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wyykak
ygopro
Commits
098e8649
Commit
098e8649
authored
Mar 27, 2017
by
edo9300
Browse files
Options
Browse Files
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Plain Diff
Updated to mr4 support
parents
4e0f675a
b4a68d86
Changes
24
Expand all
Hide whitespace changes
Inline
Side-by-side
Showing
24 changed files
with
819 additions
and
649 deletions
+819
-649
gframe/client_card.cpp
gframe/client_card.cpp
+23
-7
gframe/client_card.h
gframe/client_card.h
+4
-0
gframe/client_field.cpp
gframe/client_field.cpp
+45
-154
gframe/client_field.h
gframe/client_field.h
+1
-1
gframe/data_manager.cpp
gframe/data_manager.cpp
+6
-1
gframe/deck_con.cpp
gframe/deck_con.cpp
+27
-13
gframe/deck_manager.cpp
gframe/deck_manager.cpp
+2
-2
gframe/drawing.cpp
gframe/drawing.cpp
+134
-129
gframe/duelclient.cpp
gframe/duelclient.cpp
+29
-27
gframe/event_handler.cpp
gframe/event_handler.cpp
+91
-71
gframe/game.cpp
gframe/game.cpp
+29
-15
gframe/game.h
gframe/game.h
+8
-6
gframe/materials.cpp
gframe/materials.cpp
+60
-200
gframe/materials.h
gframe/materials.h
+9
-3
gframe/network.h
gframe/network.h
+1
-1
gframe/replay_mode.cpp
gframe/replay_mode.cpp
+2
-2
gframe/replay_mode.h
gframe/replay_mode.h
+2
-2
gframe/single_duel.cpp
gframe/single_duel.cpp
+1
-3
gframe/single_duel.h
gframe/single_duel.h
+2
-2
gframe/single_mode.cpp
gframe/single_mode.cpp
+2
-2
gframe/single_mode.h
gframe/single_mode.h
+2
-2
gframe/tag_duel.cpp
gframe/tag_duel.cpp
+1
-3
gframe/tag_duel.h
gframe/tag_duel.h
+2
-2
lflist.conf
lflist.conf
+336
-1
No files found.
gframe/client_card.cpp
View file @
098e8649
...
...
@@ -27,6 +27,7 @@ ClientCard::ClientCard() {
alias
=
0
;
level
=
0
;
rank
=
0
;
link
=
0
;
race
=
0
;
attribute
=
0
;
attack
=
0
;
...
...
@@ -35,6 +36,7 @@ ClientCard::ClientCard() {
base_defense
=
0
;
lscale
=
0
;
rscale
=
0
;
link_marker
=
0
;
cHint
=
0
;
chValue
=
0
;
atkstring
[
0
]
=
0
;
...
...
@@ -102,7 +104,10 @@ void ClientCard::UpdateInfo(char* buf) {
}
if
(
flag
&
QUERY_DEFENSE
)
{
defense
=
BufferIO
::
ReadInt32
(
buf
);
if
(
defense
<
0
)
{
if
(
type
&
TYPE_LINK
)
{
defstring
[
0
]
=
'-'
;
defstring
[
1
]
=
0
;
}
else
if
(
defense
<
0
)
{
defstring
[
0
]
=
'?'
;
defstring
[
1
]
=
0
;
}
else
...
...
@@ -163,6 +168,17 @@ void ClientCard::UpdateInfo(char* buf) {
rscale
=
BufferIO
::
ReadInt32
(
buf
);
myswprintf
(
rscstring
,
L"%d"
,
rscale
);
}
if
(
flag
&
QUERY_LINK
)
{
pdata
=
BufferIO
::
ReadInt32
(
buf
);
if
(
link
!=
(
unsigned
int
)
pdata
)
{
link
=
pdata
;
myswprintf
(
lvstring
,
L"L%d"
,
link
);
}
pdata
=
BufferIO
::
ReadInt32
(
buf
);
if
(
link_marker
!=
(
unsigned
int
)
pdata
)
{
link_marker
=
pdata
;
}
}
}
void
ClientCard
::
ClearTarget
()
{
for
(
auto
cit
=
cardTarget
.
begin
();
cit
!=
cardTarget
.
end
();
++
cit
)
{
...
...
@@ -198,8 +214,8 @@ bool ClientCard::deck_sort_lv(code_pointer p1, code_pointer p2) {
if
((
p1
->
second
.
type
&
0x7
)
!=
(
p2
->
second
.
type
&
0x7
))
return
(
p1
->
second
.
type
&
0x7
)
<
(
p2
->
second
.
type
&
0x7
);
if
((
p1
->
second
.
type
&
0x7
)
==
1
)
{
int
type1
=
(
p1
->
second
.
type
&
0x
8020c0
)
?
(
p1
->
second
.
type
&
0x
8020c1
)
:
(
p1
->
second
.
type
&
0x31
);
int
type2
=
(
p2
->
second
.
type
&
0x
8020c0
)
?
(
p2
->
second
.
type
&
0x
8020c1
)
:
(
p2
->
second
.
type
&
0x31
);
int
type1
=
(
p1
->
second
.
type
&
0x
48020c0
)
?
(
p1
->
second
.
type
&
0x4
8020c1
)
:
(
p1
->
second
.
type
&
0x31
);
int
type2
=
(
p2
->
second
.
type
&
0x
48020c0
)
?
(
p2
->
second
.
type
&
0x4
8020c1
)
:
(
p2
->
second
.
type
&
0x31
);
if
(
type1
!=
type2
)
return
type1
<
type2
;
if
(
p1
->
second
.
level
!=
p2
->
second
.
level
)
...
...
@@ -224,8 +240,8 @@ bool ClientCard::deck_sort_atk(code_pointer p1, code_pointer p2) {
return
p1
->
second
.
defense
>
p2
->
second
.
defense
;
if
(
p1
->
second
.
level
!=
p2
->
second
.
level
)
return
p1
->
second
.
level
>
p2
->
second
.
level
;
int
type1
=
(
p1
->
second
.
type
&
0x
8020c0
)
?
(
p1
->
second
.
type
&
0x
8020c1
)
:
(
p1
->
second
.
type
&
0x31
);
int
type2
=
(
p2
->
second
.
type
&
0x
8020c0
)
?
(
p2
->
second
.
type
&
0x
8020c1
)
:
(
p2
->
second
.
type
&
0x31
);
int
type1
=
(
p1
->
second
.
type
&
0x
48020c0
)
?
(
p1
->
second
.
type
&
0x4
8020c1
)
:
(
p1
->
second
.
type
&
0x31
);
int
type2
=
(
p2
->
second
.
type
&
0x
48020c0
)
?
(
p2
->
second
.
type
&
0x4
8020c1
)
:
(
p2
->
second
.
type
&
0x31
);
if
(
type1
!=
type2
)
return
type1
<
type2
;
return
p1
->
first
<
p2
->
first
;
...
