Commit c636baea authored by salix5's avatar salix5

process_battle_command()

fix: effects of flip monsters
parent 5e11912e
...@@ -3363,6 +3363,7 @@ int32 field::process_battle_command(uint16 step) { ...@@ -3363,6 +3363,7 @@ int32 field::process_battle_command(uint16 step) {
core.units.begin()->arg1 = 0; core.units.begin()->arg1 = 0;
core.damage_calculated = TRUE; core.damage_calculated = TRUE;
core.selfdes_disabled = FALSE; core.selfdes_disabled = FALSE;
core.flip_delayed = FALSE;
core.units.begin()->step = 38; core.units.begin()->step = 38;
return FALSE; return FALSE;
} }
...@@ -3423,6 +3424,7 @@ int32 field::process_battle_command(uint16 step) { ...@@ -3423,6 +3424,7 @@ int32 field::process_battle_command(uint16 step) {
core.units.begin()->arg1 = 0; core.units.begin()->arg1 = 0;
core.damage_calculated = TRUE; core.damage_calculated = TRUE;
core.selfdes_disabled = FALSE; core.selfdes_disabled = FALSE;
core.flip_delayed = FALSE;
core.units.begin()->step = 38; core.units.begin()->step = 38;
return FALSE; return FALSE;
} }
...@@ -3455,6 +3457,7 @@ int32 field::process_battle_command(uint16 step) { ...@@ -3455,6 +3457,7 @@ int32 field::process_battle_command(uint16 step) {
core.units.begin()->arg1 = 0; core.units.begin()->arg1 = 0;
core.damage_calculated = TRUE; core.damage_calculated = TRUE;
core.selfdes_disabled = FALSE; core.selfdes_disabled = FALSE;
core.flip_delayed = FALSE;
core.units.begin()->step = 38; core.units.begin()->step = 38;
return FALSE; return FALSE;
} }
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment