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wind2009
ygopro
Commits
3510520e
Commit
3510520e
authored
May 21, 2024
by
nanahira
Browse files
Options
Browse Files
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Plain Diff
Merge branch 'server' into server-develop
parents
3b514da5
ad821bb4
Changes
19
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Showing
19 changed files
with
225 additions
and
132 deletions
+225
-132
gframe/bufferio.h
gframe/bufferio.h
+72
-46
gframe/client_card.h
gframe/client_card.h
+8
-0
gframe/client_field.cpp
gframe/client_field.cpp
+1
-2
gframe/data_manager.cpp
gframe/data_manager.cpp
+20
-11
gframe/data_manager.h
gframe/data_manager.h
+1
-1
gframe/deck_con.cpp
gframe/deck_con.cpp
+9
-9
gframe/deck_manager.cpp
gframe/deck_manager.cpp
+11
-7
gframe/game.cpp
gframe/game.cpp
+1
-1
gframe/game.h
gframe/game.h
+21
-1
gframe/image_manager.cpp
gframe/image_manager.cpp
+13
-13
gframe/irrUString.h
gframe/irrUString.h
+2
-6
gframe/lzma/Types.h
gframe/lzma/Types.h
+0
-6
gframe/menu_handler.cpp
gframe/menu_handler.cpp
+2
-2
gframe/myfilesystem.h
gframe/myfilesystem.h
+1
-1
gframe/replay.cpp
gframe/replay.cpp
+3
-7
gframe/replay.h
gframe/replay.h
+14
-17
gframe/tag_duel.cpp
gframe/tag_duel.cpp
+1
-1
ocgcore
ocgcore
+1
-1
premake5.lua
premake5.lua
+44
-0
No files found.
gframe/bufferio.h
View file @
3510520e
...
...
@@ -49,67 +49,93 @@ public:
return
l
;
}
// UTF-16/UTF-32 to UTF-8
static
int
EncodeUTF8
(
const
wchar_t
*
wsrc
,
char
*
str
)
{
template
<
size_t
N
>
static
int
EncodeUTF8
(
const
wchar_t
*
wsrc
,
char
(
&
str
)[
N
])
{
char
*
pstr
=
str
;
while
(
*
wsrc
!=
0
)
{
if
(
*
wsrc
<
0x80
)
{
*
str
=
(
char
)
*
wsrc
;
++
str
;
}
else
if
(
*
wsrc
<
0x800
)
{
str
[
0
]
=
((
*
wsrc
>>
6
)
&
0x1f
)
|
0xc0
;
str
[
1
]
=
((
*
wsrc
)
&
0x3f
)
|
0x80
;
str
+=
2
;
}
else
if
(
*
wsrc
<
0x10000
&&
(
*
wsrc
<
0xd800
||
*
wsrc
>
0xdfff
))
{
str
[
0
]
=
((
*
wsrc
>>
12
)
&
0xf
)
|
0xe0
;
str
[
1
]
=
((
*
wsrc
>>
6
)
&
0x3f
)
|
0x80
;
str
[
2
]
=
((
*
wsrc
)
&
0x3f
)
|
0x80
;
str
+=
3
;
}
else
{
#ifdef _WIN32
unsigned
unicode
=
0
;
unicode
|=
(
*
wsrc
++
&
0x3ff
)
<<
10
;
unicode
|=
*
wsrc
&
0x3ff
;
unicode
+=
0x10000
;
str
[
0
]
=
((
unicode
>>
18
)
&
0x7
)
|
0xf0
;
str
[
1
]
=
((
unicode
>>
12
)
&
0x3f
)
|
0x80
;
str
[
2
]
=
((
unicode
>>
6
)
&
0x3f
)
|
0x80
;
str
[
3
]
=
((
unicode
)
&
0x3f
)
|
0x80
;
#else
str
[
0
]
=
((
*
wsrc
>>
18
)
&
0x7
)
|
0xf0
;
str
[
1
]
=
((
*
wsrc
>>
12
)
&
0x3f
)
|
0x80
;
str
[
2
]
=
((
*
wsrc
>>
6
)
&
0x3f
)
|
0x80
;
str
[
3
]
=
((
*
wsrc
)
&
0x3f
)
|
0x80
;
#endif // _WIN32
str
+=
4
;
while
(
*
wsrc
!=
0
)
{
unsigned
cur
=
*
wsrc
;
int
codepoint_size
=
0
;
if
(
cur
<
0x80U
)
codepoint_size
=
1
;
else
if
(
cur
<
0x800U
)
codepoint_size
=
2
;
else
if
(
cur
<
0x10000U
&&
(
cur
<
0xd800U
||
cur
>
0xdfffU
))
codepoint_size
=
3
;
else
codepoint_size
=
4
;
if
(
pstr
-
str
+
codepoint_size
>
N
-
1
)
break
;
switch
(
codepoint_size
)
{
case
1
:
*
pstr
=
(
char
)
cur
;
break
;
case
2
:
pstr
[
0
]
=
((
cur
>>
6
)
&
0x1f
)
|
0xc0
;
pstr
[
1
]
=
(
cur
&
0x3f
)
|
0x80
;
break
;
case
3
:
pstr
[
0
]
=
((
cur
>>
12
)
&
0xf
)
|
0xe0
;
pstr
[
1
]
=
((
cur
>>
6
)
&
0x3f
)
|
0x80
;
pstr
[
2
]
=
(
cur
&
0x3f
)
|
0x80
;
break
;
case
4
:
if
(
sizeof
(
wchar_t
)
==
2
)
{
cur
=
0
;
cur
|=
((
unsigned
)
*
wsrc
&
0x3ff
)
<<
10
;
++
wsrc
;
cur
|=
(
unsigned
)
*
wsrc
&
0x3ff
;
cur
+=
0x10000
;
}
pstr
[
0
]
=
((
cur
>>
18
)
&
0x7
)
|
0xf0
;
pstr
[
1
]
=
((
cur
>>
12
)
&
0x3f
)
|
0x80
;
pstr
[
2
]
=
((
cur
>>
6
)
&
0x3f
)
|
0x80
;
pstr
[
3
]
=
(
cur
&
0x3f
)
|
0x80
;
break
;
default:
break
;
}
pstr
+=
codepoint_size
;
wsrc
++
;
}
*
str
=
0
;
return
str
-
p
str
;
*
p
str
=
0
;
return
pstr
-
str
;
}
// UTF-8 to UTF-16/UTF-32
static
int
DecodeUTF8
(
const
char
*
src
,
wchar_t
*
wstr
)
{
template
<
size_t
N
>
static
int
DecodeUTF8
(
const
char
*
src
,
wchar_t
(
&
wstr
)[
N
])
{
const
char
*
p
=
src
;
wchar_t
*
wp
=
wstr
;
while
(
*
p
!=
0
)
{
if
((
*
p
&
0x80
)
==
0
)
{
const
unsigned
cur
=
(
unsigned
)
*
p
&
0xff
;
int
codepoint_size
=
0
;
if
((
cur
&
0xf8
)
==
0xf0
)
{
if
(
sizeof
(
wchar_t
)
==
2
)
codepoint_size
=
2
;
else
codepoint_size
=
1
;
}
else
codepoint_size
=
1
;
if
(
wp
-
wstr
+
codepoint_size
>
N
-
1
)
break
;
if
((
cur
&
0x80
)
==
0
)
{
*
wp
=
*
p
;
p
++
;
}
else
if
((
*
p
&
0xe0
)
==
0xc0
)
{
}
else
if
((
cur
&
0xe0
)
==
0xc0
)
{
*
wp
=
(((
unsigned
)
p
[
0
]
&
0x1f
)
<<
6
)
|
((
unsigned
)
p
[
1
]
&
0x3f
);
p
+=
2
;
}
else
if
((
*
p
&
0xf0
)
==
0xe0
)
{
}
else
if
((
cur
&
0xf0
)
==
0xe0
)
{
*
wp
=
(((
unsigned
)
p
[
0
]
&
0xf
)
<<
12
)
|
(((
unsigned
)
p
[
1
]
&
0x3f
)
<<
6
)
|
((
unsigned
)
p
[
2
]
&
0x3f
);
p
+=
3
;
}
else
if
((
*
p
&
0xf8
)
==
0xf0
)
{
#ifdef _WIN32
unsigned
unicode
=
(((
unsigned
)
p
[
0
]
&
0x7
)
<<
18
)
|
(((
unsigned
)
p
[
1
]
&
0x3f
)
<<
12
)
|
(((
unsigned
)
p
[
2
]
&
0x3f
)
<<
6
)
|
((
unsigned
)
p
[
3
]
&
0x3f
);
unicode
-=
0x10000
;
*
wp
++
=
(
unicode
>>
10
)
|
0xd800
;
*
wp
=
(
unicode
&
0x3ff
)
|
0xdc00
;
#else
*
wp
=
(((
unsigned
)
p
[
0
]
&
0x7
)
<<
18
)
|
(((
unsigned
)
p
[
1
]
&
0x3f
)
<<
12
)
|
(((
unsigned
)
p
[
2
]
&
0x3f
)
<<
6
)
|
((
unsigned
)
p
[
3
]
&
0x3f
);
#endif // _WIN32
}
else
if
((
cur
&
0xf8
)
==
0xf0
)
{
if
(
sizeof
(
wchar_t
)
==
2
)
{
unsigned
unicode
=
(((
unsigned
)
p
[
0
]
&
0x7
)
<<
18
)
|
(((
unsigned
)
p
[
1
]
&
0x3f
)
<<
12
)
|
(((
unsigned
)
p
[
2
]
&
0x3f
)
<<
6
)
|
((
unsigned
)
p
[
3
]
&
0x3f
);
unicode
-=
0x10000
;
*
wp
++
=
(
unicode
>>
10
)
|
0xd800
;
*
wp
=
(
unicode
&
0x3ff
)
|
0xdc00
;
}
else
{
*
wp
=
(((
unsigned
)
p
[
0
]
&
0x7
)
<<
18
)
|
(((
unsigned
)
p
[
1
]
&
0x3f
)
<<
12
)
|
(((
unsigned
)
p
[
2
]
&
0x3f
)
<<
6
)
|
((
unsigned
)
p
[
3
]
&
0x3f
);
}
p
+=
4
;
}
else
p
++
;
...
...
gframe/client_card.h
View file @
3510520e
...
...
@@ -14,6 +14,14 @@ using CardData = card_data;
struct
CardDataC
:
card_data
{
unsigned
int
ot
{};
unsigned
int
category
{};
bool
is_setcodes
(
std
::
vector
<
uint32
>
values
)
const
{
for
(
auto
&
value
:
values
)
{
if
(
is_setcode
(
value
))
return
true
;
}
return
false
;
}
};
struct
CardString
{
std
::
wstring
name
;
...
...
gframe/client_field.cpp
View file @
3510520e
...
...
@@ -682,8 +682,7 @@ void ClientField::ShowSelectOption(int select_hint) {
pos
.
LowerRightCorner
.
Y
=
pos
.
UpperLeftCorner
.
Y
+
newheight
;
mainGame
->
wOptions
->
setRelativePosition
(
pos
);
}
else
{
mainGame
->
SetStaticText
(
mainGame
->
stOptions
,
310
,
mainGame
->
guiFont
,
(
wchar_t
*
)
dataManager
.
GetDesc
(
select_options
[
0
]));
mainGame
->
SetStaticText
(
mainGame
->
stOptions
,
310
,
mainGame
->
guiFont
,
dataManager
.
GetDesc
(
select_options
[
0
]));
mainGame
->
stOptions
->
setVisible
(
true
);
mainGame
->
btnOptionp
->
setVisible
(
false
);
mainGame
->
btnOptionn
->
setVisible
(
count
>
1
);
...
...
gframe/data_manager.cpp
View file @
3510520e
...
...
@@ -308,13 +308,22 @@ const wchar_t* DataManager::GetSetName(int code) {
return
NULL
;
return
csit
->
second
.
c_str
();
}
unsigned
int
DataManager
::
GetSetCode
(
const
wchar_t
*
setname
)
{
std
::
vector
<
unsigned
int
>
DataManager
::
GetSetCodes
(
std
::
wstring
setname
)
{
std
::
vector
<
unsigned
int
>
matchingCodes
;
for
(
auto
csit
=
_setnameStrings
.
begin
();
csit
!=
_setnameStrings
.
end
();
++
csit
)
{
auto
xpos
=
csit
->
second
.
find_first_of
(
L'|'
);
//setname|another setname or extra info
if
(
csit
->
second
.
compare
(
0
,
xpos
,
setname
)
==
0
||
csit
->
second
.
compare
(
xpos
+
1
,
csit
->
second
.
length
(),
setname
)
==
0
)
return
csit
->
first
;
if
(
setname
.
size
()
<
2
)
{
if
(
csit
->
second
.
compare
(
0
,
xpos
,
setname
)
==
0
||
csit
->
second
.
compare
(
xpos
+
1
,
csit
->
second
.
length
(),
setname
)
==
0
)
matchingCodes
.
push_back
(
csit
->
first
);
}
else
{
if
(
csit
->
second
.
substr
(
0
,
xpos
).
find
(
setname
)
!=
std
::
wstring
::
npos
||
csit
->
second
.
substr
(
xpos
+
1
).
find
(
setname
)
!=
std
::
wstring
::
npos
)
{
matchingCodes
.
push_back
(
csit
->
first
);
}
}
}
return
0
;
return
matchingCodes
;
}
const
wchar_t
*
DataManager
::
GetNumString
(
int
num
,
bool
bracket
)
{
if
(
!
bracket
)
...
...
@@ -455,14 +464,14 @@ byte* DataManager::ScriptReaderEx(const char* script_name, int* slen) {
else
return
ScriptReader
(
third
,
slen
);
#else
char
first
[
256
];
char
second
[
256
];
char
first
[
256
]
{}
;
char
second
[
256
]
{}
;
if
(
mainGame
->
gameConf
.
prefer_expansion_script
)
{
s
printf
(
first
,
"expansions/%s"
,
script_name
+
2
);
s
printf
(
second
,
"%s"
,
script_name
+
2
);
s
nprintf
(
first
,
sizeof
first
,
"expansions/%s"
,
script_name
+
2
);
s
nprintf
(
second
,
sizeof
second
,
"%s"
,
script_name
+
2
);
}
else
{
s
printf
(
first
,
"%s"
,
script_name
+
2
);
s
printf
(
second
,
"expansions/%s"
,
script_name
+
2
);
s
nprintf
(
first
,
sizeof
first
,
"%s"
,
script_name
+
2
);
s
nprintf
(
second
,
sizeof
second
,
"expansions/%s"
,
script_name
+
2
);
}
if
(
ScriptReader
(
first
,
slen
))
return
scriptBuffer
;
...
...
@@ -482,7 +491,7 @@ byte* DataManager::ScriptReader(const char* script_name, int* slen) {
*
slen
=
len
;
#else
#ifdef _WIN32
wchar_t
fname
[
256
];
wchar_t
fname
[
256
]
{}
;
BufferIO
::
DecodeUTF8
(
script_name
,
fname
);
IReadFile
*
reader
=
FileSystem
->
createAndOpenFile
(
fname
);
#else
...
...
gframe/data_manager.h
View file @
3510520e
...
...
@@ -38,7 +38,7 @@ public:
const
wchar_t
*
GetVictoryString
(
int
code
);
const
wchar_t
*
GetCounterName
(
int
code
);
const
wchar_t
*
GetSetName
(
int
code
);
unsigned
int
GetSetCode
(
const
wchar_t
*
setname
);
std
::
vector
<
unsigned
int
>
GetSetCodes
(
std
::
wstring
setname
);
const
wchar_t
*
GetNumString
(
int
num
,
bool
bracket
=
false
);
const
wchar_t
*
FormatLocation
(
int
location
,
int
sequence
);
const
wchar_t
*
FormatAttribute
(
int
attribute
);
...
