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wind2009
ygopro
Commits
a5ad1bf2
Commit
a5ad1bf2
authored
Mar 02, 2015
by
VanillaSalt
Browse files
Options
Browse Files
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Email Patches
Plain Diff
fix
parent
68a5a293
Changes
10
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Inline
Side-by-side
Showing
10 changed files
with
71 additions
and
29 deletions
+71
-29
ocgcore/card.cpp
ocgcore/card.cpp
+28
-4
ocgcore/card.h
ocgcore/card.h
+2
-0
ocgcore/effect.h
ocgcore/effect.h
+2
-0
ocgcore/libcard.cpp
ocgcore/libcard.cpp
+4
-4
ocgcore/libduel.cpp
ocgcore/libduel.cpp
+11
-6
ocgcore/operations.cpp
ocgcore/operations.cpp
+15
-6
ocgcore/processor.cpp
ocgcore/processor.cpp
+2
-2
script/c3549275.lua
script/c3549275.lua
+1
-2
script/c39454112.lua
script/c39454112.lua
+3
-4
script/c83241722.lua
script/c83241722.lua
+3
-1
No files found.
ocgcore/card.cpp
View file @
a5ad1bf2
...
@@ -607,6 +607,18 @@ uint32 card::check_xyz_level(card* pcard, uint32 lv) {
...
@@ -607,6 +607,18 @@ uint32 card::check_xyz_level(card* pcard, uint32 lv) {
return
(
lev
>>
16
)
&
0xffff
;
return
(
lev
>>
16
)
&
0xffff
;
return
0
;
return
0
;
}
}
uint32
card
::
get_base_attribute
()
{
if
(
current
.
location
!=
LOCATION_MZONE
&&
!
(
data
.
type
&
TYPE_MONSTER
))
return
0
;
if
(
!
(
current
.
location
&
(
LOCATION_MZONE
+
LOCATION_GRAVE
)))
return
data
.
attribute
;
int32
batt
=
data
.
attribute
;
effect_set
effects
;
filter_effect
(
EFFECT_CHANGE_BASE_ATTRIBUTE
,
&
effects
);
if
(
effects
.
size
())
batt
=
effects
.
get_last
()
->
get_value
(
this
);
return
batt
;
}
uint32
card
::
get_attribute
()
{
uint32
card
::
get_attribute
()
{
if
(
assume_type
==
ASSUME_ATTRIBUTE
)
if
(
assume_type
==
ASSUME_ATTRIBUTE
)
return
assume_value
;
return
assume_value
;
...
@@ -617,8 +629,8 @@ uint32 card::get_attribute() {
...
@@ -617,8 +629,8 @@ uint32 card::get_attribute() {
if
(
temp
.
attribute
!=
0xffffffff
)
if
(
temp
.
attribute
!=
0xffffffff
)
return
temp
.
attribute
;
return
temp
.
attribute
;
effect_set
effects
;
effect_set
effects
;
int32
attribute
=
data
.
attribute
;
int32
attribute
=
get_base_attribute
()
;
temp
.
attribute
=
data
.
attribute
;
temp
.
attribute
=
attribute
;
filter_effect
(
EFFECT_ADD_ATTRIBUTE
,
&
effects
,
FALSE
);
filter_effect
(
EFFECT_ADD_ATTRIBUTE
,
&
effects
,
FALSE
);
filter_effect
(
EFFECT_REMOVE_ATTRIBUTE
,
&
effects
,
FALSE
);
filter_effect
(
EFFECT_REMOVE_ATTRIBUTE
,
&
effects
,
FALSE
);
filter_effect
(
EFFECT_CHANGE_ATTRIBUTE
,
&
effects
);
filter_effect
(
EFFECT_CHANGE_ATTRIBUTE
,
&
effects
);
...
@@ -634,6 +646,18 @@ uint32 card::get_attribute() {
...
@@ -634,6 +646,18 @@ uint32 card::get_attribute() {
temp
.
attribute
=
0xffffffff
;
temp
.
attribute
=
0xffffffff
;
return
attribute
;
return
attribute
;
}
}
uint32
card
::
get_base_race
()
{
if
(
current
.
location
!=
LOCATION_MZONE
&&
!
