle, 2);
......
...@@ -1306,6 +1306,10 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) { ...@@ -1306,6 +1306,10 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
wchar_t ynbuf[256]; wchar_t ynbuf[256];
myswprintf(ynbuf, dataManager.GetSysString(200), dataManager.FormatLocation(l, s), dataManager.GetName(code)); myswprintf(ynbuf, dataManager.GetSysString(200), dataManager.FormatLocation(l, s), dataManager.GetName(code));
myswprintf(textBuffer, L"%ls\n%ls", event_string, ynbuf); myswprintf(textBuffer, L"%ls\n%ls", event_string, ynbuf);
} else if(desc == 221) {
wchar_t ynbuf[256];
myswprintf(ynbuf, dataManager.GetSysString(221), dataManager.FormatLocation(l, s), dataManager.GetName(code));
myswprintf(textBuffer, L"%ls\n%ls\n%ls", event_string, ynbuf, dataManager.GetSysString(223));
} else if(desc < 2048) { } else if(desc < 2048) {
myswprintf(textBuffer, dataManager.GetSysString(desc), dataManager.GetName(code)); myswprintf(textBuffer, dataManager.GetSysString(desc), dataManager.GetName(code));
} else { } else {
...@@ -1560,6 +1564,8 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) { ...@@ -1560,6 +1564,8 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
if(!forced) { if(!forced) {
if(count == 0) if(count == 0)
myswprintf(textBuffer, L"%ls\n%ls", dataManager.GetSysString(201), dataManager.GetSysString(202)); myswprintf(textBuffer, L"%ls\n%ls", dataManager.GetSysString(201), dataManager.GetSysString(202));
else if(select_trigger)
myswprintf(textBuffer, L"%ls\n%ls\n%ls", event_string, dataManager.GetSysString(222), dataManager.GetSysString(223));
else else
myswprintf(textBuffer, L"%ls\n%ls", event_string, dataManager.GetSysString(203)); myswprintf(textBuffer, L"%ls\n%ls", event_string, dataManager.GetSysString(203));
mainGame->SetStaticText(mainGame->stQMessage, 310, mainGame->guiFont, (wchar_t*)textBuffer); mainGame->SetStaticText(mainGame->stQMessage, 310, mainGame->guiFont, (wchar_t*)textBuffer);
......
...@@ -2298,6 +2298,8 @@ void ClientField::ShowCardInfoInList(ClientCard* pcard, irr::gui::IGUIElement* e ...@@ -2298,6 +2298,8 @@ void ClientField::ShowCardInfoInList(ClientCard* pcard, irr::gui::IGUIElement* e
if(pcard->code) { if(pcard->code) {
str.append(dataManager.GetName(pcard->code)); str.append(dataManager.GetName(pcard->code));
} }
if(pcard->status & STATUS_PROC_COMPLETE)
str.append(L"\n").append(dataManager.GetSysString(224));
for(size_t i = 0; i < chains.size(); ++i) { for(size_t i = 0; i < chains.size(); ++i) {
wchar_t formatBuffer[2048]; wchar_t formatBuffer[2048];
auto chit = chains[i]; auto chit = chains[i];
......
...@@ -340,7 +340,7 @@ bool Game::Initialize() { ...@@ -340,7 +340,7 @@ bool Game::Initialize() {
chkAutoSearch = env->addCheckBox(false, rect<s32>(posX, posY, posX + 260, posY + 25), tabSystem, CHECKBOX_AUTO_SEARCH, dataManager.GetSysString(1358)); chkAutoSearch = env->addCheckBox(false, rect<s32>(posX, posY, posX + 260, posY + 25), tabSystem, CHECKBOX_AUTO_SEARCH, dataManager.GetSysString(1358));
chkAutoSearch->setChecked(gameConf.auto_search_limit >= 0); chkAutoSearch->setChecked(gameConf.auto_search_limit >= 0);
posY += 30; posY += 30;
chkMultiKeywords = env->addCheckBox(false, rect<s32>(posX, posY, posX + 260, posY + 25), tabSystem, CHECKBOX_MULTI_KEYWORDS, dataManager.GetSysString(1377)); chkMultiKeywords = env->addCheckBox(false, rect<s32>(posX, posY, posX + 260, posY + 25), tabSystem, CHECKBOX_MULTI_KEYWORDS, dataManager.GetSysString(1378));
chkMultiKeywords->setChecked(gameConf.search_multiple_keywords > 0); chkMultiKeywords->setChecked(gameConf.search_multiple_keywords > 0);
posY += 30; posY += 30;
env->addStaticText(dataManager.GetSysString(1282), rect<s32>(posX + 23, posY + 3, posX + 120, posY + 28), false, false, tabSystem); env->addStaticText(dataManager.GetSysString(1282), rect<s32>(posX + 23, posY + 3, posX + 120, posY + 28), false, false, tabSystem);
...@@ -1045,7 +1045,7 @@ void Game::LoadConfig() { ...@@ -1045,7 +1045,7 @@ void Game::LoadConfig() {
gameConf.control_mode = 0; gameConf.control_mode = 0;
gameConf.draw_field_spell = 1; gameConf.draw_field_spell = 1;
gameConf.separate_clear_button = 1; gameConf.separate_clear_button = 1;
gameConf.auto_search_limit = 0; gameConf.auto_search_limit = -1;
gameConf.search_multiple_keywords = 1; gameConf.search_multiple_keywords = 1;
gameConf.chkIgnoreDeckChanges = 0; gameConf.chkIgnoreDeckChanges = 0;
gameConf.defaultOT = 1; gameConf.defaultOT = 1;
......
