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wyykak
ygopro
Commits
094c04e7
Commit
094c04e7
authored
Nov 02, 2014
by
VanillaSalt
Browse files
Options
Browse Files
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Plain Diff
fix
parent
0e97b46a
Changes
3
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Showing
3 changed files
with
31 additions
and
45 deletions
+31
-45
script/c64203620.lua
script/c64203620.lua
+9
-15
script/c91697229.lua
script/c91697229.lua
+21
-30
script/utility.lua
script/utility.lua
+1
-0
No files found.
script/c64203620.lua
View file @
094c04e7
--極星邪竜ヨルムンガンド
--極星邪竜ヨルムンガンド
function
c64203620
.
initial_effect
(
c
)
function
c64203620
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
--special summon
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
64203620
,
0
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
+
EFFECT_FLAG_SPSUM_PARAM
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
+
EFFECT_FLAG_SPSUM_PARAM
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetTargetRange
(
POS_FACEUP_DEFENCE
,
1
)
e1
:
SetTargetRange
(
POS_FACEUP_DEFENCE
,
1
)
e1
:
SetCondition
(
c64203620
.
spcon
)
e1
:
SetCondition
(
c64203620
.
spcon
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--summon limit
--self destory
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_CANNOT_SUMMON
)
c
:
RegisterEffect
(
e2
)
--
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EFFECT_CANNOT_MSET
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e4
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
...
@@ -30,7 +24,7 @@ function c64203620.initial_effect(c)
...
@@ -30,7 +24,7 @@ function c64203620.initial_effect(c)
e5
:
SetDescription
(
aux
.
Stringid
(
64203620
,
1
))
e5
:
SetDescription
(
aux
.
Stringid
(
64203620
,
1
))
e5
:
SetCategory
(
CATEGORY_DAMAGE
)
e5
:
SetCategory
(
CATEGORY_DAMAGE
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e5
:
SetProperty
(
EFFECT_FLAG_
DAMAGE_STEP
+
EFFECT_FLAG_
NO_TURN_RESET
)
e5
:
SetProperty
(
EFFECT_FLAG_NO_TURN_RESET
)
e5
:
SetCode
(
EVENT_CHANGE_POS
)
e5
:
SetCode
(
EVENT_CHANGE_POS
)
e5
:
SetCountLimit
(
1
)
e5
:
SetCountLimit
(
1
)
e5
:
SetCondition
(
c64203620
.
damcon
)
e5
:
SetCondition
(
c64203620
.
damcon
)
...
@@ -41,17 +35,17 @@ end
...
@@ -41,17 +35,17 @@ end
function
c64203620
.
spcon
(
e
,
c
)
function
c64203620
.
spcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
tp
=
c
:
GetControler
()
return
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
-
1
return
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c64203620
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c64203620
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
end
function
c64203620
.
filter
(
c
)
function
c64203620
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x4b
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x4b
)
end
end
function
c64203620
.
descon
(
e
,
tp
)
function
c64203620
.
descon
(
e
)
return
not
Duel
.
IsExistingMatchingCard
(
c64203620
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
return
not
Duel
.
IsExistingMatchingCard
(
c64203620
.
filter
,
0
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
end
function
c64203620
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c64203620
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
GetPosition
()
==
POS_FACEUP_ATTACK
and
e
:
GetHandler
():
GetPreviousPosition
()
>
0x3
return
e
:
GetHandler
():
IsPosition
(
POS_FACEUP_ATTACK
)
and
e
:
GetHandler
():
IsPreviousPosition
(
POS_FACEUP_ATTACK
)
end
end
function
c64203620
.
damtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c64203620
.
damtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
...
...
script/c91697229.lua
View file @
094c04e7
--極星邪狼フェンリル
--極星邪狼フェンリル
function
c91697229
.
initial_effect
(
c
)
function
c91697229
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
--special summon
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
91697229
,
0
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
+
EFFECT_FLAG_SPSUM_PARAM
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
+
EFFECT_FLAG_SPSUM_PARAM
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetTargetRange
(
POS_FACEUP_DEFENCE
,
1
)
e1
:
SetTargetRange
(
POS_FACEUP_DEFENCE
,
1
)
e1
:
SetCondition
(
c91697229
.
spcon
)
e1
:
SetCondition
(
c91697229
.
spcon
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--summon limit
--self destroy
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_CANNOT_SUMMON
)
c
:
RegisterEffect
(
e2
)
--
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EFFECT_CANNOT_MSET
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e4
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
...
@@ -25,55 +19,52 @@ function c91697229.initial_effect(c)
...