...
gframe/deck_con.cpp
View file @
3510520e
...
...
@@ -1337,14 +1337,14 @@ void DeckBuilder::FilterCards() {
results
.
clear
();
struct
element_t
{
std
::
wstring
keyword
;
unsigned
int
setcode
;
std
::
vector
<
unsigned
int
>
setcodes
;
enum
class
type_t
{
all
,
name
,
setcode
}
type
;
bool
exclude
;
element_t
()
:
setcode
(
0
),
type
(
type_t
::
all
),
exclude
(
false
)
{}
element_t
()
:
type
(
type_t
::
all
),
exclude
(
false
)
{}
};
const
wchar_t
*
pstr
=
mainGame
->
ebCardName
->
getText
();
std
::
wstring
str
=
std
::
wstring
(
pstr
);
...
...
@@ -1385,7 +1385,7 @@ void DeckBuilder::FilterCards() {
element
.
keyword
=
str
.
substr
(
element_start
,
length
);
}
else
element
.
keyword
=
str
.
substr
(
element_start
);
element
.
setcode
=
dataManager
.
GetSetCode
(
element
.
keyword
.
c_str
()
);
element
.
setcode
s
=
dataManager
.
GetSetCodes
(
element
.
keyword
);
query_elements
.
push_back
(
element
);
if
(
element_end
==
std
::
wstring
::
npos
)
break
;
...
...
@@ -1403,7 +1403,7 @@ void DeckBuilder::FilterCards() {
}
if
(
element_start
<
str
.
size
())
{
element
.
keyword
=
str
.
substr
(
element_start
);
element
.
setcode
=
dataManager
.
GetSetCode
(
element
.
keyword
.
c_str
()
);
element
.
setcode
s
=
dataManager
.
GetSetCodes
(
element
.
keyword
);
query_elements
.
push_back
(
element
);
}
}
...
...
@@ -1490,14 +1490,14 @@ void DeckBuilder::FilterCards() {
if
(
elements_iterator
->
type
==
element_t
::
type_t
::
name
)
{
match
=
CardNameContains
(
text
.
name
.
c_str
(),
elements_iterator
->
keyword
.
c_str
());
}
else
if
(
elements_iterator
->
type
==
element_t
::
type_t
::
setcode
)
{
match
=
elements_iterator
->
setcode
&&
data
.
is_setcode
(
elements_iterator
->
setcode
);
match
=
data
.
is_setcodes
(
elements_iterator
->
setcodes
);
}
else
{
int
trycode
=
BufferIO
::
GetVal
(
elements_iterator
->
keyword
.
c_str
());
bool
tryresult
=
dataManager
.
GetData
(
trycode
,
0
);
if
(
!
tryresult
)
{
match
=
CardNameContains
(
text
.
name
.
c_str
(),
elements_iterator
->
keyword
.
c_str
())
||
text
.
text
.
find
(
elements_iterator
->
keyword
)
!=
std
::
wstring
::
npos
||
(
elements_iterator
->
setcode
&&
data
.
is_setcode
(
elements_iterator
->
setcode
)
);
||
data
.
is_setcodes
(
elements_iterator
->
setcodes
);
}
else
{
match
=
data
.
code
==
trycode
||
data
.
alias
==
trycode
;
}
...
...
@@ -1757,7 +1757,7 @@ bool DeckBuilder::push_main(code_pointer pointer, int seq) {
if
(
pointer
->
second
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
))
return
false
;
auto
&
container
=
deckManager
.
current_deck
.
main
;
int
maxc
=
mainGame
->
is_siding
?
64
:
60
;
int
maxc
=
mainGame
->
is_siding
?
YGOPRO_MAX_DECK
+
5
:
YGOPRO_MAX_DECK
;
if
((
int
)
container
.
size
()
>=
maxc
)
return
false
;
if
(
seq
>=
0
&&
seq
<
(
int
)
container
.
size
())
...
...
@@ -1772,7 +1772,7 @@ bool DeckBuilder::push_extra(code_pointer pointer, int seq) {
if
(
!
(
pointer
->
second
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
)))
return
false
;
auto
&
container
=
deckManager
.
current_deck
.
extra
;
int
maxc
=
mainGame
->
is_siding
?
20
:
15
;
int
maxc
=
mainGame
->
is_siding
?
YGOPRO_MAX_EXTRA
+
5
:
YGOPRO_MAX_EXTRA
;
if
((
int
)
container
.
size
()
>=
maxc
)
return
false
;
if
(
seq
>=
0
&&
seq
<
(
int
)
container
.
size
())
...
...
@@ -1785,7 +1785,7 @@ bool DeckBuilder::push_extra(code_pointer pointer, int seq) {
}
bool
DeckBuilder
::
push_side
(
code_pointer
pointer
,
int
seq
)
{
auto
&
container
=
deckManager
.
current_deck
.
side
;
int
maxc
=
mainGame
->
is_siding
?
20
:
15
;
int
maxc
=
mainGame
->
is_siding
?
YGOPRO_MAX_SIDE
+
5
:
YGOPRO_MAX_SIDE
;
if
((
int
)
container
.
size
()
>=
maxc
)
return
false
;
if
(
seq
>=
0
&&
seq
<
(
int
)
container
.
size
())
...
...
gframe/deck_manager.cpp
View file @
3510520e
...
...
