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wind2009
ygopro
Commits
771bd5d3
Commit
771bd5d3
authored
Dec 26, 2023
by
Chen Bill
Browse files
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Plain Diff
Revert "match_result use player_id"
This reverts commit
c4d7ca2d
.
parent
f7952c61
Changes
2
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Showing
2 changed files
with
33 additions
and
14 deletions
+33
-14
gframe/single_duel.cpp
gframe/single_duel.cpp
+32
-14
gframe/single_duel.h
gframe/single_duel.h
+1
-0
No files found.
gframe/single_duel.cpp
View file @
771bd5d3
...
@@ -340,8 +340,6 @@ void SingleDuel::StartDuel(DuelPlayer* dp) {
...
@@ -340,8 +340,6 @@ void SingleDuel::StartDuel(DuelPlayer* dp) {
hand_result
[
1
]
=
0
;
hand_result
[
1
]
=
0
;
players
[
0
]
->
state
=
CTOS_HAND_RESULT
;
players
[
0
]
->
state
=
CTOS_HAND_RESULT
;
players
[
1
]
->
state
=
CTOS_HAND_RESULT
;
players
[
1
]
->
state
=
CTOS_HAND_RESULT
;
players
[
0
]
->
player_id
=
0
;
players
[
1
]
->
player_id
=
1
;
duel_stage
=
DUEL_STAGE_FINGER
;
duel_stage
=
DUEL_STAGE_FINGER
;
}
}
void
SingleDuel
::
HandResult
(
DuelPlayer
*
dp
,
unsigned
char
res
)
{
void
SingleDuel
::
HandResult
(
DuelPlayer
*
dp
,
unsigned
char
res
)
{
...
@@ -389,6 +387,8 @@ void SingleDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
...
@@ -389,6 +387,8 @@ void SingleDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
return
;
return
;
duel_stage
=
DUEL_STAGE_DUELING
;
duel_stage
=
DUEL_STAGE_DUELING
;
bool
swapped
=
false
;
bool
swapped
=
false
;
pplayer
[
0
]
=
players
[
0
];
pplayer
[
1
]
=
players
[
1
];
if
((
tp
&&
dp
->
type
==
1
)
||
(
!
tp
&&
dp
->
type
==
0
))
{
if
((
tp
&&
dp
->
type
==
1
)
||
(
!
tp
&&
dp
->
type
==
0
))
{
DuelPlayer
*
p
=
players
[
0
];
DuelPlayer
*
p
=
players
[
0
];
players
[
0
]
=
players
[
1
];
players
[
0
]
=
players
[
1
];
...
@@ -529,6 +529,15 @@ void SingleDuel::DuelEndProc() {
...
@@ -529,6 +529,15 @@ void SingleDuel::DuelEndProc() {
NetServer
::
ReSendToPlayer
(
*
oit
);
NetServer
::
ReSendToPlayer
(
*
oit
);
duel_stage
=
DUEL_STAGE_END
;
duel_stage
=
DUEL_STAGE_END
;
}
else
{
}
else
{
if
(
players
[
0
]
!=
pplayer
[
0
])
{
players
[
0
]
=
pplayer
[
0
];
players
[
1
]
=
pplayer
[
1
];
players
[
0
]
->
type
=
0
;
players
[
1
]
->
type
=
1
;
Deck
d
=
pdeck
[
0
];
pdeck
[
0
]
=
pdeck
[
1
];
pdeck
[
1
]
=
d
;
}
ready
[
0
]
=
false
;
ready
[
0
]
=
false
;
ready
[
1
]
=
false
;
ready
[
1
]
=
false
;
players
[
0
]
->
state
=
CTOS_UPDATE_DECK
;
players
[
0
]
->
state
=
CTOS_UPDATE_DECK
;
...
@@ -542,7 +551,7 @@ void SingleDuel::DuelEndProc() {
...
@@ -542,7 +551,7 @@ void SingleDuel::DuelEndProc() {
}
}
}
}
void
SingleDuel
::
Surrender
(
DuelPlayer
*
dp
)
{
void
SingleDuel
::
Surrender
(
DuelPlayer
*
dp
)
{
if
(
dp
->
type
>
1
||
dp
->
player_id
>
1
||
!
pduel
)
if
(
dp
->
type
>
1
||
!
pduel
)
return
;
return
;
unsigned
char
wbuf
[
3
];
unsigned
char
wbuf
[
3
];
uint32
player
=
dp
->
type
;
uint32
player
=
dp
->
type
;
...
@@ -553,9 +562,13 @@ void SingleDuel::Surrender(DuelPlayer* dp) {
...