...@@ -1487,18 +1487,17 @@ void SingleDuel::RefreshHand(int player, int flag, int use_cache) { ...@@ -1487,18 +1487,17 @@ void SingleDuel::RefreshHand(int player, int flag, int use_cache) {
BufferIO::WriteInt8(qbuf, MSG_UPDATE_DATA); BufferIO::WriteInt8(qbuf, MSG_UPDATE_DATA);
BufferIO::WriteInt8(qbuf, player); BufferIO::WriteInt8(qbuf, player);
BufferIO::WriteInt8(qbuf, LOCATION_HAND); BufferIO::WriteInt8(qbuf, LOCATION_HAND);
int len = query_field_card(pduel, player, LOCATION_HAND, flag | QUERY_IS_PUBLIC, (unsigned char*)qbuf, use_cache); int len = query_field_card(pduel, player, LOCATION_HAND, flag | QUERY_POSITION, (unsigned char*)qbuf, use_cache);
NetServer::SendBufferToPlayer(players[player], STOC_GAME_MSG, query_buffer, len + 3); NetServer::SendBufferToPlayer(players[player], STOC_GAME_MSG, query_buffer, len + 3);
int qlen = 0; int qlen = 0;
while(qlen < len) { while(qlen < len) {
int slen = BufferIO::ReadInt32(qbuf); int slen = BufferIO::ReadInt32(qbuf);
int qflag = *(int*)qbuf; int qflag = *(int*)qbuf;
int pos = slen - 8; int offset = 8;
if(qflag & QUERY_LSCALE) if(!(qflag & QUERY_CODE))
pos -= 4; offset -= 4;
if(qflag & QUERY_RSCALE) unsigned position = ((*(int*)(qbuf + offset)) >> 24) & 0xff;
pos -= 4; if(!(position & POS_FACEUP))
if(!qbuf[pos])
memset(qbuf, 0, slen - 4); memset(qbuf, 0, slen - 4);
qbuf += slen - 4; qbuf += slen - 4;
qlen += slen; qlen += slen;
......
...@@ -1583,18 +1583,17 @@ void TagDuel::RefreshHand(int player, int flag, int use_cache) { ...@@ -1583,18 +1583,17 @@ void TagDuel::RefreshHand(int player, int flag, int use_cache) {
BufferIO::WriteInt8(qbuf, MSG_UPDATE_DATA); BufferIO::WriteInt8(qbuf, MSG_UPDATE_DATA);
BufferIO::WriteInt8(qbuf, player); BufferIO::WriteInt8(qbuf, player);
BufferIO::WriteInt8(qbuf, LOCATION_HAND); BufferIO::WriteInt8(qbuf, LOCATION_HAND);
int len = query_field_card(pduel, player, LOCATION_HAND, flag | QUERY_IS_PUBLIC, (unsigned char*)qbuf, use_cache); int len = query_field_card(pduel, player, LOCATION_HAND, flag | QUERY_POSITION, (unsigned char*)qbuf, use_cache);
NetServer::SendBufferToPlayer(cur_player[player], STOC_GAME_MSG, query_buffer, len + 3); NetServer::SendBufferToPlayer(cur_player[player], STOC_GAME_MSG, query_buffer, len + 3);
int qlen = 0; int qlen = 0;
while(qlen < len) { while(qlen < len) {
int slen = BufferIO::ReadInt32(qbuf); int slen = BufferIO::ReadInt32(qbuf);
int qflag = *(int*)qbuf; int qflag = *(int*)qbuf;
int pos = slen - 8; int offset = 8;
if(qflag & QUERY_LSCALE) if(!(qflag & QUERY_CODE))
pos -= 4; offset -= 4;
if(qflag & QUERY_RSCALE) unsigned position = ((*(int*)(qbuf + offset)) >> 24) & 0xff;
pos -= 4; if(!(position & POS_FACEUP))
if(!qbuf[pos])
memset(qbuf, 0, slen - 4); memset(qbuf, 0, slen - 4);
qbuf += slen - 4; qbuf += slen - 4;
qlen += slen; qlen += slen;
......
Subproject commit 3737bd18ed135b6c95afb7e11070229940da3317 Subproject commit 5a716be14cd7289b99bce1c9631a7f2d2573be95
...@@ -70,6 +70,13 @@ ...@@ -70,6 +70,13 @@
!system 215 已选择数字: !system 215 已选择数字:
!system 216 在连锁%d发动 !system 216 在连锁%d发动
!system 217 被连锁%d的[%ls]选择为对象 !system 217 被连锁%d的[%ls]选择为对象
!system 218 是否使用[%ls]的效果代替支付基本分?
!system 219 是否使用[%ls]的效果代替取除超量素材?
!system 220 是否使用[%ls]的效果代替取除指示物?
!system 221 是否在[%ls]发动[%ls]的诱发效果?
!system 222 是否要发动诱发效果?
!system 223 稍后将询问其他可以发动的效果。
!system 224 已用正规方法特殊召唤
!system 500 请选择要解放的卡 !system 500 请选择要解放的卡
!system 501 请选择要丢弃的手卡 !system 501 请选择要丢弃的手卡
!system 502 请选择要破坏的卡 !system 502 请选择要破坏的卡
...@@ -399,7 +406,7 @@ ...@@ -399,7 +406,7 @@
!system 1372 守备↑ !system 1372 守备↑
!system 1373 名称↓ !system 1373 名称↓
!system 1374 连接标记 !system 1374 连接标记
!system 1377 使用多个关键词搜索卡片 !system 1378 使用多个关键词搜索卡片
!system 1380 人机模式 !system 1380 人机模式
!system 1381 残局模式 !system 1381 残局模式
!system 1382 人机信息: !system 1382 人机信息:
......
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