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pre-release-database-cdb
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Vury Leo
pre-release-database-cdb
Commits
cc23a09b
Commit
cc23a09b
authored
Jun 01, 2025
by
Vury Leo
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fix extra material for self-only
parent
ab5fc690
Pipeline
#37062
failed with stages
in 1 minute and 1 second
Changes
2
Pipelines
1
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2 changed files
with
3 additions
and
3 deletions
+3
-3
script/c17825378.lua
script/c17825378.lua
+2
-2
script/c5370235.lua
script/c5370235.lua
+1
-1
No files found.
script/c17825378.lua
View file @
cc23a09b
...
@@ -21,14 +21,14 @@ function s.initial_effect(c)
...
@@ -21,14 +21,14 @@ function s.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_BE_MATERIAL
)
e2
:
SetCode
(
EVENT_BE_MATERIAL
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCondition
(
s
.
ctcon
)
e2
:
SetCondition
(
s
.
ctcon
)
e2
:
SetTarget
(
s
.
cttg
)
e2
:
SetTarget
(
s
.
cttg
)
e2
:
SetOperation
(
s
.
ctop
)
e2
:
SetOperation
(
s
.
ctop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
s
.
mtval
(
e
,
c
)
function
s
.
mtval
(
e
,
c
)
return
c
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
return
c
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
c
:
IsControler
(
e
:
GetHandlerPlayer
())
end
end
function
s
.
ctcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
ctcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
...
...
script/c5370235.lua
View file @
cc23a09b
...
@@ -64,7 +64,7 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -64,7 +64,7 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetCountLimit
(
1
)
e2
:
SetCountLimit
(
1
)
e2
:
SetTarget
(
s
.
mttg
)
e2
:
SetTarget
(
s
.
mttg
)
e2
:
SetOperation
(
function
()
return
FusionSpell
.
FUSION_OPERATION_BANISH
end
)
e2
:
SetOperation
(
function
()
return
FusionSpell
.
FUSION_OPERATION_BANISH
end
)
e2
:
SetValue
(
1
)
e2
:
SetValue
(
function
(
fusion_effect
,
c
)
return
c
and
c
:
IsControler
(
fusion_effect
:
GetHandlerPlayer
())
end
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
...
...
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