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wind2009
ygopro
Commits
27dd3d9d
Commit
27dd3d9d
authored
Mar 26, 2024
by
Chen Bill
Committed by
GitHub
Mar 26, 2024
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Plain Diff
class Game: fix member access (#2518)
parent
1cee0ba9
Changes
1
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1 changed file
with
6 additions
and
6 deletions
+6
-6
gframe/game.cpp
gframe/game.cpp
+6
-6
No files found.
gframe/game.cpp
View file @
27dd3d9d
...
@@ -783,7 +783,7 @@ bool Game::Initialize() {
...
@@ -783,7 +783,7 @@ bool Game::Initialize() {
btnCategoryOK = env->addButton(rect<s32>(150, 210, 250, 235), wCategories, BUTTON_CATEGORY_OK, dataManager.GetSysString(1211));
btnCategoryOK = env->addButton(rect<s32>(150, 210, 250, 235), wCategories, BUTTON_CATEGORY_OK, dataManager.GetSysString(1211));
int catewidth = 0;
int catewidth = 0;
for(int i = 0; i < 32; ++i) {
for(int i = 0; i < 32; ++i) {
irr
::
core
::
dimension2d
<
unsigned
int
>
dtxt
=
mainGame
->
guiFont
->
getDimension
(
dataManager
.
GetSysString
(
1100
+
i
));
irr::core::dimension2d<unsigned int> dtxt = guiFont->getDimension(dataManager.GetSysString(1100 + i));
if((int)dtxt.Width + 40 > catewidth)
if((int)dtxt.Width + 40 > catewidth)
catewidth = dtxt.Width + 40;
catewidth = dtxt.Width + 40;
}
}
...
@@ -1556,7 +1556,7 @@ void Game::ShowCardInfo(int code, bool resize) {
...
@@ -1556,7 +1556,7 @@ void Game::ShowCardInfo(int code, bool resize) {
myswprintf(formatBuffer, L"[%ls] %ls/%ls", dataManager.FormatType(cd.type), dataManager.FormatRace(cd.race), dataManager.FormatAttribute(cd.attribute));
myswprintf(formatBuffer, L"[%ls] %ls/%ls", dataManager.FormatType(cd.type), dataManager.FormatRace(cd.race), dataManager.FormatAttribute(cd.attribute));
stInfo->setText(formatBuffer);
stInfo->setText(formatBuffer);
int offset_info = 0;
int offset_info = 0;
irr
::
core
::
dimension2d
<
unsigned
int
>
dtxt
=
mainGame
->
guiFont
->
getDimension
(
formatBuffer
);
irr::core::dimension2d<unsigned int> dtxt = guiFont->getDimension(formatBuffer);
if(dtxt.Width > (300 * xScale - 13) - 15)
if(dtxt.Width > (300 * xScale - 13) - 15)
offset_info = 15;
offset_info = 15;
if(!(cd.type & TYPE_LINK)) {
if(!(cd.type & TYPE_LINK)) {
...
@@ -1590,7 +1590,7 @@ void Game::ShowCardInfo(int code, bool resize) {
...
@@ -1590,7 +1590,7 @@ void Game::ShowCardInfo(int code, bool resize) {
}
}
stDataInfo->setText(formatBuffer);
stDataInfo->setText(formatBuffer);
int offset_arrows = offset_info;
int offset_arrows = offset_info;
dtxt
=
mainGame
->
guiFont
->
getDimension
(
formatBuffer
);
dtxt = guiFont->getDimension(formatBuffer);
if(dtxt.Width > (300 * xScale - 13) - 15)
if(dtxt.Width > (300 * xScale - 13) - 15)
offset_arrows += 15;
offset_arrows += 15;
stInfo->setRelativePosition(rect<s32>(15, 37, 300 * xScale - 13, (60 + offset_info)));
stInfo->setRelativePosition(rect<s32>(15, 37, 300 * xScale - 13, (60 + offset_info)));
...
@@ -1920,8 +1920,8 @@ void Game::OnResize() {
...
@@ -1920,8 +1920,8 @@ void Game::OnResize() {
scrTabSystem->setVisible(false);
scrTabSystem->setVisible(false);
if(gameConf.resize_popup_menu) {
if(gameConf.resize_popup_menu) {
int
width
=
100
*
mainGame
->
xScale
;
int width = 100 * xScale;
int
height
=
(
mainGame
->
yScale
>=
0.666
)
?
21
*
mainGame
->
yScale
:
14
;
int height = (
yScale >= 0.666) ? 21 *
yScale : 14;
wCmdMenu->setRelativePosition(recti(1, 1, width + 1, 1));
wCmdMenu->setRelativePosition(recti(1, 1, width + 1, 1));
btnActivate->setRelativePosition(recti(1, 1, width, height));
btnActivate->setRelativePosition(recti(1, 1, width, height));
btnSummon->setRelativePosition(recti(1, 1, width, height));
btnSummon->setRelativePosition(recti(1, 1, width, height));
...
@@ -2101,7 +2101,7 @@ void Game::FlashWindow() {
...
@@ -2101,7 +2101,7 @@ void Game::FlashWindow() {
#endif
#endif
}
}
void Game::SetCursor(ECURSOR_ICON icon) {
void Game::SetCursor(ECURSOR_ICON icon) {
ICursorControl
*
cursor
=
mainGame
->
device
->
getCursorControl
();
ICursorControl* cursor = device->getCursorControl();
if(cursor->getActiveIcon() != icon) {
if(cursor->getActiveIcon() != icon) {
cursor->setActiveIcon(icon);
cursor->setActiveIcon(icon);
}
}
...
...
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