...
@@ -244,8 +260,8 @@ bool ClientCard::deck_sort_def(code_pointer p1, code_pointer p2) {
return
p1
->
second
.
attack
>
p2
->
second
.
attack
;
if
(
p1
->
second
.
level
!=
p2
->
second
.
level
)
return
p1
->
second
.
level
>
p2
->
second
.
level
;
int
type1
=
(
p1
->
second
.
type
&
0x
8020c0
)
?
(
p1
->
second
.
type
&
0x
8020c1
)
:
(
p1
->
second
.
type
&
0x31
);
int
type2
=
(
p2
->
second
.
type
&
0x
8020c0
)
?
(
p2
->
second
.
type
&
0x
8020c1
)
:
(
p2
->
second
.
type
&
0x31
);
int
type1
=
(
p1
->
second
.
type
&
0x
48020c0
)
?
(
p1
->
second
.
type
&
0x4
8020c1
)
:
(
p1
->
second
.
type
&
0x31
);
int
type2
=
(
p2
->
second
.
type
&
0x
48020c0
)
?
(
p2
->
second
.
type
&
0x4
8020c1
)
:
(
p2
->
second
.
type
&
0x31
);
if
(
type1
!=
type2
)
return
type1
<
type2
;
return
p1
->
first
<
p2
->
first
;
...
...
gframe/client_card.h
View file @
098e8649
...
...
@@ -20,6 +20,7 @@ struct CardData {
int
defense
;
unsigned
int
lscale
;
unsigned
int
rscale
;
unsigned
int
link_marker
;
};
struct
CardDataC
{
unsigned
int
code
;
...
...
@@ -33,6 +34,7 @@ struct CardDataC {
int
defense
;
unsigned
int
lscale
;
unsigned
int
rscale
;
unsigned
int
link_marker
;
unsigned
int
ot
;
unsigned
int
category
;
};
...
...
@@ -69,6 +71,7 @@ public:
u32
type
;
u32
level
;
u32
rank
;
u32
link
;
u32
attribute
;
u32
race
;
s32
attack
;
...
...
@@ -77,6 +80,7 @@ public:
s32
base_defense
;
u32
lscale
;
u32
rscale
;
u32
link_marker
;
u32
reason
;
u32
select_seq
;
u8
owner
;
...
...
gframe/client_field.cpp
View file @
098e8649
This diff is collapsed.
Click to expand it.
gframe/client_field.h
View file @
098e8649
...
...
@@ -41,7 +41,7 @@ public:
std
::
vector
<
int
>
select_options
;
std
::
vector
<
ChainInfo
>
chains
;
int
extra_p_count
[
2
];
size_t
selected_option
;
ClientCard
*
attacker
;
ClientCard
*
attack_target
;
...
...
gframe/data_manager.cpp
View file @
098e8649
...
...
@@ -31,6 +31,11 @@ bool DataManager::LoadDB(const char* file) {
cd
.
type
=
sqlite3_column_int
(
pStmt
,
4
);
cd
.
attack
=
sqlite3_column_int
(
pStmt
,
5
);
cd
.
defense
=
sqlite3_column_int
(
pStmt
,
6
);
if
(
cd
.
type
&
TYPE_LINK
)
{
cd
.
link_marker
=
cd
.
defense
;
cd
.
defense
=
0
;
}
else
cd
.
link_marker
=
0
;
unsigned
int
level
=
sqlite3_column_int
(
pStmt
,
7
);
if
((
level
&
0x80000000
)
!=
0
)
{
level
=
-
level
;
...
...
@@ -269,7 +274,7 @@ const wchar_t* DataManager::FormatType(int type) {
wchar_t
*
p
=
tpBuffer
;
unsigned
filter
=
1
;
int
i
=
1050
;
for
(;
filter
!=
0x
4
000000
;
filter
<<=
1
,
++
i
)
{
for
(;
filter
!=
0x
8
000000
;
filter
<<=
1
,
++
i
)
{
if
(
type
&
filter
)
{
BufferIO
::
CopyWStrRef
(
GetSysString
(
i
),
p
,
16
);
*
p
=
L'|'
;
...
...
gframe/deck_con.cpp
View file @
098e8649
...
...
@@ -350,6 +350,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
mainGame
->
cbCardType2
->
addItem
(
dataManager
.
GetSysString
(
1063
),
TYPE_MONSTER
+
TYPE_SYNCHRO
);
mainGame
->
cbCardType2
->
addItem
(
dataManager
.
GetSysString
(
1073
),
TYPE_MONSTER
+
TYPE_XYZ
);
mainGame
->
cbCardType2
->
addItem
(
dataManager
.
GetSysString
(
1074
),
TYPE_MONSTER
+
TYPE_PENDULUM
);
mainGame
->
cbCardType2
->
addItem
(
dataManager
.
GetSysString
(
1076
),
TYPE_MONSTER
+
TYPE_LINK
);
mainGame
->
cbCardType2
->
addItem
(
dataManager
.
GetSysString
(
1075
),
TYPE_MONSTER
+
TYPE_SPSUMMON
);
myswprintf
(
normaltuner
,
L"%ls|%ls"
,
dataManager
.
GetSysString
(
1054
),
dataManager
.
GetSysString
(
1062
));
mainGame
->
cbCardType2
->
addItem
(
normaltuner
,
TYPE_MONSTER
+
TYPE_NORMAL
+
TYPE_TUNER
);
...
...
@@ -415,7 +416,16 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
ClearFilter
();
break
;
}
case
COMBOBOX_SECONDTYPE
:
case
COMBOBOX_OTHER_FILT
:
{
if
(
id
==
COMBOBOX_SECONDTYPE
&&
mainGame
->
cbCardType
->
getSelected
()
==
1
)
{
if
(
mainGame
->
cbCardType2
->
getSelected
()
==
8
)
{
mainGame
->
ebDefense
->
setEnabled
(
false
);
mainGame
->
ebDefense
->
setText
(
L""
);
}
else
{
mainGame
->
ebDefense
->
setEnabled
(
true
);
}
}
filter_type
=
mainGame
->
cbCardType
->
getSelected
();
filter_type2
=
mainGame
->
cbCardType2
->
getItemData
(
mainGame
->
cbCardType2
->
getSelected
());
filter_lm
=
mainGame
->
cbLimit
->
getSelected
();
...
...
@@ -500,7 +510,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
if
(
!
is_draging
)
break
;
if
(
!
mainGame
->
is_siding
)
{
if
((
hovered_pos
==
1
&&
(
draging_pointer
->
second
.
type
&
0x802040
))
||
(
hovered_pos
==
2
&&
!
(
draging_pointer
->
second
.
type
&
0x802040
)))
if
((
hovered_pos
==
1
&&
(
draging_pointer
->
second
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
)))
||
(
hovered_pos
==
2
&&
!
(
draging_pointer
->
second
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
))))
hovered_pos
=
0
;
if
((
hovered_pos
==
1
||
(
hovered_pos
==
0
&&
click_pos
==
1
))
&&
deckManager
.
current_deck
.
main
.
size
()
<
60
)
{
if
(
hovered_seq
==
-
1
)
...
...
@@ -526,7 +537,9 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
}
else
if
(
hovered_pos
==
4
)
is_draging
=
false
;
}
else
{
if
((
hovered_pos
==
1
&&
(
draging_pointer
->
second
.
type
&
0x802040
))
||
(
hovered_pos
==
2
&&
!
(
draging_pointer
->
second
.
type
&
0x802040
))
||
hovered_pos
==
4
)
if
((
hovered_pos
==
1
&&
(
draging_pointer
->
second
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
)))
||
(
hovered_pos
==
2
&&
!
(
draging_pointer
->
second
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
)))
||
hovered_pos
==
4
)
hovered_pos
=
0
;
if
((
hovered_pos
==
1
||
(
hovered_pos
==
0
&&
click_pos
==
1
))
&&
deckManager
.
current_deck
.
main
.
size
()
<
65
)
{
if
(
hovered_seq
==
-
1
)
...
...
@@ -582,11 +595,11 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
deckManager
.
current_deck
.
side
.
push_back
(
draging_pointer
);
}
}
else
{
if
((
draging_pointer
->
second
.
type
&
0x802040
)
&&
deckManager
.
current_deck
.
extra
.
size
()
<
20
)
{
if
((
draging_pointer
->
second
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
)
)
&&
deckManager
.
current_deck
.
extra
.
size
()
<
20
)
{
deckManager
.
current_deck
.
side
.
erase
(
deckManager
.
current_deck
.
side
.
begin
()
+
hovered_seq
);
deckManager
.
current_deck
.
extra
.
push_back
(
draging_pointer
);
}
if
(
!
(
draging_pointer
->
second
.
type
&
0x802040
)
&&
deckManager
.
current_deck
.
main
.
size
()
<
64
)
{
if
(
!
(
draging_pointer
->
second
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
)
)
&&
deckManager
.
current_deck
.
main
.
size
()
<
64
)
{
deckManager
.
current_deck
.
side
.
erase
(
deckManager
.
current_deck
.
side
.
begin
()
+
hovered_seq
);
deckManager
.
current_deck
.
main
.
push_back
(
draging_pointer
);
}
...
...
@@ -620,10 +633,10 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
if
(
!
is_draging
)
deckManager
.
current_deck
.
side
.
erase
(
deckManager
.
current_deck
.
side
.
begin
()
+
hovered_seq
);
else
{
if
((
draging_pointer
->
second
.
type
&
0x802040
)
&&
deckManager
.
current_deck
.
extra
.
size
()
<
15
)
{
if
((
draging_pointer
->
second
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
)
)
&&
deckManager
.
current_deck
.
extra
.
size
()
<
15
)
{
deckManager
.
current_deck
.
extra
.
push_back
(
draging_pointer
);
is_draging
=
false
;
}
else
if
(
!
(
draging_pointer
->
second
.
type
&
0x802040
)
&&
deckManager
.
current_deck
.
main
.
size
()
<
60
)
{
}
else
if
(
!
(
draging_pointer
->
second
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
)
)
&&
deckManager
.
current_deck
.
main
.
size
()
<
60
)
{
deckManager
.
current_deck
.
main
.
push_back
(
draging_pointer
);
is_draging
=
false
;
}
...
...
@@ -653,9 +666,9 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
limit
--
;
if
(
limit
<=
0
)
break
;
if
((
draging_pointer
->
second
.
type
&
0x802040
)
&&
deckManager
.
current_deck
.
extra
.
size
()
<
15
)
{
if
((
draging_pointer
->
second
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
)
)
&&
deckManager
.
current_deck
.
extra
.
size
()
<
15
)
{
deckManager
.
current_deck
.
extra
.
push_back
(
draging_pointer
);
}
else
if
(
!
(
draging_pointer
->
second
.
type
&
0x802040
)
&&
deckManager
.
current_deck
.
main
.
size
()
<
60
)
{
}
else
if
(
!
(
draging_pointer
->
second
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
)
)
&&
deckManager
.
current_deck
.
main
.
size
()
<
60
)
{
deckManager
.
current_deck
.
main
.
push_back
(
draging_pointer
);
}
else
if
(
deckManager
.
current_deck
.
side
.
size
()
<
15
)
{
deckManager
.
current_deck
.
side
.
push_back
(
draging_pointer
);
...
...
@@ -706,15 +719,15 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
if
(
deckManager
.
current_deck
.
side
.
size
()
<
15
)
deckManager
.
current_deck
.
side
.
push_back
(
draging_pointer
);
else
{
if
((
draging_pointer
->
second
.
type
&
0x802040
)
&&
deckManager
.
current_deck
.
extra
.
size
()
<
15
)
if
((
draging_pointer
->
second
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
)
)
&&
deckManager
.
current_deck
.
extra
.
size
()
<
15
)
deckManager
.
current_deck
.
extra
.
push_back
(
draging_pointer
);
else
if
(
!
(
draging_pointer
->
second
.
type
&
0x802040
)
&&
deckManager
.
current_deck
.
main
.
size
()
<
60
)
else
if
(
!
(
draging_pointer
->
second
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
)
)
&&
deckManager
.
current_deck
.
main
.
size
()
<
60
)
deckManager
.
current_deck
.
main
.
push_back
(
draging_pointer
);
}
}
else
{
if
((
draging_pointer
->
second
.
type
&
0x802040
)
&&
deckManager
.
current_deck
.
extra
.
size
()
<
15
)
if
((
draging_pointer
->
second
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
)
)
&&
deckManager
.
current_deck
.
extra
.
size
()
<
15
)
deckManager
.
current_deck
.
extra
.
push_back
(
draging_pointer
);
else
if
(
!
(
draging_pointer
->
second
.
type
&
0x802040
)
&&
deckManager
.
current_deck
.
main
.
size
()
<
60
)
else
if
(
!
(
draging_pointer
->
second
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
)
)
&&
deckManager
.
current_deck
.
main
.
size
()
<
60
)
deckManager
.
current_deck
.
main
.
push_back
(
draging_pointer
);
else
if
(
deckManager
.
current_deck
.
side
.
size
()
<
15
)
deckManager
.
current_deck
.
side
.
push_back
(
draging_pointer
);
...
...