@@ -25,55 +19,52 @@ function c91697229.initial_effect(c)
e4
:
SetCode
(
EFFECT_SELF_DESTROY
)
e4
:
SetCode
(
EFFECT_SELF_DESTROY
)
e4
:
SetCondition
(
c91697229
.
descon
)
e4
:
SetCondition
(
c91697229
.
descon
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
--pos
local
e5
=
Effect
.
CreateEffect
(
c
)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetDescription
(
aux
.
Stringid
(
91697229
,
1
))
e5
:
SetCategory
(
CATEGORY_POSITION
)
e5
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e5
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e5
:
SetCode
(
EVENT_PHASE_START
+
PHASE_BATTLE
)
e5
:
SetCode
(
EVENT_PHASE_START
+
PHASE_BATTLE
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetCountLimit
(
1
)
e5
:
SetCountLimit
(
1
)
e5
:
SetCondition
(
c91697229
.
poscon
)
e5
:
SetCondition
(
c91697229
.
poscon
)
e5
:
SetTarget
(
c91697229
.
postg
)
e5
:
SetTarget
(
c91697229
.
postg
)
e5
:
SetOperation
(
c91697229
.
posop
)
e5
:
SetOperation
(
c91697229
.
posop
)
c
:
RegisterEffect
(
e5
)
c
:
RegisterEffect
(
e5
)
--d
ouble reflect d
amage
--damage
local
e6
=
Effect
.
CreateEffect
(
c
)
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e6
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_SINGLE
)
e6
:
SetRange
(
LOCATION_MZONE
)
e6
:
SetCode
(
EVENT_PRE_BATTLE_DAMAGE
)
e6
:
SetCode
(
EVENT_PRE_BATTLE_DAMAGE
)
e6
:
SetCondition
(
c91697229
.
dcon
)
e6
:
SetOperation
(
c91697229
.
damop
)
e6
:
SetOperation
(
c91697229
.
dop
)
c
:
RegisterEffect
(
e6
)
c
:
RegisterEffect
(
e6
)
end
end
function
c91697229
.
spcon
(
e
,
c
)
function
c91697229
.
spcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
tp
=
c
:
GetControler
()
return
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
-
1
return
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c91697229
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c91697229
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
and
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
end
end
function
c91697229
.
filter
(
c
)
function
c91697229
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x4b
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x4b
)
end
end
function
c91697229
.
descon
(
e
,
tp
)
function
c91697229
.
descon
(
e
)
return
not
Duel
.
IsExistingMatchingCard
(
c91697229
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
return
not
Duel
.
IsExistingMatchingCard
(
c91697229
.
filter
,
0
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
end
function
c91697229
.
poscon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c91697229
.
poscon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
==
tp
return
Duel
.
GetTurnPlayer
()
==
tp
end
end
function
c91697229
.
postg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c91697229
.
postg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
local
sg
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsDefencePos
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
sg
,
s
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
g
:
GetCount
(),
0
,
0
)
end
end
function
c91697229
.
posop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c91697229
.
posop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsDefencePos
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
sg
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
if
g
:
GetCount
()
>
0
then
if
sg
:
GetCount
()
>
0
then
Duel
.
ChangePosition
(
g
,
POS_FACEUP_ATTACK
)
Duel
.
ChangePosition
(
sg
,
POS_FACEUP_ATTACK
,
0
,
POS_FACEUP_ATTACK
,
0
)
end
end
end
end
function
c91697229
.
dcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c91697229
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
Duel
.
ChangeBattleDamage
(
1
-
ep
,
ev
,
false
)
return
(
c
==
Duel
.
GetAttacker
()
or
c
==
Duel
.
GetAttackTarget
())
end
end
function
c91697229
.
dop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Damage
(
1
-
ep
,
ev
,
REASON_BATTLE
)
end
\ No newline at end of file
script/utility.lua
View file @
094c04e7
...
@@ -902,6 +902,7 @@ function Auxiliary.PConditionFilter(c,e,tp,lscale,rscale)
...
@@ -902,6 +902,7 @@ function Auxiliary.PConditionFilter(c,e,tp,lscale,rscale)
local
lv
=
c
:
GetLevel
()
local
lv
=
c
:
GetLevel
()
return
(
c
:
IsLocation
(
LOCATION_HAND
)
or
(
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_PENDULUM
)))
return
(
c
:
IsLocation
(
LOCATION_HAND
)
or
(
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_PENDULUM
)))
and
lv
>
lscale
and
lv
<
rscale
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_PENDULUM
,
tp
,
false
,
false
)
and
lv
>
lscale
and
lv
<
rscale
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_PENDULUM
,
tp
,
false
,
false
)
and
not
c
:
IsForbidden
()
end
end
function
Auxiliary
.
PendCondition
()
function
Auxiliary
.
PendCondition
()
return
function
(
e
,
c
,
og
)
return
function
(
e
,
c
,
og
)
...
...
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