Commit 090dcc5f authored by mercury233's avatar mercury233

version

parent 9b1c95b6
...@@ -14,7 +14,7 @@ ...@@ -14,7 +14,7 @@
#include <dirent.h> #include <dirent.h>
#endif #endif
const unsigned short PRO_VERSION = 0x2332; const unsigned short PRO_VERSION = 0x2334;
namespace ygo { namespace ygo {
...@@ -103,12 +103,12 @@ bool Game::Initialize() { ...@@ -103,12 +103,12 @@ bool Game::Initialize() {
env->addStaticText(L"已知问题:\n\n\ env->addStaticText(L"已知问题:\n\n\
场上没有可用于从额外卡组特殊召唤的\n\ 场上没有可用于从额外卡组特殊召唤的\n\
格子时仍然可以尝试进行从额外卡组的\n\ 格子时仍然可以尝试进行从额外卡组的\n\
同调·超量·融合召唤。此时同调·融\n\ 超量·融合召唤。此时融合素材会被送\n\
合素材会被送去墓地,超量素材会进入\n\ 去墓地,超量素材会进入异空间,但怪\n\
异空间,但怪兽不会出场。\n\n\ 兽不会出场。\n\n\
灵摆区域未被删除,但灵摆卡已经可以\n\ 新大师规则下灵摆区域未被删除,但灵\n\
正常发动到后场。\n\n\ 摆卡已经可以正常发动到后场。\n\n\
救援雪貂和王车连接的处理存在问题。", rect<s32>(300, 30, 550, 390), false, true, wMainMenu); 王车连接的处理存在问题。", rect<s32>(300, 30, 550, 390), false, true, wMainMenu);
//lan mode //lan mode
wLanWindow = env->addWindow(rect<s32>(220, 100, 800, 520), false, dataManager.GetSysString(1200)); wLanWindow = env->addWindow(rect<s32>(220, 100, 800, 520), false, dataManager.GetSysString(1200));
......
Subproject commit ff62da1f10211c2cdc4a0bedb22ef39b0590181d Subproject commit 2c3800be6cd62f86f3b0ed64432de441d7bd72ff
Subproject commit 2ec851da8ba399fba856e14d58eb73050d02c002 Subproject commit c497f9b78f8c27e1684828a4faddc7238c08f5eb
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