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wind2009
ygopro
Commits
ee5fea7e
Commit
ee5fea7e
authored
Dec 19, 2023
by
Chen Bill
Browse files
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Plain Diff
clear data while face-down
MSG_UPDATE_DATA flag=0: clear MSG_UPDATE_CARD flag=QUERY_CODE, code=0: clear
parent
91b183db
Changes
3
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Showing
3 changed files
with
25 additions
and
21 deletions
+25
-21
gframe/client_card.cpp
gframe/client_card.cpp
+7
-6
gframe/game.h
gframe/game.h
+3
-3
gframe/single_duel.cpp
gframe/single_duel.cpp
+15
-12
No files found.
gframe/client_card.cpp
View file @
ee5fea7e
...
...
@@ -40,9 +40,10 @@ void ClientCard::UpdateInfo(unsigned char* buf) {
ClearData
();
return
;
}
int
pdata
;
if
(
flag
&
QUERY_CODE
)
{
pdata
=
BufferIO
::
ReadInt32
(
buf
);
int
pdata
=
BufferIO
::
ReadInt32
(
buf
);
if
(
!
pdata
)
ClearData
();
if
((
location
==
LOCATION_HAND
)
&&
((
unsigned
int
)
pdata
!=
code
))
{
code
=
pdata
;
mainGame
->
dField
.
MoveCard
(
this
,
5
);
...
...
@@ -50,7 +51,7 @@ void ClientCard::UpdateInfo(unsigned char* buf) {
code
=
pdata
;
}
if
(
flag
&
QUERY_POSITION
)
{
pdata
=
(
BufferIO
::
ReadInt32
(
buf
)
>>
24
)
&
0xff
;
int
pdata
=
(
BufferIO
::
ReadInt32
(
buf
)
>>
24
)
&
0xff
;
if
((
location
&
(
LOCATION_EXTRA
|
LOCATION_REMOVED
))
&&
(
u8
)
pdata
!=
position
)
{
position
=
pdata
;
mainGame
->
dField
.
MoveCard
(
this
,
1
);
...
...
@@ -62,14 +63,14 @@ void ClientCard::UpdateInfo(unsigned char* buf) {
if
(
flag
&
QUERY_TYPE
)
type
=
BufferIO
::
ReadInt32
(
buf
);
if
(
flag
&
QUERY_LEVEL
)
{
pdata
=
BufferIO
::
ReadInt32
(
buf
);
int
pdata
=
BufferIO
::
ReadInt32
(
buf
);
if
(
level
!=
(
unsigned
int
)
pdata
)
{
level
=
pdata
;
myswprintf
(
lvstring
,
L"L%d"
,
level
);
}
}
if
(
flag
&
QUERY_RANK
)
{
pdata
=
BufferIO
::
ReadInt32
(
buf
);
int
pdata
=
BufferIO
::
ReadInt32
(
buf
);
if
(
pdata
&&
rank
!=
(
unsigned
int
)
pdata
)
{
rank
=
pdata
;
myswprintf
(
lvstring
,
L"R%d"
,
rank
);
...
...
@@ -158,7 +159,7 @@ void ClientCard::UpdateInfo(unsigned char* buf) {
myswprintf
(
rscstring
,
L"%d"
,
rscale
);
}
if
(
flag
&
QUERY_LINK
)
{
pdata
=
BufferIO
::
ReadInt32
(
buf
);
int
pdata
=
BufferIO
::
ReadInt32
(
buf
);
if
(
link
!=
(
unsigned
int
)
pdata
)
{
link
=
pdata
;
}
...
...
gframe/game.h
View file @
ee5fea7e
...
...
@@ -801,11 +801,11 @@ extern Game* mainGame;
#define BUTTON_BIG_CARD_ZOOM_OUT 382
#define BUTTON_BIG_CARD_ORIG_SIZE 383
//
gframe
messages
//
STOC_GAME_MSG
messages
#define MSG_WAITING 3
#define MSG_START 4
#define MSG_UPDATE_DATA 6
#define MSG_UPDATE_CARD 7
#define MSG_UPDATE_DATA 6
// flag=0: clear
#define MSG_UPDATE_CARD 7
// flag=QUERY_CODE, code=0: clear
#define MSG_REQUEST_DECK 8
#define MSG_REFRESH_DECK 34
#define MSG_CARD_SELECTED 80
...
