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wind2009
ygopro
Commits
ebd4c1ee
Commit
ebd4c1ee
authored
Jul 17, 2015
by
VanillaSalt
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Plain Diff
update
parent
a592b04c
Changes
1
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1 changed file
with
67 additions
and
53 deletions
+67
-53
ocgcore/operations.cpp
ocgcore/operations.cpp
+67
-53
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ocgcore/operations.cpp
View file @
ebd4c1ee
...
@@ -1210,14 +1210,16 @@ int32 field::summon(uint16 step, uint8 sumplayer, card * target, effect * proc,
...
@@ -1210,14 +1210,16 @@ int32 field::summon(uint16 step, uint8 sumplayer, card * target, effect * proc,
uint32 adv = is_player_can_summon(SUMMON_TYPE_ADVANCE, sumplayer, target);
uint32 adv = is_player_can_summon(SUMMON_TYPE_ADVANCE, sumplayer, target);
if(max == 0 || !adv) {
if(max == 0 || !adv) {
returns.bvalue[0] = 0;
returns.bvalue[0] = 0;
core.units.begin()->step = 3;
} else {
} else {
core.release_cards.clear();
core.release_cards.clear();
core.release_cards_ex.clear();
core.release_cards_ex.clear();
core.release_cards_ex_sum.clear();
core.release_cards_ex_sum.clear();
int32 rcount = get_summon_release_list(target, &core.release_cards, &core.release_cards_ex, &core.release_cards_ex_sum);
int32 rcount = get_summon_release_list(target, &core.release_cards, &core.release_cards_ex, &core.release_cards_ex_sum);
if
(
rcount
==
0
)
if(rcount == 0)
{
returns.bvalue[0] = 0;
returns.bvalue[0] = 0;
else
{
core.units.begin()->step = 3;
} else {
int32 fcount = get_useable_count(sumplayer, LOCATION_MZONE, sumplayer, LOCATION_REASON_TOFIELD);
int32 fcount = get_useable_count(sumplayer, LOCATION_MZONE, sumplayer, LOCATION_REASON_TOFIELD);
if(min == 0 && (fcount > 0)) {
if(min == 0 && (fcount > 0)) {
add_process(PROCESSOR_SELECT_YESNO, 0, 0, 0, sumplayer, 90);
add_process(PROCESSOR_SELECT_YESNO, 0, 0, 0, sumplayer, 90);
...
@@ -1245,7 +1247,7 @@ int32 field::summon(uint16 step, uint8 sumplayer, card * target, effect * proc,
...
@@ -1245,7 +1247,7 @@ int32 field::summon(uint16 step, uint8 sumplayer, card * target, effect * proc,
min = -core.temp_var[1] + 1;
min = -core.temp_var[1] + 1;
}
}
core.temp_var[0] = min + (max << 16);
core.temp_var[0] = min + (max << 16);
add_process
(
PROCESSOR_SELECT_TRIBUTE
,
0
,
0
,
0
,
sumplayer
,
core
.
temp_var
[
0
]);
add_process(PROCESSOR_SELECT_TRIBUTE, 0, 0, 0, sumplayer
+ ((uint32)core.summon_cancelable << 16)
, core.temp_var[0]);
}
}
return FALSE;
return FALSE;
}
}
...
@@ -1340,10 +1342,7 @@ int32 field::summon(uint16 step, uint8 sumplayer, card * target, effect * proc,
...
@@ -1340,10 +1342,7 @@ int32 field::summon(uint16 step, uint8 sumplayer, card * target, effect * proc,
(*cit)->current.reason_card = target;
(*cit)->current.reason_card = target;
target->set_material(tributes);
target->set_material(tributes);
release(tributes, 0, REASON_SUMMON | REASON_MATERIAL, sumplayer);
release(tributes, 0, REASON_SUMMON | REASON_MATERIAL, sumplayer);
if
(
tributes
->
size
())
target->summon_info = SUMMON_TYPE_NORMAL | SUMMON_TYPE_ADVANCE | (LOCATION_HAND << 16);
target
->
summon_info
=
SUMMON_TYPE_NORMAL
|
SUMMON_TYPE_ADVANCE
|
(
LOCATION_HAND
<<
16
);
else
target
->
summon_info
=
SUMMON_TYPE_NORMAL
|
(
LOCATION_HAND
<<
16
);
delete tributes;
delete tributes;
core.units.begin()->peffect = 0;
core.units.begin()->peffect = 0;
adjust_all();
adjust_all();
...