(
data
.
type
&
TYPE_MONSTER
))
return
0
;
if
(
!
(
current
.
location
&
(
LOCATION_MZONE
+
LOCATION_GRAVE
)))
return
data
.
race
;
int32
brac
=
data
.
race
;
effect_set
effects
;
filter_effect
(
EFFECT_CHANGE_BASE_RACE
,
&
effects
);
if
(
effects
.
size
())
brac
=
effects
.
get_last
()
->
get_value
(
this
);
return
brac
;
}
uint32
card
::
get_race
()
{
uint32
card
::
get_race
()
{
if
(
assume_type
==
ASSUME_RACE
)
if
(
assume_type
==
ASSUME_RACE
)
return
assume_value
;
return
assume_value
;
...
@@ -644,8 +668,8 @@ uint32 card::get_race() {
...
@@ -644,8 +668,8 @@ uint32 card::get_race() {
if
(
temp
.
race
!=
0xffffffff
)
if
(
temp
.
race
!=
0xffffffff
)
return
temp
.
race
;
return
temp
.
race
;
effect_set
effects
;
effect_set
effects
;
int32
race
=
data
.
race
;
int32
race
=
get_base_race
()
;
temp
.
race
=
data
.
race
;
temp
.
race
=
race
;
filter_effect
(
EFFECT_ADD_RACE
,
&
effects
,
FALSE
);
filter_effect
(
EFFECT_ADD_RACE
,
&
effects
,
FALSE
);
filter_effect
(
EFFECT_REMOVE_RACE
,
&
effects
,
FALSE
);
filter_effect
(
EFFECT_REMOVE_RACE
,
&
effects
,
FALSE
);
filter_effect
(
EFFECT_CHANGE_RACE
,
&
effects
);
filter_effect
(
EFFECT_CHANGE_RACE
,
&
effects
);
...
...
ocgcore/card.h
View file @
a5ad1bf2
...
@@ -153,7 +153,9 @@ public:
...
@@ -153,7 +153,9 @@ public:
uint32
get_synchro_level
(
card
*
pcard
);
uint32
get_synchro_level
(
card
*
pcard
);
uint32
get_ritual_level
(
card
*
pcard
);
uint32
get_ritual_level
(
card
*
pcard
);
uint32
check_xyz_level
(
card
*
pcard
,
uint32
lv
);
uint32
check_xyz_level
(
card
*
pcard
,
uint32
lv
);
uint32
get_base_attribute
();
uint32
get_attribute
();
uint32
get_attribute
();
uint32
get_base_race
();
uint32
get_race
();
uint32
get_race
();
uint32
get_lscale
();
uint32
get_lscale
();
uint32
get_rscale
();
uint32
get_rscale
();
...
...
ocgcore/effect.h
View file @
a5ad1bf2
...
@@ -278,9 +278,11 @@ public:
...
@@ -278,9 +278,11 @@ public:
#define EFFECT_ADD_RACE 120 //
#define EFFECT_ADD_RACE 120 //
#define EFFECT_REMOVE_RACE 121 //
#define EFFECT_REMOVE_RACE 121 //
#define EFFECT_CHANGE_RACE 122 //
#define EFFECT_CHANGE_RACE 122 //
#define EFFECT_CHANGE_BASE_RACE 123 //
#define EFFECT_ADD_ATTRIBUTE 125 //
#define EFFECT_ADD_ATTRIBUTE 125 //
#define EFFECT_REMOVE_ATTRIBUTE 126 //
#define EFFECT_REMOVE_ATTRIBUTE 126 //
#define EFFECT_CHANGE_ATTRIBUTE 127 //
#define EFFECT_CHANGE_ATTRIBUTE 127 //
#define EFFECT_CHANGE_BASE_ATTRIBUTE 128 //
#define EFFECT_UPDATE_LEVEL 130 //
#define EFFECT_UPDATE_LEVEL 130 //
#define EFFECT_CHANGE_LEVEL 131 //
#define EFFECT_CHANGE_LEVEL 131 //
#define EFFECT_UPDATE_RANK 132 //
#define EFFECT_UPDATE_RANK 132 //
...
