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minh khanh
MDPro3
Commits
ba3e1a34
Commit
ba3e1a34
authored
May 05, 2024
by
SherryChaos
Browse files
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Plain Diff
bug fix
parent
1391efa8
Changes
18
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18 changed files
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278 additions
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104 deletions
+278
-104
.gitignore
.gitignore
+2
-0
Assets/Addressables/AddressableAssetsData/Android/addressables_content_state.bin
...ressableAssetsData/Android/addressables_content_state.bin
+0
-0
Assets/Addressables/Text/UpdateContent.txt
Assets/Addressables/Text/UpdateContent.txt
+9
-6
Assets/Fonts/SourceHanSansSC-Medium SDF.asset
Assets/Fonts/SourceHanSansSC-Medium SDF.asset
+47
-21
Assets/Main.unity
Assets/Main.unity
+31
-31
Assets/Plugins/Android/mainTemplate.gradle.DISABLED.meta
Assets/Plugins/Android/mainTemplate.gradle.DISABLED.meta
+1
-1
Assets/Scripts/MDPro3/Duel/GameCard.cs
Assets/Scripts/MDPro3/Duel/GameCard.cs
+3
-2
Assets/Scripts/MDPro3/Managers/TimeLineManager.cs
Assets/Scripts/MDPro3/Managers/TimeLineManager.cs
+6
-1
Assets/Scripts/MDPro3/Servants/Appearance.cs
Assets/Scripts/MDPro3/Servants/Appearance.cs
+1
-1
Assets/Scripts/MDPro3/Servants/MateView.cs
Assets/Scripts/MDPro3/Servants/MateView.cs
+1
-1
Assets/Scripts/MDPro3/Servants/OcgCore.cs
Assets/Scripts/MDPro3/Servants/OcgCore.cs
+5
-4
Assets/Scripts/MDPro3/Servants/Room.cs
Assets/Scripts/MDPro3/Servants/Room.cs
+2
-0
Assets/Texture/Texture_Other/AppIcon.jpg
Assets/Texture/Texture_Other/AppIcon.jpg
+0
-0
Assets/Texture/Texture_Other/AppIcon.png
Assets/Texture/Texture_Other/AppIcon.png
+0
-0
Assets/Texture/Texture_Other/AppIcon.png.meta
Assets/Texture/Texture_Other/AppIcon.png.meta
+133
-0
Data/locales/zh-CN/translation.conf
Data/locales/zh-CN/translation.conf
+1
-0
Data/pack/pack.db
Data/pack/pack.db
+0
-0
ProjectSettings/ProjectSettings.asset
ProjectSettings/ProjectSettings.asset
+36
-36
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.gitignore
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ba3e1a34
...
@@ -32,6 +32,7 @@ sysinfo.txt
...
@@ -32,6 +32,7 @@ sysinfo.txt
# Builds
# Builds
*.apk
*.apk
*.unitypackage
*.unitypackage
*.gradle
# MDPro3 Assets
# MDPro3 Assets
/Android/
/Android/
...
@@ -42,6 +43,7 @@ sysinfo.txt
...
@@ -42,6 +43,7 @@ sysinfo.txt
/Closeup/
/Closeup/
/[Dd]eck/
/[Dd]eck/
/[Ee]xpansions/
/[Ee]xpansions/
/Keys/
/[Pp]uzzle/
/[Pp]uzzle/
/[Rr]eplay/
/[Rr]eplay/
/StandaloneWindows64/
/StandaloneWindows64/
...
...
Assets/Addressables/AddressableAssetsData/Android/addressables_content_state.bin
View file @
ba3e1a34
No preview for this file type
Assets/Addressables/Text/UpdateContent.txt
View file @
ba3e1a34
...
@@ -6,12 +6,15 @@ MDPro3 v1.1.0更新:
...
