Commit 664f102d authored by nanahira's avatar nanahira

Merge branch 'patch-deck-category' of github.com:mercury233/ygopro

parents e7891669 342b54ea
This diff is collapsed.
...@@ -21,6 +21,10 @@ public: ...@@ -21,6 +21,10 @@ public:
void ClearSearch(); void ClearSearch();
void SortList(); void SortList();
void RefreshDeckList();
void RefreshReadonly(int catesel);
void ChangeCategory(int catesel);
void ShowDeckManage();
void ShowBigCard(int code, float zoom); void ShowBigCard(int code, float zoom);
void ZoomBigCard(s32 centerx = -1, s32 centery = -1); void ZoomBigCard(s32 centerx = -1, s32 centery = -1);
void CloseBigCard(); void CloseBigCard();
......
...@@ -153,7 +153,7 @@ void DuelClient::ClientEvent(bufferevent *bev, short events, void *ctx) { ...@@ -153,7 +153,7 @@ void DuelClient::ClientEvent(bufferevent *bev, short events, void *ctx) {
cscg.info.start_lp = _wtoi(mainGame->ebStartLP->getText()); cscg.info.start_lp = _wtoi(mainGame->ebStartLP->getText());
cscg.info.draw_count = _wtoi(mainGame->ebDrawCount->getText()); cscg.info.draw_count = _wtoi(mainGame->ebDrawCount->getText());
cscg.info.time_limit = _wtoi(mainGame->ebTimeLimit->getText()); cscg.info.time_limit = _wtoi(mainGame->ebTimeLimit->getText());
cscg.info.lflist = mainGame->cbLFlist->getItemData(mainGame->cbLFlist->getSelected()); cscg.info.lflist = mainGame->cbHostLFlist->getItemData(mainGame->cbHostLFlist->getSelected());
cscg.info.duel_rule = mainGame->cbDuelRule->getSelected() + 1; cscg.info.duel_rule = mainGame->cbDuelRule->getSelected() + 1;
cscg.info.no_check_deck = mainGame->chkNoCheckDeck->isChecked(); cscg.info.no_check_deck = mainGame->chkNoCheckDeck->isChecked();
cscg.info.no_shuffle_deck = mainGame->chkNoShuffleDeck->isChecked(); cscg.info.no_shuffle_deck = mainGame->chkNoShuffleDeck->isChecked();
......
...@@ -1957,6 +1957,27 @@ bool ClientField::OnCommonEvent(const irr::SEvent& event) { ...@@ -1957,6 +1957,27 @@ bool ClientField::OnCommonEvent(const irr::SEvent& event) {
return true; return true;
break; break;
} }
case CHECKBOX_LFLIST: {
mainGame->gameConf.use_lflist = mainGame->chkLFlist->isChecked() ? 1 : 0;
mainGame->cbLFlist->setEnabled(mainGame->gameConf.use_lflist);
mainGame->cbLFlist->setSelected(mainGame->gameConf.use_lflist ? mainGame->gameConf.default_lflist : mainGame->cbLFlist->getItemCount() - 1);
mainGame->cbHostLFlist->setSelected(mainGame->gameConf.use_lflist ? mainGame->gameConf.default_lflist : mainGame->cbHostLFlist->getItemCount() - 1);
mainGame->deckBuilder.filterList = &deckManager._lfList[mainGame->cbLFlist->getSelected()].content;
return true;
break;
}
}
break;
}
case irr::gui::EGET_COMBO_BOX_CHANGED: {
switch(id) {
case COMBOBOX_LFLIST: {
mainGame->gameConf.default_lflist = mainGame->cbLFlist->getSelected();
mainGame->cbHostLFlist->setSelected(mainGame->gameConf.default_lflist);
mainGame->deckBuilder.filterList = &deckManager._lfList[mainGame->gameConf.default_lflist].content;
return true;
break;
}
} }
break; break;
} }
......
...@@ -209,9 +209,10 @@ bool Game::Initialize() { ...@@ -209,9 +209,10 @@ bool Game::Initialize() {
wCreateHost->getCloseButton()->setVisible(false); wCreateHost->getCloseButton()->setVisible(false);
wCreateHost->setVisible(false); wCreateHost->setVisible(false);
env->addStaticText(dataManager.GetSysString(1226), rect<s32>(20, 30, 220, 50), false, false, wCreateHost); env->addStaticText(dataManager.GetSysString(1226), rect<s32>(20, 30, 220, 50), false, false, wCreateHost);
cbLFlist = env->addComboBox(rect<s32>(140, 25, 300, 50), wCreateHost); cbHostLFlist = env->addComboBox(rect<s32>(140, 25, 300, 50), wCreateHost);
for(unsigned int i = 0; i < deckManager._lfList.size(); ++i) for(unsigned int i = 0; i < deckManager._lfList.size(); ++i)
cbLFlist->addItem(deckManager._lfList[i].listName.c_str(), deckManager._lfList[i].hash); cbHostLFlist->addItem(deckManager._lfList[i].listName.c_str(), deckManager._lfList[i].hash);
cbHostLFlist->setSelected(gameConf.use_lflist ? gameConf.default_lflist : cbHostLFlist->getItemCount() - 1);
env->addStaticText(dataManager.GetSysString(1225), rect<s32>(20, 60, 220, 80), false, false, wCreateHost); env->addStaticText(dataManager.GetSysString(1225), rect<s32>(20, 60, 220, 80), false, false, wCreateHost);
cbRule = env->addComboBox(rect<s32>(140, 55, 300, 80), wCreateHost); cbRule = env->addComboBox(rect<s32>(140, 55, 300, 80), wCreateHost);
cbRule->addItem(dataManager.GetSysString(1240)); cbRule->addItem(dataManager.GetSysString(1240));
...@@ -411,12 +412,21 @@ bool Game::Initialize() { ...@@ -411,12 +412,21 @@ bool Game::Initialize() {
chkPreferExpansionScript = env->addCheckBox(false, rect<s32>(posX, posY, posX + 260, posY + 25), tabSystem, CHECKBOX_PREFER_EXPANSION, dataManager.GetSysString(1379)); chkPreferExpansionScript = env->addCheckBox(false, rect<s32>(posX, posY, posX + 260, posY + 25), tabSystem, CHECKBOX_PREFER_EXPANSION, dataManager.GetSysString(1379));
chkPreferExpansionScript->setChecked(gameConf.prefer_expansion_script != 0); chkPreferExpansionScript->setChecked(gameConf.prefer_expansion_script != 0);
posY += 30; posY += 30;
env->addStaticText(dataManager.GetSysString(1282), rect<s32>(posX + 23, posY + 3, posX + 120, posY + 28), false, false, tabSystem); env->addStaticText(dataManager.GetSysString(1282), rect<s32>(posX + 23, posY + 3, posX + 110, posY + 28), false, false, tabSystem);
btnWinResizeS = env->addButton(rect<s32>(posX + 115, posY, posX + 145, posY + 25), tabSystem, BUTTON_WINDOW_RESIZE_S, dataManager.GetSysString(1283)); btnWinResizeS = env->addButton(rect<s32>(posX + 115, posY, posX + 145, posY + 25), tabSystem, BUTTON_WINDOW_RESIZE_S, dataManager.GetSysString(1283));
btnWinResizeM = env->addButton(rect<s32>(posX + 150, posY, posX + 180, posY + 25), tabSystem, BUTTON_WINDOW_RESIZE_M, dataManager.GetSysString(1284)); btnWinResizeM = env->addButton(rect<s32>(posX + 150, posY, posX + 180, posY + 25), tabSystem, BUTTON_WINDOW_RESIZE_M, dataManager.GetSysString(1284));
btnWinResizeL = env->addButton(rect<s32>(posX + 185, posY, posX + 215, posY + 25), tabSystem, BUTTON_WINDOW_RESIZE_L, dataManager.GetSysString(1285)); btnWinResizeL = env->addButton(rect<s32>(posX + 185, posY, posX + 215, posY + 25), tabSystem, BUTTON_WINDOW_RESIZE_L, dataManager.GetSysString(1285));
btnWinResizeXL = env->addButton(rect<s32>(posX + 220, posY, posX + 250, posY + 25), tabSystem, BUTTON_WINDOW_RESIZE_XL, dataManager.GetSysString(1286)); btnWinResizeXL = env->addButton(rect<s32>(posX + 220, posY, posX + 250, posY + 25), tabSystem, BUTTON_WINDOW_RESIZE_XL, dataManager.GetSysString(1286));
posY += 30; posY += 30;
chkLFlist = env->addCheckBox(false, rect<s32>(posX, posY, posX + 110, posY + 25), tabSystem, CHECKBOX_LFLIST, dataManager.GetSysString(1288));
chkLFlist->setChecked(gameConf.use_lflist);
cbLFlist = env->addComboBox(rect<s32>(posX + 115, posY, posX + 250, posY + 25), tabSystem, COMBOBOX_LFLIST);
cbLFlist->setMaxSelectionRows(6);
for(unsigned int i = 0; i < deckManager._lfList.size(); ++i)
cbLFlist->addItem(deckManager._lfList[i].listName.c_str());
cbLFlist->setEnabled(gameConf.use_lflist);
cbLFlist->setSelected(gameConf.use_lflist ? gameConf.default_lflist : cbLFlist->getItemCount() - 1);
posY += 30;
chkEnableSound = env->addCheckBox(gameConf.enable_sound, rect<s32>(posX, posY, posX + 120, posY + 25), tabSystem, CHECKBOX_ENABLE_SOUND, dataManager.GetSysString(1279)); chkEnableSound = env->addCheckBox(gameConf.enable_sound, rect<s32>(posX, posY, posX + 120, posY + 25), tabSystem, CHECKBOX_ENABLE_SOUND, dataManager.GetSysString(1279));
chkEnableSound->setChecked(gameConf.enable_sound); chkEnableSound->setChecked(gameConf.enable_sound);
scrSoundVolume = env->addScrollBar(true, rect<s32>(posX + 116, posY + 4, posX + 250, posY + 21), tabSystem, SCROLL_VOLUME); scrSoundVolume = env->addScrollBar(true, rect<s32>(posX + 116, posY + 4, posX + 250, posY + 21), tabSystem, SCROLL_VOLUME);
...@@ -441,7 +451,7 @@ bool Game::Initialize() { ...@@ -441,7 +451,7 @@ bool Game::Initialize() {
chkEnablePScale = env->addCheckBox(false, rect<s32>(posX, posY, posX + 260, posY + 25), tabSystem, -1, dataManager.GetSysString(1269)); chkEnablePScale = env->addCheckBox(false, rect<s32>(posX, posY, posX + 260, posY + 25), tabSystem, -1, dataManager.GetSysString(1269));
chkEnablePScale->setChecked(gameConf.chkEnablePScale != 0); chkEnablePScale->setChecked(gameConf.chkEnablePScale != 0);
posY += 30; posY += 30;
env->addStaticText(dataManager.GetSysString(1288), rect<s32>(posX + 23, posY + 3, posX + 160, posY + 28), false, false, tabSystem); env->addStaticText(dataManager.GetSysString(1289), rect<s32>(posX + 23, posY + 3, posX + 160, posY + 28), false, false, tabSystem);
cbLocale = env->addComboBox(rect<s32>(posX + 150, posY + 4, posX + 250, posY + 21), tabSystem, COMBOBOX_LOCALE); cbLocale = env->addComboBox(rect<s32>(posX + 150, posY + 4, posX + 250, posY + 21), tabSystem, COMBOBOX_LOCALE);
RefreshLocales(); RefreshLocales();
elmTabSystemLast = cbLocale; elmTabSystemLast = cbLocale;
...@@ -615,25 +625,20 @@ bool Game::Initialize() { ...@@ -615,25 +625,20 @@ bool Game::Initialize() {
lstDecks = env->addListBox(rect<s32>(150, 30, 340, 320), wDeckManage, LISTBOX_DECKS, true); lstDecks = env->addListBox(rect<s32>(150, 30, 340, 320), wDeckManage, LISTBOX_DECKS, true);
posY = 30; posY = 30;
btnNewCategory = env->addButton(rect<s32>(350, posY, 480, posY + 25), wDeckManage, BUTTON_NEW_CATEGORY, dataManager.GetSysString(1461)); btnNewCategory = env->addButton(rect<s32>(350, posY, 480, posY + 25), wDeckManage, BUTTON_NEW_CATEGORY, dataManager.GetSysString(1461));
posY += 30; posY += 35;
btnRenameCategory = env->addButton(rect<s32>(350, posY, 480, posY + 25), wDeckManage, BUTTON_RENAME_CATEGORY, dataManager.GetSysString(1462)); btnRenameCategory = env->addButton(rect<s32>(350, posY, 480, posY + 25), wDeckManage, BUTTON_RENAME_CATEGORY, dataManager.GetSysString(1462));