@@ -91,11 +91,11 @@ int DeckManager::CheckDeck(Deck& deck, int lfhash, int rule) {
if
(
!
list
)
return
0
;
int
dc
=
0
;
if
(
deck
.
main
.
size
()
<
40
||
deck
.
main
.
size
()
>
60
)
if
(
deck
.
main
.
size
()
<
YGOPRO_MIN_DECK
||
deck
.
main
.
size
()
>
YGOPRO_MAX_DECK
)
return
(
DECKERROR_MAINCOUNT
<<
28
)
+
deck
.
main
.
size
();
if
(
deck
.
extra
.
size
()
>
15
)
if
(
deck
.
extra
.
size
()
>
YGOPRO_MAX_EXTRA
)
return
(
DECKERROR_EXTRACOUNT
<<
28
)
+
deck
.
extra
.
size
();
if
(
deck
.
side
.
size
()
>
15
)
if
(
deck
.
side
.
size
()
>
YGOPRO_MAX_SIDE
)
return
(
DECKERROR_SIDECOUNT
<<
28
)
+
deck
.
side
.
size
();
const
int
rule_map
[
6
]
=
{
AVAIL_OCG
,
AVAIL_TCG
,
AVAIL_SC
,
AVAIL_CUSTOM
,
AVAIL_OCGTCG
,
0
};
int
avail
=
rule_map
[
rule
];
...
...
@@ -163,10 +163,10 @@ int DeckManager::LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec, bool is_p
continue
;
}
else
if
(
cd
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
))
{
if
(
deck
.
extra
.
size
()
>=
15
)
if
(
deck
.
extra
.
size
()
>=
YGOPRO_MAX_EXTRA
)
continue
;
deck
.
extra
.
push_back
(
dataManager
.
GetCodePointer
(
code
));
}
else
if
(
deck
.
main
.
size
()
<
60
)
{
}
else
if
(
deck
.
main
.
size
()
<
YGOPRO_MAX_DECK
)
{
deck
.
main
.
push_back
(
dataManager
.
GetCodePointer
(
code
));
}
}
...
...
@@ -178,7 +178,7 @@ int DeckManager::LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec, bool is_p
}
if
(
cd
.
type
&
TYPE_TOKEN
)
continue
;
if
(
deck
.
side
.
size
()
<
15
)
if
(
deck
.
side
.
size
()
<
YGOPRO_MAX_SIDE
)
deck
.
side
.
push_back
(
dataManager
.
GetCodePointer
(
code
));
}
return
errorcode
;
...
...
@@ -194,17 +194,21 @@ bool DeckManager::LoadSide(Deck& deck, int* dbuf, int mainc, int sidec) {
pcount
[
deck
.
side
[
i
]
->
first
]
++
;
Deck
ndeck
;
LoadDeck
(
ndeck
,
dbuf
,
mainc
,
sidec
);
#ifndef YGOPRO_NO_SIDE_CHECK
if
(
ndeck
.
main
.
size
()
!=
deck
.
main
.
size
()
||
ndeck
.
extra
.
size
()
!=
deck
.
extra
.
size
())
return
false
;
#endif
for
(
size_t
i
=
0
;
i
<
ndeck
.
main
.
size
();
++
i
)
ncount
[
ndeck
.
main
[
i
]
->
first
]
++
;
for
(
size_t
i
=
0
;
i
<
ndeck
.
extra
.
size
();
++
i
)
ncount
[
ndeck
.
extra
[
i
]
->
first
]
++
;
for
(
size_t
i
=
0
;
i
<
ndeck
.
side
.
size
();
++
i
)
ncount
[
ndeck
.
side
[
i
]
->
first
]
++
;
#ifndef YGOPRO_NO_SIDE_CHECK
for
(
auto
cdit
=
ncount
.
begin
();
cdit
!=
ncount
.
end
();
++
cdit
)
if
(
cdit
->
second
!=
pcount
[
cdit
->
first
])
return
false
;
#endif
deck
=
ndeck
;
return
true
;
}
...
...
@@ -231,7 +235,7 @@ void DeckManager::GetCategoryPath(wchar_t* ret, int index, const wchar_t* text)
void
DeckManager
::
GetDeckFile
(
wchar_t
*
ret
,
irr
::
gui
::
IGUIComboBox
*
cbCategory
,
irr
::
gui
::
IGUIComboBox
*
cbDeck
)
{
wchar_t
filepath
[
256
];
wchar_t
catepath
[
256
];
wchar_t
*
deckname
=
(
wchar_t
*
)
cbDeck
->
getItem
(
cbDeck
->
getSelected
());
const
wchar_t
*
deckname
=
cbDeck
->
getItem
(
cbDeck
->
getSelected
());
if
(
deckname
!=
NULL
)
{
GetCategoryPath
(
catepath
,
cbCategory
->
getSelected
(),
cbCategory
->
getText
());
myswprintf
(
filepath
,
L"%ls/%ls.ydk"
,
catepath
,
deckname
);
...
...
gframe/game.cpp
View file @
3510520e
...
...
@@ -1780,7 +1780,7 @@ void Game::AddDebugMsg(const char* msg) {
}
if
(
enable_log
&
0x2
)
{
char
msgbuf
[
1040
];
s
printf
(
msgbuf
,
"[Script Error]: %s"
,
msg
);
s
nprintf
(
msgbuf
,
sizeof
msgbuf
,
"[Script Error]: %s"
,
msg
);
ErrorLog
(
msgbuf
);
}
#endif //YGOPRO_SERVER_MODE
...