@@ -6,12 +6,15 @@ MDPro3 v1.1.0更新:
4.现在非闪卡卡面也有圆角了、更加还原的镜碎特效。
4.现在非闪卡卡面也有圆角了、更加还原的镜碎特效。
5.现在能查看未知卡片了。
5.现在能查看未知卡片了。
6.现在选择卡片框也支持鼠标滚轮翻页了。
6.现在选择卡片框也支持鼠标滚轮翻页了。
7.现在能修改人机时的端口了。
7.现在能修改本地人机时的端口了。
8.新投稿动画:元素英雄 水手侠、元素英雄 永生侠、命运英雄 恐惧人。
8.现在能开关右上角的弹窗消息了。
9.连接箭头默认不再显示在立绘之上。
9.新投稿动画:元素英雄 水手侠、元素英雄 永生侠、命运英雄 恐惧人。
10.修复开启立绘后,对方的连接怪兽连接箭头方向与预期相反的错误。
10.连接箭头默认不再显示在立绘之上。
11.修复选择表示形式时,里侧守备表示的选项为纯白的错误。
11.修复开启立绘后,对方的连接怪兽连接箭头方向与预期相反的错误。
12.修复英语、西班牙语、繁体中文下,灵摆卡片描述文字没有被正确分割的错误。
12.修复选择表示形式时,里侧守备表示的选项为纯白的错误。
13.修复英语、西班牙语、繁体中文下,灵摆卡片描述文字没有被正确分割的错误。
14.修复融合素材多次移动时(如珠泪),部分情况下融合特效卡图为未知卡图的错误。
15.修复使用Esc键取消发动效果时,游戏报错、不能继续决斗的错误。
MDPro3 v1.0.9更新:
MDPro3 v1.0.9更新:
1.设置中新增了超先行卡的一键下载功能。
1.设置中新增了超先行卡的一键下载功能。
...
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Assets/Fonts/SourceHanSansSC-Medium SDF.asset
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ba3e1a34
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Assets/Main.unity
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ba3e1a34
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- {fileID: 1996221961}
- {fileID: 285815059}
- {fileID: 285815059}
- {fileID: 770936056}
- {fileID: 675901758}
- {fileID: 675901758}
- {fileID: 329771329}
- {fileID: 329771329}
- {fileID: 770936056}
- {fileID: 1666306112}
- {fileID: 1666306112}
m_Father: {fileID: 531886762}
m_Father: {fileID: 531886762}
m_RootOrder: 0
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 1, y: 1}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y:
117
0}
m_SizeDelta: {x: 0, y: 2250}
m_SizeDelta: {x: 0, y: 2250}
m_Pivot: {x: 0, y: 1}
m_Pivot: {x: 0, y: 1}
--- !u!1 &1532403001
--- !u!1 &1532403001
...
@@ -98695,7 +98695,7 @@ RectTransform:
...
@@ -98695,7 +98695,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0.5}
m_AnchorMin: {x: 0, y: 0.5}
m_AnchorMax: {x: 1, y: 0.5}
m_AnchorMax: {x: 1, y: 0.5}
m_AnchoredPosition: {x: -399.9998
8
, y: -150}
m_AnchoredPosition: {x: -399.9998
2
, y: -150}
m_SizeDelta: {x: -1350, y: 80}
m_SizeDelta: {x: -1350, y: 80}
m_Pivot: {x: 1, y: 0}
m_Pivot: {x: 1, y: 0}
--- !u!114 &1800729521
--- !u!114 &1800729521
...
@@ -103841,7 +103841,7 @@ RectTransform:
...
@@ -103841,7 +103841,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 1, y: 1}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 247.4998
8
, y: -540}
m_AnchoredPosition: {x: 247.4998
2
, y: -540}
m_SizeDelta: {x: -565, y: 1080}
m_SizeDelta: {x: -565, y: 1080}
m_Pivot: {x: 0.5, y: 0.5}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1895460095
--- !u!114 &1895460095
...
@@ -115666,9 +115666,9 @@ GameObject:
...
