Commit 2657118a authored by woodee's avatar woodee

Merge pull request #1754 from mercury233/patch-3

change deck edit button position
parents a643c992 fc5fda43
...@@ -391,15 +391,15 @@ bool Game::Initialize() { ...@@ -391,15 +391,15 @@ bool Game::Initialize() {
cbDBDecks->setMaxSelectionRows(15); cbDBDecks->setMaxSelectionRows(15);
for(unsigned int i = 0; i < deckManager._lfList.size(); ++i) for(unsigned int i = 0; i < deckManager._lfList.size(); ++i)
cbDBLFList->addItem(deckManager._lfList[i].listName); cbDBLFList->addItem(deckManager._lfList[i].listName);
btnSaveDeck = env->addButton(rect<s32>(225, 5, 290, 30), wDeckEdit, BUTTON_SAVE_DECK, dataManager.GetSysString(1302)); btnSaveDeck = env->addButton(rect<s32>(225, 35, 290, 60), wDeckEdit, BUTTON_SAVE_DECK, dataManager.GetSysString(1302));
btnDeleteDeck = env->addButton(rect<s32>(225, 35, 290, 60), wDeckEdit, BUTTON_DELETE_DECK, dataManager.GetSysString(1308));
ebDeckname = env->addEditBox(L"", rect<s32>(80, 65, 220, 90), true, wDeckEdit, -1); ebDeckname = env->addEditBox(L"", rect<s32>(80, 65, 220, 90), true, wDeckEdit, -1);
ebDeckname->setTextAlignment(irr::gui::EGUIA_CENTER, irr::gui::EGUIA_CENTER); ebDeckname->setTextAlignment(irr::gui::EGUIA_CENTER, irr::gui::EGUIA_CENTER);
btnSaveDeckAs = env->addButton(rect<s32>(225, 65, 290, 90), wDeckEdit, BUTTON_SAVE_DECK_AS, dataManager.GetSysString(1303)); btnSaveDeckAs = env->addButton(rect<s32>(225, 65, 290, 90), wDeckEdit, BUTTON_SAVE_DECK_AS, dataManager.GetSysString(1303));
btnClearDeck = env->addButton(rect<s32>(240, 95, 290, 116), wDeckEdit, BUTTON_CLEAR_DECK, dataManager.GetSysString(1304)); btnShuffleDeck = env->addButton(rect<s32>(75, 95, 125, 116), wDeckEdit, BUTTON_SHUFFLE_DECK, dataManager.GetSysString(1307));
btnSortDeck = env->addButton(rect<s32>(185, 95, 235, 116), wDeckEdit, BUTTON_SORT_DECK, dataManager.GetSysString(1305)); btnSortDeck = env->addButton(rect<s32>(130, 95, 180, 116), wDeckEdit, BUTTON_SORT_DECK, dataManager.GetSysString(1305));
btnShuffleDeck = env->addButton(rect<s32>(130, 95, 180, 116), wDeckEdit, BUTTON_SHUFFLE_DECK, dataManager.GetSysString(1307)); btnClearDeck = env->addButton(rect<s32>(185, 95, 235, 116), wDeckEdit, BUTTON_CLEAR_DECK, dataManager.GetSysString(1304));
btnDBExit = env->addButton(rect<s32>(10, 95, 90, 116), wDeckEdit, BUTTON_DBEXIT, dataManager.GetSysString(1306)); btnDeleteDeck = env->addButton(rect<s32>(240, 95, 290, 116), wDeckEdit, BUTTON_DELETE_DECK, dataManager.GetSysString(1308));
btnDBExit = env->addButton(rect<s32>(10, 65, 70, 116), wDeckEdit, BUTTON_DBEXIT, dataManager.GetSysString(1306));
btnSideOK = env->addButton(rect<s32>(510, 40, 820, 80), 0, BUTTON_SIDE_OK, dataManager.GetSysString(1334)); btnSideOK = env->addButton(rect<s32>(510, 40, 820, 80), 0, BUTTON_SIDE_OK, dataManager.GetSysString(1334));
btnSideOK->setVisible(false); btnSideOK->setVisible(false);
//filters //filters
......
...@@ -285,7 +285,7 @@ ...@@ -285,7 +285,7 @@
!system 1303 另存 !system 1303 另存
!system 1304 清空 !system 1304 清空
!system 1305 排序 !system 1305 排序
!system 1306 退出编辑 !system 1306 退出
!system 1307 打乱 !system 1307 打乱
!system 1308 删除 !system 1308 删除
!system 1310 (无) !system 1310 (无)
...@@ -313,7 +313,7 @@ ...@@ -313,7 +313,7 @@
!system 1334 副卡组更换完成 !system 1334 副卡组更换完成
!system 1335 保存成功 !system 1335 保存成功
!system 1336 刻度: !system 1336 刻度:
!system 1337 是否删除? !system 1337 是否删除这个卡组
!system 1338 删除成功 !system 1338 删除成功
!system 1340 是否保存录像? !system 1340 是否保存录像?
!system 1341 保存 !system 1341 保存
......
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