...
gframe/game.h
View file @
3510520e
...
...
@@ -13,7 +13,27 @@
#include <vector>
#include <list>
#define DEFAULT_DUEL_RULE 5
#ifndef YGOPRO_DEFAULT_DUEL_RULE
#define YGOPRO_DEFAULT_DUEL_RULE 5
#endif
#ifndef YGOPRO_MAX_DECK
#define YGOPRO_MAX_DECK 60
#endif
#ifndef YGOPRO_MIN_DECK
#define YGOPRO_MIN_DECK 40
#endif
#ifndef YGOPRO_MAX_EXTRA
#define YGOPRO_MAX_EXTRA 15
#endif
#ifndef YGOPRO_MAX_SIDE
#define YGOPRO_MAX_SIDE 15
#endif
#define DEFAULT_DUEL_RULE YGOPRO_DEFAULT_DUEL_RULE
namespace
ygo
{
...
...
gframe/image_manager.cpp
View file @
3510520e
...
...
@@ -233,10 +233,10 @@ irr::video::ITexture* ImageManager::GetTexture(int code, bool fit) {
auto
tit
=
tMap
[
fit
?
1
:
0
].
find
(
code
);
if
(
tit
==
tMap
[
fit
?
1
:
0
].
end
())
{
char
file
[
256
];
s
printf
(
file
,
"expansions/pics/%d.jpg"
,
code
);
s
nprintf
(
file
,
sizeof
file
,
"expansions/pics/%d.jpg"
,
code
);
irr
::
video
::
ITexture
*
img
=
GetTextureFromFile
(
file
,
width
,
height
);
if
(
img
==
NULL
)
{
s
printf
(
file
,
"pics/%d.jpg"
,
code
);
s
nprintf
(
file
,
sizeof
file
,
"pics/%d.jpg"
,
code
);
img
=
GetTextureFromFile
(
file
,
width
,
height
);
}
if
(
img
==
NULL
&&
!
mainGame
->
gameConf
.
use_image_scale
)
{
...
...
@@ -260,10 +260,10 @@ irr::video::ITexture* ImageManager::GetBigPicture(int code, float zoom) {
}
irr
::
video
::
ITexture
*
texture
;
char
file
[
256
];
s
printf
(
file
,
"expansions/pics/%d.jpg"
,
code
);
s
nprintf
(
file
,
sizeof
file
,
"expansions/pics/%d.jpg"
,
code
);
irr
::
video
::
IImage
*
srcimg
=
driver
->
createImageFromFile
(
file
);
if
(
srcimg
==
NULL
)
{
s
printf
(
file
,
"pics/%d.jpg"
,
code
);
s
nprintf
(
file
,
sizeof
file
,
"pics/%d.jpg"
,
code
);
srcimg
=
driver
->
createImageFromFile
(
file
);
}
if
(
srcimg
==
NULL
)
{
...
...
@@ -289,18 +289,18 @@ int ImageManager::LoadThumbThread() {
imageManager
.
tThumbLoadingCodes
.
pop
();
imageManager
.
tThumbLoadingMutex
.
unlock
();
char
file
[
256
];
s
printf
(
file
,
"expansions/pics/thumbnail/%d.jpg"
,
code
);
s
nprintf
(
file
,
sizeof
file
,
"expansions/pics/thumbnail/%d.jpg"
,
code
);
irr
::
video
::
IImage
*
img
=
imageManager
.
driver
->
createImageFromFile
(
file
);
if
(
img
==
NULL
)
{
s
printf
(
file
,
"pics/thumbnail/%d.jpg"
,
code
);
s
nprintf
(
file
,
sizeof
file
,
"pics/thumbnail/%d.jpg"
,
code
);
img
=
imageManager
.
driver
->
createImageFromFile
(
file
);
}
if
(
img
==
NULL
&&
mainGame
->
gameConf
.
use_image_scale
)
{
s
printf
(
file
,
"expansions/pics/%d.jpg"
,
code
);
s
nprintf
(
file
,
sizeof
file
,
"expansions/pics/%d.jpg"
,
code
);
img
=
imageManager
.
driver
->
createImageFromFile
(
file
);
}
if
(
img
==
NULL
&&
mainGame
->
gameConf
.
use_image_scale
)
{
s
printf
(
file
,
"pics/%d.jpg"
,
code
);
s
nprintf
(
file
,
sizeof
file
,
"pics/%d.jpg"
,
code
);
img
=
imageManager
.
driver
->
createImageFromFile
(
file
);
}
if
(
img
!=
NULL
)
{
...
...
@@ -345,7 +345,7 @@ irr::video::ITexture* ImageManager::GetTextureThumb(int code) {
if
(
lit
!=
tThumbLoading
.
end
())
{
if
(
lit
->
second
!=
NULL
)
{
char
file
[
256
];
s
printf
(
file
,
"pics/thumbnail/%d.jpg"
,
code
);
s
nprintf
(
file
,
sizeof
file
,
"pics/thumbnail/%d.jpg"
,
code
);
irr
::
video
::
ITexture
*
texture
=
driver
->
addTexture
(
file
,
lit
->
second
);
// textures must be added in the main thread due to OpenGL
lit
->
second
->
drop
();
tThumb
[
code
]
=
texture
;
...
...