@@ -115666,9 +115666,9 @@ GameObject:
m_Component:
m_Component:
- component: {fileID: 2109191436}
- component: {fileID: 2109191436}
- component: {fileID: 2109191440}
- component: {fileID: 2109191440}
- component: {fileID: 2109191439}
- component: {fileID: 2109191438}
- component: {fileID: 2109191438}
- component: {fileID: 2109191437}
- component: {fileID: 2109191437}
- component: {fileID: 2109191439}
m_Layer: 5
m_Layer: 5
m_Name: Content
m_Name: Content
m_TagString: Untagged
m_TagString: Untagged
...
@@ -115742,8 +115742,8 @@ MonoBehaviour:
...
@@ -115742,8 +115742,8 @@ MonoBehaviour:
m_faceColor:
m_faceColor:
serializedVersion: 2
serializedVersion: 2
rgba: 4294967295
rgba: 4294967295
m_fontSize: 2
5
m_fontSize: 2
6
m_fontSizeBase: 2
5
m_fontSizeBase: 2
6
m_fontWeight: 400
m_fontWeight: 400
m_enableAutoSizing: 0
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMin: 18
...
@@ -115752,11 +115752,11 @@ MonoBehaviour:
...
@@ -115752,11 +115752,11 @@ MonoBehaviour:
m_HorizontalAlignment: 1
m_HorizontalAlignment: 1
m_VerticalAlignment: 256
m_VerticalAlignment: 256
m_textAlignment: 65535
m_textAlignment: 65535
m_characterSpacing:
0
m_characterSpacing:
5
m_wordSpacing: 0
m_wordSpacing: 0
m_lineSpacing: -20
m_lineSpacing: -20
m_lineSpacingMax: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_paragraphSpacing:
4
0
m_charWidthMaxAdj: 0
m_charWidthMaxAdj: 0
m_enableWordWrapping: 1
m_enableWordWrapping: 1
m_wordWrappingRatios: 0.4
m_wordWrappingRatios: 0.4
Assets/Plugins/Android/mainTemplate.gradle.DISABLED.meta
View file @
ba3e1a34
fileFormatVersion: 2
fileFormatVersion: 2
guid:
e63635bc7e5c63a48bf3e94ff30035dd
guid:
84d3a3383e6e37e41930813c59de5776
DefaultImporter:
DefaultImporter:
externalObjects: {}
externalObjects: {}
userData:
userData:
...
...
Assets/Scripts/MDPro3/Duel/GameCard.cs
View file @
ba3e1a34
...
@@ -323,7 +323,8 @@ namespace MDPro3
...
@@ -323,7 +323,8 @@ namespace MDPro3
}
}
public
Card
CacheData
()
public
Card
CacheData
()
{
{
cachedData
=
data
.
Clone
();
if
(
data
.
Id
>
0
)
cachedData
=
data
.
Clone
();
return
cachedData
;
return
cachedData
;
}
}
public
Card
GetCachedData
()
public
Card
GetCachedData
()
...
@@ -1164,7 +1165,7 @@ namespace MDPro3
...
@@ -1164,7 +1165,7 @@ namespace MDPro3
case
GameMessage
.
Draw
:
case
GameMessage
.
Draw
:
if
(
p
.
controller
==
0
)
if
(
p
.
controller
==
0
)
{
{
moveTime
=
0.
5
f
;
moveTime
=
0.
6
f
;
handAppeal
=
true
;
handAppeal
=
true
;
}
}
else
else
...
...
Assets/Scripts/MDPro3/Managers/TimeLineManager.cs
View file @
ba3e1a34
...
@@ -97,6 +97,8 @@ namespace MDPro3
...
@@ -97,6 +97,8 @@ namespace MDPro3
var
dummyCard
=
manager
.
GetElement
<
ElementObjectManager
>(
"DummyCard0"
+
(
i
+
1
).
ToString
());
var
dummyCard
=
manager
.