...
gframe/single_duel.cpp
View file @
ee5fea7e
...
...
@@ -463,16 +463,17 @@ void SingleDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
BufferIO
::
WriteInt8
(
pbuf
,
host_info
.
duel_rule
);
BufferIO
::
WriteInt32
(
pbuf
,
host_info
.
start_lp
);
BufferIO
::
WriteInt32
(
pbuf
,
host_info
.
start_lp
);
BufferIO
::
WriteInt16
(
pbuf
,
query_field_count
(
pduel
,
0
,
0x1
));
BufferIO
::
WriteInt16
(
pbuf
,
query_field_count
(
pduel
,
0
,
0x40
));
BufferIO
::
WriteInt16
(
pbuf
,
query_field_count
(
pduel
,
1
,
0x1
));
BufferIO
::
WriteInt16
(
pbuf
,
query_field_count
(
pduel
,
1
,
0x40
));
BufferIO
::
WriteInt16
(
pbuf
,
query_field_count
(
pduel
,
0
,
LOCATION_DECK
));
BufferIO
::
WriteInt16
(
pbuf
,
query_field_count
(
pduel
,
0
,
LOCATION_EXTRA
));
BufferIO
::
WriteInt16
(
pbuf
,
query_field_count
(
pduel
,
1
,
LOCATION_DECK
));
BufferIO
::
WriteInt16
(
pbuf
,
query_field_count
(
pduel
,
1
,
LOCATION_EXTRA
));
NetServer
::
SendBufferToPlayer
(
players
[
0
],
STOC_GAME_MSG
,
startbuf
,
19
);
startbuf
[
1
]
=
1
;
NetServer
::
SendBufferToPlayer
(
players
[
1
],
STOC_GAME_MSG
,
startbuf
,
19
);
if
(
!
swapped
)
startbuf
[
1
]
=
0x10
;
else
startbuf
[
1
]
=
0x11
;
else
startbuf
[
1
]
=
0x11
;
for
(
auto
oit
=
observers
.
begin
();
oit
!=
observers
.
end
();
++
oit
)
NetServer
::
SendBufferToPlayer
(
*
oit
,
STOC_GAME_MSG
,
startbuf
,
19
);
RefreshExtra
(
0
);
...
...
@@ -1547,14 +1548,16 @@ void SingleDuel::RefreshSingle(int player, int location, int sequence, int flag)
NetServer
::
SendBufferToPlayer
(
players
[
player
],
STOC_GAME_MSG
,
query_buffer
,
len
+
4
);
if
(
len
<=
LEN_HEADER
)
return
;
auto
position
=
GetPosition
(
qbuf
,
12
);
if
(
location
==
LOCATION_REMOVED
&&
(
position
&
POS_FACEDOWN
))
return
;
if
((
location
&
0x90
)
||
((
location
&
0x2c
)
&&
(
position
&
POS_FACEUP
)))
{
NetServer
::
ReSendToPlayer
(
players
[
1
-
player
]);
for
(
auto
pit
=
observers
.
begin
();
pit
!=
observers
.
end
();
++
pit
)
NetServer
::
ReSendToPlayer
(
*
pit
);
const
int
clen
=
BufferIO
::
ReadInt32
(
qbuf
);
auto
position
=
GetPosition
(
qbuf
,
8
);
if
(
position
&
POS_FACEDOWN
)
{
BufferIO
::
WriteInt32
(
qbuf
,
QUERY_CODE
);
BufferIO
::
WriteInt32
(
qbuf
,
0
);
memset
(
qbuf
,
0
,
clen
-
12
);
}
NetServer
::
SendBufferToPlayer
(
players
[
1
-
player
],
STOC_GAME_MSG
,
query_buffer
,
len
+
4
);
for
(
auto
pit
=
observers
.
begin
();
pit
!=
observers
.
end
();
++
pit
)
NetServer
::
ReSendToPlayer
(
*
pit
);
}
uint32
SingleDuel
::
MessageHandler
(
intptr_t
fduel
,
uint32
type
)
{
if
(
!
enable_log
)
...
...
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