@@ -378,18 +378,18 @@ irr::video::ITexture* ImageManager::GetTextureField(int code) {
auto
tit
=
tFields
.
find
(
code
);
if
(
tit
==
tFields
.
end
())
{
char
file
[
256
];
s
printf
(
file
,
"expansions/pics/field/%d.png"
,
code
);
s
nprintf
(
file
,
sizeof
file
,
"expansions/pics/field/%d.png"
,
code
);
irr
::
video
::
ITexture
*
img
=
GetTextureFromFile
(
file
,
512
*
mainGame
->
xScale
,
512
*
mainGame
->
yScale
);
if
(
img
==
NULL
)
{
s
printf
(
file
,
"expansions/pics/field/%d.jpg"
,
code
);
s
nprintf
(
file
,
sizeof
file
,
"expansions/pics/field/%d.jpg"
,
code
);
img
=
GetTextureFromFile
(
file
,
512
*
mainGame
->
xScale
,
512
*
mainGame
->
yScale
);
}
if
(
img
==
NULL
)
{
s
printf
(
file
,
"pics/field/%d.png"
,
code
);
s
nprintf
(
file
,
sizeof
file
,
"pics/field/%d.png"
,
code
);
img
=
GetTextureFromFile
(
file
,
512
*
mainGame
->
xScale
,
512
*
mainGame
->
yScale
);
}
if
(
img
==
NULL
)
{
s
printf
(
file
,
"pics/field/%d.jpg"
,
code
);
s
nprintf
(
file
,
sizeof
file
,
"pics/field/%d.jpg"
,
code
);
img
=
GetTextureFromFile
(
file
,
512
*
mainGame
->
xScale
,
512
*
mainGame
->
yScale
);
if
(
img
==
NULL
)
{
tFields
[
code
]
=
NULL
;
...
...
gframe/irrUString.h
View file @
3510520e
...
...
@@ -31,12 +31,8 @@
#ifndef __IRR_USTRING_H_INCLUDED__
#define __IRR_USTRING_H_INCLUDED__
#if (__cplusplus > 199711L) || (_MSC_VER >= 1600) || defined(__GXX_EXPERIMENTAL_CXX0X__)
# define USTRING_CPP0X
# if defined(__GXX_EXPERIMENTAL_CXX0X__) && ((__GNUC__ > 4) || ((__GNUC__ == 4) && (__GNUC_MINOR__ >= 5)))
# define USTRING_CPP0X_NEWLITERALS
# endif
#endif
#define USTRING_CPP0X
#define USTRING_CPP0X_NEWLITERALS
#include <stdio.h>
#include <string.h>
...
...
gframe/lzma/Types.h
View file @
3510520e
...
...
@@ -74,15 +74,9 @@ typedef unsigned long UInt64;
#else
#if defined(_MSC_VER) || defined(__BORLANDC__)
typedef
__int64
Int64
;
typedef
unsigned
__int64
UInt64
;
#define UINT64_CONST(n) n
#else
typedef
long
long
int
Int64
;
typedef
unsigned
long
long
int
UInt64
;
#define UINT64_CONST(n) n ## ULL
#endif
#endif
...
...
gframe/menu_handler.cpp
View file @
3510520e
...
...
@@ -388,9 +388,9 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
int
flag
=
0
;
flag
+=
(
mainGame
->
chkBotHand
->
isChecked
()
?
0x1
:
0
);
char
arg2
[
8
];
s
printf
(
arg2
,
"%d"
,
flag
);
s
nprintf
(
arg2
,
sizeof
arg2
,
"%d"
,
flag
);
char
arg3
[
8
];
s
printf
(
arg3
,
"%d"
,
mainGame
->
gameConf
.
serverport
);
s
nprintf
(
arg3
,
sizeof
arg3
,
"%d"
,
mainGame
->
gameConf
.
serverport
);
execl
(
"./bot"
,
"bot"
,
arg1
,
arg2
,
arg3
,
NULL
);
exit
(
0
);
}
else
{
...
...
gframe/myfilesystem.h
View file @
3510520e
...
...
@@ -176,7 +176,7 @@ public:
bool
success
=
true
;
TraversalDir
(
dir
,
[
dir
,
&
success
](
const
char
*
name
,
bool
isdir
)
{
char
full_path
[
256
];
s
printf
(
full_path
,
"%s/%s"
,
dir
,
name
);
s
nprintf
(
full_path
,
sizeof
full_path
,
"%s/%s"
,
dir
,
name
);
if
(
isdir
)
{
if
(
!
DeleteDir
(
full_path
))
...
...
gframe/replay.cpp
View file @
3510520e
...
...
@@ -7,11 +7,7 @@ namespace ygo {
extern
unsigned
short
server_port
;
extern
unsigned
short
replay_mode
;
#endif
Replay
::
Replay
()
:
fp
(
nullptr
),
pheader
(),
pdata
(
nullptr
),
replay_size
(
0
),
comp_size
(
0
),
is_recording
(
false
),
is_replaying
(
false
)
{
#ifdef _WIN32
recording_fp
=
nullptr
;
#endif
Replay
::
Replay
()
{
replay_data
=
new
unsigned
char
[
MAX_REPLAY_SIZE
];
comp_data
=
new
unsigned
char
[
MAX_COMP_SIZE
];
}
...
...