...
ocgcore/libcard.cpp
View file @
a5ad1bf2
...
@@ -149,7 +149,7 @@ int32 scriptlib::card_get_origin_attribute(lua_State *L) {
...
@@ -149,7 +149,7 @@ int32 scriptlib::card_get_origin_attribute(lua_State *L) {
if
(
pcard
->
status
&
STATUS_NO_LEVEL
)
if
(
pcard
->
status
&
STATUS_NO_LEVEL
)
lua_pushinteger
(
L
,
0
);
lua_pushinteger
(
L
,
0
);
else
else
lua_pushinteger
(
L
,
pcard
->
data
.
attribute
);
lua_pushinteger
(
L
,
pcard
->
get_base_attribute
()
);
return
1
;
return
1
;
}
}
int32
scriptlib
::
card_get_race
(
lua_State
*
L
)
{
int32
scriptlib
::
card_get_race
(
lua_State
*
L
)
{
...
@@ -166,7 +166,7 @@ int32 scriptlib::card_get_origin_race(lua_State *L) {
...
@@ -166,7 +166,7 @@ int32 scriptlib::card_get_origin_race(lua_State *L) {
if
(
pcard
->
status
&
STATUS_NO_LEVEL
)
if
(
pcard
->
status
&
STATUS_NO_LEVEL
)
lua_pushinteger
(
L
,
0
);
lua_pushinteger
(
L
,
0
);
else
else
lua_pushinteger
(
L
,
pcard
->
data
.
race
);
lua_pushinteger
(
L
,
pcard
->
get_base_race
()
);
return
1
;
return
1
;
}
}
int32
scriptlib
::
card_get_attack
(
lua_State
*
L
)
{
int32
scriptlib
::
card_get_attack
(
lua_State
*
L
)
{
...
@@ -1880,7 +1880,7 @@ int32 scriptlib::card_add_trap_monster_attribute(lua_State *L) {
...
@@ -1880,7 +1880,7 @@ int32 scriptlib::card_add_trap_monster_attribute(lua_State *L) {
peffect
=
pduel
->
new_effect
();
peffect
=
pduel
->
new_effect
();
peffect
->
owner
=
pcard
;
peffect
->
owner
=
pcard
;
peffect
->
type
=
EFFECT_TYPE_SINGLE
;
peffect
->
type
=
EFFECT_TYPE_SINGLE
;
peffect
->
code
=
EFFECT_CHANGE_ATTRIBUTE
;
peffect
->
code
=
EFFECT_CHANGE_
BASE_
ATTRIBUTE
;
peffect
->
flag
=
EFFECT_FLAG_CANNOT_DISABLE
;
peffect
->
flag
=
EFFECT_FLAG_CANNOT_DISABLE
;
peffect
->
reset_flag
=
RESET_EVENT
+
0x47e0000
;
peffect
->
reset_flag
=
RESET_EVENT
+
0x47e0000
;
peffect
->
value
=
attribute
;
peffect
->
value
=
attribute
;
...
@@ -1889,7 +1889,7 @@ int32 scriptlib::card_add_trap_monster_attribute(lua_State *L) {
...
@@ -1889,7 +1889,7 @@ int32 scriptlib::card_add_trap_monster_attribute(lua_State *L) {
peffect
=
pduel
->
new_effect
();
peffect
=
pduel
->
new_effect
();
peffect
->
owner
=
pcard
;
peffect
->
owner
=
pcard
;
peffect
->
type
=
EFFECT_TYPE_SINGLE
;
peffect
->
type
=
EFFECT_TYPE_SINGLE
;
peffect
->
code
=
EFFECT_CHANGE_RACE
;
peffect
->
code
=
EFFECT_CHANGE_
BASE_
RACE
;
peffect
->
flag
=
EFFECT_FLAG_CANNOT_DISABLE
;
peffect
->
flag
=
EFFECT_FLAG_CANNOT_DISABLE
;
peffect
->
reset_flag
=
RESET_EVENT
+
0x47e0000
;
peffect
->
reset_flag
=
RESET_EVENT
+
0x47e0000
;
peffect
->
value
=
race
;
peffect
->
value
=
race
;
...