@@ -873,7 +886,8 @@ void DeckBuilder::FilterCards() {
if
(
filter_deftype
)
{
if
((
filter_deftype
==
1
&&
data
.
defense
!=
filter_def
)
||
(
filter_deftype
==
2
&&
data
.
defense
<
filter_def
)
||
(
filter_deftype
==
3
&&
data
.
defense
<=
filter_def
)
||
(
filter_deftype
==
4
&&
(
data
.
defense
>
filter_def
||
data
.
defense
<
0
))
||
(
filter_deftype
==
5
&&
(
data
.
defense
>=
filter_def
||
data
.
defense
<
0
))
||
(
filter_deftype
==
6
&&
data
.
defense
!=
-
2
))
||
(
filter_deftype
==
5
&&
(
data
.
defense
>=
filter_def
||
data
.
defense
<
0
))
||
(
filter_deftype
==
6
&&
data
.
defense
!=
-
2
)
||
(
data
.
type
&
TYPE_LINK
))
continue
;
}
if
(
filter_lvtype
)
{
...
...
gframe/deck_manager.cpp
View file @
098e8649
...
...
@@ -94,7 +94,7 @@ int DeckManager::CheckLFList(Deck& deck, int lfhash, bool allow_ocg, bool allow_
code_pointer
cit
=
deck
.
main
[
i
];
if
((
!
allow_ocg
&&
(
cit
->
second
.
ot
==
0x1
))
||
(
!
allow_tcg
&&
(
cit
->
second
.
ot
==
0x2
)))
return
cit
->
first
;
if
(
cit
->
second
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_TOKEN
))
if
(
cit
->
second
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_TOKEN
|
TYPE_LINK
))
return
1
;
int
code
=
cit
->
second
.
alias
?
cit
->
second
.
alias
:
cit
->
first
;
ccount
[
code
]
++
;
...
...
@@ -140,7 +140,7 @@ void DeckManager::LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec, int main
continue
;
if
(
cd
.
type
&
TYPE_TOKEN
)
continue
;
else
if
(
cd
.
type
&
0x802040
&&
deck
.
extra
.
size
()
<
15
*
d
)
{
else
if
(
cd
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
)
&&
deck
.
extra
.
size
()
<
15
*
d
)
{
deck
.
extra
.
push_back
(
dataManager
.
GetCodePointer
(
code
));
//verified by GetData()
}
else
if
(
deck
.
main
.
size
()
<
60
*
d
)
{
deck
.
main
.
push_back
(
dataManager
.
GetCodePointer
(
code
));
...
...
gframe/drawing.cpp
View file @
098e8649
This diff is collapsed.
Click to expand it.
gframe/duelclient.cpp
View file @
098e8649
...
...
@@ -119,7 +119,6 @@ void DuelClient::ClientEvent(bufferevent *bev, short events, void *ctx) {
cscg
.
info
.
draw_count
=
_wtoi
(
mainGame
->
ebDrawCount
->
getText
());
cscg
.
info
.
time_limit
=
_wtoi
(
mainGame
->
ebTimeLimit
->
getText
());
cscg
.
info
.
lflist
=
mainGame
->
cbLFlist
->
getItemData
(
mainGame
->
cbLFlist
->
getSelected
());
cscg
.
info
.
enable_priority
=
mainGame
->
chkEnablePriority
->
isChecked
();
cscg
.
info
.
destiny_draw
=
mainGame
->
chkDrawDestiny
->
isChecked
();
cscg
.
info
.
sealed
=
mainGame
->
chkRules
[
0
]
->
isChecked
();
cscg
.
info
.
booster
=
mainGame
->
chkRules
[
1
]
->
isChecked
();
...
...
@@ -140,6 +139,7 @@ void DuelClient::ClientEvent(bufferevent *bev, short events, void *ctx) {
if
(
mainGame
->
chkRules
[
i
]
->
isChecked
()
&&
i
!=
11
)
++
cscg
.
info
.
rule_count
;
}
cscg
.
info
.
duel_rule
=
mainGame
->
cbDuelRule
->
getSelected
();
cscg
.
info
.
no_check_deck
=
mainGame
->
chkNoCheckDeck
->
isChecked
();
cscg
.
info
.
no_shuffle_deck
=
mainGame
->
chkNoShuffleDeck
->
isChecked
();
SendPacketToServer
(
CTOS_CREATE_GAME
,
cscg
);
...
...
@@ -352,8 +352,8 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
str
.
append
(
msgbuf
);
myswprintf
(
msgbuf
,
L"%ls%d
\n
"
,
dataManager
.
GetSysString
(
1233
),
pkt
->
info
.
draw_count
);
str
.
append
(
msgbuf
);
if
(
pkt
->
info
.
enable_priority
)
{
myswprintf
(
msgbuf
,
L"*%ls
\n
"
,
dataManager
.
GetSysString
(
12
36
));
if
(
pkt
->
info
.
duel_rule
!=
2
)
{
myswprintf
(
msgbuf
,
L"*%ls
\n
"
,
dataManager
.
GetSysString
(
12
60
+
pkt
->
info
.
duel_rule
));
str
.
append
(
msgbuf
);
}
if
(
pkt
->
info
.
destiny_draw
)
{
...
...
@@ -1476,40 +1476,42 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
mainGame
->
stHintMsg
->
setVisible
(
true
);
if
(
mainGame
->
dInfo
.
curMsg
==
MSG_SELECT_PLACE
&&
mainGame
->
chkAutoPos
->
isChecked
())
{
unsigned
int
filter
;
if
(
mainGame
->
dField
.
selectable_field
&
0x
1
f
)
{
respbuf
[
0
]
=
mainGame
->
dInfo
.
isFirst
?
0
:
1
;
respbuf
[
1
]
=
0x4
;
filter
=
mainGame
->
dField
.
selectable_field
&
0x
1
f
;
if
(
mainGame
->
dField
.
selectable_field
&
0x
7
f
)
{
respbuf
[
0
]
=
mainGame
->
LocalPlayer
(
0
)
;
respbuf
[
1
]
=
LOCATION_MZONE
;
filter
=
mainGame
->
dField
.
selectable_field
&
0x
7
f
;
}
else
if
(
mainGame
->
dField
.
selectable_field
&
0x1f00
)
{
respbuf
[
0
]
=
mainGame
->
dInfo
.
isFirst
?
0
:
1
;
respbuf
[
1
]
=
0x8
;
respbuf
[
0
]
=
mainGame
->
LocalPlayer
(
0
)
;
respbuf
[
1
]
=
LOCATION_SZONE
;
filter
=
(
mainGame
->
dField
.
selectable_field
>>
8
)
&
0x1f
;
}
else
if
(
mainGame
->
dField
.
selectable_field
&
0xc000
)
{
respbuf
[
0
]
=
mainGame
->
dInfo
.
isFirst
?
0
:
1
;
respbuf
[
1
]
=
0x8
;
respbuf
[
0
]
=
mainGame
->
LocalPlayer
(
0
)
;
respbuf
[
1
]
=
LOCATION_SZONE
;
filter
=
(
mainGame
->
dField
.
selectable_field
>>
14
)
&
0x3
;
pzone
=
1
;
}
else
if
(
mainGame
->
dField
.
selectable_field
&
0x
1
f0000
)
{
respbuf
[
0
]
=
mainGame
->
dInfo
.
isFirst
?