GetElement
<
ElementObjectManager
>(
"DummyCard0"
+
(
i
+
1
).
ToString
());
var
renderer
=
dummyCard
.
GetElement
<
Renderer
>(
"DummyCardModel_front"
);
var
renderer
=
dummyCard
.
GetElement
<
Renderer
>(
"DummyCardModel_front"
);
var
code
=
materials
[
i
].
GetData
().
Id
;
var
code
=
materials
[
i
].
GetData
().
Id
;
if
(
code
==
0
)
code
=
materials
[
i
].
GetCachedData
().
Id
;
StartCoroutine
(
RefreshCardFace
(
renderer
,
code
));
StartCoroutine
(
RefreshCardFace
(
renderer
,
code
));
var
cardBack01
=
dummyCard
.
transform
.
parent
.
GetChild
(
0
).
GetComponent
<
ParticleSystem
>().
main
;
var
cardBack01
=
dummyCard
.
transform
.
parent
.
GetChild
(
0
).
GetComponent
<
ParticleSystem
>().
main
;
...
@@ -602,7 +604,10 @@ namespace MDPro3
...
@@ -602,7 +604,10 @@ namespace MDPro3
var
materials
=
Program
.
I
().
ocgcore
.
materialCards
;
var
materials
=
Program
.
I
().
ocgcore
.
materialCards
;
for
(
int
i
=
0
;
i
<
count
;
i
++)
for
(
int
i
=
0
;
i
<
count
;
i
++)
{
{
var
ie
=
Program
.
I
().
texture_
.
LoadCardAsync
(
materials
[
i
+
order
].
GetData
().
Id
);
var
code
=
materials
[
i
+
order
].
GetData
().
Id
;
if
(
code
==
0
)
code
=
materials
[
i
+
order
].
GetCachedData
().
Id
;
var
ie
=
Program
.
I
().
texture_
.
LoadCardAsync
(
code
);
StartCoroutine
(
ie
);
StartCoroutine
(
ie
);
while
(
ie
.
MoveNext
())
while
(
ie
.
MoveNext
())
yield
return
null
;
yield
return
null
;
...
...
Assets/Scripts/MDPro3/Servants/Appearance.cs
View file @
ba3e1a34
...
@@ -727,7 +727,7 @@ namespace MDPro3
...
@@ -727,7 +727,7 @@ namespace MDPro3
for
(
int
i
=
0
;
i
<
files
.
Length
;
i
++)
for
(
int
i
=
0
;
i
<
files
.
Length
;
i
++)
{
{
int
code
=
int
.
Parse
(
files
[
i
].
Name
.
Replace
(
".bundle"
,
""
));
int
code
=
int
.
Parse
(
files
[
i
].
Name
.
Replace
(
".bundle"
,
""
));
var
card
=
CardsManager
.
Get
(
code
);
var
card
=
CardsManager
.
Get
(
code
,
true
);
GameObject
item
=
Instantiate
(
appearanceItem
);
GameObject
item
=
Instantiate
(
appearanceItem
);
AppearanceItem
itemMono
=
item
.
GetComponent
<
AppearanceItem
>();
AppearanceItem
itemMono
=
item
.
GetComponent
<
AppearanceItem
>();
itemMono
.
id
=
i
+
targetItems
.
Count
;
itemMono
.
id
=
i
+
targetItems
.
Count
;
...
...
Assets/Scripts/MDPro3/Servants/MateView.cs
View file @
ba3e1a34
...
@@ -57,7 +57,7 @@ namespace MDPro3
...
@@ -57,7 +57,7 @@ namespace MDPro3
cards
.
Clear
();
cards
.
Clear
();
for
(
int
i
=
0
;
i
<
crossDuelMates
.
Count
;
i
++)
for
(
int
i
=
0
;
i
<
crossDuelMates
.
Count
;
i
++)
{
{
var
card
=
CardsManager
.
Get
(
crossDuelMates
[
i
]);
var
card
=
CardsManager
.