...
ocgcore/libduel.cpp
View file @
a5ad1bf2
...
@@ -2731,12 +2731,17 @@ int32 scriptlib::duel_toss_dice(lua_State * L) {
...
@@ -2731,12 +2731,17 @@ int32 scriptlib::duel_toss_dice(lua_State * L) {
check_param_count
(
L
,
2
);
check_param_count
(
L
,
2
);
duel
*
pduel
=
interpreter
::
get_duel_info
(
L
);
duel
*
pduel
=
interpreter
::
get_duel_info
(
L
);
int32
playerid
=
lua_tointeger
(
L
,
1
);
int32
playerid
=
lua_tointeger
(
L
,
1
);
int32
count
=
lua_tointeger
(
L
,
2
);
int32
count1
=
lua_tointeger
(
L
,
2
);
if
((
playerid
!=
0
&&
playerid
!=
1
)
||
count
<=
0
)
int32
count2
=
0
;
return
0
;
if
(
lua_gettop
(
L
)
>
2
)
if
(
count
>
5
)
count2
=
lua_tointeger
(
L
,
3
);
count
=
5
;
if
((
playerid
!=
0
&&
playerid
!=
1
)
||
count1
<=
0
||
count2
<
0
)
pduel
->
game_field
->
add_process
(
PROCESSOR_TOSS_DICE
,
0
,
pduel
->
game_field
->
core
.
reason_effect
,
0
,
(
pduel
->
game_field
->
core
.
reason_player
<<
16
)
+
playerid
,
count
);
return
0
;
if
(
count1
>
5
)
count1
=
5
;
if
(
count2
>
5
-
count1
)
count2
=
5
-
count1
;
pduel
->
game_field
->
add_process
(
PROCESSOR_TOSS_DICE
,
0
,
pduel
->
game_field
->
core
.
reason_effect
,
0
,
(
pduel
->
game_field
->
core
.
reason_player
<<
16
)
+
playerid
,
count1
+
(
count2
<<
16
));
return
lua_yield
(
L
,
0
);
return
lua_yield
(
L
,
0
);
}
}
int32
scriptlib
::
duel_get_coin_result
(
lua_State
*
L
)
{
int32
scriptlib
::
duel_get_coin_result
(
lua_State
*
L
)
{
...
...
ocgcore/operations.cpp
View file @
a5ad1bf2
...
@@ -4524,7 +4524,7 @@ int32 field::toss_coin(uint16 step, effect * reason_effect, uint8 reason_player,
...
@@ -4524,7 +4524,7 @@ int32 field::toss_coin(uint16 step, effect * reason_effect, uint8 reason_player,
}
}
return
TRUE
;
return
TRUE
;
}
}
int32
field
::
toss_dice
(
uint16
step
,
effect
*
reason_effect
,
uint8
reason_player
,
uint8
playerid
,
uint8
count
)
{
int32
field
::
toss_dice
(
uint16
step
,
effect
*
reason_effect
,
uint8
reason_player
,
uint8
playerid
,
uint8
count
1
,
uint8
count2
)
{
switch
(
step
)
{
switch
(
step
)
{
case
0
:
{
case
0
:
{
effect_set
eset
;
effect_set
eset
;
...
@@ -4535,7 +4535,7 @@ int32 field::toss_dice(uint16 step, effect * reason_effect, uint8 reason_player,
...
@@ -4535,7 +4535,7 @@ int32 field::toss_dice(uint16 step, effect * reason_effect, uint8 reason_player,
e
.
reason_player
=
core
.
reason_player
;
e
.
reason_player
=
core
.
reason_player
;
e
.
event_player
=
playerid
;
e
.
event_player
=
playerid
;
e
.
event_value
=
count
;
e
.
event_value
=
count
;
for
(
uint8
i
=
0
;
i
<
5
;
++
i
)
for
(
int32
i
=
0
;
i
<
5
;
++
i
)
core
.
dice_result
[
i
]
=
0
;
core
.
dice_result
[
i
]
=
0
;
filter_field_effect
(
EFFECT_TOSS_DICE_REPLACE
,
&
eset
);
filter_field_effect
(
EFFECT_TOSS_DICE_REPLACE
,
&
eset
);
for
(
int32
i
=
eset
.
size
()
-
1
;
i
>=
0
;
--
i
)
{
for
(
int32
i
=
eset
.
size
()
-
1
;
i
>=
0
;
--
i
)
{
...