1
:
0
;
respbuf
[
1
]
=
0x4
;
filter
=
(
mainGame
->
dField
.
selectable_field
>>
16
)
&
0x
1
f
;
}
else
if
(
mainGame
->
dField
.
selectable_field
&
0x
7
f0000
)
{
respbuf
[
0
]
=
mainGame
->
LocalPlayer
(
1
)
;
respbuf
[
1
]
=
LOCATION_MZONE
;
filter
=
(
mainGame
->
dField
.
selectable_field
>>
16
)
&
0x
7
f
;
}
else
if
(
mainGame
->
dField
.
selectable_field
&
0x1f000000
)
{
respbuf
[
0
]
=
mainGame
->
dInfo
.
isFirst
?
1
:
0
;
respbuf
[
1
]
=
0x8
;
respbuf
[
0
]
=
mainGame
->
LocalPlayer
(
1
)
;
respbuf
[
1
]
=
LOCATION_SZONE
;
filter
=
(
mainGame
->
dField
.
selectable_field
>>
24
)
&
0x1f
;
}
else
{
respbuf
[
0
]
=
mainGame
->
dInfo
.
isFirst
?
1
:
0
;
respbuf
[
1
]
=
0x8
;
respbuf
[
0
]
=
mainGame
->
LocalPlayer
(
1
)
;
respbuf
[
1
]
=
LOCATION_SZONE
;
filter
=
(
mainGame
->
dField
.
selectable_field
>>
30
)
&
0x3
;
pzone
=
1
;
}
if
(
!
pzone
)
{
if
(
mainGame
->
chkRandomPos
->
isChecked
())
{
respbuf
[
2
]
=
rnd
.
real
()
*
5
;
while
(
!
(
filter
&
(
1
<<
respbuf
[
2
])))
respbuf
[
2
]
=
rnd
.
real
()
*
5
;
do
{
respbuf
[
2
]
=
rnd
.
real
()
*
7
;
}
while
(
!
(
filter
&
(
1
<<
respbuf
[
2
])))
;
}
else
{
if
(
filter
&
0x4
)
respbuf
[
2
]
=
2
;
if
(
filter
&
0x40
)
respbuf
[
2
]
=
6
;
else
if
(
filter
&
0x20
)
respbuf
[
2
]
=
5
;
else
if
(
filter
&
0x4
)
respbuf
[
2
]
=
2
;
else
if
(
filter
&
0x2
)
respbuf
[
2
]
=
1
;
else
if
(
filter
&
0x8
)
respbuf
[
2
]
=
3
;
else
if
(
filter
&
0x1
)
respbuf
[
2
]
=
0
;
...
...
@@ -1952,7 +1954,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
(
*
cit
)
->
location
=
LOCATION_GRAVE
;
int
m
=
0
;
for
(
auto
cit
=
mainGame
->
dField
.
deck
[
player
].
begin
();
cit
!=
mainGame
->
dField
.
deck
[
player
].
end
();
)
{
if
((
*
cit
)
->
type
&
0x802040
)
{
if
((
*
cit
)
->
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
)
)
{
(
*
cit
)
->
position
=
POS_FACEDOWN
;
mainGame
->
dField
.
AddCard
(
*
cit
,
player
,
LOCATION_EXTRA
,
0
);
cit
=
mainGame
->
dField
.
deck
[
player
].
erase
(
cit
);
...
...
@@ -1972,7 +1974,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
int
m
=
0
;
for
(
auto
cit
=
mainGame
->
dField
.
deck
[
player
].
begin
();
cit
!=
mainGame
->
dField
.
deck
[
player
].
end
();
)
{
ClientCard
*
pcard
=
*
cit
;
if
(
pcard
->
type
&
0x802040
)
{
if
(
pcard
->
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
)
)
{
pcard
->
position
=
POS_FACEDOWN
;
mainGame
->
dField
.
AddCard
(
pcard
,
player
,
LOCATION_EXTRA
,
0
);
cit
=
mainGame
->
dField
.
deck
[
player
].
erase
(
cit
);
...
...
@@ -3373,7 +3375,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
int
p
=
mainGame
->
LocalPlayer
(
i
);
mainGame
->
dInfo
.
lp
[
p
]
=
BufferIO
::
ReadInt32
(
pbuf
);
myswprintf
(
mainGame
->
dInfo
.
strLP
[
p
],
L"%d"
,
mainGame
->
dInfo
.
lp
[
p
]);
for
(
int
seq
=
0
;
seq
<
5
;
++
seq
)
{
for
(
int
seq
=
0
;
seq
<
7
;
++
seq
)
{
val
=
BufferIO
::
ReadInt8
(
pbuf
);
if
(
val
)
{
ClientCard
*
ccard
=
new
ClientCard
;
...
...
@@ -3642,7 +3644,7 @@ void DuelClient::BroadcastReply(evutil_socket_t fd, short events, void * arg) {
hoststr
.
append
(
dataManager
.
GetSysString
(
pHP
->
host
.
mode
+
1244
));
hoststr
.
append
(
L"]["
);
if
(
pHP
->
host
.
draw_count
==
1
&&
pHP
->
host
.
start_hand
==
5
&&
pHP
->
host
.
start_lp
==
8000
&&
!
pHP
->
host
.
no_check_deck
&&
!
pHP
->
host
.
no_shuffle_deck
&&
!
pHP
->
host
.
enable_priority
&&
!
pHP
->
host
.
destiny_draw
&&
pHP
->
host
.
rule_count
==
0
)
&&
!
pHP
->
host
.
no_check_deck
&&
!
pHP
->
host
.
no_shuffle_deck
&&
pHP
->
host
.
duel_rule
==
2
&&
!
pHP
->
host
.
destiny_draw
&&
pHP
->
host
.
rule_count
==
0
)
hoststr
.
append
(
dataManager
.
GetSysString
(
1280
));
else
hoststr
.
append
(
dataManager
.
GetSysString
(
1281
));
hoststr
.
append
(
L"]"
);
...
...
gframe/event_handler.cpp
View file @
098e8649
This diff is collapsed.
Click to expand it.
gframe/game.cpp
View file @
098e8649
...
...
@@ -153,7 +153,6 @@ bool Game::Initialize() {
ebTimeLimit
=
env
->
addEditBox
(
strbuf
,
rect
<
s32
>
(
140
,
115
,
220
,
140
),
true
,
wCreateHost
);
ebTimeLimit
->
setTextAlignment
(
irr
::
gui
::
EGUIA_CENTER
,
irr
::
gui
::
EGUIA_CENTER
);
env
->
addStaticText
(
dataManager
.
GetSysString
(
1228
),
rect
<
s32
>
(
20
,
150
,
320
,
170
),
false
,
false
,
wCreateHost
);
chkEnablePriority
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
20
,
180
,
360
,
200
),
wCreateHost
,
-
1
,
dataManager
.