posY += 30; posY += 35;
btnDeleteCategory = env->addButton(rect<s32>(350, posY, 480, posY + 25), wDeckManage, BUTTON_DELETE_CATEGORY, dataManager.GetSysString(1463)); btnDeleteCategory = env->addButton(rect<s32>(350, posY, 480, posY + 25), wDeckManage, BUTTON_DELETE_CATEGORY, dataManager.GetSysString(1463));
posY += 30; posY += 35;
btnNewDeck = env->addButton(rect<s32>(350, posY, 480, posY + 25), wDeckManage, BUTTON_NEW_DECK, dataManager.GetSysString(1464)); btnNewDeck = env->addButton(rect<s32>(350, posY, 480, posY + 25), wDeckManage, BUTTON_NEW_DECK, dataManager.GetSysString(1464));
posY += 30; posY += 35;
btnRenameDeck = env->addButton(rect<s32>(350, posY, 480, posY + 25), wDeckManage, BUTTON_RENAME_DECK, dataManager.GetSysString(1465)); btnRenameDeck = env->addButton(rect<s32>(350, posY, 480, posY + 25), wDeckManage, BUTTON_RENAME_DECK, dataManager.GetSysString(1465));
posY += 30; posY += 35;
btnDMDeleteDeck = env->addButton(rect<s32>(350, posY, 480, posY + 25), wDeckManage, BUTTON_DELETE_DECK_DM, dataManager.GetSysString(1466)); btnDMDeleteDeck = env->addButton(rect<s32>(350, posY, 480, posY + 25), wDeckManage, BUTTON_DELETE_DECK_DM, dataManager.GetSysString(1466));
posY += 30; posY += 35;
btnMoveDeck = env->addButton(rect<s32>(350, posY, 480, posY + 25), wDeckManage, BUTTON_MOVE_DECK, dataManager.GetSysString(1467)); btnMoveDeck = env->addButton(rect<s32>(350, posY, 480, posY + 25), wDeckManage, BUTTON_MOVE_DECK, dataManager.GetSysString(1467));
posY += 30; posY += 35;
btnCopyDeck = env->addButton(rect<s32>(350, posY, 480, posY + 25), wDeckManage, BUTTON_COPY_DECK, dataManager.GetSysString(1468)); btnCopyDeck = env->addButton(rect<s32>(350, posY, 480, posY + 25), wDeckManage, BUTTON_COPY_DECK, dataManager.GetSysString(1468));
posY += 55;
cbLFList = env->addComboBox(rect<s32>(350, posY, 480, posY + 25), wDeckManage, COMBOBOX_LFLIST);
cbLFList->setMaxSelectionRows(10);
for(unsigned int i = 0; i < deckManager._lfList.size(); ++i)
cbLFList->addItem(deckManager._lfList[i].listName.c_str());
//deck manage query //deck manage query
wDMQuery = env->addWindow(rect<s32>(400, 200, 710, 320), false, dataManager.GetSysString(1460)); wDMQuery = env->addWindow(rect<s32>(400, 200, 710, 320), false, dataManager.GetSysString(1460));
wDMQuery->getCloseButton()->setVisible(false); wDMQuery->getCloseButton()->setVisible(false);
...@@ -814,6 +819,9 @@ bool Game::Initialize() { ...@@ -814,6 +819,9 @@ bool Game::Initialize() {
btnBotCancel = env->addButton(rect<s32>(459, 331, 569, 356), tabBot, BUTTON_CANCEL_SINGLEPLAY, dataManager.GetSysString(1210)); btnBotCancel = env->addButton(rect<s32>(459, 331, 569, 356), tabBot, BUTTON_CANCEL_SINGLEPLAY, dataManager.GetSysString(1210));
env->addStaticText(dataManager.GetSysString(1382), rect<s32>(360, 10, 550, 30), false, true, tabBot); env->addStaticText(dataManager.GetSysString(1382), rect<s32>(360, 10, 550, 30), false, true, tabBot);
stBotInfo = env->addStaticText(L"", rect<s32>(360, 40, 560, 160), false, true, tabBot); stBotInfo = env->addStaticText(L"", rect<s32>(360, 40, 560, 160), false, true, tabBot);
cbBotDeckCategory = env->addComboBox(rect<s32>(360, 95, 560, 120), tabBot, COMBOBOX_BOT_DECKCATEGORY);
cbBotDeckCategory->setMaxSelectionRows(6);
cbBotDeckCategory->setVisible(false);
