Commit c5db5fd3 authored by Amiya's avatar Amiya

修复

parent 04a9db52
No preview for this file type
......@@ -7,7 +7,6 @@ function s.initial_effect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_BE_BATTLE_TARGET)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,id)
e1:SetCondition(s.atkcon)
......@@ -78,7 +77,7 @@ function s.cfop(e,tp,eg,ep,ev,re,r,rp,ac)
local tc=g:Select(tp,1,1,nil):GetFirst()
if tc:IsType(TYPE_MONSTER) then
Duel.ChangePosition(ac,POS_FACEUP_DEFENSE)
elseif tc:IsType(TYPE_MONSTER) then
elseif tc:IsType(TYPE_SPELL) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
......
......@@ -27,7 +27,7 @@ function s.initial_effect(c)
--special summon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,2))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetCategory(CATEGORY_TOHAND)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_CHANGE_POS)
e3:SetProperty(EFFECT_FLAG_DELAY)
......
......@@ -5,7 +5,7 @@ function s.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_DESTROYED)
e1:SetRange(LOCATION_HAND)
......@@ -28,11 +28,12 @@ function s.initial_effect(c)
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e3)
end
function s.desfilter(c)
function s.desfilter(c,tp)
return c:IsReason(REASON_EFFECT) and c:IsPreviousLocation(LOCATION_ONFIELD)
and c:IsPreviousPosition(POS_FACEUP) and c:IsPreviousControler(tp)
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(s.desfilter,1,nil)
return eg:IsExists(s.desfilter,1,nil,tp)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
......
......@@ -11,18 +11,18 @@ function s.initial_effect(c)
e1:SetValue(1)
c:RegisterEffect(e1)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_GRAVE_SPSUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_DAMAGE)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL+EFFECT_FLAG_DELAY)
e1:SetRange(LOCATION_GRAVE)
e1:SetCountLimit(1,id)
e1:SetCondition(s.spcon)
e1:SetTarget(s.sptg)
e1:SetOperation(s.spop)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_GRAVE_SPSUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_DAMAGE)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL+EFFECT_FLAG_DELAY)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,id)
e2:SetCondition(s.spcon)
e2:SetTarget(s.sptg)
e2:SetOperation(s.spop)
c:RegisterEffect(e2)
end
function s.indtg(e,c)
local tc=e:GetHandler()
......
......@@ -28,7 +28,7 @@ function s.initial_effect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_PHASE+PHASE_END)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1)
e3:SetCountLimit(1,id)
e3:SetTarget(s.settg)
e3:SetOperation(s.setop)
c:RegisterEffect(e3)
......
......@@ -21,6 +21,7 @@ function s.initial_effect(c)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,id+o)
e2:SetCost(s.sumcost)
e2:SetTarget(s.sumtg)
e2:SetOperation(s.sumop)
c:RegisterEffect(e2)
......
......@@ -37,20 +37,20 @@ end
function s.tgtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end
if chk==0 then return c:IsCanRemoveCounter(tp,0x70,1,REASON_COST)
if chk==0 then return Duel.RemoveCounter(tp,1,0,0x70,1,REASON_COST)
and Duel.IsExistingTarget(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local tc=Duel.SelectTarget(tp,Card.IsFaceup,tp,0,LOCATION_MZONE,1,1,nil):GetFirst()
local b1=c:IsCanRemoveCounter(tp,0x70,1,REASON_COST)
local b2=not tc:IsAttack(0) and c:IsCanRemoveCounter(tp,0x70,2,REASON_COST)
local b3=aux.NegateEffectMonsterFilter(tc) and c:IsCanRemoveCounter(tp,0x70,3,REASON_COST)
local b4=c:IsCanRemoveCounter(tp,0x70,4,REASON_COST)
local b1=Duel.IsCanRemoveCounter(tp,1,0,0x70,1,REASON_COST)
local b2=not tc:IsAttack(0) and Duel.IsCanRemoveCounter(tp,1,0,0x70,2,REASON_COST)
local b3=aux.NegateEffectMonsterFilter(tc) and Duel.IsCanRemoveCounter(tp,1,0,0x70,3,REASON_COST)
local b4=Duel.IsCanRemoveCounter(tp,1,0,0x70,4,REASON_COST)
local op=aux.SelectFromOptions(tp,
{b1,aux.Stringid(id,1),1},
{b2,aux.Stringid(id,2),2},
{b3,aux.Stringid(id,3),3},
{b4,aux.Stringid(id,4),4})
c:RemoveCounter(tp,0x70,op,REASON_COST)
Duel.RemoveCounter(tp,1,0,0x70,op,REASON_COST)
if op==1 or op==2 then
e:SetCategory(CATEGORY_ATKCHANGE)
elseif op==3 then
......@@ -87,13 +87,13 @@ function s.tgop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetValue(RESET_TURN_SET)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e2)
end
elseif e:GetLabel()==4 then
......
......@@ -7,7 +7,7 @@ function s.initial_effect(c)
e0:SetType(EFFECT_TYPE_ACTIVATE)
e0:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e0)
--to extra
--add count
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_COUNTER)
......@@ -44,7 +44,7 @@ function s.initial_effect(c)
--
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(id,1))
e5:SetCategory(CATEGORY_TOGRAVE)
e5:SetCategory(CATEGORY_TOGRAVE+CATEGORY_DECKDES)
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e5:SetProperty(EFFECT_FLAG_DELAY)
e5:SetCode(EVENT_TO_GRAVE)
......
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