GetSysString
(
1236
));
btnRuleCards
=
env
->
addButton
(
rect
<
s32
>
(
260
,
330
,
370
,
350
),
wCreateHost
,
BUTTON_RULE_CARDS
,
dataManager
.
GetSysString
(
1625
));
wRules
=
env
->
addWindow
(
rect
<
s32
>
(
630
,
100
,
1000
,
310
),
false
,
dataManager
.
strBuffer
);
wRules
->
getCloseButton
()
->
setVisible
(
false
);
...
...
@@ -164,6 +163,13 @@ bool Game::Initialize() {
for
(
int
i
=
0
;
i
<
14
;
++
i
)
chkRules
[
i
]
=
env
->
addCheckBox
(
false
,
recti
(
10
+
(
i
%
2
)
*
150
,
10
+
(
i
/
2
)
*
20
,
200
+
(
i
%
2
)
*
120
,
30
+
(
i
/
2
)
*
20
),
wRules
,
353
+
i
,
dataManager
.
GetSysString
(
1132
+
i
));
chkDrawDestiny
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
180
,
180
,
360
,
200
),
wCreateHost
,
-
1
,
dataManager
.
GetSysString
(
1626
));
env
->
addStaticText
(
dataManager
.
GetSysString
(
1236
),
rect
<
s32
>
(
20
,
180
,
220
,
200
),
false
,
false
,
wCreateHost
);
cbDuelRule
=
env
->
addComboBox
(
rect
<
s32
>
(
140
,
175
,
300
,
200
),
wCreateHost
);
cbDuelRule
->
addItem
(
dataManager
.
GetSysString
(
1260
));
cbDuelRule
->
addItem
(
dataManager
.
GetSysString
(
1261
));
cbDuelRule
->
addItem
(
dataManager
.
GetSysString
(
1262
));
cbDuelRule
->
addItem
(
dataManager
.
GetSysString
(
1263
));
cbDuelRule
->
setSelected
(
2
);
chkNoCheckDeck
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
20
,
210
,
170
,
230
),
wCreateHost
,
-
1
,
dataManager
.
GetSysString
(
1229
));
chkNoShuffleDeck
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
180
,
210
,
360
,
230
),
wCreateHost
,
-
1
,
dataManager
.
GetSysString
(
1230
));
env
->
addStaticText
(
dataManager
.
GetSysString
(
1231
),
rect
<
s32
>
(
20
,
240
,
320
,
260
),
false
,
false
,
wCreateHost
);
...
...
@@ -478,7 +484,7 @@ bool Game::Initialize() {
cbCardType
->
addItem
(
dataManager
.
GetSysString
(
1312
));
cbCardType
->
addItem
(
dataManager
.
GetSysString
(
1313
));
cbCardType
->
addItem
(
dataManager
.
GetSysString
(
1314
));
cbCardType2
=
env
->
addComboBox
(
rect
<
s32
>
(
125
,
25
/
6
,
200
,
20
+
25
/
6
),
wFilter
,
COMBOBOX_
OTHER_FILT
);
cbCardType2
=
env
->
addComboBox
(
rect
<
s32
>
(
125
,
25
/
6
,
200
,
20
+
25
/
6
),
wFilter
,
COMBOBOX_
SECONDTYPE
);
cbCardType2
->
setMaxSelectionRows
(
10
);
cbCardType2
->
addItem
(
dataManager
.
GetSysString
(
1310
),
0
);
stLimit
=
env
->
addStaticText
(
dataManager
.
GetSysString
(
1315
),
rect
<
s32
>
(
205
,
2
+
25
/
6
,
280
,
22
+
25
/
6
),
false
,
false
,
wFilter
);
...
...
@@ -1177,19 +1183,27 @@ void Game::ShowCardInfo(int code) {
if
(
cd
.
type
&
TYPE_MONSTER
)
{
myswprintf
(
formatBuffer
,
L"[%ls] %ls/%ls"
,
dataManager
.
FormatType
(
cd
.
type
),
dataManager
.
FormatRace
(
cd
.
race
),
dataManager
.
FormatAttribute
(
cd
.
attribute
));
stInfo
->
setText
(
formatBuffer
);
int
form
=
0x2605
;
if
(
cd
.
type
&
TYPE_XYZ
)
++
form
;
myswprintf
(
formatBuffer
,
L"[%c%d] "
,
form
,
cd
.
level
);
wchar_t
adBuffer
[
16
];
if
(
cd
.
attack
<
0
&&
cd
.
defense
<
0
)
myswprintf
(
adBuffer
,
L"?/?"
);
else
if
(
cd
.
attack
<
0
)
myswprintf
(
adBuffer
,
L"?/%d"
,
cd
.
defense
);
else
if
(
cd
.
defense
<
0
)
myswprintf
(
adBuffer
,
L"%d/?"
,
cd
.
attack
);
else
myswprintf
(
adBuffer
,
L"%d/%d"
,
cd
.
attack
,
cd
.
defense
);
wcscat
(
formatBuffer
,
adBuffer
);
if
(
cd
.
type
&
TYPE_LINK
){
if
(
cd
.
attack
<
0
)
myswprintf
(
formatBuffer
,
L"?/Link %d"
,
cd
.
level
);
else
myswprintf
(
formatBuffer
,
L"%d/Link %d"
,
cd
.
attack
,
cd
.
level
);
}
else
{
int
form
=
0x2605
;
if
(
cd
.
type
&
TYPE_XYZ
)
++
form
;
myswprintf
(
formatBuffer
,
L"[%c%d] "
,
form
,
cd
.
level
);
wchar_t
adBuffer
[
16
];
if
(
cd
.
attack
<
0
&&
cd
.
defense
<
0
)
myswprintf
(
adBuffer
,
L"?/?"
);
else
if
(
cd
.
attack
<
0
)
myswprintf
(
adBuffer
,
L"?/%d"
,
cd
.
defense
);
else
if
(
cd
.
defense
<
0
)
myswprintf
(
adBuffer
,
L"%d/?"
,
cd
.
attack
);
else
myswprintf
(
adBuffer
,
L"%d/%d"
,
cd
.
attack
,
cd
.
defense
);
wcscat
(
formatBuffer
,
adBuffer
);
}
if
(
cd
.
type
&
TYPE_PENDULUM
)
{
wchar_t
scaleBuffer
[
16
];
myswprintf
(
scaleBuffer
,
L" %d/%d"
,
cd
.
lscale
,
cd
.
rscale
);
...
...
gframe/game.h
View file @
098e8649
...
...
@@ -98,6 +98,7 @@ public:
void
DrawCards
();
void
DrawCard
(
ClientCard
*
pcard
);
void
DrawMisc
();
void
DrawStatus
(
ClientCard
*
pcard
,
int
x1
,
int
y1
,
int
x2
,
int
y2
);
void
DrawGUI
();
void
DrawSpec
();
void
ShowElement
(
irr
::
gui
::
IGUIElement
*
element
,
int
autoframe
=
0
);
...