cbBotDeck = env->addComboBox(rect<s32>(360, 130, 560, 155), tabBot); cbBotDeck = env->addComboBox(rect<s32>(360, 130, 560, 155), tabBot);
cbBotDeck->setMaxSelectionRows(6); cbBotDeck->setMaxSelectionRows(6);
cbBotDeck->setVisible(false); cbBotDeck->setVisible(false);
...@@ -1281,6 +1289,8 @@ void Game::RefreshBot() { ...@@ -1281,6 +1289,8 @@ void Game::RefreshBot() {
} }
lstBotList->clear(); lstBotList->clear();
stBotInfo->setText(L""); stBotInfo->setText(L"");
cbBotDeckCategory->setVisible(false);
cbBotDeck->setVisible(false);
for(unsigned int i = 0; i < botInfo.size(); ++i) { for(unsigned int i = 0; i < botInfo.size(); ++i) {
lstBotList->addItem(botInfo[i].name); lstBotList->addItem(botInfo[i].name);
} }
...@@ -1288,18 +1298,7 @@ void Game::RefreshBot() { ...@@ -1288,18 +1298,7 @@ void Game::RefreshBot() {
SetStaticText(stBotInfo, 200, guiFont, dataManager.GetSysString(1385)); SetStaticText(stBotInfo, 200, guiFont, dataManager.GetSysString(1385));
} }
else { else {
cbBotDeck->clear(); RefreshCategoryDeck(cbBotDeckCategory, cbBotDeck);
cbBotDeck->setVisible(false);
irr::gui::IGUIComboBox* cbDeck = cbBotDeck;
FileSystem::TraversalDir(gameConf.bot_deck_path, [cbDeck](const wchar_t* name, bool isdir) {
if(!isdir && wcsrchr(name, '.') && !mywcsncasecmp(wcsrchr(name, '.'), L".ydk", 4)) {
size_t len = wcslen(name);
wchar_t deckname[256];
wcsncpy(deckname, name, len - 4);
deckname[len - 4] = 0;
cbDeck->addItem(deckname);
}
});
} }
} }
bool Game::LoadConfigFromFile(const char* file) { bool Game::LoadConfigFromFile(const char* file) {
...@@ -1357,6 +1356,10 @@ bool Game::LoadConfigFromFile(const char* file) { ...@@ -1357,6 +1356,10 @@ bool Game::LoadConfigFromFile(const char* file) {
gameConf.chkIgnore1 = atoi(valbuf); gameConf.chkIgnore1 = atoi(valbuf);
} else if(!strcmp(strbuf, "mute_spectators")) { } else if(!strcmp(strbuf, "mute_spectators")) {
gameConf.chkIgnore2 = atoi(valbuf); gameConf.chkIgnore2 = atoi(valbuf);
} else if(!strcmp(strbuf, "use_lflist")) {
gameConf.use_lflist = atoi(valbuf);
} else if(!strcmp(strbuf, "default_lflist")) {
gameConf.default_lflist = atoi(valbuf);
} else if(!strcmp(strbuf, "default_rule")) { } else if(!strcmp(strbuf, "default_rule")) {
gameConf.default_rule = atoi(valbuf); gameConf.default_rule = atoi(valbuf);
if(gameConf.default_rule <= 0) if(gameConf.default_rule <= 0)
...@@ -1426,9 +1429,6 @@ bool Game::LoadConfigFromFile(const char* file) { ...@@ -1426,9 +1429,6 @@ bool Game::LoadConfigFromFile(const char* file) {
} else if (!strcmp(strbuf, "gamename")) { } else if (!strcmp(strbuf, "gamename")) {
BufferIO::DecodeUTF8(valbuf, wstr); BufferIO::DecodeUTF8(valbuf, wstr);
BufferIO::CopyWStr(wstr, gameConf.gamename, 20); BufferIO::CopyWStr(wstr, gameConf.gamename, 20);
} else if (!strcmp(strbuf, "bot_deck_path")) {
BufferIO::DecodeUTF8(valbuf, wstr);
BufferIO::CopyWStr(wstr, gameConf.bot_deck_path, 64);
} else if (!strcmp(strbuf, "lastcategory")) { } else if (!strcmp(strbuf, "lastcategory")) {
BufferIO::DecodeUTF8(valbuf, wstr); BufferIO::DecodeUTF8(valbuf, wstr);
BufferIO::CopyWStr(wstr, gameConf.lastcategory, 64); BufferIO::CopyWStr(wstr, gameConf.lastcategory, 64);
...@@ -1470,6 +1470,8 @@ void Game::LoadConfig() { ...@@ -1470,6 +1470,8 @@ void Game::LoadConfig() {
gameConf.chkWaitChain = 0; gameConf.chkWaitChain = 0;
gameConf.chkIgnore1 = 0; gameConf.chkIgnore1 = 0;
gameConf.chkIgnore2 = 0; gameConf.chkIgnore2 = 0;
gameConf.use_lflist = 1;