@@ -4547,12 +4547,21 @@ int32 field::toss_dice(uint16 step, effect * reason_effect, uint8 reason_player,
...
@@ -4547,12 +4547,21 @@ int32 field::toss_dice(uint16 step, effect * reason_effect, uint8 reason_player,
if
(
!
peffect
)
{
if
(
!
peffect
)
{
pduel
->
write_buffer8
(
MSG_TOSS_DICE
);
pduel
->
write_buffer8
(
MSG_TOSS_DICE
);
pduel
->
write_buffer8
(
playerid
);
pduel
->
write_buffer8
(
playerid
);
pduel
->
write_buffer8
(
count
);
pduel
->
write_buffer8
(
count
1
);
for
(
int32
i
=
0
;
i
<
count
;
++
i
)
{
for
(
int32
i
=
0
;
i
<
count
1
;
++
i
)
{
core
.
dice_result
[
i
]
=
pduel
->
get_next_integer
(
1
,
6
);
core
.
dice_result
[
i
]
=
pduel
->
get_next_integer
(
1
,
6
);
pduel
->
write_buffer8
(
core
.
dice_result
[
i
]);
pduel
->
write_buffer8
(
core
.
dice_result
[
i
]);
}
}
raise_event
((
card
*
)
0
,
EVENT_TOSS_DICE_NEGATE
,
reason_effect
,
0
,
reason_player
,
playerid
,
count
);
if
(
count2
>
0
)
{
pduel
->
write_buffer8
(
MSG_TOSS_DICE
);
pduel
->
write_buffer8
(
1
-
playerid
);
pduel
->
write_buffer8
(
count2
);
for
(
int32
i
=
0
;
i
<
count2
;
++
i
)
{
core
.
dice_result
[
count1
+
i
]
=
pduel
->
get_next_integer
(
1
,
6
);
pduel
->
write_buffer8
(
core
.
dice_result
[
count1
+
i
]);
}
}
raise_event
((
card
*
)
0
,
EVENT_TOSS_DICE_NEGATE
,
reason_effect
,
0
,
reason_player
,
playerid
,
count1
+
(
count2
<<
16
));
process_instant_event
();
process_instant_event
();
return
FALSE
;
return
FALSE
;
}
else
{
}
else
{
...
@@ -4562,7 +4571,7 @@ int32 field::toss_dice(uint16 step, effect * reason_effect, uint8 reason_player,
...
@@ -4562,7 +4571,7 @@ int32 field::toss_dice(uint16 step, effect * reason_effect, uint8 reason_player,
}
}
}
}
case
1
:
{
case
1
:
{
raise_event
((
card
*
)
0
,
EVENT_TOSS_DICE
,
reason_effect
,
0
,
reason_player
,
playerid
,
count
);
raise_event
((
card
*
)
0
,
EVENT_TOSS_DICE
,
reason_effect
,
0
,
reason_player
,
playerid
,
count
1
+
(
count2
<<
16
)
);
process_instant_event
();
process_instant_event
();
return
TRUE
;
return
TRUE
;
}
}
...
...
ocgcore/processor.cpp
View file @
a5ad1bf2
...
@@ -580,8 +580,8 @@ int32 field::process() {
...
@@ -580,8 +580,8 @@ int32 field::process() {
return
PROCESSOR_WAITING
+
pduel
->
bufferlen
;
return
PROCESSOR_WAITING
+
pduel
->
bufferlen
;
}
}
case
PROCESSOR_TOSS_DICE
:
{
case
PROCESSOR_TOSS_DICE
:
{
if
(
toss_dice
(
it
->
step
,
it
->
peffect
,
(
it
->
arg1
>>
16
),
it
->
arg1
&
0xff
,
it
->
arg2
))
{
if
(
toss_dice
(
it
->
step
,
it
->
peffect
,
it
->
arg1
>>
16
,
it
->
arg1
&
0xff
,
it
->
arg2
&
0xff
,
it
->
arg2
>>
16
))
{
for
(
int32
i
=
0
;
i
<
it
->
arg2
;
++
i
)
for
(
int32
i
=
0
;
i
<
(
it
->
arg2
&
0xff
)
+
(
it
->
arg2
>>
16
)
;
++
i
)
pduel
->
lua
->
add_param
(
core
.