@@ -553,9 +562,13 @@ void SingleDuel::Surrender(DuelPlayer* dp) {
NetServer
::
ReSendToPlayer
(
players
[
1
]);
NetServer
::
ReSendToPlayer
(
players
[
1
]);
for
(
auto
oit
=
observers
.
begin
();
oit
!=
observers
.
end
();
++
oit
)
for
(
auto
oit
=
observers
.
begin
();
oit
!=
observers
.
end
();
++
oit
)
NetServer
::
ReSendToPlayer
(
*
oit
);
NetServer
::
ReSendToPlayer
(
*
oit
);
match_result
[
duel_count
]
=
1
-
dp
->
player_id
;
if
(
players
[
player
]
==
pplayer
[
player
])
{
++
duel_count
;
match_result
[
duel_count
++
]
=
1
-
player
;
tp_player
=
player
;
tp_player
=
player
;
}
else
{
match_result
[
duel_count
++
]
=
player
;
tp_player
=
1
-
player
;
}
EndDuel
();
EndDuel
();
DuelEndProc
();
DuelEndProc
();
event_del
(
etimer
);
event_del
(
etimer
);
...
@@ -614,14 +627,15 @@ int SingleDuel::Analyze(unsigned char* msgbuffer, unsigned int len) {
...
@@ -614,14 +627,15 @@ int SingleDuel::Analyze(unsigned char* msgbuffer, unsigned int len) {
for
(
auto
oit
=
observers
.
begin
();
oit
!=
observers
.
end
();
++
oit
)
for
(
auto
oit
=
observers
.
begin
();
oit
!=
observers
.
end
();
++
oit
)
NetServer
::
ReSendToPlayer
(
*
oit
);
NetServer
::
ReSendToPlayer
(
*
oit
);
if
(
player
>
1
)
{
if
(
player
>
1
)
{
match_result
[
duel_count
]
=
2
;
match_result
[
duel_count
++
]
=
2
;
tp_player
=
1
-
tp_player
;
tp_player
=
1
-
tp_player
;
}
}
else
if
(
players
[
player
]
==
pplayer
[
player
])
{
else
{
match_result
[
duel_count
++
]
=
player
;
match_result
[
duel_count
]
=
players
[
player
]
->
player_id
;
tp_player
=
1
-
player
;
tp_player
=
1
-
player
;
}
else
{
match_result
[
duel_count
++
]
=
1
-
player
;
tp_player
=
player
;
}
}
++
duel_count
;
EndDuel
();
EndDuel
();
return
2
;
return
2
;
}
}
...
@@ -1580,9 +1594,13 @@ void SingleDuel::SingleTimer(evutil_socket_t fd, short events, void* arg) {
...
@@ -1580,9 +1594,13 @@ void SingleDuel::SingleTimer(evutil_socket_t fd, short events, void* arg) {
NetServer
::
ReSendToPlayer
(
sd
->
players
[
1
]);
NetServer
::
ReSendToPlayer
(
sd
->
players
[
1
]);
for
(
auto
oit
=
sd
->
observers
.
begin
();
oit
!=
sd
->
observers
.
end
();
++
oit
)
for
(
auto
oit
=
sd
->
observers
.
begin
();
oit
!=
sd
->
observers
.
end
();
++
oit
)
NetServer
::
ReSendToPlayer
(
*
oit
);
NetServer
::
ReSendToPlayer
(
*
oit
);
sd
->
match_result
[
sd
->
duel_count
]
=
sd
->
players
[
1
-
player
]
->
player_id
;
if
(
sd
->
players
[
player
]
==
sd
->
pplayer
[
player
])
{
++
sd
->
duel_count
;
sd
->
match_result
[
sd
->
duel_count
++
]
=
1
-
player
;
sd
->
tp_player
=
player
;
sd
->
tp_player
=
player
;
}
else
{
sd
->
match_result
[
sd
->
duel_count
++
]
=
player
;
sd
->
tp_player
=
1
-
player
;
}
sd
->
EndDuel
();
sd
->
EndDuel
();
sd
->
DuelEndProc
();
sd
->
DuelEndProc
();
event_del
(
sd
->
etimer
);
event_del
(
sd
->
etimer
);
...
...
gframe/single_duel.h
View file @
771bd5d3
...
@@ -46,6 +46,7 @@ private:
...
@@ -46,6 +46,7 @@ private:
protected:
protected:
DuelPlayer
*
players
[
2
]{
nullptr
};
DuelPlayer
*
players
[
2
]{
nullptr
};
DuelPlayer
*
pplayer
[
2
]{
nullptr
};
bool
ready
[
2
]{
false
};
bool
ready
[
2
]{
false
};
Deck
pdeck
[
2
];
Deck
pdeck
[
2
];
int
deck_error
[
2
]{
0
};
int
deck_error
[
2
]{
0
};
...
...
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