gameConf.default_lflist = 0;
gameConf.default_rule = DEFAULT_DUEL_RULE; gameConf.default_rule = DEFAULT_DUEL_RULE;
gameConf.hide_setname = 0; gameConf.hide_setname = 0;
gameConf.hide_hint_button = 0; gameConf.hide_hint_button = 0;
...@@ -1602,6 +1604,8 @@ void Game::SaveConfig() { ...@@ -1602,6 +1604,8 @@ void Game::SaveConfig() {
fprintf(fp, "waitchain = %d\n", (chkWaitChain->isChecked() ? 1 : 0)); fprintf(fp, "waitchain = %d\n", (chkWaitChain->isChecked() ? 1 : 0));
fprintf(fp, "mute_opponent = %d\n", (chkIgnore1->isChecked() ? 1 : 0)); fprintf(fp, "mute_opponent = %d\n", (chkIgnore1->isChecked() ? 1 : 0));
fprintf(fp, "mute_spectators = %d\n", (chkIgnore2->isChecked() ? 1 : 0)); fprintf(fp, "mute_spectators = %d\n", (chkIgnore2->isChecked() ? 1 : 0));
fprintf(fp, "use_lflist = %d\n", gameConf.use_lflist);
fprintf(fp, "default_lflist = %d\n", gameConf.default_lflist);
fprintf(fp, "default_rule = %d\n", gameConf.default_rule == DEFAULT_DUEL_RULE ? 0 : gameConf.default_rule); fprintf(fp, "default_rule = %d\n", gameConf.default_rule == DEFAULT_DUEL_RULE ? 0 : gameConf.default_rule);
fprintf(fp, "hide_setname = %d\n", gameConf.hide_setname); fprintf(fp, "hide_setname = %d\n", gameConf.hide_setname);
fprintf(fp, "hide_hint_button = %d\n", gameConf.hide_hint_button); fprintf(fp, "hide_hint_button = %d\n", gameConf.hide_hint_button);
......
...@@ -37,6 +37,8 @@ struct Config { ...@@ -37,6 +37,8 @@ struct Config {
int chkWaitChain; int chkWaitChain;
int chkIgnore1; int chkIgnore1;
int chkIgnore2; int chkIgnore2;
int use_lflist;
int default_lflist;
int default_rule; int default_rule;
int hide_setname; int hide_setname;
int hide_hint_button; int hide_hint_button;
...@@ -331,6 +333,8 @@ public: ...@@ -331,6 +333,8 @@ public:
irr::gui::IGUICheckBox* chkMultiKeywords; irr::gui::IGUICheckBox* chkMultiKeywords;
irr::gui::IGUICheckBox* chkPreferExpansionScript; irr::gui::IGUICheckBox* chkPreferExpansionScript;
irr::gui::IGUICheckBox* chkRegex; irr::gui::IGUICheckBox* chkRegex;
irr::gui::IGUICheckBox* chkLFlist;
irr::gui::IGUIComboBox* cbLFlist;
irr::gui::IGUICheckBox* chkEnableSound; irr::gui::IGUICheckBox* chkEnableSound;
irr::gui::IGUICheckBox* chkEnableMusic; irr::gui::IGUICheckBox* chkEnableMusic;
irr::gui::IGUIScrollBar* scrSoundVolume; irr::gui::IGUIScrollBar* scrSoundVolume;
...@@ -363,7 +367,7 @@ public: ...@@ -363,7 +367,7 @@ public:
irr::gui::IGUIButton* btnCreateHost; irr::gui::IGUIButton* btnCreateHost;
//create host //create host
irr::gui::IGUIWindow* wCreateHost; irr::gui::IGUIWindow* wCreateHost;
irr::gui::IGUIComboBox* cbLFlist; irr::gui::IGUIComboBox* cbHostLFlist;
irr::gui::IGUIComboBox* cbMatchMode; irr::gui::IGUIComboBox* cbMatchMode;
irr::gui::IGUIComboBox* cbRule; irr::gui::IGUIComboBox* cbRule;
irr::gui::IGUIEditBox* ebTimeLimit; irr::gui::IGUIEditBox* ebTimeLimit;
...@@ -408,6 +412,7 @@ public: ...@@ -408,6 +412,7 @@ public:
irr::gui::IGUIStaticText* stBotInfo; irr::gui::IGUIStaticText* stBotInfo;
irr::gui::IGUIButton* btnStartBot; irr::gui::IGUIButton* btnStartBot;
irr::gui::IGUIButton* btnBotCancel; irr::gui::IGUIButton* btnBotCancel;
irr::gui::IGUIComboBox* cbBotDeckCategory;
irr::gui::IGUIComboBox* cbBotDeck; irr::gui::IGUIComboBox* cbBotDeck;
irr::gui::IGUIComboBox* cbBotRule; irr::gui::IGUIComboBox* cbBotRule;
irr::gui::IGUICheckBox* chkBotHand; irr::gui::IGUICheckBox* chkBotHand;
...@@ -566,7 +571,6 @@ public: ...@@ -566,7 +571,6 @@ public:
irr::gui::IGUIComboBox* cbDMCategory; irr::gui::IGUIComboBox* cbDMCategory;
irr::gui::IGUIButton* btnDMOK; irr::gui::IGUIButton* btnDMOK;
irr::gui::IGUIButton* btnDMCancel; irr::gui::IGUIButton* btnDMCancel;
irr::gui::IGUIComboBox* cbLFList;
//filter //filter
irr::gui::IGUIStaticText* wFilter; irr::gui::IGUIStaticText* wFilter;
irr::gui::IGUIScrollBar* scrFilter; irr::gui::IGUIScrollBar* scrFilter;
...@@ -692,6 +696,7 @@ extern Game* mainGame; ...@@ -692,6 +696,7 @@ extern Game* mainGame;
#define LISTBOX_BOT_LIST 153 #define LISTBOX_BOT_LIST 153
#define BUTTON_BOT_START 154 #define BUTTON_BOT_START 154
#define COMBOBOX_BOT_RULE 155 #define COMBOBOX_BOT_RULE 155
#define COMBOBOX_BOT_DECKCATEGORY 156
#define EDITBOX_CHAT 199 #define EDITBOX_CHAT 199
#define BUTTON_MSG_OK 200 #define BUTTON_MSG_OK 200
...@@ -830,9 +835,10 @@ extern Game* mainGame; ...@@ -830,9 +835,10 @@ extern Game* mainGame;
#define CHECKBOX_MULTI_KEYWORDS 372 #define CHECKBOX_MULTI_KEYWORDS 372
#define CHECKBOX_PREFER_EXPANSION 373 #define CHECKBOX_PREFER_EXPANSION 373
#define CHECKBOX_DRAW_SINGLE_CHAIN 374 #define CHECKBOX_DRAW_SINGLE_CHAIN 374
#define CHECKBOX_REGEX 375 #define CHECKBOX_LFLIST 375
#define COMBOBOX_LOCALE 376 #define CHECKBOX_REGEX 376
#define CHECKBOX_ASK_MSET 377 #define COMBOBOX_LOCALE 377
#define CHECKBOX_ASK_MSET 378
#define BUTTON_BIG_CARD_CLOSE 380 #define BUTTON_BIG_CARD_CLOSE 380
#define BUTTON_BIG_CARD_ZOOM_IN 381 #define BUTTON_BIG_CARD_ZOOM_IN 381
......
...@@ -114,8 +114,8 @@ int main(int argc, char* argv[]) { ...@@ -114,8 +114,8 @@ int main(int argc, char* argv[]) {
auto_watch_mode = true; auto_watch_mode = true;
} else if(!wcscmp(wargv[i], L"-d")) { // Deck } else if(!wcscmp(wargv[i], L"-d")) { // Deck
++i; ++i;
ygo::mainGame->gameConf.lastcategory[0] = 0;
if(i + 1 < wargc) { // select deck if(i + 1 < wargc) { // select deck
ygo::mainGame->gameConf.lastcategory[0] = 0;
wcscpy(ygo::mainGame->gameConf.lastdeck, wargv[i]); wcscpy(ygo::mainGame->gameConf.lastdeck, wargv[i]);
continue; continue;
} else { // open deck } else { // open deck
......
...@@ -339,8 +339,11 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) { ...@@ -339,8 +339,11 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
ZeroMemory(&pi, sizeof(pi)); ZeroMemory(&pi, sizeof(pi));
wchar_t cmd[MAX_PATH]; wchar_t cmd[MAX_PATH];
wchar_t arg1[512]; wchar_t arg1[512];
if(mainGame->botInfo[sel].select_deckfile) if(mainGame->botInfo[sel].select_deckfile) {
myswprintf(arg1, L"%ls DeckFile='%ls'", mainGame->botInfo[sel].command, mainGame->cbBotDeck->getItem(mainGame->cbBotDeck->getSelected())); wchar_t botdeck[256];
deckManager.GetDeckFile(botdeck, mainGame->cbBotDeckCategory, mainGame->cbBotDeck);
myswprintf(arg1, L"%ls DeckFile='%ls'", mainGame->botInfo[sel].command, botdeck);
}
else else
myswprintf(arg1, L"%ls", mainGame->botInfo[sel].command); myswprintf(arg1, L"%ls", mainGame->botInfo[sel].command);
int flag = 0; int flag = 0;
...@@ -355,8 +358,11 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) { ...@@ -355,8 +358,11 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
if(fork() == 0) { if(fork() == 0) {
usleep(100000); usleep(100000);
wchar_t warg1[512]; wchar_t warg1[512];
if(mainGame->botInfo[sel].select_deckfile) if(mainGame->botInfo[sel].select_deckfile) {
myswprintf(warg1, L"%ls DeckFile='%ls'", mainGame->botInfo[sel].command, mainGame->cbBotDeck->getItem(mainGame->cbBotDeck->getSelected())); wchar_t botdeck[256];