Get
(
crossDuelMates
[
i
]
,
true
);
if
(
card
.
Id
==
0
)
if
(
card
.
Id
==
0
)
{
{
card
.
Id
=
crossDuelMates
[
i
];
card
.
Id
=
crossDuelMates
[
i
];
...
...
Assets/Scripts/MDPro3/Servants/OcgCore.cs
View file @
ba3e1a34
...
@@ -542,7 +542,7 @@ namespace MDPro3
...
@@ -542,7 +542,7 @@ namespace MDPro3
#
endregion
#
endregion
#
region
Hot
Key
#
region
Hot
Key
if
(
Program
.
InputGetMouse1Up
||
Input
.
GetKey
(
KeyCode
.
Escape
))
if
(
Program
.
InputGetMouse1Up
||
Input
.
GetKey
Up
(
KeyCode
.
Escape
))
{
{
if
(
detail
.
showing
)
if
(
detail
.
showing
)
detail
.
Hide
();
detail
.
Hide
();
...
@@ -2060,13 +2060,14 @@ namespace MDPro3
...
@@ -2060,13 +2060,14 @@ namespace MDPro3
case
GameMessage
.
PosChange
:
case
GameMessage
.
PosChange
:
code
=
r
.
ReadInt32
();
code
=
r
.
ReadInt32
();
from
=
r
.
ReadGPS
();
from
=
r
.
ReadGPS
();
if
((
from
.
location
&
(
uint
)
CardLocation
.
SpellZone
)
>
0
&&
(
from
.
position
&
(
uint
)
CardPosition
.
FaceDown
)
>
0
)
break
;
textReason
=
InterString
.
Get
(
"更改表示形式"
);
textReason
=
InterString
.
Get
(
"更改表示形式"
);
if
((
from
.
location
&
(
uint
)
CardLocation
.
SpellZone
)
>
0
if
((
from
.
location
&
(
uint
)
CardLocation
.
SpellZone
)
>
0
&&
(
from
.
position
&
(
uint
)
CardPosition
.
FaceUp
)
>
0
)
&&
(
from
.
position
&
(
uint
)
CardPosition
.
FaceUp
)
>
0
)
textReason
=
InterString
.
Get
(
"盖放"
);
textReason
=
InterString
.
Get
(
"盖放"
);
if
((
from
.
location
&
(
uint
)
CardLocation
.
SpellZone
)
>
0
&&
(
from
.
position
&
(
uint
)
CardPosition
.
FaceDown
)
>
0
)
textReason
=
InterString
.
Get
(
"打开盖卡"
);
to
=
from
;
to
=
from
;
to
.
position
=
r
.
ReadByte
();
to
.
position
=
r
.
ReadByte
();
if
(
code
==
0
)
if
(
code
==
0
)
...
...
Assets/Scripts/MDPro3/Servants/Room.cs
View file @
ba3e1a34
...
@@ -130,6 +130,8 @@ namespace MDPro3
...
@@ -130,6 +130,8 @@ namespace MDPro3
OnResize
();
OnResize
();
right
.
gameObject
.
GetComponent
<
CanvasGroup
>().
alpha
=
1
;
right
.
gameObject
.
GetComponent
<
CanvasGroup
>().
alpha
=
1
;
right
.
DOAnchorPosX
(
0
,
moveTime
).
OnComplete
(()
=>
chatSwitching
=
false
);
right
.
DOAnchorPosX
(
0
,
moveTime
).
OnComplete
(()
=>
chatSwitching
=
false
);
if
(!
isShowed
)
chatInput
.
Select
();
}
}
public
void
ChatOff
(
float
moveTime
)
public
void
ChatOff
(
float
moveTime
)
...
...
