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wind2009
ygopro
Commits
bd9a2690
Commit
bd9a2690
authored
Dec 14, 2023
by
Chen Bill
Browse files
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Plain Diff
declare large array
parent
32389dda
Changes
2
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Showing
2 changed files
with
10 additions
and
11 deletions
+10
-11
gframe/replay_mode.cpp
gframe/replay_mode.cpp
+6
-7
gframe/single_mode.cpp
gframe/single_mode.cpp
+4
-4
No files found.
gframe/replay_mode.cpp
View file @
bd9a2690
...
...
@@ -879,12 +879,12 @@ void ReplayMode::ReloadLocation(int player, int location, int flag, std::vector<
}
void
ReplayMode
::
RefreshLocation
(
int
player
,
int
location
,
int
flag
)
{
std
::
vector
<
unsigned
char
>
queryBuffer
;
queryBuffer
.
res
erv
e
(
SIZE_QUERY_BUFFER
);
queryBuffer
.
res
iz
e
(
SIZE_QUERY_BUFFER
);
ReloadLocation
(
player
,
location
,
flag
,
queryBuffer
);
}
void
ReplayMode
::
ReplayRefresh
(
int
flag
)
{
std
::
vector
<
byte
>
queryBuffer
;
queryBuffer
.
res
erv
e
(
SIZE_QUERY_BUFFER
);
queryBuffer
.
res
iz
e
(
SIZE_QUERY_BUFFER
);
ReloadLocation
(
0
,
LOCATION_MZONE
,
flag
,
queryBuffer
);
ReloadLocation
(
1
,
LOCATION_MZONE
,
flag
,
queryBuffer
);
ReloadLocation
(
0
,
LOCATION_SZONE
,
flag
,
queryBuffer
);
...
...
@@ -905,14 +905,13 @@ void ReplayMode::ReplayRefreshExtra(int player, int flag) {
RefreshLocation
(
player
,
LOCATION_EXTRA
,
flag
);
}
void
ReplayMode
::
ReplayRefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
)
{
std
::
vector
<
unsigned
char
>
queryBuffer
;
queryBuffer
.
reserve
(
SIZE_QUERY_BUFFER
);
/*int len = */
query_card
(
pduel
,
player
,
location
,
sequence
,
flag
,
queryBuffer
.
data
(),
0
);
mainGame
->
dField
.
UpdateCard
(
mainGame
->
LocalPlayer
(
player
),
location
,
sequence
,
queryBuffer
.
data
());
unsigned
char
queryBuffer
[
0x1000
];
/*int len = */
query_card
(
pduel
,
player
,
location
,
sequence
,
flag
,
queryBuffer
,
0
);
mainGame
->
dField
.
UpdateCard
(
mainGame
->
LocalPlayer
(
player
),
location
,
sequence
,
queryBuffer
);
}
void
ReplayMode
::
ReplayReload
()
{
std
::
vector
<
unsigned
char
>
queryBuffer
;
queryBuffer
.
res
erv
e
(
SIZE_QUERY_BUFFER
);
queryBuffer
.
res
iz
e
(
SIZE_QUERY_BUFFER
);
unsigned
int
flag
=
0xffdfff
;
ReloadLocation
(
0
,
LOCATION_MZONE
,
flag
,
queryBuffer
);
ReloadLocation
(
1
,
LOCATION_MZONE
,
flag
,
queryBuffer
);
...
...
gframe/single_mode.cpp
View file @
bd9a2690
...
...
@@ -780,12 +780,12 @@ void SingleMode::ReloadLocation(int player, int location, int flag, std::vector<
}
void
SingleMode
::
RefreshLocation
(
int
player
,
int
location
,
int
flag
)
{
std
::
vector
<
unsigned
char
>
queryBuffer
;
queryBuffer
.
res
erv
e
(
SIZE_QUERY_BUFFER
);
queryBuffer
.
res
iz
e
(
SIZE_QUERY_BUFFER
);
ReloadLocation
(
player
,
location
,
flag
,
queryBuffer
);
}
void
SingleMode
::
SinglePlayRefresh
(
int
flag
)
{
std
::
vector
<
unsigned
char
>
queryBuffer
;
queryBuffer
.
res
erv
e
(
SIZE_QUERY_BUFFER
);
queryBuffer
.
res
iz
e
(
SIZE_QUERY_BUFFER
);
ReloadLocation
(
0
,
LOCATION_MZONE
,
flag
,
queryBuffer
);
ReloadLocation
(
1
,
LOCATION_MZONE
,
flag
,
queryBuffer
);
ReloadLocation
(
0
,
LOCATION_SZONE
,
flag
,
queryBuffer
);
...
...
@@ -806,13 +806,13 @@ void SingleMode::SinglePlayRefreshExtra(int player, int flag) {
RefreshLocation
(
player
,
LOCATION_EXTRA
,
flag
);
}
void
SingleMode
::
SinglePlayRefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
)
{
unsigned
char
queryBuffer
[
0x
2
000
];
unsigned
char
queryBuffer
[
0x
1
000
];
/*int len = */
query_card
(
pduel
,
player
,
location
,
sequence
,
flag
,
queryBuffer
,
0
);
mainGame
->
dField
.
UpdateCard
(
mainGame
->
LocalPlayer
(
player
),
location
,
sequence
,
queryBuffer
);
}
void
SingleMode
::
SinglePlayReload
()
{
std
::
vector
<
byte
>
queryBuffer
;
queryBuffer
.
res
erv
e
(
SIZE_QUERY_BUFFER
);
queryBuffer
.
res
iz
e
(
SIZE_QUERY_BUFFER
);
unsigned
int
flag
=
0xffdfff
;
ReloadLocation
(
0
,
LOCATION_MZONE
,
flag
,
queryBuffer
);
ReloadLocation
(
1
,
LOCATION_MZONE
,
flag
,
queryBuffer
);
...
...
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