@@ -1679,14 +1678,6 @@ int32 field::mset(uint16 step, uint8 setplayer, card * target, effect * proc, ui
...
@@ -1679,14 +1678,6 @@ int32 field::mset(uint16 step, uint8 setplayer, card * target, effect * proc, ui
int32 res = target->filter_set_procedure(setplayer, &eset, ignore_count, min_tribute);
int32 res = target->filter_set_procedure(setplayer, &eset, ignore_count, min_tribute);
if((proc && res < 0) || res == -2)
if((proc && res < 0) || res == -2)
return TRUE;
return TRUE;
eset
.
clear
();
target
->
filter_effect
(
EFFECT_MSET_COST
,
&
eset
);
for
(
int32
i
=
0
;
i
<
eset
.
size
();
++
i
)
{
if
(
eset
[
i
]
->
operation
)
{
core
.
sub_solving_event
.
push_back
(
nil_event
);
add_process
(
PROCESSOR_EXECUTE_OPERATION
,
0
,
eset
[
i
],
0
,
setplayer
,
0
);
}
}
return FALSE;
return FALSE;
}
}
case 1: {
case 1: {
...
@@ -1725,61 +1716,99 @@ int32 field::mset(uint16 step, uint8 setplayer, card * target, effect * proc, ui
...
@@ -1725,61 +1716,99 @@ int32 field::mset(uint16 step, uint8 setplayer, card * target, effect * proc, ui
int32 max = required >> 16;
int32 max = required >> 16;
if(min < min_tribute)
if(min < min_tribute)
min = min_tribute;
min = min_tribute;
required = min + (max << 16);
uint32 adv = is_player_can_mset(SUMMON_TYPE_ADVANCE, setplayer, target);
uint32 adv = is_player_can_mset(SUMMON_TYPE_ADVANCE, setplayer, target);
if
(
max
==
0
||
!
adv
)
if(max == 0 || !adv)
{
returns.bvalue[0] = 0;
returns.bvalue[0] = 0;
else
{
core.units.begin()->step = 3;
} else {
core.release_cards.clear();
core.release_cards.clear();
core.release_cards_ex.clear();
core.release_cards_ex.clear();
core.release_cards_ex_sum.clear();
core.release_cards_ex_sum.clear();
int32 rcount = get_summon_release_list(target, &core.release_cards, &core.release_cards_ex, &core.release_cards_ex_sum);
int32 rcount = get_summon_release_list(target, &core.release_cards, &core.release_cards_ex, &core.release_cards_ex_sum);
if
(
rcount
==
0
)
if(rcount == 0)
{
returns.bvalue[0] = 0;
returns.bvalue[0] = 0;
else
{
core.units.begin()->step = 3;
} else {
int32 fcount = get_useable_count(setplayer, LOCATION_MZONE, setplayer, LOCATION_REASON_TOFIELD);
int32 fcount = get_useable_count(setplayer, LOCATION_MZONE, setplayer, LOCATION_REASON_TOFIELD);
if(min == 0 && fcount > 0) {
if(min == 0 && fcount > 0) {
add_process(PROCESSOR_SELECT_YESNO, 0, 0, 0, setplayer, 90);
add_process(PROCESSOR_SELECT_YESNO, 0, 0, 0, setplayer, 90);
core.temp_var[0] = required;
core.temp_var[0] = required;
core.temp_var[1] = fcount;
core.temp_var[1] = fcount;
core
.
units
.
begin
()
->
step
=
9
;
} else {
} else {
if(min < -fcount + 1) {
if(min < -fcount + 1) {
min = -fcount + 1;
min = -fcount + 1;
required = min + (max << 16);
required = min + (max << 16);
}
}
add_process
(
PROCESSOR_SELECT_TRIBUTE
,
0
,
0
,
0
,
setplayer
,
required
);
add_process(PROCESSOR_SELECT_TRIBUTE, 0, 0, 0, setplayer + ((uint32)core.summon_cancelable << 16), required);
core.units.begin()->step = 3;
}
}
}
}
}
}
return FALSE;
return FALSE;
}
}
case 3: {
case 3: {
if(returns.ivalue[0])
returns.bvalue[0] = 0;
else {
int32 min = 1;
int32 max = core.temp_var[0] >> 16;
if(min < -core.temp_var[1] + 1) {
min = -core.temp_var[1] + 1;
}
core.temp_var[0] = min + (max << 16);
add_process(PROCESSOR_SELECT_TRIBUTE, 0, 0, 0, setplayer + ((uint32)core.summon_cancelable << 16), core.temp_var[0]);
}
return FALSE;
}
case 4: {
if(proc)
core.units.begin()->step = 5;
else {
if(returns.ivalue[0] == -1) {
return TRUE;
}
if(returns.bvalue[0]) {
card_set* tributes = new card_set;
for(int32 i = 0; i < returns.bvalue[0]; ++i)
tributes->insert(core.select_cards[returns.bvalue[i + 1]]);
core.units.begin()->peffect = (effect*)tributes;
}
}
effect_set eset;
target->filter_effect(EFFECT_MSET_COST, &eset);
for(int32 i = 0; i < eset.size(); ++i) {
if(eset[i]->operation) {
core.sub_solving_event.push_back(nil_event);
add_process(PROCESSOR_EXECUTE_OPERATION, 0, eset[i], 0, setplayer, 0);
}
}
return FALSE;
}
case 5: {
card_set* tributes = (card_set*)proc;
effect* pextra = 0;
effect* pextra = 0;
if(!ignore_count && !core.extra_summon[setplayer])
if(!ignore_count && !core.extra_summon[setplayer])
pextra = target->is_affected_by_effect(EFFECT_EXTRA_SET_COUNT);
pextra = target->is_affected_by_effect(EFFECT_EXTRA_SET_COUNT);
if
(
returns
.
bvalue
[
0
])
{
if(tributes) {
card_set
tributes
;
for(auto cit = tributes->begin(); cit != tributes->end(); ++cit)
for
(
int32
i
=
0
;
i
<
returns
.
bvalue
[
0
];
++
i
)
{
(*cit)->current.reason_card = target;
tributes
.
insert
(
core
.
select_cards
[
returns
.
bvalue
[
i
+
1
]]);
target->set_material(tributes);
core
.
select_cards
[
returns
.
bvalue
[
i
+
1
]]
->
current
.
reason_card
=
target
;
release(tributes, 0, REASON_SUMMON | REASON_MATERIAL, setplayer);
}
target->summon_info = SUMMON_TYPE_NORMAL | SUMMON_TYPE_ADVANCE | (LOCATION_HAND << 16);
target
->
set_material
(
&
tributes
);
delete tributes;
release
(
&
tributes
,
0
,
REASON_SUMMON
|
REASON_MATERIAL
,
setplayer
);
core.units.begin()->peffect = 0;
if
(
tributes
.
size
())
target
->
summon_info
=
SUMMON_TYPE_NORMAL
|
SUMMON_TYPE_ADVANCE
|
(
LOCATION_HAND
<<
16
);
else
target
->
summon_info
=
SUMMON_TYPE_NORMAL
|
(
LOCATION_HAND
<<
16
);
adjust_all();
adjust_all();
} else
} else
target->summon_info = SUMMON_TYPE_NORMAL | (LOCATION_HAND << 16);
target->summon_info = SUMMON_TYPE_NORMAL | (LOCATION_HAND << 16);
target->summon_player = setplayer;
target->summon_player = setplayer;
target->current.reason_effect = 0;
target->current.reason_effect = 0;
target->current.reason_player = setplayer;
target->current.reason_player = setplayer;
core
.