deckManager.GetDeckFile(botdeck, mainGame->cbBotDeckCategory, mainGame->cbBotDeck);
myswprintf(warg1, L"%ls DeckFile='%ls'", mainGame->botInfo[sel].command, botdeck);
}
else else
myswprintf(warg1, L"%ls", mainGame->botInfo[sel].command); myswprintf(warg1, L"%ls", mainGame->botInfo[sel].command);
char arg1[512]; char arg1[512];
...@@ -408,10 +414,15 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) { ...@@ -408,10 +414,15 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
wcsncpy(deck_name, dash + 1, dot - dash - 1); wcsncpy(deck_name, dash + 1, dot - dash - 1);
deck_name[dot - dash - 1] = L'\0'; deck_name[dot - dash - 1] = L'\0';
mainGame->ebDeckname->setText(deck_name); mainGame->ebDeckname->setText(deck_name);
mainGame->cbDBCategory->setSelected(-1);
mainGame->cbDBDecks->setSelected(-1); mainGame->cbDBDecks->setSelected(-1);
mainGame->btnManageDeck->setEnabled(false);
mainGame->cbDBCategory->setEnabled(false);
mainGame->cbDBDecks->setEnabled(false);
} else { } else {
for(size_t i = 0; i < mainGame->cbDBDecks->getItemCount(); ++i) { for(size_t i = 0; i < mainGame->cbDBDecks->getItemCount(); ++i) {
if(!wcscmp(mainGame->cbDBDecks->getItem(i), open_file_name)) { if(!wcscmp(mainGame->cbDBDecks->getItem(i), open_file_name)) {
wcscpy(mainGame->gameConf.lastdeck, open_file_name);
mainGame->cbDBDecks->setSelected(i); mainGame->cbDBDecks->setSelected(i);
break; break;
} }
...@@ -573,6 +584,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) { ...@@ -573,6 +584,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
if(sel == -1) if(sel == -1)
break; break;
mainGame->SetStaticText(mainGame->stBotInfo, 200, mainGame->guiFont, mainGame->botInfo[sel].desc); mainGame->SetStaticText(mainGame->stBotInfo, 200, mainGame->guiFont, mainGame->botInfo[sel].desc);
mainGame->cbBotDeckCategory->setVisible(mainGame->botInfo[sel].select_deckfile);
mainGame->cbBotDeck->setVisible(mainGame->botInfo[sel].select_deckfile); mainGame->cbBotDeck->setVisible(mainGame->botInfo[sel].select_deckfile);
break; break;
} }
...@@ -623,6 +635,18 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) { ...@@ -623,6 +635,18 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
} }
break; break;
} }
case COMBOBOX_BOT_DECKCATEGORY: {
int catesel = mainGame->cbBotDeckCategory->getSelected();
if(catesel == 3) {
catesel = 2;
mainGame->cbBotDeckCategory->setSelected(2);
}
if(catesel >= 0) {
mainGame->RefreshDeck(mainGame->cbBotDeckCategory, mainGame->cbBotDeck);
mainGame->cbBotDeck->setSelected(0);
}
break;
}
} }
break; break;
} }
......
...@@ -338,8 +338,8 @@ ...@@ -338,8 +338,8 @@
!system 1285 !system 1285
!system 1286 特大 !system 1286 特大
!system 1287 只有连锁1也显示连锁动画 !system 1287 只有连锁1也显示连锁动画
!system 1288 语言(重启后生效) !system 1288 禁限卡表
!system 1289 默认 !system 1289 语言(重启后生效)
!system 1290 忽略对方发言 !system 1290 忽略对方发言
!system 1291 忽略观战者发言 !system 1291 忽略观战者发言
!system 1292 忽略时点 !system 1292 忽略时点
...@@ -404,7 +404,7 @@ ...@@ -404,7 +404,7 @@
!system 1352 主要信息: !system 1352 主要信息:
!system 1353 播放起始于回合: !system 1353 播放起始于回合:
!system 1355 是否确定盖放[%ls]? !system 1355 是否确定盖放[%ls]?
!system 1356 是否要放弃对卡组的修改 !system 1356 此操作将放弃对当前卡组的修改,是否继续
!system 1357 不提示保留对卡组的修改 !system 1357 不提示保留对卡组的修改
!system 1358 键入关键字后自动进行搜索 !system 1358 键入关键字后自动进行搜索
!system 1359 是否确定投降? !system 1359 是否确定投降?
......
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