@@ -188,8 +184,8 @@ void Replay::EndRecord() {
comp_size
=
MAX_COMP_SIZE
;
int
ret
=
LzmaCompress
(
comp_data
,
&
comp_size
,
replay_data
,
replay_size
,
pheader
.
props
,
&
propsize
,
5
,
1
<<
24
,
3
,
0
,
2
,
32
,
1
);
if
(
ret
!=
SZ_OK
)
{
*
((
int
*
)(
comp_data
))
=
ret
;
comp_size
=
sizeof
(
ret
)
;
std
::
memcpy
(
comp_data
,
&
ret
,
sizeof
ret
)
;
comp_size
=
sizeof
ret
;
}
is_recording
=
false
;
}
...
...
gframe/replay.h
View file @
3510520e
...
...
@@ -23,16 +23,13 @@ namespace ygo {
#endif // YGOPRO_SERVER_MODE
struct
ReplayHeader
{
unsigned
int
id
;
unsigned
int
version
;
unsigned
int
flag
;
unsigned
int
seed
;
unsigned
int
datasize
;
unsigned
int
start_time
;
unsigned
char
props
[
8
];
ReplayHeader
()
:
id
(
0
),
version
(
0
),
flag
(
0
),
seed
(
0
),
datasize
(
0
),
start_time
(
0
),
props
{
0
}
{}
unsigned
int
id
{};
unsigned
int
version
{};
unsigned
int
flag
{};
unsigned
int
seed
{};
unsigned
int
datasize
{};
unsigned
int
start_time
{};
unsigned
char
props
[
8
]{};
};
class
Replay
{
...
...
@@ -65,21 +62,21 @@ public:
char
ReadInt8
();
void
Rewind
();
FILE
*
fp
;
FILE
*
fp
{
nullptr
}
;
#ifdef _WIN32
HANDLE
recording_fp
;
HANDLE
recording_fp
{
nullptr
}
;
#endif
ReplayHeader
pheader
;
unsigned
char
*
replay_data
;
unsigned
char
*
comp_data
;
size_t
replay_size
;
size_t
comp_size
;
size_t
replay_size
{}
;
size_t
comp_size
{}
;
private:
unsigned
char
*
pdata
;
bool
is_recording
;
bool
is_replaying
;
unsigned
char
*
pdata
{
nullptr
}
;
bool
is_recording
{}
;
bool
is_replaying
{}
;
};
}
...
...
gframe/tag_duel.cpp
View file @
3510520e
...
...
@@ -679,7 +679,7 @@ void TagDuel::Surrender(DuelPlayer* dp) {
if
(
dp
->
type
>
3
||
!
pduel
)
return
;
uint32
player
=
dp
->
type
;
#if
ndef YGOPRO_SERVER_MODE
#if
!defined(YGOPRO_SERVER_MODE) || defined(YGOPRO_TAG_SURRENDER_CONFIRM)
if
(
surrender
[
player
])
return
;
static
const
uint32
teammatemap
[]
=
{
1
,
0
,
3
,
2
};
...
...
ocgcore
@
a3b75211
Subproject commit
7e2f105643fc1fb4bdedc477f58b04b5aaae3100
Subproject commit
a3b75211281ebb89becf6970553338be405fdccb
premake5.lua
View file @
3510520e
...
...
@@ -61,10 +61,46 @@ newoption { trigger = "server-mode", category = "YGOPro - server", description =
newoption
{
trigger
=
"server-zip-support"
,
category
=
"YGOPro - server"
,
description
=
""
}
newoption
{
trigger
=
"server-pro2-support"
,
category
=
"YGOPro - server"
,
description
=
""
}
boolOptions
=
{
"no-lua-safe"
,
"no-side-check"
,
"tag-surrender-confirm"
}
for
_
,
boolOption
in
ipairs
(
boolOptions
)
do
newoption
{
trigger
=
boolOption
,
category
=
"YGOPro - options"
,
description
=
""
}
end
numberOptions
=
{
"default-duel-rule"
,
"max-deck"
,
"min-deck"
,
"max-extra"
,
"max-side"
,
}
for
_
,
numberOption
in
ipairs
(
numberOptions
)
do
newoption
{
trigger
=
numberOption
,
category
=
"YGOPro - options"
,
description
=
""
,
value
=
"NUMBER"
}
end
function
GetParam
(
param
)
return
_OPTIONS
[
param
]
or
os.getenv
(
string.upper
(
string.gsub
(
param
,
"-"
,
"_"
)))
end
function
ApplyBoolean
(
param
)
if
GetParam
(
param
)
then
defines
{
"YGOPRO_"
..
string.upper
(
string.gsub
(
param
,
"-"
,
"_"
))
}
end
end
function
ApplyNumber
(
param
)
local
value
=
GetParam
(
param
)
if
not
value
then
return
end
local
numberValue
=
tonumber
(
value
)
if
numberValue
then
defines
{
"YGOPRO_"
..
string.upper
(
string.gsub
(
param
,
"-"
,
"_"
))
..
"="
..
numberValue
}
end
end
if
GetParam
(
"build-lua"
)
then
BUILD_LUA
=
true
elseif
GetParam
(
"no-build-lua"
)
then
...
...
@@ -186,6 +222,14 @@ workspace "YGOPro"
configurations
{
"Release"
,
"Debug"
}
for
_
,
numberOption
in
ipairs
(
numberOptions
)
do
ApplyNumber
(
numberOption
)
end
for
_
,
boolOption
in
ipairs
(
boolOptions
)
do
ApplyBoolean
(
boolOption
)
end
filter
"system:windows"
defines
{
"WIN32"
,
"_WIN32"
}
entrypoint
"mainCRTStartup"
...
...
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