dice_result
[
i
],
PARAM_TYPE_INT
);
pduel
->
lua
->
add_param
(
core
.
dice_result
[
i
],
PARAM_TYPE_INT
);
core
.
units
.
pop_front
();
core
.
units
.
pop_front
();
}
else
}
else
...
...
script/c3549275.lua
View file @
a5ad1bf2
...
@@ -16,8 +16,7 @@ function c3549275.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -16,8 +16,7 @@ function c3549275.operation(e,tp,eg,ep,ev,re,r,rp)
local
d1
=
0
local
d1
=
0
local
d2
=
0
local
d2
=
0
while
d1
==
d2
do
while
d1
==
d2
do
d1
=
Duel
.
TossDice
(
tp
,
1
)
d1
,
d2
=
Duel
.
TossDice
(
tp
,
1
,
1
)
d2
=
Duel
.
TossDice
(
1
-
tp
,
1
)
end
end
if
d1
<
d2
then
if
d1
<
d2
then
if
d2
==
6
then
Duel
.
Damage
(
tp
,
6000
,
REASON_EFFECT
)
else
Duel
.
Damage
(
tp
,
d2
*
500
,
REASON_EFFECT
)
end
if
d2
==
6
then
Duel
.
Damage
(
tp
,
6000
,
REASON_EFFECT
)
else
Duel
.
Damage
(
tp
,
d2
*
500
,
REASON_EFFECT
)
end
...
...
script/c39454112.lua
View file @
a5ad1bf2
...
@@ -20,11 +20,10 @@ function c39454112.diceop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -20,11 +20,10 @@ function c39454112.diceop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_CARD
,
0
,
39454112
)
Duel
.
Hint
(
HINT_CARD
,
0
,
39454112
)
local
dc
=
{
Duel
.
GetDiceResult
()}
local
dc
=
{
Duel
.
GetDiceResult
()}
local
ac
=
1
local
ac
=
1
if
ev
>
1
then
local
ct
=
bit
.
band
(
ev
,
0xff
)
+
bit
.
rshift
(
ev
,
16
)
local
t
=
{}
if
ct
>
1
then
for
i
=
1
,
ev
do
t
[
i
]
=
i
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
39454112
,
1
))
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
39454112
,
1
))
ac
=
Duel
.
AnnounceNumber
(
tp
,
table.unpack
(
t
))
ac
=
Duel
.
AnnounceNumber
(
tp
,
table.unpack
(
dc
,
1
,
c
t
))
end
end
if
dc
[
ac
]
==
1
or
dc
[
ac
]
==
3
or
dc
[
ac
]
==
5
then
dc
[
ac
]
=
6
if
dc
[
ac
]
==
1
or
dc
[
ac
]
==
3
or
dc
[
ac
]
==
5
then
dc
[
ac
]
=
6
else
dc
[
ac
]
=
1
end
else
dc
[
ac
]
=
1
end
...
...
script/c83241722.lua
View file @
a5ad1bf2
...
@@ -24,6 +24,8 @@ function c83241722.coinop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -24,6 +24,8 @@ function c83241722.coinop(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
83241722
,
0
))
then
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
83241722
,
0
))
then
Duel
.
Hint
(
HINT_CARD
,
0
,
83241722
)
Duel
.
Hint
(
HINT_CARD
,
0
,
83241722
)
Duel
.
RegisterFlagEffect
(
tp
,
83241722
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
83241722
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
TossDice
(
ep
,
ev
)
local
ct1
=
bit
.
band
(
ev
,
0xff
)
local
ct2
=
bit
.
rshift
(
ev
,
16
)
Duel
.
TossDice
(
ep
,
ct1
,
ct2
)
end
end
end
end
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