...
@@ -253,12 +254,12 @@ public:
irr
::
gui
::
IGUIEditBox
*
ebDrawCount
;
irr
::
gui
::
IGUIEditBox
*
ebServerName
;
irr
::
gui
::
IGUIEditBox
*
ebServerPass
;
irr
::
gui
::
IGUICheckBox
*
chkEnablePriority
;
irr
::
gui
::
IGUIButton
*
btnRuleCards
;
irr
::
gui
::
IGUIWindow
*
wRules
;
irr
::
gui
::
IGUICheckBox
*
chkRules
[
14
];
irr
::
gui
::
IGUIButton
*
btnRulesOK
;
irr
::
gui
::
IGUICheckBox
*
chkDrawDestiny
;
irr
::
gui
::
IGUIComboBox
*
cbDuelRule
;
irr
::
gui
::
IGUICheckBox
*
chkNoCheckDeck
;
irr
::
gui
::
IGUICheckBox
*
chkNoShuffleDeck
;
irr
::
gui
::
IGUIButton
*
btnHostConfirm
;
...
...
@@ -562,11 +563,12 @@ extern Game* mainGame;
#define BUTTON_SIDE_OK 309
#define BUTTON_SHUFFLE_DECK 310
#define COMBOBOX_MAINTYPE 311
#define BUTTON_EFFECT_FILTER 312
#define BUTTON_START_FILTER 313
#define SCROLL_FILTER 314
#define EDITBOX_KEYWORD 315
#define BUTTON_CLEAR_FILTER 316
#define COMBOBOX_SECONDTYPE 312
#define BUTTON_EFFECT_FILTER 313
#define BUTTON_START_FILTER 314
#define SCROLL_FILTER 315
#define EDITBOX_KEYWORD 316
#define BUTTON_CLEAR_FILTER 317
#define COMBOBOX_OTHER_FILT 319
#define BUTTON_REPLAY_START 320
#define BUTTON_REPLAY_PAUSE 321
...
...
gframe/materials.cpp
View file @
098e8649
This diff is collapsed.
Click to expand it.
gframe/materials.h
View file @
098e8649
...
...
@@ -19,12 +19,18 @@ public:
S3DVertex
vFieldSpell
[
4
];
S3DVertex
vFieldSpell1
[
4
];
S3DVertex
vFieldSpell2
[
4
];
S3DVertex
vBackLine
[
76
];
S3DVertex
vFields
[
140
];
//S3DVertex vBackLine[76];
S3DVertex
vFieldDeck
[
2
][
4
];
S3DVertex
vFieldGrave
[
2
][
4
];
S3DVertex
vFieldExtra
[
2
][
4
];
S3DVertex
vFieldRemove
[
2
][
4
];
S3DVertex
vFieldMzone
[
2
][
7
][
4
];
S3DVertex
vFieldSzone
[
2
][
8
][
4
];
irr
::
core
::
vector3df
vFieldContiAct
[
4
];
S3DVertex
vArrow
[
40
];
SColor
c2d
[
4
];
u16
iRectangle
[
6
];
u16
iBackLine
[
116
];
//
u16 iBackLine[116];
u16
iArrow
[
40
];
irr
::
video
::
SMaterial
mCard
;
irr
::
video
::
SMaterial
mTexture
;
...
...
gframe/network.h
View file @
098e8649
...
...
@@ -15,7 +15,6 @@ struct HostInfo {
unsigned
int
lflist
;
unsigned
char
rule
;
unsigned
char
mode
;
bool
enable_priority
;
bool
destiny_draw
;
bool
sealed
;
bool
booster
;
...
...
@@ -32,6 +31,7 @@ struct HostInfo {
bool
command
;
bool
master
;
unsigned
int
rule_count
;
unsigned
char
duel_rule
;
bool
no_check_deck
;
bool
no_shuffle_deck
;
unsigned
int
start_lp
;
...
...
gframe/replay_mode.cpp
View file @
098e8649
...
...
@@ -820,7 +820,7 @@ bool ReplayMode::ReplayAnalyze(char* msg, unsigned int len) {
return
true
;
}
void
ReplayMode
::
ReplayRefresh
(
int
flag
)
{
unsigned
char
queryBuffer
[
0x
2
000
];
unsigned
char
queryBuffer
[
0x
4
000
];
/*int len = */
query_field_card
(
pduel
,
0
,
LOCATION_MZONE
,
flag
,
queryBuffer
,
0
);
mainGame
->
dField
.
UpdateFieldCard
(
mainGame
->
LocalPlayer
(
0
),
LOCATION_MZONE
,
(
char
*
)
queryBuffer
);
/*len = */
query_field_card
(
pduel
,
1
,
LOCATION_MZONE
,
flag
,
queryBuffer
,
0
);
...
...
@@ -855,7 +855,7 @@ void ReplayMode::ReplayRefreshExtra(int player, int flag) {
mainGame
->
dField
.
UpdateFieldCard
(
mainGame
->
LocalPlayer
(
player
),
LOCATION_EXTRA
,
(
char
*
)
queryBuffer
);
}
void
ReplayMode
::
ReplayRefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
)
{
unsigned
char
queryBuffer
[
0x
2
000
];
unsigned
char
queryBuffer
[
0x
4
000
];
/*int len = */
query_card
(
pduel
,
player
,
location
,
sequence
,
flag
,
queryBuffer
,
0
);
mainGame
->
dField
.
UpdateCard
(
mainGame
->
LocalPlayer
(
player
),
location
,
sequence
,
(
char
*
)
queryBuffer
);
}
...
...
gframe/replay_mode.h
View file @
098e8649
...
...
@@ -37,12 +37,12 @@ public:
static
void
Undo
();
static
bool
ReplayAnalyze
(
char
*
msg
,
unsigned
int
len
);
static
void
ReplayRefresh
(
int
flag
=
0x
7
81fff
);
static
void
ReplayRefresh
(
int
flag
=
0x
f
81fff
);
static
void
ReplayRefreshHand
(
int
player
,
int
flag
=
0x781fff
);
static
void
ReplayRefreshGrave
(
int
player
,
int
flag
=
0x181fff
);
static
void
ReplayRefreshDeck
(
int
player
,
int
flag
=
0x181fff
);
static
void
ReplayRefreshExtra
(
int
player
,
int
flag
=
0x181fff
);
static
void
ReplayRefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
=
0x
7
81fff
);
static
void
ReplayRefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
=
0x
f
81fff
);
static
int
MessageHandler
(
long
fduel
,
int
type
);
};
...
...
gframe/single_duel.cpp
View file @
098e8649
...
...
@@ -412,9 +412,7 @@ void SingleDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
pduel
=
create_duel
(
rnd
.
rand
());
set_player_info
(
pduel
,
0
,
host_info
.
start_lp
,
host_info
.
start_hand
,
host_info
.
draw_count
);
set_player_info
(
pduel
,
1
,
host_info
.
start_lp
,
host_info
.
start_hand
,
host_info
.
draw_count
);
int
opt
=
0
;
if
(
host_info
.
enable_priority
)
opt
|=
DUEL_OBSOLETE_RULING
;
int
opt
=
((
int
)
host_info
.
duel_rule
+
1
)
<<
16
;
if
(
host_info
.
no_shuffle_deck
)
opt
|=
DUEL_PSEUDO_SHUFFLE
;
last_replay
.
WriteInt32
(
host_info
.
start_lp
,
false
);
...
...
gframe/single_duel.h
View file @
098e8649
...
...
@@ -31,12 +31,12 @@ public:
void
DuelEndProc
();
void
WaitforResponse
(
int
playerid
);
void
RefreshMzone
(
int
player
,
int
flag
=
0x81fff
,
int
use_cache
=
1
);
void
RefreshMzone
(
int
player
,
int
flag
=
0x8
8
1fff
,
int
use_cache
=
1
);
void
RefreshSzone
(
int
player
,
int
flag
=
0x681fff
,
int
use_cache
=
1
);
void
RefreshHand
(
int
player
,
int
flag
=
0x781fff
,
int
use_cache
=
1
);
void
RefreshGrave
(
int
player
,
int
flag
=
0x81fff
,
int
use_cache
=
1
);
void
RefreshExtra
(
int
player
,
int
flag
=
0x81fff
,
int
use_cache
=
1
);
void
RefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
=
0x
7
81fff
);
void
RefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
=
0x
f
81fff
);
static
int
MessageHandler
(
long
fduel
,
int
type
);
static
void
SingleTimer
(
evutil_socket_t
fd
,
short
events
,
void
*
arg
);
...
...
gframe/single_mode.cpp
View file @
098e8649
...
...
@@ -650,7 +650,7 @@ bool SingleMode::SinglePlayAnalyze(char* msg, unsigned int len) {
for
(
int
p
=
0
;
p
<
2
;
++
p
)
{
mainGame
->
dInfo
.
lp
[
p
]
=
BufferIO
::
ReadInt32
(
pbuf
);
myswprintf
(
mainGame
->
dInfo
.
strLP
[
p
],
L"%d"
,
mainGame
->
dInfo
.
lp
[
p
]);
for
(
int
seq
=
0
;
seq
<
5
;
++
seq
)
{
for
(
int
seq
=
0
;
seq
<
7
;
++
seq
)
{
val
=
BufferIO
::
ReadInt8
(
pbuf
);
if
(
val
)
{
ClientCard
*
ccard
=
new
ClientCard
;
...
...
@@ -784,7 +784,7 @@ void SingleMode::SinglePlayRefreshSingle(int player, int location, int sequence,
}
void
SingleMode
::
SinglePlayReload
()
{
unsigned
char
queryBuffer
[
0x2000
];
unsigned
int
flag
=
0x
7
fdfff
;
unsigned
int
flag
=
0x
f
fdfff
;
/*int len = */
query_field_card
(
pduel
,
0
,
LOCATION_MZONE
,
flag
,
queryBuffer
,
0
);
mainGame
->
dField
.
UpdateFieldCard
(
mainGame
->
LocalPlayer
(
0
),
LOCATION_MZONE
,
(
char
*
)
queryBuffer
);
/*len = */
query_field_card
(
pduel
,
1
,
LOCATION_MZONE
,
flag
,
queryBuffer
,
0
);
...
...
gframe/single_mode.h
View file @
098e8649
...
...
@@ -21,12 +21,12 @@ public:
static
int
SinglePlayThread
(
void
*
param
);
static
bool
SinglePlayAnalyze
(
char
*
msg
,
unsigned
int
len
);
static
void
SinglePlayRefresh
(
int
flag
=
0x
7
81fff
);
static
void
SinglePlayRefresh
(
int
flag
=
0x
f
81fff
);
static
void
SinglePlayRefreshHand
(
int
player
,
int
flag
=
0x781fff
);
static
void
SinglePlayRefreshGrave
(
int
player
,
int
flag
=
0x181fff
);
static
void
SinglePlayRefreshDeck
(
int
player
,
int
flag
=
0x181fff
);
static
void
SinglePlayRefreshExtra
(
int
player
,
int
flag
=
0x181fff
);
static
void
SinglePlayRefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
=
0x
7
81fff
);
static
void
SinglePlayRefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
=
0x
f
81fff
);
static
void
SinglePlayReload
();
static
byte
*
ScriptReader
(
const
char
*
script_name
,
int
*
slen
);
...
...
gframe/tag_duel.cpp
View file @
098e8649
...
...
@@ -382,9 +382,7 @@ void TagDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
pduel
=
create_duel
(
rnd
.
rand
());
set_player_info
(
pduel
,
0
,
host_info
.
start_lp
,
host_info
.
start_hand
,
host_info
.
draw_count
);
set_player_info
(
pduel
,
1
,
host_info
.
start_lp
,
host_info
.
start_hand
,
host_info
.
draw_count
);
int
opt
=
0
;
if
(
host_info
.
enable_priority
)
opt
|=
DUEL_OBSOLETE_RULING
;
int
opt
=
((
int
)
host_info
.
duel_rule
+
1
)
<<
16
;
if
(
host_info
.
no_shuffle_deck
)
opt
|=
DUEL_PSEUDO_SHUFFLE
;
opt
|=
DUEL_TAG_MODE
;
...
...
gframe/tag_duel.h
View file @
098e8649
...
...
@@ -31,12 +31,12 @@ public:
void
DuelEndProc
();
void
WaitforResponse
(
int
playerid
);
void
RefreshMzone
(
int
player
,
int
flag
=
0x81fff
,
int
use_cache
=
1
);
void
RefreshMzone
(
int
player
,
int
flag
=
0x8
8
1fff
,
int
use_cache
=
1
);
void
RefreshSzone
(
int
player
,
int
flag
=
0x681fff
,
int
use_cache
=
1
);
void
RefreshHand
(
int
player
,
int
flag
=
0x781fff
,
int
use_cache
=
1
);
void
RefreshGrave
(
int
player
,
int
flag
=
0x81fff
,
int
use_cache
=
1
);
void
RefreshExtra
(
int
player
,
int
flag
=
0x81fff
,
int
use_cache
=
1
);
void
RefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
=
0x
7
81fff
);
void
RefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
=
0x
f
81fff
);
static
int
MessageHandler
(
long
fduel
,
int
type
);
static
void
TagTimer
(
evutil_socket_t
fd
,
short
events
,
void
*
arg
);
...
...
lflist.conf
View file @
098e8649
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