Commit c6e5e861 authored by wind2009's avatar wind2009

Fix 星辰竜パーン

parent e59c366c
......@@ -36,6 +36,7 @@ function s.setfilter(c)
end
function s.settg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.setfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
end
function s.setop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
......@@ -43,10 +44,10 @@ function s.setop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,s.setfilter,tp,LOCATION_DECK,0,1,1,nil)
local tc=g:GetFirst()
if tc and Duel.SSet(tp,tc)~=0 then
local g=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
if #g>0 and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
local mg=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
if #mg>0 and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local sg=g:Select(tp,1,1,nil)
local sg=mg:Select(tp,1,1,nil)
Duel.HintSelection(sg)
Duel.BreakEffect()
Duel.Destroy(sg,REASON_EFFECT)
......@@ -65,21 +66,21 @@ function s.spfilter(c,e,tp)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToDeck()
if chk==0 then return c:IsAbleToDeck()
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_GRAVE,0,1,e:GetHandler(),e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
Duel.SetOperationInfo(0,CATEGORY_TODECK,c,1,0,0)
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SendtoDeck(c,nil,SEQ_DECKBOTTOM,REASON_EFFECT)>0
if c:IsRelateToEffect(e) and aux.NecroValleyFilter()(c) and Duel.SendtoDeck(c,nil,SEQ_DECKBOTTOM,REASON_EFFECT)>0
and c:IsLocation(LOCATION_DECK) then
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.spfilter),tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.BreakEffect()
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
......
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