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Vury Leo
pre-release-database-cdb
Commits
dc8d834b
Commit
dc8d834b
authored
May 25, 2025
by
wind2009
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merge upstream update
parent
91c11bf7
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script-fix.cdb
script-fix.cdb
+0
-0
script/c58570206.lua
script/c58570206.lua
+122
-0
script/c61944066.lua
script/c61944066.lua
+107
-0
test-update.cdb
test-update.cdb
+0
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script-fix.cdb
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dc8d834b
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script/c58570206.lua
0 → 100644
View file @
dc8d834b
--多層融合
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
end
s
.
fusion_effect
=
true
function
s
.
fcheck1
(
ct
)
return
function
(
tp
,
sg
,
fc
)
if
ct
>
0
and
sg
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_EXTRA
)
>
ct
then
return
false
end
return
true
end
end
function
s
.
fcheck2
(
tp
,
sg
,
fc
)
return
sg
:
GetCount
()
>=
3
end
function
s
.
filter0
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToRemove
()
end
function
s
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
return
c
:
IsType
(
TYPE_FUSION
)
and
(
not
f
or
f
(
c
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
chkf
=
tp
local
mg
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
aux
.
NOT
(
Card
.
IsImmuneToEffect
),
nil
,
e
)
local
ct
=
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
if
ct
>
0
then
local
mg2
=
Duel
.
GetMatchingGroup
(
s
.
filter0
,
tp
,
LOCATION_EXTRA
,
0
,
nil
)
if
mg2
:
GetCount
()
>
0
then
mg
:
Merge
(
mg2
)
end
end
aux
.
FCheckAdditional
=
s
.
fcheck1
(
ct
)
aux
.
FGoalCheckAdditional
=
s
.
fcheck2
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg
,
nil
,
chkf
)
aux
.
FCheckAdditional
=
nil
aux
.
FGoalCheckAdditional
=
nil
if
not
res
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
local
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
)
end
end
return
res
end
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
aux
.
NOT
(
Card
.
IsImmuneToEffect
),
nil
,
e
)
local
ct
=
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
if
ct
>
0
then
local
mg2
=
Duel
.
GetMatchingGroup
(
s
.
filter0
,
tp
,
LOCATION_EXTRA
,
0
,
nil
)
if
mg2
:
GetCount
()
>
0
then
mg1
:
Merge
(
mg2
)
end
end
aux
.
FCheckAdditional
=
s
.
fcheck1
(
ct
)
aux
.
FGoalCheckAdditional
=
s
.
fcheck2
local
sg1
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
local
mg2
=
nil
local
sg2
=
nil
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
mg2
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
sg2
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg2
,
mf
,
chkf
)
end
local
sg
=
sg1
:
Clone
()
if
sg2
then
sg
:
Merge
(
sg2
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
tg
:
GetFirst
()
if
tc
then
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
ce
and
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
aux
.
FCheckAdditional
=
s
.
fcheck1
(
ct
)
aux
.
FGoalCheckAdditional
=
s
.
fcheck2
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
aux
.
FCheckAdditional
=
nil
aux
.
FGoalCheckAdditional
=
nil
tc
:
SetMaterial
(
mat1
)
local
rg
=
mat1
:
Filter
(
Card
.
IsLocation
,
nil
,
LOCATION_EXTRA
)
mat1
:
Sub
(
rg
)
Duel
.
SendtoGrave
(
mat1
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
Remove
(
rg
,
POS_FACEUP
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummonStep
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
elseif
ce
then
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg2
,
nil
,
chkf
)
local
fop
=
ce
:
GetOperation
()
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
end
local
exmat
=
tc
:
GetMaterial
():
Filter
(
Card
.
IsPreviousLocation
,
nil
,
LOCATION_EXTRA
)
if
#
exmat
>
0
then
local
dam
=
exmat
:
GetSum
(
Card
.
GetAttack
)
local
lp
=
Duel
.
GetLP
(
tp
)
if
lp
>=
dam
then
Duel
.
SetLP
(
tp
,
lp
-
dam
)
else
Duel
.
SetLP
(
tp
,
0
)
end
end
Duel
.
SpecialSummonComplete
()
tc
:
CompleteProcedure
()
end
aux
.
FCheckAdditional
=
nil
aux
.
FGoalCheckAdditional
=
nil
end
script/c61944066.lua
0 → 100644
View file @
dc8d834b
--Recettes de Nouvellez~ヌーベルズのレシピ帳~
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
c
:
RegisterEffect
(
e1
)
--Pos Change
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_SET_POSITION
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCondition
(
s
.
poscon
)
e2
:
SetTarget
(
s
.
target
)
e2
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e2
:
SetValue
(
POS_FACEUP_ATTACK
)
c
:
RegisterEffect
(
e2
)
--lp
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_RELEASE
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetCondition
(
s
.
lpcon
)
e3
:
SetOperation
(
s
.
lpop
)
c
:
RegisterEffect
(
e3
)
--search
local
custom_code
=
aux
.
RegisterMergedDelayedEvent_ToSingleCard
(
c
,
id
,
EVENT_SPSUMMON_SUCCESS
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e4
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetCode
(
custom_code
)
e4
:
SetRange
(
LOCATION_SZONE
)
e4
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e4
:
SetCountLimit
(
1
)
e4
:
SetCondition
(
s
.
thcon
)
e4
:
SetTarget
(
s
.
thtg
)
e4
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e4
)
end
function
s
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x196
)
and
c
:
GetOriginalType
()
&
TYPE_MONSTER
==
TYPE_MONSTER
end
function
s
.
poscon
(
e
)
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
e
:
GetHandlerPlayer
(),
LOCATION_ONFIELD
,
0
,
1
,
nil
)
end
function
s
.
target
(
e
,
c
)
return
c
:
IsFaceup
()
end
function
s
.
cfilter2
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsReason
(
REASON_EFFECT
)
end
function
s
.
lpcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
and
re
:
GetHandler
():
IsAllTypes
(
TYPE_RITUAL
+
TYPE_MONSTER
)
and
eg
:
IsExists
(
s
.
cfilter2
,
1
,
nil
)
end
function
s
.
lpop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLP
(
1
-
tp
)
>=
850
then
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
Duel
.
PayLPCost
(
1
-
tp
,
850
)
end
end
function
s
.
cfilter3
(
c
,
tp
,
e
)
return
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsSummonPlayer
(
tp
)
and
c
:
IsFaceup
()
and
c
:
IsCanBeEffectTarget
(
e
)
and
c
:
IsType
(
TYPE_RITUAL
)
and
c
:
IsLevelAbove
(
1
)
end
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
s
.
cfilter3
,
1
,
nil
,
tp
,
e
)
end
function
s
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x196
,
0x197
)
and
not
c
:
IsAllTypes
(
TYPE_CONTINUOUS
+
TYPE_SPELL
)
and
c
:
IsAbleToHand
()
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
g
=
eg
:
Filter
(
s
.
cfilter3
,
nil
,
tp
,
e
)
if
chkc
then
return
g
:
IsContains
(
chkc
)
end
if
chk
==
0
then
return
#
g
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
local
sg
if
g
:
GetCount
()
==
1
then
sg
=
g
:
Clone
()
Duel
.
SetTargetCard
(
sg
)
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
sg
=
Duel
.
SelectTarget
(
tp
,
aux
.
IsInGroup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
g
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToChain
()
and
tc
:
IsType
(
TYPE_MONSTER
)
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
end
end
end
test-update.cdb
View file @
dc8d834b
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