units
.
begin
()
->
step
=
4
;
core.units.begin()->step =
6
;
core.temp_var[0] = (ptr)pextra;
core.temp_var[0] = (ptr)pextra;
return FALSE;
return FALSE;
}
}
case
4
:
{
case
6
: {
effect* pextra = 0;
effect* pextra = 0;
if(!ignore_count && !core.extra_summon[setplayer])
if(!ignore_count && !core.extra_summon[setplayer])
pextra = target->is_affected_by_effect(EFFECT_EXTRA_SET_COUNT);
pextra = target->is_affected_by_effect(EFFECT_EXTRA_SET_COUNT);
...
@@ -1793,7 +1822,7 @@ int32 field::mset(uint16 step, uint8 setplayer, card * target, effect * proc, ui
...
@@ -1793,7 +1822,7 @@ int32 field::mset(uint16 step, uint8 setplayer, card * target, effect * proc, ui
core.temp_var[0] = (ptr)pextra;
core.temp_var[0] = (ptr)pextra;
return FALSE;
return FALSE;
}
}
case
5
:
{
case
7
: {
break_effect();
break_effect();
if(!ignore_count) {
if(!ignore_count) {
returns.ivalue[0] = FALSE;
returns.ivalue[0] = FALSE;
...
@@ -1810,7 +1839,7 @@ int32 field::mset(uint16 step, uint8 setplayer, card * target, effect * proc, ui
...
@@ -1810,7 +1839,7 @@ int32 field::mset(uint16 step, uint8 setplayer, card * target, effect * proc, ui
returns.ivalue[0] = TRUE;
returns.ivalue[0] = TRUE;
return FALSE;
return FALSE;
}
}
case
6
:
{
case
8
: {
if(!returns.ivalue[0])
if(!returns.ivalue[0])
core.summon_count[setplayer]++;
core.summon_count[setplayer]++;
else if(core.temp_var[0]) {
else if(core.temp_var[0]) {
...
@@ -1833,7 +1862,7 @@ int32 field::mset(uint16 step, uint8 setplayer, card * target, effect * proc, ui
...
@@ -1833,7 +1862,7 @@ int32 field::mset(uint16 step, uint8 setplayer, card * target, effect * proc, ui
move_to_field(target, setplayer, targetplayer, LOCATION_MZONE, positions);
move_to_field(target, setplayer, targetplayer, LOCATION_MZONE, positions);
return FALSE;
return FALSE;
}
}
case
7
:
{
case
9
: {
uint8 targetplayer = target->current.controler;
uint8 targetplayer = target->current.controler;
if(target->owner != targetplayer)
if(target->owner != targetplayer)
set_control(target, targetplayer, 0, 0);
set_control(target, targetplayer, 0, 0);
...
@@ -1857,21 +1886,6 @@ int32 field::mset(uint16 step, uint8 setplayer, card * target, effect * proc, ui
...
@@ -1857,21 +1886,6 @@ int32 field::mset(uint16 step, uint8 setplayer, card * target, effect * proc, ui
}
}
return TRUE;
return TRUE;
}
}
case
10
:
{
if
(
returns
.
ivalue
[
0
])
returns
.
bvalue
[
0
]
=
0
;
else
{
int32
min
=
1
;
int32
max
=
core
.
temp_var
[
0
]
>>
16
;
if
(
min
<
-
core
.
temp_var
[
1
]
+
1
)
{
min
=
-
core
.
temp_var
[
1
]
+
1
;
}
core
.
temp_var
[
0
]
=
min
+
(
max
<<
16
);
add_process
(
PROCESSOR_SELECT_TRIBUTE
,
0
,
0
,
0
,
setplayer
,
core
.
temp_var
[
0
]);
}
core
.
units
.
begin
()
->
step
=
2
;
return
false
;
}
}
}
return TRUE;
return TRUE;
}
}
...
...
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