Assets/Texture/Texture_Other/AppIcon.jpg
View replaced file @
1391efa8
View file @
ba3e1a34
121 KB
|
W:
|
H:
188 KB
|
W:
|
H:
2-up
Swipe
Onion skin
Assets/Texture/Texture_Other/AppIcon.png
0 → 100644
View file @
ba3e1a34
790 KB
Assets/Texture/Texture_Other/AppIcon.png.meta
0 → 100644
View file @
ba3e1a34
fileFormatVersion: 2
guid: 8f94527436f4c6441b7c04ec0732b6e3
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 12
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
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filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
cookieLightType: 0
platformSettings:
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buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
Data/locales/zh-CN/translation.conf
View file @
ba3e1a34
...
@@ -547,3 +547,4 @@ Off->Off
...
@@ -547,3 +547,4 @@ Off->Off
观战中的系统消息->观战中的系统消息
观战中的系统消息->观战中的系统消息
回放中的玩家消息->回放中的玩家消息
回放中的玩家消息->回放中的玩家消息
回放中的系统消息->回放中的系统消息
回放中的系统消息->回放中的系统消息
打开盖卡->打开盖卡
Data/pack/pack.db
View file @
ba3e1a34
No preview for this file type
ProjectSettings/ProjectSettings.asset
View file @
ba3e1a34
...
@@ -163,7 +163,7 @@ PlayerSettings:
...
@@ -163,7 +163,7 @@ PlayerSettings:
tvOS
:
0
tvOS
:
0
overrideDefaultApplicationIdentifier
:
0
overrideDefaultApplicationIdentifier
:
0
AndroidBundleVersionCode
:
1
AndroidBundleVersionCode
:
1
AndroidMinSdkVersion
:
2
3
AndroidMinSdkVersion
:
2
8
AndroidTargetSdkVersion
:
0
AndroidTargetSdkVersion
:
0
AndroidPreferredInstallLocation
:
0
AndroidPreferredInstallLocation
:
0
aotOptions
:
aotOptions
:
...
@@ -249,7 +249,7 @@ PlayerSettings:
...
@@ -249,7 +249,7 @@ PlayerSettings:
AndroidTargetDevices
:
0
AndroidTargetDevices
:
0
AndroidSplashScreenScale
:
0
AndroidSplashScreenScale
:
0
androidSplashScreen
:
{
fileID
:
0
}
androidSplashScreen
:
{
fileID
:
0
}
AndroidKeystoreName
:
D:/Program/Unity/Key/user.keystore
AndroidKeystoreName
:
'
{inproject}:
Keys/MDPro3.keystore'
AndroidKeyaliasName
:
sherrychaos
AndroidKeyaliasName
:
sherrychaos
AndroidBuildApkPerCpuArchitecture
:
0
AndroidBuildApkPerCpuArchitecture
:
0
AndroidTVCompatibility
:
0
AndroidTVCompatibility
:
0
...
@@ -257,7 +257,7 @@ PlayerSettings:
...
@@ -257,7 +257,7 @@ PlayerSettings:
AndroidEnableTango
:
0
AndroidEnableTango
:
0
androidEnableBanner
:
1
androidEnableBanner
:
1
androidUseLowAccuracyLocation
:
0
androidUseLowAccuracyLocation
:
0
androidUseCustomKeystore
:
0
androidUseCustomKeystore
:
1
m_AndroidBanners
:
m_AndroidBanners
:
-
width
:
320
-
width
:
320
height
:
180
height
:
180
...
@@ -265,7 +265,7 @@ PlayerSettings:
...
@@ -265,7 +265,7 @@ PlayerSettings:
androidGamepadSupportLevel
:
0
androidGamepadSupportLevel
:
0
chromeosInputEmulation
:
1
chromeosInputEmulation
:
1
AndroidMinifyWithR8
:
0
AndroidMinifyWithR8
:
0
AndroidMinifyRelease
:
0
AndroidMinifyRelease
:
1
AndroidMinifyDebug
:
0
AndroidMinifyDebug
:
0
AndroidValidateAppBundleSize
:
1
AndroidValidateAppBundleSize
:
1
AndroidAppBundleSizeToValidate
:
150
AndroidAppBundleSizeToValidate
:
150
...
