Commit 00392767 authored by salix5's avatar salix5

fix

parent 77e476cb
...@@ -18,8 +18,7 @@ function c8339504.cost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -18,8 +18,7 @@ function c8339504.cost(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function c8339504.cfilter(c,e,tp) function c8339504.cfilter(c,e,tp)
local rk=c:GetRank() local rk=c:GetRank()
return rk>0 and c:IsFaceup() return rk>0 and Duel.IsExistingMatchingCard(c8339504.spfilter,tp,LOCATION_EXTRA,0,1,nil,rk,c:GetRace(),c:GetAttribute(),c:GetCode(),e,tp)
and Duel.IsExistingMatchingCard(c8339504.spfilter,tp,LOCATION_EXTRA,0,1,nil,rk,c:GetRace(),c:GetAttribute(),c:GetCode(),e,tp)
end end
function c8339504.spfilter(c,rk,rc,att,code,e,tp) function c8339504.spfilter(c,rk,rc,att,code,e,tp)
return c:GetRank()==rk and c:IsRace(rc) and c:IsAttribute(att) and not c:IsCode(code) return c:GetRank()==rk and c:IsRace(rc) and c:IsAttribute(att) and not c:IsCode(code)
...@@ -42,9 +41,8 @@ function c8339504.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -42,9 +41,8 @@ function c8339504.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local c=e:GetHandler() local c=e:GetHandler()
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if not tc:IsRelateToEffect(e) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c8339504.spfilter,tp,LOCATION_EXTRA,0,1,1,nil,tc:GetRank(),tc:GetRace(),tc:GetAttribute(),tc:GetCode(),e,tp) local g=Duel.SelectMatchingCard(tp,c8339504.spfilter,tp,LOCATION_EXTRA,0,1,1,nil,tc:GetPreviousRankOnField(),tc:GetPreviousRaceOnField(),tc:GetPreviousAttributeOnField(),tc:GetPreviousCodeOnField(),e,tp)
local sc=g:GetFirst() local sc=g:GetFirst()
if sc then if sc then
Duel.SpecialSummon(sc,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(sc,0,tp,tp,false,false,POS_FACEUP)
...@@ -54,6 +52,7 @@ function c8339504.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -54,6 +52,7 @@ function c8339504.activate(e,tp,eg,ep,ev,re,r,rp)
end end
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetCode(EVENT_PHASE+PHASE_END) e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetCountLimit(1) e1:SetCountLimit(1)
......
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