@@ -273,43 +273,13 @@ PlayerSettings:
...
@@ -273,43 +273,13 @@ PlayerSettings:
-
m_BuildTarget
:
-
m_BuildTarget
:
m_Icons
:
m_Icons
:
-
serializedVersion
:
2
-
serializedVersion
:
2
m_Icon
:
{
fileID
:
2800000
,
guid
:
ed39a2f11c4808147b175ad329506671
,
type
:
3
}
m_Icon
:
{
fileID
:
2800000
,
guid
:
8f94527436f4c6441b7c04ec0732b6e3
,
type
:
3
}
m_Width
:
128
m_Width
:
128
m_Height
:
128
m_Height
:
128
m_Kind
:
0
m_Kind
:
0
m_BuildTargetPlatformIcons
:
m_BuildTargetPlatformIcons
:
-
m_BuildTarget
:
Android
-
m_BuildTarget
:
Android
m_Icons
:
m_Icons
:
-
m_Textures
:
[]
m_Width
:
432
m_Height
:
432
m_Kind
:
2
m_SubKind
:
-
m_Textures
:
[]
m_Width
:
324
m_Height
:
324
m_Kind
:
2
m_SubKind
:
-
m_Textures
:
[]
m_Width
:
216
m_Height
:
216
m_Kind
:
2
m_SubKind
:
-
m_Textures
:
[]
m_Width
:
162
m_Height
:
162
m_Kind
:
2
m_SubKind
:
-
m_Textures
:
[]
m_Width
:
108
m_Height
:
108
m_Kind
:
2
m_SubKind
:
-
m_Textures
:
[]
m_Width
:
81
m_Height
:
81
m_Kind
:
2
m_SubKind
:
-
m_Textures
:
[]
-
m_Textures
:
[]
m_Width
:
192
m_Width
:
192
m_Height
:
192
m_Height
:
192
...
@@ -370,6 +340,36 @@ PlayerSettings:
...
@@ -370,6 +340,36 @@ PlayerSettings:
m_Height
:
36
m_Height
:
36
m_Kind
:
0
m_Kind
:
0
m_SubKind
:
m_SubKind
:
-
m_Textures
:
[]
m_Width
:
432
m_Height
:
432
m_Kind
:
2
m_SubKind
:
-
m_Textures
:
[]
m_Width
:
324
m_Height
:
324
m_Kind
:
2
m_SubKind
:
-
m_Textures
:
[]
m_Width
:
216
m_Height
:
216
m_Kind
:
2
m_SubKind
:
-
m_Textures
:
[]
m_Width
:
162
m_Height
:
162
m_Kind
:
2
m_SubKind
:
-
m_Textures
:
[]
m_Width
:
108
m_Height
:
108
m_Kind
:
2
m_SubKind
:
-
m_Textures
:
[]
m_Width
:
81
m_Height
:
81
m_Kind
:
2
m_SubKind
:
-
m_BuildTarget
:
iPhone
-
m_BuildTarget
:
iPhone
m_Icons
:
m_Icons
:
-
m_Textures
:
[]
-
m_Textures
:
[]
...
@@ -529,7 +529,7 @@ PlayerSettings:
...
@@ -529,7 +529,7 @@ PlayerSettings:
m_APIs
:
0b000000
m_APIs
:
0b000000
m_Automatic
:
1
m_Automatic
:
1
-
m_BuildTarget
:
WindowsStandaloneSupport
-
m_BuildTarget
:
WindowsStandaloneSupport
m_APIs
:
0
20000000b
000000
m_APIs
:
0
b00000002
000000
m_Automatic
:
0
m_Automatic
:
0
m_BuildTargetVRSettings
:
m_BuildTargetVRSettings
:
-
m_BuildTarget
:
Standalone
-
m_BuildTarget
:
Standalone
...
...
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